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Roblox Game Codes
2019.09.14 10:18 SorununCevabiBurada RobloxPromoCodesList
In our group we will share promo codes of new and popular games at Roblox.
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2023.06.10 20:34 Imaginary_Medium5204 How to Resolve Roblox Error Code 403
If you're encountering Roblox Error Code 403, follow these steps for a quick resolution:
- Log Out and Log Back In: Sign out of your Roblox account and then sign back in. This can refresh your account's authentication status and resolve temporary issues.
- Re-download Roblox: Uninstall the current Roblox application from your device. Visit the official Roblox website or your device's app store to download and install the latest version. Updating ensures you have the most recent bug fixes and improvements.
- Use the Roblox Mobile App: If the error persists, try logging in using the Roblox mobile app. Ensure you have the latest version installed on your device. Launch the app, select "Log In," and enter your account credentials.
- Clear Browser Cache and Cookies: If the above steps don't work, clear your browser's cache and cookies. For Google Chrome, click on the three dots in the top-right corner, go to "More Tools," select "Clear browsing data," and choose "Cached images and files" and "Cookies and other site data." Click "Clear data" to finish.
Remember, stable internet connectivity, disabling VPN or proxy settings, and temporarily disabling antivirus/firewall software can also help resolve the issue.
Hope these steps help you fix Roblox Error Code 403 swiftly!
submitted by
Imaginary_Medium5204 to
u/Imaginary_Medium5204 [link] [comments]
2023.06.10 19:40 Lorenzo_Bates (WTS) Clean Out Bundles, Surefire, Radian, Daniel Defense, MFI, Magpul, BCM, True North, PWS, Esstac
Timestamp:
https://imgur.com/a/iKt7fD2 $150 - True North Bundle https://imgur.com/a/1BQSNAU True North MHA, True North LSK, ANR Design OWB Glock 19/19x/45 Surefire X300, Wilder Tactical Modified UBL, Kore Essentials B1 Belt (cut to 36-38 waist) $150 - X300 Bundle https://imgur.com/a/fqZvm22 Surefire X300U-B, QVO Tactical IWB X300 Glock 19/19X/17/45/34 $100 - XC1 Bundle
https://imgur.com/a/qOanMMB Surefire XC1-B, QVO Tactical IWB XC1 Glock 19/19X/45
$100 - Daniel Defense BCG https://imgur.com/a/UNzlnFD 500-1000rds but probably way closer to 500 $100 - MFI Bundle https://imgur.com/a/QQkueTL Both mounted to test out on SP5K and end up not liking either. $250 - Everything Bagel Bundle https://imgur.com/a/I5VNiQs ADM Holosun AEMS mount, IWC TMC Scout mount, Ferro Concepts QD mount, Daniel Defense Aimpoint T2 mount, Daniel Defense end plate, Aimpoint T2 lens cover, BCM polymer rail section, Front Sight Base, Dremeled MI MRO mount, Radian Raptor LT, Fortis Clutch, A1 and A2 charging handles, Anderson stripped upper, NCSTAR carry handle, unknown carry handle rail from bushmaster, Dust cover kit, Magpul Carbine Stock, Magpul K2XL with extras, Magpul SL grip, Magpul K grip, A2 grip, B5 grip painted green, B5 black grip x2, Ergo grip, Reptilla CQG grip, Tango Down BG-18 grip, Magpul Bad Lever x2, PMAG Impact/Dust cover x6, Magpul Mlok section, BCM vertical grip, Magpul vertical grip, Daniel Defense vertical grip painted green, Mossberg pump grip, Hogue Mossberg Stock, G-Code Optional Drop with leg strap, CMMG Rifle Spring, Geissele Super 42 Rifle Spring, Sprinco Green Spring, Rifle Length Buffer, PWS Ratchet Lock Castle Nut and End Plate set, Velocity Systems MOLLE placard, Esstac 7.62x39 tall x3, Esstac 5.56 tall x3, Esstac double pistol KIWI pouch, random Amazon dangler, Maxpedition Mega RollyPolly, T.REX arms Thigh Strap Hey everyone I'm tired of all of this just sitting around so hopefully someone else could use it. I will not sperate any of the bundles because it'll get confusing and I'm lazy. Sorry for any cat hair or gf butthole hair in the pictures.
Please call dibs and dm. I'll cover shipping, buyer covers g&s fee (3%). PayPal G&S only with no notes.
Thank you!
submitted by
Lorenzo_Bates to
GunAccessoriesForSale [link] [comments]
2023.06.10 19:33 zlaxy Exactly 50 years ago, the Soviet architect and restorer Ludwig Heinrich Mavrikievich died
| Exactly 50 years ago, the Soviet architect and restorer Ludwig Heinrich Mavrikievich died. In recent years his name has become popular in the West as “ one of the people caught up in Stalin’s purges, he was killed because of his knowledge about aliens; he was officially accused of being a spy for the Vatican, but in 2011, the Russian paper Top Secret claimed that his work at the Vatican was studying manuscripts that indicated ancient alien contact“. In this vein, his name became known thanks to a popular documentary TV series “Ancient Aliens“, on the History Channel, an episode of “Russia’s Secret Files“. The film claimed: “ The reason he was accused of being a spy for the Vatican is because in 1920s, as a young student of architecture, he visited the Vatican, where he was given access to the secret library. In that library, he found manuscripts that describe extraterrestrial civilizations and more. Dr. Genrikh Ludvig discovered a number of manuscripts suggesting that there had been historic extraterrestrial contact with ancient civilizations in Egypt, Israel, and Mesopotamia. These manuscripts that talked, for example, about the pyramids and described them as energy machines.” The film went on to make a bold attempt to identify Russian cosmism with Ancient astronauts. https://preview.redd.it/d2tdkulh785b1.jpg?width=880&format=pjpg&auto=webp&s=627947f59ea2362f2a05b7cfc74584983e1ebb06 All such information about Heinrich Ludwig’s connection to Vatican archives and aliens is based on a single Russian-language source – the article “Professor Ludwig’s Worlds” in the Russian newspaper Sovershenno Sekretno (“Top Secret”), written by journalist Vladimir Kucharyants, who, as he himself claims, personally knew Ludwig when was a student at the Institute. The article explains the episode in which the Soviet architect was allowed access to the Vatican archives this way: “He, who was studying the Etruscans and deciphering their language, was extremely interested in the documents held in the Vatican library. In his ‘Herodotus journey’, Rome was one of the key points. At the Vatican he sought permission from the Cardinal, the keeper of the library. As one of his arguments, he cited a terrible Italian swearword that blasphemously commemorated Our Lady… The Cardinal, becoming enraged, wanted to throw him out, but when Ludwig began hastily revealing to him the etymology and esoteric meaning of these words (and it is very different, almost sacred in Etruscans), the Holy Father was so impressed by his knowledge that he not only allowed him into the vault, but also allowed him to photograph the necessary documents.” Apart from this anecdotal episode, the article also claims other contradictory biographical details, such as: “I was brutally beaten at interrogations, demanding confessions of fantastic absurdities: ‘While a member of the VKP(b), I was simultaneously a resident of American, German, Polish, Turkish and Vatican counterintelligence for 15 years, trading in the blood of workers and peasants in the USSR. Prepared the bombing of the Nikolaev grain elevator (I have never been to Nikolaev). Organised the largest assassination attempt in the form of explosion of all bread lines of the USSR. He was a chairman of fascist organisation in the Soviet Union…”. I must say a special word about one subtle trick in the methodology of the investigation. After another refusal by me to testify, the investigator opened the door to the corridor of the Lefortovo prison’s investigation rooms and nodded to someone. Nearby a woman was being brutally beaten. -Do you recognise it? – The investigator gloated. I grew wary, lost in anguished speculation. – You scoundrel, bastard, fascist! You don’t pity your own wife! And we’re only beating her because of you… I’ve never heard my wife scream like that before! When the woman fell unconscious, then /she/ let out a moan, I shouted: – Stop it! I’ll sign everything, just don’t hit my wife. At the dictation of the investigator I signed slanderous testimony against myself…”. Later he found out: it wasn’t his wife who was tortured. His wife, a Party worker, was still living happily in their big, cosy flat on Tverskaya street. She had written a denunciation about her husband.” In this case, according to Kucharyants, this is a fragment of the manuscript, which the professor’s widow herself provided to the journalist. Another source, A.V. Trubetskoy’s memoirs “Paths undiscovered“, mentions another episode relating to the architect Ludwig: “There was a rather famous architect, Heinrich Ludwig, an elderly, grey-haired man with bushy eyebrows (the kind of man who usually smokes a pipe when he is outside). I knew him well. Ludwig told me that he had entered a design competition for the Palace of the Soviets, and his design had been exhibited and published. In the camp Ludwig had a hernia operation and had his navel cut out. The operated one later joked that only Adam, as not being born by a woman, did not have a belly button.” Some more reliable sources report that before the crackdown, Ludwig held the following positions: “ head of the architectural workshops of the People’s Commissariat of Health (1934-1935) and the People’s Commissariat of Light Industry (1935-1937) of the USSR, professor at the MIIT, MISI, MVTU, the Military Engineering Academy, director of the MArhI (1936-1937), head of restoration work in the Kremlin, in the Ostankino and Arkhangelskoye estates, the Church of St Basil the Blessed, the Trinity-Sergius Lavra. He has carried out over 200 major projects.” He is considered to be one of the most active figures of the Russian architectural avant-garde. In the words of art historian Selim Omarovich Khan-Magomedov, he “synthesised an artist and an engineer”. It is said that he travelled to Turkey at the personal invitation of Ataturk, the founder of the Turkish nation, who decided to change the face of Ankara, and met with him repeatedly. Ludwig created the design for a Soviet embassy in Turkey, the year after the young Republic of Turkey was founded. He was also the author of competition designs for the monument to Christopher Columbus in Santo Domingo and the Palace of the Soviets in Moscow. https://preview.redd.it/sv1nmy0m785b1.png?width=1485&format=png&auto=webp&s=021ed41072eb149231ec2741c115f43ed0aa085a Artist Vyacheslav Lenkov made this statement in the newspaper Russky Vestnik about the unrealised project of the Palace of the Soviets: “When Stalin finally came to power before the war, he summoned a specialist and told him to scientifically substantiate that this enormous Palace on the site of the Cathedral of Christ the Saviour was technically impossible to build. It was Professor Ludwig Heinrich Mavrikievich. He was later reminded of this memo and exiled to Siberia for his German origin, and in the camp his bones were crushed – as if they had been made into a crucifix. Then he could hardly walk, but he came back and taught at our place.” Meanwhile, in the Volga Correctional Labour Camp, Ludwig worked as an architect in the technical department of the Volgostroy NKVD. Later, he was head of construction works, technologist at plant No.1 of the MGB in Yaroslavl; chief architect of the camp in the town of Spassk in the Karaganda region. It may be noted that he worked as an architect in Rybinsk, during the construction of the Rybinsk hydroelectric power station during the flooding of the ancient trade and religious centre, the town of Mologa. The following year after Stalin’s death Heinrich Ludwig was released from the camps (having been convicted under Article 58-6-1 of the Criminal Code of the RSFSR, espionage) and rehabilitated a couple of years later. After the exile he taught, was a corresponding member of the USSR Academy of Construction and Architecture, was the editor of the journals “Architecture in the USSR” and “Architecture Abroad”, and was an honorary member of the Institute of Archaeology in Illinois (USA). It is difficult to determine what is reliable information among the many biographical fragments from the life of Heinrich Ludwig and what is not: whether he was a talented architect, innocently condemned by the Soviet system for espionage, or whether he was a “great architect” of Soviet and international secret societies, with a fabricated and mythologized biography, of the rank of Nikolai Alexandrovich Morozov (the forefather and architect of the New Chronology theory, the venerable master of the Zarya Peterburga Lodge). In any case, Ludwig was connected with space not only by hypothetical ancient aliens from “Sovershenno Sekretno” newspaper, but also by close cooperation with Alexander Chizhevsky, a representative of Russian cosmism, who during his lifetime was removed from several leading positions for falsification of scientific research results. It was Ludwig who wrote the first review of one of Chizhevsky’s last manuscripts, “On the Shore of the Universe – Memories of K.E. Tsiolkovsky“, a fragment of which was put on the cover of the posthumous edition. “Nowhere is the personality of K.E. Tsiolkovsky, as a man, so clearly and distinctly portrayed as in the book under consideration… In the literature about K.E. Tsiolkovsky there is nothing more powerful… The work of Professor A.L. Chizhevsky, an eyewitness and friend of the genius scientist, should be called a classic… Professor G.M. Ludwig” submitted by zlaxy to forgeryreplicafiction [link] [comments] |
2023.06.10 18:49 troysama [hiring] Looking for a character designer for a BL Visual Novel (total budget: $500)
CLOSED
I'm looking for 7-8 designs in a bishounen style, doesn't have to be fully rendered and/or have complex coloring, but I'd like the lineart to be well-done for future reference. As for the designs themselves... go crazy. Have fun. Be as creative and out there as you want as long as there's no extra limbs or anything.
