Cursed images funny
cursed_images
2018.03.17 03:53 button_lee cursed_images
Welcome to Cursed Images! Read the Rules and our pinned posts before posting.
2018.09.17 07:59 Funny Cursed Images
Cursed Images that are Funny.
2009.12.10 23:00 pjparanormal Arcane
The subreddit for Arcane, an animated series created by Riot Games portraying the origins of two iconic League champions, set in the utopian Piltover and the oppressed underground of Zaun.
2023.06.09 16:32 Dr_Bogdanoff No Clip - .38 Snub [I spent a ridiculous amount of time generating hundreds of AI text-to-image prompts and upscaled the results to make this cursed AI rave music video...]
2023.06.09 16:31 Mammoth_Lead6077 hi everyone! I created an NPC for my campaign. He is the little assistant of a very narcisistic professor in a school. The thing is, I was imaging something like a funny cute halfling/gnome with glasses. Unluckly, i wasnt able to find any art on twitter or pinterest. Can you help?
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2023.06.09 16:30 AutoModerator Whose Bolter Is It Anyway?
Welcome to Whose Line is it Anyway- 40k Edition!
I am your host Drough Carius and welcome to Whose Bolter is it Anyway? where the questions are made up and the heresy doesn't matter.
Most of you know what to do, post quips and little statements related to 40k lore, not in question form, and have people improvise a response to it. Since everyone seemed to enjoy the captions in last week's game we will now be including those as well. If you want to post a picture for us to caption, post a link to a piece of 40k art and we will reply to the link with funny captions for the picture. You can find the artwork from anywhere, such as
/ImaginaryWarhammer, DeviantArt, or any regular Google image searches. Then post the link here. I have started us off with a few examples below.
Please don't leave it as a plain URL especially if you're posting an image from Google. Use Reddit formatting to give it a title. Here's how:
[Link title](website's url)
Easy as pie! If it doesn't work, post the link with a title underneath.
What we're NOT doing is posting memes. No content from
/Grimdank. If the art is already a joke, it doesn't give us anything to work with, does it? Just post a regular piece of art and we'll add the funny captions. I've started us off with a few examples below.
Some prompt examples…
1) Things Alpharius isn't responsible for
2) Things you can say to a commissar, but not your gf.
3) etc.,
Please be witty, none of us want an inbox full of unfunny stuff.
Drough Carius and Crowd Colorized - thanks very much to DeSanti! submitted by
AutoModerator to
40kLore [link] [comments]
2023.06.09 16:00 UnhappyArtichoke9390 Unpopular take: I’m not a fan of Artie
I don’t feel like writing paragraphs about this so here a few reasons why:
His stand up and “movie career” are absolutely harrible (you can’t watch Beer League and tell me that it’s actually good)
Extremely full of himself comedically (talking down to other comedians, deeming what’s funny and what isn’t funny)
Pretending he knows a lot about sports/playing sports (why did Howard/Robin constantly say he was an athlete?!) the guy was a 300lb heroin addict alcoholic
He really convinced himself he had a way with women (I don’t think this needs any further explanation, just look at him)
He tried to be Italian just as much as Ronnie (calling his dad “pops”, the cringey Godfather monologues, talking about Italian food he eats)
Dressing/looking like a slob solely to push the “I’m an everyman comedian who doesn’t give a fuck” image. Yes, we can make fun of Howard for where the show has gone, but look where Howard’s attitude has got him and look where Artie’s attitude got him, lol
2 positives: great one-liners and a great story teller
He was funny sometimes but I don’t understand the pedestal everyone puts him on.
Light me up if you disagree, let’s hear it
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2023.06.09 15:59 transcribersofreddit cursedcomments Image "cursed_alliance"
2023.06.09 15:55 Paganyan Help with Vault Hunters, maybe a bug?