The story is about a guy who gets hired as a host to entertain various gods in order to pay for a limited edition, solid gold statue of his waifu. I don't intend on putting this to commercial use, just a 'for fun' thing as I learn how to code/script for future projects.
Some things to keep in mind:
There will be no 'alpha' type characters. They tend to act like overgrown toddlers and I find them cringe.
Since I'm not aiming to profit from this, I won't go over the limit, nor do I intend to ask for anything other than character designs since there's no way I'll be able to afford an actual sprite artist.
pls add a guy with long white hair into the mix :3
If you DM me with prices above my budget or unrelated shit I won't respond. Sorry, this just happens a lot.
submitted by
troysama to
HungryArtists [link] [comments]
2023.06.10 17:44 leahandra Blender crashing when I run from commandline on Windows
I'm running into an issue when all .blend files crash when called form commandline but I can open the file file from the file browser. I generally use B-Renderon to background render but I was testing commandline rendering for an experimental add-on engine. Files not set up to use that engine also when called from command line prompts. Any pointers to where my issue is stemming from would be helpful.
Run log:
C:\Program Files\Blender Foundation\Blender 3.5>blender.exe C:\Users\Josh\Documents\3D Art\assets\models\BLenderViewLayerTestScene\BlenderViewLayerTestScene.blend Read prefs: C:\Users\Josh\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend blenderkit addon: Verbose is enabled blenderkit addon: Read in JSON settings from file Substance 3D in Blender: INFO - Shader Presets initialized... home_builder addon: Verbose is enabled home_builder addon: Read in JSON settings from file SM Pro Registered (*) UE Shader Script add-on loaded [UE Shader Script]: Home directory current presets JSON File not accessible. import_current_or_default_json() exception because blender is not ready yet. : '_RestrictContext' object has no attribute 'view_layer' [UE Shader Script]: Preset DBD Pit Princess Generic exists and was updated! [UE Shader Script]: Preset DBD Pit Princess Clothing exists and was updated! [UE Shader Script]: Preset DBD Pit Princess Skin exists and was updated! [UE Shader Script]: Preset DBD Pit Princess Hair exists and was updated! [UE Shader Script]: Preset DBD Pit Princess Eyes exists and was updated! [UE Shader Script]: Preset DBD Pit Princess Clothing Recolor exists and was updated! [UE Shader Script]: Preset DBD Pit Princess Hair Recolor exists and was updated! [UE Shader Script]: Preset DBD Frutto Basic exists and was updated! [UE Shader Script]: Preset DBD Frutto Skin exists and was updated! [UE Shader Script]: Preset DBD Roman Noodles Clothing exists and was updated! [UE Shader Script]: Preset DBD Roman Noodles Skin exists and was updated! [UE Shader Script]: Preset DBD Roman Noodles Hair exists and was updated! [UE Shader Script]: Preset DBD Roman Noodles Clothing Recolor exists and was updated! [UE Shader Script]: Preset DBD Roman Noodles Basic exists and was updated! [UE Shader Script]: Preset FNAF Security Breach Environment exists and was updated! [UE Shader Script]: Preset FNAF Security Breach Merged Environment exists and was updated! [UE Shader Script]: Preset Fortnite YLA Basic exists and was updated! [UE Shader Script]: Preset Dark Deception Nyan Generic exists and was updated! reset_and_update_default_presets() exception because blender is not ready yet. : '_RestrictContext' object has no attribute 'view_layer' (*) Real-Time Watercolor add-on loaded Substance 3D in Blender: INFO - Scene Substances loaded correctly SM version Scene (0, 7, 6) SM filecount: 0 Error: Cannot read file 'C:\Users\Josh\Documents\3D': No such file or directory Error: argument has no '.blend' file extension, not using as new file, exiting! C:\Users\Josh\Documents\3D Saved session recovery to 'C:\Users\Josh\AppData\Local\Temp\quit.blend' Writing userprefs: 'C:\Users\Josh\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend' ok Info: Preferences saved Substance 3D in Blender: INFO - Shader Presets fully removed... Exception in module unregister(): 'C:\\Users\\Josh\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\scripts\\addons\\shot_manager_pro\\__init__.py' Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 3.5\3.5\scripts\modules\addon_utils.py", line 421, in disable mod.unregister() File "C:\Users\Josh\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\shot_manager_pro\__init__.py", line 1269, in unregister unregister_pro() File "C:\Users\Josh\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\shot_manager_pro\Pro\__init__.py", line 190, in unregister bpy.types.CYCLES_RENDER_PT_film_transparency.remove(add_to_film.draw) AttributeError: 'module' object has no attribute 'CYCLES_RENDER_PT_film_transparency' Error : EXCEPTION_ACCESS_VIOLATION Address : 0x0000000000000000 Module : Thread : 00003c38 Writing: C:\Users\Josh\AppData\Local\Temp\blender.crash.txt
Crash log:
# backtrace Exception Record: ExceptionCode : EXCEPTION_ACCESS_VIOLATION Exception Address : 0x0000000000000000 Exception Module : Exception Flags : 0x00000000 Exception Parameters : 0x2 Parameters\[0\] : 0x0000000000000008 Parameters\[1\] : 0x0000000000000000 Stack trace: blender.exe :0x00007FF6198A75D0 bli_windows_system_backtrace_stack_thread blender.exe :0x00007FF6198A6850 BLI_system_backtrace blender.exe :0x00007FF613E3E2F0 sig_handle_crash blender.exe :0x00007FF613E3E550 windows_exception_handler KERNELBASE.dll :0x00007FFC8FA3DB70 UnhandledExceptionFilter ntdll.dll :0x00007FFC91C54140 memset ntdll.dll :0x00007FFC91C3C7E0 _C_specific_handler ntdll.dll :0x00007FFC91C522C0 _chkstk ntdll.dll :0x00007FFC91C01070 RtlRaiseException ntdll.dll :0x00007FFC91C50EE0 KiUserExceptionDispatcher Threads: Thread : 0000188c ntdll.dll :0x00007FFC91C50AC0 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FFC91C026D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00002dbc ntdll.dll :0x00007FFC91C50AC0 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FFC91C026D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00008e4c ntdll.dll :0x00007FFC91C50AC0 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FFC91C026D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 000091fc ntdll.dll :0x00007FFC91C50AC0 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FFC91C026D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 000065b8 ntdll.dll :0x00007FFC91C4D0D0 ZwWaitForSingleObject KERNELBASE.dll :0x00007FFC8F933040 WaitForSingleObjectEx nvoglv64.dll :0x00007FFC0A8BAEA0 DrvValidateVersion nvoglv64.dll :0x00007FFC0A6508AC Symbols not available Thread : 00006390 ntdll.dll :0x00007FFC91C4DBA0 ZwWaitForMultipleObjects KERNELBASE.dll :0x00007FFC8F961A50 WaitForMultipleObjectsEx KERNELBASE.dll :0x00007FFC8F961A30 WaitForMultipleObjects nvoglv64.dll :0x00007FFC0A8EEC80 DrvPresentBuffers nvoglv64.dll :0x00007FFC0A8EEC80 DrvPresentBuffers KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00005ba0 win32u.dll :0x00007FFC8F4DA0F0 NtUserMsgWaitForMultipleObjectsEx USER32.dll :0x00007FFC918B0760 MsgWaitForMultipleObjectsEx nvoglv64.dll :0x00007FFC0A8BAEA0 DrvValidateVersion KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00007d24 ntdll.dll :0x00007FFC91C50AC0 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FFC91C026D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 000068e0 ntdll.dll :0x00007FFC91C4DBA0 ZwWaitForMultipleObjects KERNELBASE.dll :0x00007FFC8F961A50 WaitForMultipleObjectsEx combase.dll :0x00007FFC8FE62C70 InternalTlsAllocData combase.dll :0x00007FFC8FE62C70 InternalTlsAllocData combase.dll :0x00007FFC8FE62C70 InternalTlsAllocData combase.dll :0x00007FFC8FE62C70 InternalTlsAllocData KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00005bb0 ntdll.dll :0x00007FFC91C4D0D0 ZwWaitForSingleObject KERNELBASE.dll :0x00007FFC8F933040 WaitForSingleObjectEx tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FFC8F321B20 configthreadlocale KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00001a04 ntdll.dll :0x00007FFC91C4D0D0 ZwWaitForSingleObject KERNELBASE.dll :0x00007FFC8F933040 WaitForSingleObjectEx tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FFC8F321B20 configthreadlocale KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00002b94 ntdll.dll :0x00007FFC91C4D0D0 ZwWaitForSingleObject KERNELBASE.dll :0x00007FFC8F933040 WaitForSingleObjectEx tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FFC8F321B20 configthreadlocale KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00005064 ntdll.dll :0x00007FFC91C4D0D0 ZwWaitForSingleObject KERNELBASE.dll :0x00007FFC8F933040 WaitForSingleObjectEx tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FFC8F321B20 configthreadlocale KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00002ee4 ntdll.dll :0x00007FFC91C4D0D0 ZwWaitForSingleObject KERNELBASE.dll :0x00007FFC8F933040 WaitForSingleObjectEx tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FFC8F321B20 configthreadlocale KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 000065ec ntdll.dll :0x00007FFC91C4D0D0 ZwWaitForSingleObject KERNELBASE.dll :0x00007FFC8F933040 WaitForSingleObjectEx tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FFC85BED800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FFC8F321B20 configthreadlocale KERNEL32.DLL :0x00007FFC917E7600 BaseThreadInitThunk ntdll.dll :0x00007FFC91C02680 RtlUserThreadStart Thread : 00008884 ntdll.dll :0x00007FFC91C4D170 ZwRemoveIoCompletion mswsock.dll :0x00007FFC8EA510AB Symbols not available Loaded Modules : 0x00007FF613D10000 3.5.0.0blender.exe C:\Program Files\Blender Foundation\Blender 3.5\blender.pdb 0x00007FFC91BB0000 10.0.19041.2788 ntdll.dll 0x00007FFC620A0000 23.4.8118.0 aswhook.dll 0x00007FFC917D0000 10.0.19041.2913 KERNEL32.DLL 0x00007FFC8F910000 10.0.19041.2913 KERNELBASE.dll 0x00007FFC91890000 10.0.19041.2788 USER32.dll 0x00007FFC8F4D0000 10.0.19041.2913 win32u.dll 0x00007FFC90460000 10.0.19041.2913 GDI32.dll 0x00007FFC85BE0000 tbb.dll 0x00007FFC856E0000 tbbmalloc.dll 0x00007FFC8F500000 10.0.19041.2913 gdi32full.dll 0x00007FFC8F400000 10.0.19041.789 msvcp_win.dll 0x00007FFC8F300000 10.0.19041.789 ucrtbase.dll 0x00007FFC907C0000 10.0.19041.2788 SHELL32.dll 0x00007FFC834A0000 14.29.30139.0 VCRUNTIME140.dll 0x00007FFC8F810000 10.0.19041.1620 CFGMGR32.dll 0x00007FFC4A810000 14.29.30139.0 MSVCP140.dll 0x00007FFC90FE0000 10.0.19041.546 WS2_32.dll 0x00007FFC85A50000 14.29.30139.0 VCRUNTIME140_1.dll 0x00007FFC905E0000 10.0.19041.2965 RPCRT4.dll 0x00007FFBCC7D0000 cycles_kernel_oneapi_aot.dll 0x00007FFC46F90000 6.1.0.0sycl6.dll 0x00007FFC458E0000 OpenColorIO_2_2.dll 0x00007FFC3F4A0000 OpenImageIO.dll 0x00007FFC90120000 10.0.19041.2913 ADVAPI32.dll 0x00007FFC90490000 7.0.19041.546 msvcrt.dll 0x00007FFC914F0000 10.0.19041.2075 SHLWAPI.dll 0x00007FFC91570000 10.0.19041.2913 sechost.dll 0x00007FFC4AE90000 OpenImageIO_Util.dll 0x00007FFC91A40000 10.0.19041.2965 ole32.dll 0x00007FFC83740000 boost_python310-vc142-mt-x64-1_80.dll 0x00007FFC8FDC0000 10.0.19041.2788 combase.dll 0x00007FFC33410000 usd_ms.dll 0x00007FFC90710000 10.0.19041.1865 shcore.dll 0x00007FFC914C0000 10.0.19041.2673 IMM32.dll 0x00007FFC3CD80000 10.0.0.0openvdb.dll 0x00007FFC4A050000 epoxy-0.dll 0x00007FFC47F80000 OpenEXR.dll 0x00007FFC6A230000 Iex.dll 0x00007FFC63890000 Imath.dll 0x00007FFBCA2E0000 59.37.100.0avcodec-59.dll 0x00007FFC3F140000 59.27.100.0avformat-59.dll 0x00007FFC76AD0000 59.7.100.0avdevice-59.dll 0x00007FFC46040000 57.28.100.0avutil-57.dll 0x00007FFC90F10000 10.0.19041.985 OLEAUT32.dll 0x00007FFC4B630000 6.7.100.0swscale-6.dll 0x00007FFC8F4A0000 10.0.19041.2486 bcrypt.dll 0x0000000067380000 1.1.0.0libsndfile-1.dll 0x00007FFC4A2A0000 1.21.1.0OpenAL32.dll 0x00007FFC45780000 2.0.20.0SDL2.dll 0x000000006ACC0000 libgmp-10.dll 0x00007FFC85BD0000 libgmpxx.dll 0x00007FFC856C0000 boost_thread-vc142-mt-x64-1_80.dll 0x00007FFC91050000 10.0.19041.2193 SETUPAPI.dll 0x00007FFC4AE10000 boost_locale-vc142-mt-x64-1_80.dll 0x00007FFC3EC70000 3.10.9150.1013 python310.dll 0x00007FFC85AE0000 tbbmalloc_proxy.dll 0x00007FFC84780000 6.10.19041.1110 COMCTL32.dll 0x00007FFC756F0000 10.0.19041.1 AVIFIL32.dll 0x00007FFC89EB0000 10.0.19041.546 VERSION.dll 0x00007FFC48C00000 OpenEXRCore.dll 0x00007FFC84DA0000 10.0.19041.1503 dbgeng.dll 0x00007FFC87950000 10.0.19041.867 dbghelp.dll 0x00007FFC8CE80000 10.0.19041.746 dwmapi.dll 0x0000000070680000 libfftw3-3.dll 0x00007FFC6A200000 4.7.100.0swresample-4.dll 0x00007FFC44BD0000 10.0.19041.2193 OPENGL32.dll 0x00007FFC85A00000 IlmThread.dll 0x00007FFC80400000 10.0.19041.546 Secur32.dll 0x00007FFC828B0000 10.0.19041.1 AVICAP32.dll 0x00007FFC85430000 10.0.19041.546 WINMM.dll 0x00007FFC8A4D0000 10.0.19041.1 MSACM32.dll 0x00007FFC633D0000 10.0.19041.1 MSVFW32.dll 0x00007FFC84CE0000 10.0.19041.1503 dbgmodel.dll 0x00007FFC8A7C0000 10.0.19041.546 XmlLite.dll 0x00007FFC62490000 10.0.19041.2193 GLU32.dll 0x00007FFC858E0000 10.0.19041.1 winmmbase.dll 0x00007FFC8F150000 10.0.19041.2130 SSPICLI.DLL 0x00007FFC8D170000 10.0.19041.546 kernel.appcore.dll 0x00007FFC8D370000 10.0.19041.2788 windows.storage.dll 0x00007FFC8ECF0000 10.0.19041.2788 Wldp.dll 0x00007FFC8CC00000 10.0.19041.2193 uxtheme.dll 0x00007FFC8F780000 10.0.19041.2486 bcryptPrimitives.dll 0x00007FFC8F1D0000 10.0.19041.844 profapi.dll 0x00007FFC90530000 2001.12.10941.16384 clbcatq.dll 0x00007FFC888B0000 10.0.19041.1503 MMDevApi.dll 0x00007FFC8F040000 10.0.19041.1620 DEVOBJ.dll 0x00007FFC837B0000 10.0.19041.2364 AUDIOSES.DLL 0x00007FFC8E860000 10.0.19041.546 powrprof.dll 0x00007FFC8E6D0000 UMPDC.dll 0x00007FFC901D0000 10.0.19041.2673 MSCTF.dll 0x00007FFC89DA0000 10.0.19041.2788 AppXDeploymentClient.dll 0x00007FFC09540000 31.0.15.3598 nvoglv64.dll 0x00007FFC8ADD0000 10.0.19041.546 WTSAPI32.dll 0x00007FFC8EE80000 10.0.19041.2251 msasn1.dll 0x00007FFC896A0000 10.0.19041.906 cryptnet.dll 0x0000023489F70000 10.0.19041.2965 CRYPT32.dll 0x00007FFC89260000 10.0.19041.2546 drvstore.dll 0x00007FFC8EC40000 10.0.19041.546 cryptbase.dll 0x00007FFC8F290000 10.0.19041.2913 WINTRUST.dll 0x00007FFC8E420000 10.0.19041.546 ntmarta.dll 0x00007FFC86F20000 10.0.19041.546 dxcore.dll 0x00007FFC8DF90000 10.0.19041.2075 WINSTA.dll 0x00007FFC71690000 10.0.19041.1387 dataexchange.dll 0x00007FFC8BED0000 10.0.19041.2913 dcomp.dll 0x00007FFC8AF70000 10.0.19041.2913 d3d11.dll 0x00007FFC8DC70000 10.0.19041.2311 dxgi.dll 0x00007FFC8A070000 10.0.19041.1865 twinapi.appcore.dll 0x00007FFC830B0000 10.0.19041.2913 textinputframework.dll 0x00007FFC8C7A0000 10.0.19041.2193 CoreMessaging.dll 0x00007FFC8C440000 10.0.19041.546 CoreUIComponents.dll 0x00007FFC8BD70000 10.0.19041.2788 wintypes.dll 0x00007FFC85EE0000 7.2.19041.746 Oleacc.dll 0x00007FFC5E430000 10.0.19041.1949 explorerframe.dll 0x00007FFC62E80000 10.0.19041.1566 directmanipulation.dll 0x00007FFC8EC50000 10.0.19041.546 CRYPTSP.dll 0x00007FFC8E300000 10.0.19041.1052 rsaenh.dll 0x000002348CBA0000 3.10.9150.1013 python3.DLL 0x00007FFC3A500000 _multiarray_umath.cp310-win_amd64.pyd 0x00007FFC766C0000 _multiarray_tests.cp310-win_amd64.pyd 0x00007FFC75350000 3.10.9150.1013 _socket.pyd 0x00007FFC8E6F0000 10.0.19041.2788 IPHLPAPI.DLL 0x00007FFC85930000 3.10.9150.1013 select.pyd 0x00007FFC61E00000 3.10.9150.1013 _ctypes.pyd 0x00007FFC84690000 libffi-7.dll 0x00007FFC3A2F0000 _umath_linalg.cp310-win_amd64.pyd 0x00007FFC627B0000 _pocketfft_internal.cp310-win_amd64.pyd 0x00007FFC48560000 mtrand.cp310-win_amd64.pyd 0x00007FFC61DD0000 bit_generator.cp310-win_amd64.pyd 0x00007FFC5FE30000 _common.cp310-win_amd64.pyd 0x00007FFC84220000 3.10.9150.1013 _hashlib.pyd 0x00007FFC39F60000 1.1.1.17libcrypto-1_1.dll 0x00007FFC5D890000 _bounded_integers.cp310-win_amd64.pyd 0x00007FFC5FE10000 _mt19937.cp310-win_amd64.pyd 0x00007FFC59F40000 _philox.cp310-win_amd64.pyd 0x00007FFC59AC0000 _pcg64.cp310-win_amd64.pyd 0x00007FFC83730000 _sfc64.cp310-win_amd64.pyd 0x00007FFC483F0000 _generator.cp310-win_amd64.pyd 0x00007FFC53600000 3.10.9150.1013 _ssl.pyd 0x00007FFC43790000 1.1.1.17libssl-1_1.dll 0x00007FFC4E9D0000 3.10.9150.1013 _bz2.pyd 0x00007FFC4E290000 3.10.9150.1013 _lzma.pyd 0x00007FFC8EA50000 10.0.19041.546 mswsock.dll 0x00007FFC83700000 3.10.9150.1013 _queue.pyd 0x00007FFC39D30000 3.10.9150.1013 unicodedata.pyd 0x00007FFC836B0000 3.10.9150.1013 _uuid.pyd 0x00007FFC4E270000 3.10.9150.1013 _asyncio.pyd 0x00007FFC82240000 3.10.9150.1013 _overlapped.pyd 0x00007FFC4E0D0000 3.10.9150.1013 _elementtree.pyd 0x00007FFC4B510000 3.10.9150.1013 pyexpat.pyd 0x00007FFC4B3D0000 3.10.9150.1013 _decimal.pyd # Python backtrace
submitted by
leahandra to
blenderhelp [link] [comments]
2023.06.10 17:20 Top_Appointment_8507 Help with a script, please.
I'm trying to make this script for a Roblox game where this object goes to the player's mouse when they click. It doesn't seem to be working so can anyone help please I'm still new to coding.