I updated it to version 10.1 using CurseForge, without any kind of third party mod and anything. I've read about malwares going around and the team's info about it, it seemed like it was ok to update, so I did. Now, after the update, just after opening the game, my VH instance jumps all the way to 9.500 MB ram, and it slowly keeps ramping up. It makes videos I play in the background on twitch and youtube crash, and sometimes their image has weird texture erros, like it goes mostly green for a second. It happens when the computer lacks enough RAM. I only have 16 GB. Here's a screenshot:
It's in Portuguese, but it's easy to understand. Also here's a screenshot of what happens to twitch videos, if anyone's curious. It doesn't feel like a malware, it feels more like memory leakage. The game ran perfectly fine before 10.1, and now it's all weird. Has anyone had problems like I'm having right now? Should I de-update back to version 10?
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2023.06.09 15:49 baka-tari My first box of doorknobs
I started my military career in June of on Sand Hill at Fort Benning. I can still tell you the unit I was in for Infantry OSUT (One Station Unit Training), and the names of my Drill Sergeants . . . this knowledge is embedded in my DNA, it's like a cheap tattoo etched inside my eyelids. I will know I'm senile when I can't pop out those details at the drop of a hat.
It was in my 13 weeks of Basic Training and Infantry AIT where I first got acquainted with the wide range of colorful people I'd encounter in the Army. In my platoon we had delinquents who could barely get moral waivers that were battle-buddied with college boys who'd lived charmed lives; we had "old men" of 30 wanting to do their patriotic duty that were battle-buddied with kids so young and green they shaved twice a week whether they needed to or not. We had Active Duty, National Guard, Reserves and even a couple of MOS reclasses.
On top of all that, we had Waters.
Private Waters was born with fetal alcohol syndrome (FAS). His mom simply could not turn off the tap while she was pregnant with him - he carried that burden throughout his life. Folks with severe FAS have a look about them. Just as you can unfailingly recognize a person with Down Syndrome, you can look at a person with severe FAS and know it immediately.
Go ahead, take a minute to do a google image search on Fetal Alcohol Syndrome - you'll see what I mean.
♫ . . . . . the girl from Ipanema goes walking . . . . . . . ♫ . . .
Welcome back. See any features you recognize on someone you know? Explains a lot, doesn't it?
Severe FAS can result in problems with learning, memory, attention span, communication, vision, or hearing, among other things. Waters definitely had issues with the first four on that list.
Here's the thing, though: Waters wanted to be there at Infantry school. He volunteered to join the Army. He mustered enough concentration to take - and at least minimally pass - the ASVAB. I don't know what his score was, but it was enough.
Whenever someone gives me shit about soldiers being brainless, I have a canned response that's based in bitter personal experience: Yep, soldiers can be stupid, but you have to pass a test to get into the military. Any dumbass motherfucker can be a civilian.
We all knew that Waters needed some extra guardrails, and all of us in that basic training platoon stepped up to help him through. This could be a problem sometimes. For example, Private Tentpeg would walk past Waters in the morning and remind him to make his bunk before heading to formation. So Waters would start making his bunk. Then Private Snuffy would walk past, see Waters was making his bunk (and think to himself "Yay! Waters remembered to make his bunk today!") - then he'd remind Waters to square away his wall locker before heading down to formation.
Do you see where this is going?
Hearing Snuffy, Waters would go start to square away his wall locker. If you asked him in that moment if his bunk was good to go, he'd tell you it was, because he remembered that he had started to make it. He just couldn't remember if he had remembered to finish it. If he was then distracted by something else while working on his wall locker, he'd also insist that his wall locker was squared away, and for the same reason. If he looked at any of those items again, he might realize he needed to finish them, but he didn't operate well without either a really obvious visual cue or someone directing him. The latter usually produced better results.
He wasn't much better physically. To see Waters run, do pushup or situps, try jumping ja- . . . er, "side straddle hop" - or even march, tbh - the only phrase that came to mind was "like a monkey fucking a football." So. Much. Uncoordination. The final PT test almost sank his timely graduation.