Heres the script:
local nanobots = {}
local nanobotSpeed = 10
local function createNanobots()
for i = 1, 20 do local nanobot = game.ReplicatedStorage.NanobotModel:Clone() nanobot.Parent = workspace
table.insert(nanobots, nanobot) end
end
local function goToClickedPosition(mouse)
local mousePosition = mouse.Hit.Position
for \_, nanobot in ipairs(nanobots) do local direction = (mousePosition - nanobot.PrimaryPart.Position).unit local velocity = direction \* nanobotSpeed nanobot.PrimaryPart.Velocity = velocity end
end
createNanobots()
game:GetService("UserInputService").InputBegan:Connect(function(input, isProcessed)
if input.UserInputType == Enum.UserInputType.MouseButton1 then goToClickedPosition(input) end
end)
submitted by
Top_Appointment_8507 to
lua [link] [comments]
2023.06.10 17:18 Geektechno Adobe Photoshop 2022 v23.5 Crack MacOS (Apple’s Silicon M1 and M2 Processors) (100% Working)
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quit unexpectedly mac applications ,
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submitted by
Geektechno to
MacCrack [link] [comments]
2023.06.10 17:03 Geektechno Maxon Cinema 4D Studio v2023.1.3 Crack For (MacOS) (100% Working)
Maxon Cinema 4D Studio v2023.1.3 Crack For (MacOS) (100% Working) Cinema 4D Mac Download 2023 Full Version Free
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Follow instructions carefully
Instructions For Mac : to avoid errors
like system compatibility report or
error code 195 or
quit unexpectedly mac applications ,
INCOMPATIBLE M1 or M2, If you have Chip M1 or M2 use the following instructions to Install Adobe After Effects on Chip M1 or M2 and more follow those instructions.
Attention 😱 ! Before you start install process you should first install Adobe Flash Player 2023 ✅ Latest version to do not face any future issues while using
Maxon Cinema 4D Studio also to
accelerate graphics rendering. ▶️ Open the link by using
Safari :
Download Now or
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install Maxon Cinema 4D Studio on Mac and to overcome applications errors you should first Clean your Mac Before you Install it.
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- Integrated VPN
- ID Theft Guard reveals passwords exposed in a data breach
- Speedy on-demand malware scan
- Simple antitheft protection
- All-inclusive premium services available
Free Version Download Link : Download Now
😍 Support us guys and help to grow this community : You can donate by using Paypal ☑️ or Debit or Credit card users 💳 :
https://ko-fi.com/vopiapps
In the latest update, Cinema 4D now supports macOS Ventura. The optimization of software offered by C4D is pretty good. Even for the Macbook Pro that does not have an external graphics card, this software can still be used to do simple 3D design. But still, if you want to get maximum performance, then you need to use an additional graphics card. So, what if we run this software on the latest iMac and Mac Pro? Surely, it will become much more powerful and fluid.
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- Password : www.yasir252.com
- Character tools make it easy to create character rig and animations
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submitted by
Geektechno to
MacCrack [link] [comments]
2023.06.10 16:30 QwertyupR Peatar Griffort III
With a little help from chatgpt my friend and I wrote a adventure for all to enjoy, we hope you like it!
CHAPTER ONE: Meet Peatar Griffort III
Peatar Griffort III was a man like no other. With his leather jacket, tattoos, and spiked hair, he looked like a cross between a biker and a superhero. But appearances can be deceiving, and Peatar was far from a conventional hero. He had a complex moral code that was often at odds with what was right and what was easy. In a world ravaged by war and suffering, Peatar was a man with a mission, a vigilante who took the law into his own hands.Peatar was a force of nature, a man with a magnetic presence that drew people to him. He was confident, charismatic, and always in control, even when the situation was dire. He had a sharp wit and a wicked sense of humor, and he never hesitated to speak his mind, no matter the consequences. But beneath all the cool exterior, Peatar was a man with a troubled past and a deep-seated sense of guilt. He was always searching for redemption, trying to make up for the mistakes of his past.Peatar was jacked, with muscles that rippled with every movement. He was quick and nimble, and he had a deadly aim with a gun. He was a man of action, not words, and he was always ready for a fight. But he was also a man of contradictions, with a heart that was bigger than his brawn. He was a man who had seen too much and lost too much, and he was searching for a reason to keep going.This was Peatar Griffort III, a man like no other, a hero in his own mind, and a flawed and complicated human being. But as the world crumbled around him, Peatar was about to embark on a journey that would change him forever, a journey that would test his resolve, challenge his beliefs, and show him what it truly meant to be a hero.
CHAPTER TWO: The Beginning of the Journey
Peatar Griffort III was a man who had seen too much, and he was done with the constant lapses in judgement that plagued his village. After being exiled for stealing medicine for someone in need, Peatar felt a sense of anger and frustration boil within him. He knew that he had made the right decision, but the village saw it as a crime, and he was cast out into the wilderness with nothing but his wits and his trusty purple Dora backpack.With his supplies of food and water, Peatar set out on a journey to find a new home, a place where he could start over and leave his past behind. The journey was long and treacherous, and Peatar encountered many of the dangers that plagued the wasteland, from mutated creatures to treacherous terrain.One day, as Peatar was walking through the wasteland, he stumbled upon a pack of dog-like creatures, fierce and hungry. Peatar, thinking he could take them on, drew his gun and prepared for a fight. But he quickly realized that he was outnumbered and outmatched, and he was soon overpowered by the creatures.As Peatar lay there, badly injured and with his right arm dislocated and torn up, he thought that this was the end. But then, as the creatures closed in, he spotted smoke rising in the distance, a sign of a campfire and possibly salvation. With the last of his strength, Peatar ran towards the smoke, leaving the creatures behind and the supplies they were eating.
CHAPTER THREE: We Meet...
Peatar stumbled into the campsite, his injured arm hanging limply at his side. As he approached the fire, he saw a woman sitting there, staring intently at the flames. She had a wooden leg, and her eyes bulged out of her head like those of a Chihuahua. Peatar was taken aback by her appearance and was about to turn around and leave when she spoke."You're hurt," Lois said, noticing Peatar's injured arm."Yeah, I had a run-in with a dog-like creature, its whatever. i killed them all though. With my sweet big gun pistol" Peatar replied, trying to hide his discomfort."Well, let me have a look," Lois said, getting up from her spot by the fire. "I'm a medic, you know."Peatar reluctantly allowed Lois to examine his arm, and she quickly went to work fixing it. As she worked, Peatar couldn't help but admire her kind personality, despite her unusual appearance."Thanks, bitch" Peatar said, when Lois had finished."No problem," Lois replied with a grin. "What's your name?""Peatar Griffort III, Is the name dont wear it out... whore" Peatar answered."Nice to meet you, Peatar," Lois said, offering her hand. "I'm Lois Shamonis."Peatar shook her hand, still feeling a little uncomfortable. But as they talked and got to know each other better, he found himself growing more and more fond of her quirky personality. He knew he was starting to develop feelings for her, despite her unusual appearance, and he was already dreading the moment he would have to leave her. as the night draw closer to an end peatar finds himself lying in his bedroll, staring at the stars and wondering if he would ever be able to truly love Lois for who she was, flaws and all. And if she would be able to find her way past the hard shell of a personality he build.