In one instance, Waters came to me complaining that he was missing a button from his BDU blouse (BDU's? Fuck, I'm old). It wouldn't button up correctly, and could I give him a hand? I looked at it for a couple seconds and could see that he'd started with the wrong button in the bottom button hole. I calmly explained this to him and helped him correct his mistake. I'd learned early on it didn't do any good to get upset at Waters - he couldn't help it and yelling didn't fix the problem. He got a sheepish look on his face as I adjusted his buttons, was a little embarrassed, and said simply "I'm sorry, I get like that sometimes."
Me: I know, Waters. It's okay, we've got your back.
And that's just the thing - he knew. All his life, Waters knew he was a little short upstairs. But that didn't stop him from trying. He asked for help, he accepted the help, and he worked hard to overcome his limitations. On top of that he was a team player and he didn't shirk hard work. It was because of his attitude and commitment that the rest of us helped him along. We pushed, and pulled, and coached, and looked after him all the way through 13 weeks of Infantry training. In the end Waters met the standards - on his own and just barely - but goddamnit he graduated with the rest of us and didn't get recycled.
We weren't thinking about it at the time, just being fresh in the Army ourselves, but looking back I'm pretty sure there was a Squad Leader, a Platoon Sergeant, and a First Sergeant who were cursing us and our Drill Sergeants when Waters showed up at his first assignment. I never knew if, or how long, he lasted on active duty.
Sure, he was about as sharp as a box of doorknobs, and definitely frustrating sometimes, but he was our teammate and as long as he kept trying we weren't going to let him fail. That lesson of teamwork and cohesion stuck with me through 27 years of service, and I carry it still. I've known a lot smarter people who can't be bothered to put in half the effort that Waters did. I don't have time for them, but I will always help someone who is working hard to help themselves.
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2023.06.09 15:33 Darneac Beliefs v5
God is a trinity
God the father God the son God the holy spirit
God the father:
Genesis 1:26 / Then God said, “Let us make mankind in our image, in our likeness, so that they may rule over the fish in the sea and the birds in the sky, over the livestock and all the wild animals, and over all the creatures that move along the ground.
John 14:28 / You have heard Me say to you, ‘I (Jesus) am going away and coming back to you.’ If you loved Me, you would rejoice because I said, ‘I am going to the Father,’ for My Father is greater than I.
Matthew 24:36 / But of that day and hour no one knows, not even the angels of heaven, but My Father only.
God the holy spirit:
Genesis 1:2 / The earth was without form, and void; and darkness was on the face of the deep. And the Spirit of God was hovering over the face of the waters.
John 14:26 / But the Advocate, the Holy Spirit, whom the Father will send in My name, will teach you all things and will remind you of everything I have told you.
John 16:13 / However, when He, the Spirit of truth, has come, He will guide you into all truth; for He will not speak on His own authority, but whatever He hears He will speak; and He will tell you things to come.
God the Son:
John 1:2-5 / In the beginning was the Word, and the Word was with God, and the Word was God. He was in the beginning with God. All things were made through Him, and without Him nothing was made that was made. In Him was life, and the life was the light of men. And the light shines in the darkness, and the darkness did not comprehend it.
John 1:14 / And the Word became flesh and dwelt among us, and we beheld His glory, the glory as of the only begotten of the Father, full of grace and truth
John 8:58 / Jesus said to them, “Most assuredly, I say to you, before Abraham was, I AM.”
Revelation 1:18 / I am He who lives, and was dead, and behold, I am alive forevermore. Amen. And I have the keys of Hades and of Death.
God is good:
1 Chronicles 16:34 / Oh, give thanks to the Lord, for He is good! For His mercy endures forever.
God is holy:
Psalm 97:12 / Be glad in the Lord, you righteous ones, And give thanks to His holy name.
God's love:
John 3:16 / For God so loved the world that He gave His only begotten Son, that whoever believes in Him should not perish but have everlasting life.
God's justice:
2 Corinthians 5:10 / For we must all appear before the judgment seat of Christ, that each one may receive the things done in the body, according to what he has done, whether good or bad.