-----------------------------------------------------------------------------------------------------------------------------------------------------
This is all we got but if any of you guys like it then we could probably add more chapters.
submitted by
QwertyupR to
cringefanfictions [link] [comments]
2023.06.10 16:28 TrojanScout Introducing TrojanScout (Looking for beta testers!)
Hello Redditors of
robloxhackers,
With Great Pleasure, me and my team are glad to announce the beta release of our product "TrojanScout". We have developed it over a period of 3 or so months, and we are now at the stage of Public Beta Testing.
What is TrojanScout?
TrojanScout is a website developed by Reverse Engineers that simplifies the process of determining the safety of a ROBLOX Exploit.
Our team noticed that figuring out whether a ROBLOX Exploit is safe or not is usually very hard. Usually, you have to decompile the entire Executor and read through the code. This is not obtainable for most users, and this is an issue we have been focusing on fixing for months.
TrojanScout fixes this problem with our proprietary "Keep Yourself Safe" Algorithm (name suggested by Rudy, our Product Manager). This algorithm is incredibly advanced, automating the process of decompiling and analyzing your Executor. We also utilize VirusTotal YARA to write numerous rules for common low-risk malware including various loggers, especially publicly available loggers found on GitHub.
However, due to the new nature of technology such as ours, we are currently searching for Beta Testers and will be observing what types of files are uploaded and adjust our algorithm accordingly.
We are also hiring and are looking to expand our team! Please reach out if you are interested.
If you would like to try TrojanScout, the link is:
https://trojanscout.vercel.app/ This domain will be used for our Beta Test Branch only, and everything will be subjected to change. We will also have a Discord Community soon.
If you have any feedback, please reply to this thread. Our team will be actively reading your responses!
Important Notes:
- There is a 32MB File Size Limit. The infrastructure we use currently cannot handle more than 32MB, we will be fixing this later.
- Report Bugs to our Comment Section!
Thank you for reading,
TrojanScout (0x3f)
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2023.06.10 16:24 cbvv1992 🔥65% Off Code – $14.00 Rechargeable T-Blade Hair Edgers Hair Clippers!!
2023.06.10 15:27 Blueberrysushii spring21 art contest update + tips for artists
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2023.06.10 15:26 Blueberrysushii spring21 art contest update + tips for artists
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2023.06.10 14:59 vorkot3 Fnatic Jet - Initial impressions (+ comparisom to Skypad 3.0 & Raiden MID)
A couple of days ago I have received the Fnatic Jet. After watching a few reviews online it really peaked my interest and wanted to give it a shot, to see if the claims of it being super fast were true. Given that I have only used it for a couple of day, I obviously won't be able to give an impression on the durability, so keep that in mind.
I have used the Vaxee Wireless XE with stock skates, and the HSK Pro Ace with Tiger Ice for my limited "testing".
SPEED: I compared the Jet to my Skypad 3.0 and Raiden MID to gauge the speed of the pad.
from slowest to fastest: Raiden > Jet > Skypad.
The Jet really sits inbetween both pads for me. It has quite-noticeably less static and dynamic friction than the Raiden. Extremely small corrections are much more effortless on the Jet, and if I sweep both mice from 1 side to another side of the mousepad, both mice will have a pretty smooth glide until their standstill. When doing the same on the Raiden, both mice have a bit more of an abrupt stop when reaching the end of their glide.
The Skypad is a step up in terms of speed. In terms of initial friction the difference isn't that huge, but in terms of dynamic friction, the Skypad seems be basically frictionless in that department.
SURFACE/SMOOTHNESS In terms of the mousepad's texture, I must say it is the most unique feeling from the limited amount of mousepads I have owned.
I expected the Jet to be similar to certain hardpads or even a bit in the glasspad territory, but it was the complete opposite. It is very hard for me to explain the feeling of the surface. One person mentioned it felt close to a Neoprene wetsuit. The best I can describe it, is that it is similar to those very thick-plasticy rain ponchos, or similar to those
transparant umbrellas.
The glide is
incredibly smooth. There is no hint of texture at all. Although it is still a pad with a pretty firm base, the surface doesn't feel that hard. For me it is quite comfortable.
Personally I am someone who struggles with sweaty hands, so I was mainly curious if the Jet would stick to my skin.
- The Raiden had the smoothest skin-glide for me if I happened to be sweating a lot. Never did I really feel like I got stuck on the mousepad, although there was a small bit of additional friction.
- In terms of the Skypad, I found it impossible to use without a sleeve and any form of sweat would make sure my skin gripped on pad. I prefer to use my fingers on the pad for extra stability, and with the Skypad I simply couldn't. My fingers would grip on the surface too much and cause a "jumpy/snagging" feeling that drove me up the wall.
- The Jet on the other hand takes sweat pretty well. My fingers will always have a smooth and consistent glide on the pad regardless if they are sweaty or not. With palm and arm sweat, you will have a bit of initial friction, but once you get moving, the glide is not bad at all.
If you are wondering if the Jet has any scratching issues caused by dust and hair like on the Skypad: I am happy to say that I did not run into this issue, while with the Skypad I had to keep wiping my skates and pad a frequent amount of times, even for the glide test that I have covered before.
The glide of the mouse on the pad also feels pretty amazing. It is very close to an "air hockey" type of feeling, as some other reviewers have said. It is a much smoother experience to me than the Skypad. Tiger Ice on my HSK feel fantastic, and even the scratchy stock skates on my Vaxee XE felt almost effortless.
One downside of the pad is that sweaty spots will linger on the surface. They are easily wiped off with the microfiber cloth that you get with the pad for free, but it can be a bit nasty looking if you don't. I didn't feel like it messed with the glide, though.
BASE: The base is however the worst part of the pad. All 3 pads had issues with sticking to my desk.
My Hayate Otsu Xsoft and Saturn Pro stick like glue. My Raiden MID initially doesn't have much grip, but leaving it on my desk for a while will eventually allow it to find its grip. The Skypad was warped in the middle for me, which forced me to prop-up one of the sides of the pad to force it to stand on its corner feet for grip.
The Jet in the other hand... I am not saying it doesn't have
some stickiness to it, but it is incredibly easy to move around on my desk. I will be trying to water trick or double sided tape to keep it in place.
DO I RECOMMEND IT? If you are looking for an experience that is a tad bit faster than the Raiden, but don't want to touch into the glasspad territory (yet), I must say I absolutely can recommend this pad. It is only a matter of time though to see if the glide will stay consistent or not.
If you can deal with the crappy base, you have quite an unique feeling, super smooth and very fast pad on your hands.
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2023.06.10 14:47 Jaylen215 Need help
2023.06.10 14:42 Recent-Development10 [A Terran Space Story: Lieutenant Saga] - Chapter 120
The fight continues, but something feels off to John. Is his intuition correct? And where does the fight? I hope you enjoy!
The next chapter will be out on Monday. Today is LeMan's, which means i am going to be doing a whole lot of nothing besides watch the race. I am hoping to get a few chapters written. If I get enough done I am hoping to go back to 3 chapters/week so we can wrap up the story at the end of the month.
Terran Space Story: The Lieutenant Saga Academy Days First Previous Next
Chapter 120: Murphy’s Law Strikes Back
45 Minutes Later. March 20th, 2267. 04:57 Tau Ceti Prime’s Moon The Icarus was taking fire from all sides. But her point defense weaponry was doing a stellar job of eliminating the incoming threats. The remaining pirate ships had begun to fall back to their fleet’s command ship to aid in her defense.
Though that number was shockingly small, the kill ratios of the frigate squadrons were absurdly high. The assistance was desperately needed as the sheer number of projectiles that were incoming was more than the Icarus and her friendly cruisers could handle. There was a problem with that strategy though, the pirate ships were densely, relatively speaking, packed together.
“Not many rounds are getting through,” Willy said, “There are so many overlapping defenses that barely anything is getting through.”
“Keep secondary rail turrets aimed at their critical systems,” John said, “Change targets on our forward ones to their remaining cruisers and support ships. Tessa, advise the fleet to conserve their missiles and torpedoes.”
“Aye aye,” Tessa said.
John began to look at his fleet’s remaining armaments. They weren’t critically low on missiles yet, but they were at sub-optimal levels. The fight could continue but any hope of overloading their targeting systems would not happen.
Six pirate vessels blew up one after another in short succession. Withering rail gun fire caused each of the explosions. Two cruisers and four frigates of theirs ceased to be in the span of a pair of heartbeats. This reduced the amount of anti-missile fire but even with those new losses, there was still an overwhelming amount of it left.
The way the pirates were regrouping was also weighing his mind. This was clearly a delaying tactic. Delaying for what though?
“What are they waiting for? Why aren’t they retreating?” Ingrid asked innocently.
“Order the fleet to begin pulling away from the enemies,” John said, “This doesn’t feel right.”
“Spidey sense tingling?” Walter said from behind him, “That’s a ripe environment for targets though.”
“That it is, but it’s too ripe. Barbara, all ahead flank. I don’t like this at all,” John looked over at Tessa, “Hail Oscar, have they detected any coded transmissions?”
“Contacting the Basilone now, sir,” Tessa said as she looked down at her console.
“The fleet is repositioning itself. The pirates are pursuing one of the frigate squadrons,” Willy said.
“Tessa, advise the Orlando to break off at flank speeds, and disengage from combat entirely,” John said as he stroked his chin, “What is their play?”
“Gotta be reinforcements, but they aren’t in real space and there are no messages being exchanged,” Chester said from the rear of the bridge.
“The Basilone isn’t reporting communications being sent anywhere,” Tessa said, “Orlando has confirmed receipt of orders and is breaking away from combat.”
“Are you always this discouraged when things go your way, Captain?” Ingrid sounded almost pained to ask the question.
“Sometimes the enemy is stupid, and they gift you stuff. Something stinks about this situation, no matter how dire it feels for them. Are any of our ships in range of one of their small ship’s wrecks?” John asked.