God is righteous:
Psalm 119:137 / Righteous are You, O Lord, and upright are Your judgments.
How to enter heaven:
- Believe in the trinity
- Believe Jesus Christ died for your sins on the cross
- Believe Jesus Christ was raised from the dead 3 days later
- Do not follow your own desires
- Put on the armour of God
- Resist the devil and he will flee
- Follow God's commandments
- Repent of your sins
- Pray to God
- Ask for forgiveness from God
1 John 2:3-6 / When we obey God, we are sure we know him. But if we claim to know him and don't obey him, we are lying and the truth isn't in our hearts. We truly love God only when we obey him as we should, and then we know we belong to him. If we say we are his, we must follow the example of Christ.
We are all sinners but through Jesus we can find everlasting life.
Repent and turn from your old ways. Sin escalates and gets worse without regret.
Sin is not allowed in heaven so bind and resist sin on earth.
Matthew 18:18 / I assure you and most solemnly say to you, whatever you bind [forbid, declare to be improper and unlawful] on earth shall have [already] been bound in heaven, and whatever you loose [permit, declare lawful] on earth shall have [already] been loosed in heaven.
We can receive forgiveness and mercy for our sins through God the son, Jesus Christ our lord and saviour.
Forgiveness is available to everyone, even those who have made the same mistakes many times. However repentance is needed from you. Jesus will show you the right way but you still have a choice to follow or not.
How to resist the devil:
The armor of God represents the defense we must take in our spiritual lives. The Bible tells us that we are fighting a war against Satan, who seeks to destroy us. Therefore, we must take action and put on God's armor. As Christians, it is important for us to understand the severity of this battle.
Armor of God
- the belt of truth - honesty
- the breastplate of righteousness - do the right thing
- the shoes of the gospel of peace - remain calm and collected
- the shield of faith - trust God
- the helmet of salvation - accept Jesus Christ is my lord and savior.
- The sword of the Spirit - use and know the word of God
GOOD FRUITS OF THE SPIRIT:
Galatians 5:22-23 / But the fruit of the Spirit is love, joy, peace, patience, kindness, goodness, faithfulness, gentleness, self-control; against such things there is no law.
Matthew 6:14 / For if you forgive men their trespasses, your heavenly Father will also forgive you. But if you don't forgive men their trespasses, neither will your Father forgive your trespasses.
Luke 6:36-38 / Therefore be merciful, just as your Father also is merciful. “Judge not, and you shall not be judged. Condemn not, and you shall not be condemned. Forgive, and you will be forgiven. Give, and it will be given to you: good measure, pressed down, shaken together, and running over will be put into your bosom. For with the same measure that you use, it will be measured back to you.
Matthew 22:37-39 / Jesus says, “You shall love the Lord, your God, with all your heart, with all your soul, and with all your mind. This is the greatest and the first commandment. The second is like it: You shall love your neighbor as yourself.
1 Peter 4:8 / And above all things have fervent love for one another, for “love will cover a multitude of sins
John 14:21 / Whoever has My commandments and keeps them is the one who loves Me. The one who loves Me will be loved by My Father, and I will love him and reveal Myself to him.”
SINS:
The 10 Commandments:
- You shall have no other God's before me.
- Thou shalt not make unto thee any graven images.
- Thou shalt not take the name of the Lord thy God in vain.
- Remember the Sabbath day and keep it Holy.
- Honor your father and mother.
- Thou shalt not kill.
- Thou shalt not commit adultery.
- Thou shalt not steal.
- Thou shall not bear false witness.
- You shall not covet.
The seven deadly sins are:
- lust
- gluttony
- greed
- laziness
- wrath
- envy
- pride
Proverbs 6:16-19 / These six things doth the Lord hate: yea, seven are an abomination unto him: A proud look, a lying tongue, and hands that shed innocent blood, An heart that deviseth wicked imaginations, feet that be swift in running to mischief, A false witness that speaketh lies, and he that soweth discord among brethren.