“We are, there’s a corvette twenty thousand klicks off our starboard side,” Willy said, “Increasing scan resolution. What am I looking for?”
“Recent signs of life. Organic molecules,” John said, “Basically I want to know if those small ships were manned or unmanned.”
Willy looked frustrated working with the scanners. The oftentimes violent, evasive maneuvers made it difficult to keep the scanners focused on the target to do their work. Five minutes of painful frustration later he had an answer.
“That corvette had a crew of four people. Should be the minimum necessary to operate a ship like that.”
“Something doesn’t feel right here. ETA on our reinforcements?” John grumbled about his question.
“Ten hours, they are pushing as hard as they can,” Tessa said, “Eight hours is a possibility if things calm down.”
“Plan on ten then,” Walter said, “If things get heavy on our end you know it’s not going to be smooth sailing for reinforcements.”
“Too right,” John quipped, “How do we avoid…”
“CONTACTS!” Willy shouted, “Twelve slip space ruptures forming!”
“Advise all ships to fall back to the shipyards. Delta contingency plan is now in effect,” John said as he stood up from his chair, “Barbara, we need to draw them to us. Change heading to one-four-six, flank speed.”
“Sir?” Barbara was surprised by the order.
She still inputted it in but hadn’t activated it. John simply nodded at her. While it was an unusual command she trusted in her captain. The change in course was laid in, the Waukesha adjusted its course rapidly and steamed towards the mass of pirate ships. And the nearest four slip space ruptures that were belching out pirate vessels.
“We’re going to draw them away from our forces. I got our fleet into this new mess, which means I am getting this ship and all of you properly stuck into this fight,” John said calmly, “Walter, weapons free, launch anything and everything you’ve got. Do as much damage as possible to draw their ire at us, not our compatriots. Barbara, take us in as low as you can to the moon’s surface. We need to be screaming fast.”
“Understood.”
John walked back to his chair and sat down. Ingrid looked at him and was surprised at how non-emotional he appeared. Her heart was racing, emotions were flooding her senses. Yet there her captain was calm as ever.
That was not the truth at all. Internally John knew that the Waukesha was most likely properly fucked. Their speed and momentum would help them immensely, but the moon was large. It wasn’t going to be of much use to avoid enemy fire. It was all they had though, if they didn’t die in the next ten minutes then John figured they stood about an eighty percent chance of living through to the next day.
The odds of surviving the next ten minutes, however, weren’t great. Though their allies did them a solid by conducting a fighting withdrawal. Lances and rail gun fire continued to pound the pirate fleet. Their reinforcements took casualties almost immediately upon fully transitioning back to real space.
John looked at the tactical display and began his cold calculations. Ingrid had noticed him typing on the holographic keyboard. She didn’t catch what precisely he was doing, but it seemed like that was but one more thing in a long list of things John had planned and accounted for.
“Chief, all reserve power to forward shields,” John said pressing the intercom button to main engineering, “Shit’s going to get bumpy momentarily.”
Grumbling was the only reply that was given. But the order was fully complied with. All available power was rerouted to the kinetic and electromagnetic shields. In just the nick of time too.
Dozens of lances and laser battery volleys came towards the Waukesha. Some were dissipated by the shields. Most flew by the large cruiser harmlessly. Truth be told, John wasn’t worried about these weapons. It was unlikely that they would do any lasting damage to the Waukesha.
Rail guns were the weapons that John was worried about. At least the scariest guns in the pirate fleet were knocked out of commission. But there were an awfully large number of those pesky guns in the pirate fleet. And more ships continue to stream into real space. The one thing working in favor is that despite the large quantity of guns they were all relatively small caliber, not meant for hunting such large game.
“Barbara, that course is going to have to work,” John said calmly, “Walter, weapons are still free, fire at will.”
“Been doing that for a while now, sir,” Walter grinned, “This is a weapon’s officers wet dream.”
“Ewww,” Tessa said from her console.
“Seconding that,” John grinned, “He’s not technically wrong though. That is a target-rich environment.”
Every single one of her rail turrets was volley-firing as soon as new rounds were loaded. To an outside observer, it would be an impressive sight. The pirates were hard-pressed to do anything to the angry cruiser. It deftly avoided most of their fire, and what ordinance that was fired true did little to nothing to impede them.
The pirate frigates and cruisers had been brutally battered. The angry cruiser in front of them was terrifyingly accurate. Those that were coming in as reinforcements were forced to hold fire for worry of friendly fire and couldn’t maneuver their bows into a firing solution that worked. Luck, it seems, was on the Waukesha’s side during their mad dash through the new pirate fleet.
In fact, dozens of railgun rounds from the pirate corvettes had struck the Waukesha’s shields. Through the grace of God, her shields held together. But each round wore down her shields bit by bit. They were barely halfway through the pirate fleet and the Waukesha was dying slowly from a thousand cuts.
They were successful in drawing all eyes onto them. The pirate ships that had gone after the other retreating Confederate ships turned back, yet another wave the Waukesha had to successfully fight through before they were free.
“Waukesha, new contacts, adjust course to three-one-six, down forty,” radioed the communications officer from the Basilone, “Previously unseen and unaccounted for pirate forces.”
Barbara shook her head as she furiously entered course corrections, “No no no no.”
“Walter, fire a full salvo of multi missiles, set release point to be five hundred klicks off the bow,” John said.
“Aye aye.”
“You’re hoping to confuse…” Ingrid began to say before the Waukesha shook violently.
“Aft kinetic shields have buckled. Round impacted on the round. Looks to be a cruiser round.”
“ETA on getting out of this fucking mess,” John asked politely and calmly.
“Five minutes,” Barbara took a deep breath.
“Focus, keep driving ahead,” John said before clicking on the intercom button, “Chief, I want a process that will automatically kick in if the main drive cone is knocked out of commission. We need thrust.”
“Already done captain,” Marty said.
“FUCKING BOOM!” Walter shouted, “The Flock of Abraham just ate it.”
“Good fucking riddance,” Walter said.
The viewscreen zoomed in on the large cruiser. A large blue explosion was all that remained of the one-time Alliance cruiser. Her shields had been shredded during the initial attack. Walter had made it a point to pepper the poor ship with more fire on their way. A parting gift of sorts.
One more well-known ally of the Icarus had been put down. The pirates would at this point be frothing at the mouth. John’s fleet had successfully driven them mad with revenge. More than that, live or die, the Icarus was greatly diminished in influence. Her oldest and best supporters had now either been atomized or turned into scrap metal and human popsicles.
If the Waukesha was destined for death this day, she was going down kicking and screaming. That was the fourteenth ship kill she had chalked up during this desperate dash to freedom. The more they weaved through and around masses of ships, without dying, the more John began to believe they would not die on this day.
“Walter, if you can pop off any shots at the Icarus, target here,” John shared some tactical data through his armrest console to his weapons officer.
“I’ll let the VI create another subroutine and pop off a few rounds,” Walter said, “If we take out enough slip generators, we will be keeping her in the system.”
“More of the smaller ships are beginning to follow us. Their capital ships don’t have the acceleration or momentum to keep up with us. It’s only a matter of time until they overtake us though,” Willy said.
“Tessa, has the Orlando messaged us yet?”
“They have…” Tessa paused, “'In position' was their…”
The Waukesha rolled over unexpectedly. She had suffered a massive impact, several kinetic shielding arrays flared out as they had been overloaded. Despite the advancements made in anti-gravity plating and internal inertia dampers, everyone felt the ship suddenly spin. Five to eight G’s were felt throughout the ship.
As it finished its second roll the engines fired up again and slowly corrected the spin. The downside was they were now heading back in toward the pirates that they were trying to outrun. More time, and desperately, more momentum was lost.
“Fuck fuck fuck fuck,” Barbara said as she scrambled to adjust the ship’s course,” Gotta keep up our momentum.”
“So yeah, that was the primary drive cone. She gone,” Marty said dryly over the intercom, “You still have full power and full speed available to you though.”
The Waukesha was rattled two more times. Two of the three aft rail turrets suffered glancing blows. The armor held but was now weakened. One of the turrets didn’t have the benefit of kinetic shields anymore.
“Scratch two more wee ones,” Walter said, “We’re a couple of minutes from being swarmed.”
“Their capital ships no longer have a line of sight on us. We are out of range of their guns now.”
John nodded, “Good, Barbara, kill the main engines and flip us around. I don’t want the mosquitos pecking at our drives. Use maneuvering thrusters to keep us on course.”
“We’re going to bleed…” Barbara said as she looked at her console, then reverified what it was she was seeing, “Bloody brilliant, we’re going to use the moon to increase our speed.”
“We’re still bleeding some momentum but it’s a necessary evil. Also, I’d appreciate it if you keep us from beaching the ship though. That might not end well for us,” John said calmly, “Walter, begin picking off the lead ship one after another.”
The crew did as they were told. The Waukesha rolled over. The forward kinetic shields were still not only active but only lightly damaged. None of her shielding arrays had survived unscathed. Proof positive was looking at all the pot markets in her armor plates.
She had survived. But she was still being doggedly pursued. It didn’t seem to matter how many of the diminutive, relatively speaking of course, ships she ended. The swarm seemed to be getting larger and larger.
The lances and laser batteries looked like an automatic rifles with how quickly they were firing off shots. That the lances could still shoot was fairly impressive. That they were still accurate was just another check John had managed to get God to cash. The rail guns were the tried and tested weapon of the day. Her turrets unleashed hell with each volley.
“We’re going to be intercepted in thirty seconds,” Willy said.
“Barbara, what is the ETA for our arrival at the waypoint?”
“Forty-five seconds.”
“Once they overtake us angle our ass end to the moon. Walter, focus all of our fire behind us. Don’t worry about the ships that overtake us,” John paused, “And if they get in tight make sure the VIs will use our point defense weapons against them.”
“Uh, sure, captain. But we are going to have to deal with the swarm that overtakes us.”
“Please follow my orders,” John almost sighed as he remained stoic in his chair.
Thirty seconds later the swarm of corvettes and shuttles from the pirates finally overtook the Waukesha. True to his orders, the ship reoriented itself using its maneuvering thrusters. It kept the weakest part of the ship facing the moon. While there was a fair amount of space between it and the surface of the barren moon, none of the pirates had opted for that intercepting route.