Matthew 5:27-28 / You have heard that it was said, ‘You shall not commit adultery.’ But I say to you that everyone who looks at a woman with lustful intent has already committed adultery with her in his heart.
James 4:17 / So whoever knows the right thing to do and fails to do it, for him it is sin
Colossians 3:5-6 / Put to death therefore what is earthly in you: sexual immorality, impurity, passion, evil desire, and covetousness, which is idolatry. On account of these the wrath of God is coming.
Galatians 5:19-21 / Now the works of the flesh are evident: sexual immorality, impurity, sensuality, idolatry, sorcery, enmity (hostility), strife (conflict), jealousy, fits of anger, rivalries, dissensions (disagreement), divisions, envy, drunkenness, orgies, and things like these. I warn you, as I warned you before, that those who do such things will not inherit the kingdom of God.
Galatians 5:19-21 / Now the works of the flesh are evident: sexual immorality, impurity, sensuality (sexual pleasure), idolatry, sorcery, enmity (hostility), strife (conflict), jealousy, fits of anger, rivalries, dissensions (disagreements), divisions, envy, drunkenness, orgies, and things like these. I warn you, as I warned you before, that those who do such things will not inherit the kingdom of God.
Any miracles done that is not from God is from the devil. The devil is deceitful and will hide his sorcery in false doctrines. Do not be deceived and be led astray because this is done by the devil to hide the truth.
1 John 3:15 / Everyone who hates his brother is a murderer, and you know that no murderer has eternal life abiding in him.
CONSEQUENCES OF SIN:
James 1:12-16 / Blessed is the man who remains steadfast under trial, for when he has stood the test he will receive the crown of life, which God has promised to those who love him. Let no one say when he is tempted, “I am being tempted by God,” for God cannot be tempted with evil, and he himself tempts no one. But each person is tempted when he is lured and enticed by his own desire. Then desire when it has conceived gives birth to sin, and SIN WHEN IT IS FULLY GROWN BRINGS FORTH DEATH. Do not be deceived, my beloved brothers
Hebrews 3:12-14 / Take care, brothers, lest there be in any of you an EVIL, unbelieving heart, LEADING YOU TO FALL AWAY FROM THE LIVING GOD. But exhort (strongly encourage) one another every day, as long as it is called “today,” that none of you may be HARDENED BY THE DECEITFULNESS OF SIN. For we have come to share in Christ, if indeed we hold our original confidence firm to the end.
1 Peter 3:12 / For the eyes of the Lord are on the righteous, and His ears are open to their prayers but the face of the Lord is against those who do evil.
Matthew 5:30 / And if your right hand causes you to sin, cut it off and cast it from you; for it is more profitable for you that one of your members perish, than for your whole body to be cast into hell.
Proverbs 9:10 - The fear of the LORD is the beginning of wisdom, And the knowledge of the Holy One is understanding.
SAVED BY FAITH:
Matthew 7:21-23 / Not everyone who says to Me, ‘Lord, Lord,’ will enter the kingdom of heaven, but only he who does the will of My Father in heaven. Many will say to Me on that day, ‘Lord, Lord, did we not prophesy in Your name, and in Your name drive out demons and perform many miracles?’ Then I will tell them plainly, ‘I never knew you; depart from Me, you workers of lawlessness!’
Ephesians 2:8 -10 = For by grace you are saved through faith, and this is not from yourselves, it is the gift of God; not by works, so that no one can boast. For we are his workmanship, having been created in Christ Jesus for good works that God prepared beforehand SO WE MAY DO THEM.
James 2:17 = So too, faith by itself, if it does not result in action, is dead
James 2:21-22 / Was not our father Abraham justified by what he did when he offered his son Isaac on the altar? You see that his faith was working with his actions, and his faith was perfected by what he did.
My conclusion on faith:
We are saved by faith in the trinity. Works are there to strengthen your faith. Sin weakens your faith until it dies.
Reasons for evil:
Isaiah 45:7 / I form the light and create darkness, I make peace and create calamity; I, the Lord, do all these things
You have free will to choose to be good or evil. God allows you to choose even if he knows what you will choose. If he doesn't allow evil people to exist he cannot give free will to man or he cannot let man be created. If man has no free will then we can no longer call ourselves human being as we would be something else. If we are not created by God he cannot save his lost sheep born into a world of good and evil where the ground is cured and weeds grow amongst the wheat.
Hell was created for the fallen angels but also because evil people exist. Evil people cannot escape justice so God created a place of torment for them. This place is for people who disobey God and refuse to serve him.
Matthew 13: 37-39 / He answered and said unto them, He that soweth the good seed is the Son of man; The field is the world; the good seed are the children of the kingdom; but the tares are the children of the wicked one; The enemy that sowed them is the devil; the harvest is the end of the world; and the reapers are the angels.
God needs cursed ground to sow the seeds of sinners. God has rules which he also follows, he does not just do as he wants. The devil can sow his own seeds as well. The devil's seeds/children can also be saved.
Zechariah 3 1-4 = Then he showed me Joshua the high priest standing before the angel of the LORD, and Satan standing at his right side to accuse him. The LORD said to Satan, "The LORD rebuke you, Satan! The LORD, who has chosen Jerusalem, rebuke you! Is not this man a burning stick snatched from the fire?" Now Joshua was dressed in filthy clothes as he stood before the angel. The angel said to those who were standing before him, "Take off his filthy clothes." Then he said to Joshua, "See, I have taken away your sin, and I will put rich garments on you."
The devil is making mistakes as you can see from the verse above. Weeds can also be saved.
These sinners can be saved by faith in God the son. We are all black sheep which God is coming to find.
The reason for life:
You have free will but God also told you not to sin. Therefore you can ignore God's will and do as you please or you can obey God and do his will.
When you die or come to the end of your life on earth God will tell you who you are. Only God can define you. God loves you and wants to bless you too. Your blessings depends on what you did during your life on earth.
The bible is God's word.
2 Timothy 3:16-17 / All Scripture is breathed out by God and profitable for teaching, for reproof, for correction, and for training in righteousness, that the man of God may be complete, equipped for every good work.
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2023.06.09 15:19 transcribersofreddit cursedcomments Image "cursed_foot"
2023.06.09 14:57 transcribersofreddit cursedcomments Image "cursed_farmer"
2023.06.09 14:41 Rpgsandanime Oc’s and their curse techniques! Share yours
So I’m still creating an Ofc and I need help so I need you guys to give me ideas for there looks and clothing but this is their curse technique
innate curse technique
ribbon line
the user creates a ribbon of one of the types below. This ribbon seeks out a Target of the users choice. The target must be within sight of the user
curse Technique 2
laceration dance
when this move is activated you leave behind a lines of cursed energy whenever you move. The length of these lines are determined by the start and finish of that movement. This can last up to 1 minute or until the user detonates the cursed energy. Upon detonation the lines spring to life and turn into SHARP RIBBONS (one of the ribbon types). These ribbons all chase after one target determined by the user, the target must be within sight. These ribbons aren’t seeking and only chase after place the target was upon detonation. These ribbons are incredibly sharp and can cut through concrete.
curse technique 3
binding dance
same details as laceration dance except instead these Ribbons are BINDING RIBBONS (another type of ribbon). when these ribbons reach their target they spring forward and tightly wrap and harden around the target. These ribbons cannot be burned or cut. These ribbons seek out their target until they hit something or their target.
curse technique 4
hallucination dance
same details as the other dances but this one summons HYPNOTISING RIBBONS (the last type of ribbon). These ribbons are seeking and instead of touching the target they stop Before the target and weave themselves together. These ribbons produce images and bring forth core memories to distract the target. These ribbons will seek out their target until they are destroyed.