But in overtaking the Waukesha, the small ships were bruised and battered. The kill total continued to increase with every volley fired. Walter, and his VI, were deadly accurate. They were firing weapons designed to take on other cruisers and frigates. The caliber of the weapons was akin to using a bazooka to go deer hunting.
“There’s no kill like overkill,” John said quietly as he watched one ship after another be eliminated from the tactical display.
“Our K/D ratio is out-fucking-standing,” Walter said with a menacing glee from his weapons station.
“The problem is they can slow us down enough for…” Ingrid smiled and let out a deep breath of relief.
An unholy amount of incoming fire was directed at the pirates from ahead of them. Fifty of the pirate vessels that were pursuing them were instantly deleted. What was once a swarm had been drastically reduced. Almost as if a semi drove through the swarm.
“Tessa, please give the Orlando and her squadron my, and our, thanks,” John said as he stood up, “Walter, I don’t want to see those gnats around us anymore.”
“Eliminating the bugs, captain.”
“Barbara, all ahead full. Take us to the shipyard. It’s time to begin duct tape repairs. We’re going back at them soon.”
“How in the hell did you know they’d be there?” Ingrid asked incredulously.
John smiled as he exhaled, “I sent them a message when they bugged out. Kinda figured we’d need some backup just in case. How badly banged up is the ship?”
Awkward grunting could be heard from the rear of the bridge. John looked back at Willy as he saw his operations officer shake his head. He looked at his operation's officer and waited, somewhat impatiently, for an answer to his inquiry.
“We properly beat to hell, an impressive amount of superficial damage too. We’ll need to replace at least half, if not more, of our armor plates when we get back home. We really need to replace two of them before we set off again,” Willy said.
“Yeah, we’re probably going to need to weld some ablative patches over the dinged-up areas,” John said.
“No, starboard plate Bravo-Two-Two-One is no more. It literally doesn’t exist anymore,” Willy said, “Speaking frankly sir, we were a pubic hair away from being crippled ourselves.”
“Only today will I accept being lucky more than being good,” John said, “Coordinate with the shipyard, we need to replace that. I also want patches placed anywhere we can on our ablative armor.”
“All of our lances are in need of replacing. And our primary drive cone. And good god, our shields are a fucking mess, sir.”
The swarm of pirate ships was killed by the last ship. None escaped the wrath of the Confederates. While they did technically retreat, the Confederate forces lost a grand total of thirteen militia corvettes. None of the capital ships of the proper Navy were lost. Every last ship suffered some form of damage though. And munitions were now running low. The pirates lost all but four of their initial fleet. And lost a quarter of all their small ships in the attempt to cripple the Waukesha.
Was it a victory or failure? They drew breath and their ship could fight on, after some minor repairs. John didn’t care how the history books, or Fleet Command, would label this battle. They inflicted a grievous wound on the pirates. But the fight wasn’t over, the Icarus still drew breath. They needed to get back into the fight and end things, once and for all.
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2023.06.10 13:00 se7enkalepiemars HQ hair Deals & Offers in June 2023
Visit this page for
HQ hair Deals & Offers in June 2023. The website offers a wide selection of coupons, promo codes, and discount deals that are updated regularly, just visit the website to find the perfect one for you.
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2023.06.10 12:14 se7enkalepiemars GHD Hair Deals & Offers in June 2023
Use the link for
GHD Hair Deals & Offers in June 2023. The website features a wide selection of coupons, promo codes, and discount deals that are updated regularly for you to choose from and make your purchase more affordable.
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2023.06.10 11:38 CassidyKilledAfton Help on Roblox Coding.
Hi, I'm pretty new to coding and I want to make a move for katana that is similar to the Solar Element from "Elemental Battlegrounds". I can code simple stuff like swords and kill parts, but I can't make something so complicated. It's like you summon the sun shoot 7 solar flares that you aim with your cursor and after that, you throw the sun you summoned which you also aim with your cursor.
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2023.06.10 11:18 KeKeFTW Developers to Players 18/05/2023
18/05/2023
Feedback:
Title: Redemption Code Verification Code Request
Some unscrupulous players are spamming verification code requests on my account via Redemption Code page. And it's been going on for almost a day now. I really don't know what they're trying to achieve here unless they're trying to ban my account thru this spam of verification codes. They are being sent in my In-game Inbox almost every minute! And it's tedious to login just to delete all of these spam messages, just to do it later on the day. Please do something about this.
Reply: We will add verification in sending verification codes to avoid such situations. It is expected to be launched officially in June. Thank you for your suggestion.
Feedback:
Title: Account recovery
More ways to recover your account and make it easier to get it back, also make a feature to stay connected to a device even if you delete the game.
Reply: We are experimenting with account recovery features. However, after deleting the game and performing similar actions, such as a factory reset, it is impossible to guarantee that the account will not be lost. Thank you for your suggestion.
Feedback:
Title: Odette's Sacred Statue?
Please make and release Odette's Sacred Statue.
Reply: Odette's Sacred Statue will be designed together with her Starlight skin. However, a plan has yet to materialize for a Starlight skin of Odette anytime soon. Thank you for your suggestion.
Feedback:
Title: timer for immunity
it would be nice if you got a little timer to show how long your winter truncheon or wind of nature is active when you activate it, just a little clock thingie that counts down or something to keep track of it. it's important for timing skills & movement during wind of nature especially
Reply: This is a great suggestion. We will improve this part of the information display. It is expected to be completed in between September to October. Thank you for your suggestion.
Feedback:
Title: Revamp Odette Advence Server 2023
Please change just a little from Ultimate Effect Odette to Melody effect so that Odette looks Singing While Dancing ANDD BUFF PLS MOONTON DONT NERF
Reply: We will revamp the musical notes effect for Odette's newly revamped skin. Thank you for your suggestion.
Feedback:
Title: New turret arrow thingy
Please make a toggle inside the game-settings so that we can enable and disable this arrow. Especially high rank players know themselves if to dive or not..
Thank you!
Reply: We have optimized this issue. This prompt will only be given to players below level 8. Thank you for your suggestion.
Feedback:
Title: Guide revamp
So ok people have been talking about trash players dragging them down but the reason why is because: Ur guide sucks all the guides do is just a layla telling people to destroy turrets to win the game ofc that's the basic but it's so general doesn't cover everything u need to know about exp lane gold lane JG etc so I would suggest revamping Ur guide or feature some mlbb ytbers that make guides about this
Reply: We are already building a more comprehensive tutorial system, which is also one of our essential goals this year. Thank you for your suggestion.
Feedback:
Title: Gatotkaca
Please revamp Gatotkaca visual and graphical model, it's an eye sore, and so undeserving of the nice buffs you gave to him which will make him more popular tbh, but his model is so ugly, please don't leave it like that
Reply: We also do have the idea of adjusting Gatotkaca's appearance. However, there is no such opportunity this year. Thus, it may be done in 2024. Thank you for your suggestion.
Feedback:
Title: MARTIS TANK BUILD
When a jungler build tank items it's all gone, fine at least, but when Martis tank build it is not, because to counter tank jungler you need to CC them and have penetration, well for Martis it doesn't work like that, because he has CC immunity and even if you have penetration you would be able to use it much especially if you're a marksmen because he'll just CC you and kill you with his ult (which is TRUE DAMAGE btw). All I'm saying is this tank meta thingy has to stop, it's just not fun to play the game anymore because of it.
Reply: We have adjusted the jungling speed of tank equipments. Please stay tuned.
Feedback:
Title: Practice mode features
- The ability to remove the golden plate at the first turret
- the ability to change battle spells in game
- the ability to summon enhanced minions even though the enemy third tower isn't destroyed
- the ability to summon the large (lord minions) even the didn't spawn yet or didn't kill it yet
- having a feature when a battle spell can literally have no cd, because the " no cd " feature in the practice mode just reduces the battle spell's cooldown. Not fully resetting it
- the ability to change the hero even inside the practice match
- ability to change emblems INSIDE the practice match
Reply: We have no plans to adjust the Training Camp mode anytime soon. However, we will record your suggestion. We will consider it if we want to add such changes in Training Camp. Thank you for your suggestion.
Feedback:
Title: Melissa nerf
For having a high wr in ranked matches, melissa deserves a nerf, especially on her doll. Melissa can easily dominate her counterpart. With only corrosion scythe, she can melt anyone without vengeance. Also, her doll has a low cd but has range longer than layla. Also note that it benefits the same BA effects as melissa. The slow, after being linked which is 60% for 1.5seconds, should be nerfed since it is already difficult to get away from her doll's range, which is big. Thus, I suggest you nerf her doll's passive effects and its range.
Reply: We have also observed Melissa's strength on the battlefield recently. We will consider adjusting her balance. Thank you for your suggestion.
Feedback:
Title: Icon for Debuff above battle spell
Show the duration and number of stack of the debuff from item such as ice queen wand, glowing wand and dominance ice for example.
Also show debuff icon from skill such as Yve slow and Kaja Paralyze.
Show the number of stack and the duration will be best.
Reply: It is indeed necessary to convey battlefield information, so we will add these parts. However, we want to ensure the information displayed is clear. Thus, we will sort out and optimize all battlefield information. Thank you for your suggestion.
Feedback:
Title: Martis Remodel Survey
I just saw a remodel survey for Martis and as someone playing this hero for 4 years (and he's my favorite hero with everything he has from design to voice) I literally can't even stand his new survey. In my opinion his new design just killed the soul and character of his. His character is cold blooded yet arrogant but also a stylish war-lord where as his new design looks like more of an animal and not in a good way. His long hair and aesthetic of his swords and style was unique yet the new one is just gatotkaca in black. He may be a guy who only lives to fight yet his design used to make him a unique war seeking guy. I think Mobile Legends: Adventure design was just right. It simplified Martis yet managed to keep his soul and and always looking down on someone character in his design. Please at least bring back his hair and shoes. That guy on the survey just isn't Martis I know and love. Thank you.
Reply:Based on players' feedback, we will optimize and adjust the revamped design. Thank you for your suggestion.
Feedback:
Title: Highlights in Android
I noticed that in iOS, the highlights has smooth and stable FPS and has better transition every kills. However, in Android, the highlight somehow has very small fps, it looks so slow and the quality is low. I don't think it's my phone's problem since my phone is Xiaomi 12T (Dimensity 8100), which I believe is fair enough to run heavy games and do heavy tasks. Highlights in Android devices needs further optimization.