curse technique 5
reanimation dance
all of the ribbons used so far spring back to life and seek out one target of the users choice within the users sight. DOMAIN EXPANSION
cursed theatre
this domain takes the shape of an old fashioned theatre. All ribbons in the theatre are stronger and seek out their targets. When an opponent enters the domain one dance of the users choice activates on the opponent and follows their movement. This dance lasts until detonated or until the domain gets destroyed. When the dance is detonated the ribbons spring to life and seek out the person the dance followed. Additionally you can choose up to 2 people to be on the stage with you. People not on the stage cannot step onto the stage and any projectiles they shoot are immediately nullified. The people on the stage can use all curse techniques however any Curse From someone off the stage‘s effects are removed. The people not on the stage can use curse techniques and move freely anywhere other than the stage.
so what are you guys thinking after reading this?
I want them to be creative and kinda like a theatre kid 😅
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2023.06.09 14:36 McGlone_Games Episode Recap - Louis and the Nazis
| Following on from my 'In Vision' commentary notes, I had a request from freddythefuckingfish to recap 'Louis and the Nazis'. Here it is, along with some additional notes from Louis' follow-up visit to Lamb and Lynx for his 'Call of the Weird' book. \"I thought it was time to leave.\" Opening Scene - The episode opens with tape being put on a kitchen floor by April, while she is being watched by her aspiring pop-duo daughters, Lamb and Lynx
- They all laugh when April starts to use the tape to draw a swastika, because she's a Nazi
- Note: the twins go by 'Prussian Blue', which is a reference to how the walls of gas chambers could be stained blue by the Nazi's usage of Zyklon B, which contained Prussic acid
- Louis asks if April cares about "people's feelings", which quickly descends into April going on a rant about "The Jews" and how she just thinks the swastika is "neat"
- Personal Note: there's something about April's agitated head and mouth movements that reminds me of a Muppet
- April refers to Louis as a "brainwashed lemming"
- Lamb and Lynx dance a merry jig to the sound of bagpipes, before we go to the opening credits
Meeting Tom Metzger - Louis is driving to meet "one of America's most notorious" racists, Tom Metzger (who died in 2020)
- Tom has a garden ornament with a motion sensor that makes a noise when you approach his house, then has what looks like another motion sensor to the right of his front door, with a security camera on the left
- Tom says he's "more serious than most of the Nazis [he's] met"
- There appears to be a sign that says "No Snivelling" on one of the doors in Tom's office (I couldn't find any significance to that)
- Tom shows Louis a racist cartoon from his newsletter, claims that he is better looking than Denzel Washington, and then (in my opinion) tries to get a reaction out of Louis by using The N-Word, but Louis remains stone-faced
- Tom says that he would not use that word in public if Louis asked him to, but that he would not stop using it in private (even as a favour to Louis)
- Louis: "It makes me think slightly less of you."
- Tom: "Well, that's okay, I'm not here to adopt you."
- Louis takes a look at Tom's music collection, and Tom's wife flatly says "It's part of history" when Louis asks her if it's shocking to have the image of a black man being lynched on an album cover
- Tom, again, seems to be intentionally saying extreme things to get a reaction out of Louis, but, when Louis doesn't bite, he does then tone things down a bit
- Tom's youngest daughter arrives, and doesn't consider herself to be a racist (mentioning how people judge her solely for her last name)
- Abrupt cut to a different room, with a tired-sounding Louis now lounging in a chair with a drink in his hand, and what look like papers in his lap, telling Tom that "it bespeaks kind of a hatred"
- Personal Note: Uh... what just happened? How much time has passed since the interview with Tom's daughter? Is that a copy of Tom's newsletter in Louis' lap? Is that the "it" he's referring to?
- Tom, with a beer in his hand, sounds upset as he tries to justify his hatred for "blacks" with, "they kill my friends, they imprisoned them for life"
- Louis, almost sounding drunk, uncharacteristically replies with, "That's such bull. That is such bull."
- Tom yells at Louis about black people committing crimes in England, then starts to make a phone call to end this very awkward and out-of-place scene
- Personal Note: What was going on there?! Both men acted completely differently towards each other, while Tom's wife and daughter appeared to be nervously stood in the doorway. Just a really weird scene that felt like something directed by David Lynch.