Reply: We will troubleshoot and fix this issue. Thank you for your suggestion.
Feedback:
Yes, I know you are blatantly ignoring any sugggestions regarding the queue role, you've probably talked and discussed it before and decided it wouldn't work. I ask you to think again about it, the game would be much better with a queue role and with many more players happy to play. So please, think again. And think again about 10 bans, at least in mythic+ rank.
Reply: We will start to develop the function of providing 10 bans in Mythic rank during the second half of 2023. We will not consider the function of the role queue for the time being. Thank you for your suggestion.
Feedback:
Title: Server
Imagine having to play with yellow ping, 120ms to 140ms everyday, please it's so difficult and hard, some heroes don't even work well like Lapu Lapu and Fredrinn, skills doesn't register, skill delay, slow gameplay sometimes I wonder why I put myself through this or what's the point of being in this game again, I have managed to push to mythic honor , but it's not worth it, it has been hellish, even playing against indigenous server players with 5ms to 40ms , how is this fair, even the players there don't give a damn about the yellow ping, the game too doesn't give a damn, I am being honest here, at this point if I find another moba game with green ping, I won't hesitate to move, please moonton, rethink about our region again, and about our server, please, it was fun,more popular and fair, everyone was happy unlike now, it's just not worth it, please Moonton, no one was complaining before, you have seen several complaints about this server,please just bring it back
Reply: In March 2023, the local server in Nigera was canceled due to the slow matchmaking speed. Currently, you can only go to Germany and other servers to play. We truly apologize for the negative gaming experience.
Feedback:
Title: Match making with people on the other side of the world
Why is it that u send us to a server where we play at 374737ms?? Fix your game already moonton! Why do we have to deal with this all the damn time it isn't funny anymore. 7 years and you haven't fixed this bug for an entire era. WHY ARE EUROPE WEST PLAYERS MATCHING WITH ASIA SERVERS???
Reply: After investigation, there is room for optimization in the distribution of servers in the Portuguese region. We have adjusted it, and you can try to experience it again. Thank you for your suggestion.
Feedback:
Title: Worst Season So Far
Idk if anyone feel this. But S28 is the worst season ever. The matchmaking is absolutely unfair. This is my first time playing over 130 matches to reach mythic. While from S4 - S27 it only took around 60 matches. If the enemy is good I'll be fine but giving idgaf typa teammate? Hell no. As a solo player / soloQ this is really frustrating. Please pair the matchmaking with same range of winrate. Why did I always get team of 40-50% winrate while I have 70%?
Reply: From the overall situation, the average number of Season 28 Mythic's rank games is more than that of Season 27. However, we found that some players use an abnormally high number of games to join Mythic ranks. We will conduct an in-depth analysis of this part of the abnormal phenomenon. Thank you for your feedback.
Feedback:
Title: fix the matchmaking >:<
Moontoon, you need to fix match making pls. Literally keeps matchmaking me with bot like players that don't even know how to build! They are legend rank, but still don't know how to build these characters! Plus matchmaking doesn't even match me with at least decent players or as skilled players. Also so many invalid matches. Like I'm just wondering how a legend player isn't even a decent player. Just another legend rank player with master mindset
Reply: With the matchmaking issues frequently reported by players in recent months, we continue to fine-tune the matching rules according to different situations, such as rank and team formation combined with more accurate real strength. The currently adjusted matchming rules are being tested. The optimized matchmaking rules will be gradually implemented across the servers if the effect is favorable. Thank you for your support.
Feedback:
Title: PLEASE FIX THIS TERRIBLE MATCHMAKING
I've been playing on and off since S6, and I can say with ABSOLUTE INDIGNATION THAT MATCHMAKING IN S28 IS THE MOST RIGGED. ISTG. SOMEHOW, YOU PEOPLE MADE A BAD MATCHMAKING SYSTEM EVEN WORSE FOR SOME REASON. It's been said a million times already, but PLEASE DO SOMETHING TO MAKE THE GAME ENJOYABLE AGAIN. IT'S VERY DISHEARTENING.
Reply: With the matchmaking issues frequently reported by players in recent months, we continue to fine-tune the matching rules according to different situations, such as rank and team formation combined with more accurate real strength. The currently adjusted matchming rules are being tested. The optimized matchmaking rules will be gradually implemented across the servers if the effect is favorable. Thank you for your support.
Feedback:
Title: Fixing
Please removed this even we tap cancel matchmaking it still connects and wastes your 30 seconds Also gives you timer and cut credit score if you do again When you are freind is online you need to do that but this function is annoying Cancel means cancel completely
Reply: Since the current overall matchmaking speed is relatively fast, there may be situations where teams have already been made when you had clicked cancel while in matchmaking. We are currently testing more refined matchmaking rules. Under the new regulations, the matchmaking quality will be improved, but the matchmaking time will also be increased. This kind of situation will be relatively reduced. Thank you for your suggestion.
submitted by
KeKeFTW to
MobileLegendsGame [link] [comments]
2023.06.10 10:02 TangoKilo421 A simple menu function
Occasionally I've found myself wanting to display a menu from a command with more choices than will easily fit into a single minibuffer line, and none of the built-in features (at least that I've found so far) seem to fit what I want. In particular, I want to be able to select an item from the menu with a single keystroke, and the menu itself should display in a consistent, predictable place within the frame.
So far this is what I've come up with (WIP, so not the cleanest code I've ever written):
(defun read-char-prompt-window (full-prompt chars &optional short-prompt position) "Read and return one of CHARS, prompting with FULL-PROMPT in a window. FULL-PROMPT may be a string to display in the prompt window, or a function of zero arguments, in which case it will be called and its return value displayed instead. CHARS should be a list of characters; the function will ignore any input that is not one of CHARS. SHORT-PROMPT is displayed as a brief prompt in the minibuffer if non-nil. POSITION nil (or `bottom') displays a prompt window at the bottom of the current frame. POSITION `current' displays the prompt in the current window instead." (let ((position (or position 'bottom))) (save-window-excursion (when (equal position 'bottom) (select-window (split-window (frame-root-window) nil 'below))) (switch-to-buffer " *Choices*" :norecord) (setq cursor-type nil) (erase-buffer) (insert (if (functionp full-prompt) (funcall full-prompt) full-prompt)) (goto-char (point-min)) (if (equal position 'bottom) (fit-window-to-buffer) ;; expand the existing window if necessary, but don't shrink it (fit-window-to-buffer nil nil (window-height) nil (window-width) t)) (read-char-choice (or short-prompt "choice: ") chars)))) (defun choose-by-letter (choices &optional short-prompt position) "Prompt for a selection from a pre-defined set of choices. CHOICES should be a list with elements like (CHAR NAME VALUE). The prompt buffer will display CHAR and NAME for each option, and `choose-by-letter' will return the element corresponding to the entered CHAR. SHORT-PROMPT and POSITION are the same as for `read-char-prompt-window'." (let* ((choice-prompts (mapcar (lambda (e) (format "%s %s" (propertize (key-description (char-to-string (car e))) 'face 'minibuffer-prompt) (cadr e))) choices)) (prompt (mapconcat #'identity choice-prompts "\n")) (chars (mapcar #'car choices)) (entered-char (read-char-prompt-window prompt chars short-prompt position))) (assq entered-char choices)))
An example of usage would be:
(defun insert-space-char () (interactive) (let* ((space-characters '((?b "U+00A0 no-break space" #x00A0) (?n "U+2002 en space" #x2002) (?m "U+2003 em space" #x2003) (?3 "U+2004 three-per-em space" #x2004) (?4 "U+2005 four-per-em space" #x2005) (?6 "U+2006 six-per-em space" #x2006) (?f "U+2007 figure space" #x2007) (?t "U+2009 thin space" #x2009) (?h "U+200A hair space" #x200A) (?z "U+200B zero width space" #x200B) (?J "U+200C zero width non-joiner" #x200C) (?j "U+200D zero width joiner" #x200D) (?B "U+202F narrow no-break space" #x202F) (?m "U+205F medium mathematical space" #x205F) (?w "U+2060 word joiner" #x2060) (?i "U+3000 ideographic space" #x3000))) (choice (choose-by-letter space-characters "Insert space character: ")) (code-point (nth 2 choice))) (insert (char-to-string code-point))))
So far this seems to be working well enough, but I'm wondering if there's a good package for this sort of thing that I can use instead.
Also, I was thinking of modifying choose-by-letter to allow nested sub-menus, so e.g. if a given choice is like (CHAR NAME VALUE SUB-MENU) where SUB-MENU is itself a list of choices, it will then display that menu in turn, and so on until reaching a leaf node. But am I just reinventing the concept of keymaps at this point?
submitted by
TangoKilo421 to
emacs [link] [comments]
2023.06.10 09:52 harrygaege 23 [M4F] Europe/Anywhere - Looking for my special person [relationship]
Hey! I'm 23 years old and I'm from Europe. Lately I've been feeling pretty lonely. I really want to find someone that I could form a genuine connection with, to talk about our days, our dreams, life in general and to bring a smile on each others' face :).
I'd describe myself as a smart, funny, loving, honest, determined and adventurous guy. I'm passionate about geography, astronomy, history and things that add to my general knowledge, even random stuff that aren't of much use haha. I also love coding, I work as a developer. At first I might seem a bit distant maybe?, but once we get to know each other and I feel comfortable with you, I become pretty outgoing. I enjoy watching movies/documentaries and listening to all kinds of music genres. I'm a big mixed martial arts and boxing fan as well.
I'm not perfect, many times I'm an overthinker and sometimes I allow my worries to get to me too much. It'd be nice if I could find someone to help me balance that and I'd do the same for that person. I'd have your back and you'd have mine, type of thing.
I'd like someone who is emotionally available, that is willing to put in the time to get to know each other on a deeper level and who would be open to a relationship if we get to that point.
I'm looking for someone who is between 19-24 years old and straight. Looks are important to me but I don't have a type :). The only thing I prefer is that you're in shape.
I'm 1,90 cm tall or 6'3 , slim, green eyes, pale skin and dark blonde hair. I take care of my physical appearance and health. I'm also a Christian.
If I sound like your kind of guy and I somehow resonated with you, send me a message with an introduction of yourself and of course, ask any questions you have :).
Thanks for reading my post!
submitted by
harrygaege to
MeetPeople [link] [comments]