- Over at the karaoke bar ("Lets Party Right Here!"), we see someone who looks like Danny Trejo serenading a table of middle-aged women
- Louis says it has been a "long and, in some ways, depressing day [...] I was even more confused when the karaoke bar [Tom] took me to turned out to be largely non-white"
- Louis: "I could only assume that, for Tom, karaoke sometimes took precedent over racism."
- We hear a (mercifully short) clip of Tom "singing" 'Bad to the Bone' (he sounds like the love-child of Elmer Fudd and Les Claypool)
- Note: None of what was said between Louis and the Metzger's while they were at the bar is in the episode, and we only hear Louis speak in voice-over.
Meeting John Malpezzi - Louis is being driven by Tom to meet his new "manager", a man named John Malpezzi, who was "supposedly a show business veteran"
- When John gets in the car, Louis tries to get him to talk about the racist things Tom says and publishes, but John seems like he was expecting that line of questioning and is having none of it
- John gives the, oddly specific, example of how he has known people in the past who would "throw you out of the air plane, over the jungle" for trying to catch him out like that
- Louis had been keeping his powder dry during the car trip, as he knew that there were rumours of John having a "colourful career" and that he "had spent time in prison"
- Louis is more direct once they arrive at their destination and John, after initially trying to shut down the conversation about his past, admits that he had legally represented the Colombian drug lord Pablo Escobar
- John had also been looking at "85 years" in prison for cocaine trafficking, but only served "3-and-a-half" years (here's an archived LA Times article from 1987 that covers what happened)
- Louis says that who John was, and whether what he was saying was actually true, was "vague to me, and possibly to him, too"
Meeting Skip - Louis visits Skip and his family, some of Tom's "skinhead supporters" who were hosting a rally that Tom would be speaking at
- Skip had followed Tom since 1983 and thought he had "done a lot of good *awkward pause\* he's a good patriot"
- Skip's brother says that telling someone "you're on the fence" is considered to be an insult by skinheads
- The second Louis suggests that he might be Jewish, Skip immediately starts eyeing him up and becomes less friendly towards him
- Louis spent the afternoon with the family before Skip really started to become agitated
- Skip: "You're a Jew, that's why you got so much animosity. [...] You're a Jew. ...You're part Jewish."
- Skip points at the sound guy and says, "He's not Jewish, I'll tell ya that, right now."
- Personal Note: the camera pans over to the sound guy and he reminded me of Seth Rogen, who is Jewish
- According to 'Call of the Weird', Louis' Director was Jewish
- I think you can just barely hear a member of the crew start to interject when it's clear that Skip isn't going to let go of the issue, however I can't make out what they're saying
- Louis, after Skip and his family have all left: "I thought it was time to leave."
The Gathering of the Gods - Tom: "Yo, yo, yo, are you ready to go, to the Hate-ananny? Huh?!"
- Tom is wearing a t-shirt that says "Some People Are Alive Simply Because It's Illegal To Kill Them"
- Louis heads to a major event ("by skinhead standards") with Tom, which is being held at "Skip's place" (or at least in a field near "Skip's place")
- According to 'Call of the Weird', Louis had "security experts" who refused to accompany him into the festival (they would have been required to give up their weapons), so Louis was told to "stay alert at all times" and that the crew should run to the exits as quickly as possible, if things went bad (the armed "security experts" remained parked outside in their van)
- Tom only attended "one or two" events per year, and Louis suspects that he felt embarrassed by Louis being part of his "entourage"
- According to 'Call of the Weird', the scene where a group of skinheads ignore Louis was not an exaggeration, as not a single skinhead at the event would let Louis interview them
- Louis: "I felt like the schoolkid nobody wanted to be friends with."
- Lamb and Lynx take to the stage, and the appreciative crowd of shirtless male skinheads salute them at the end of their song (a few look like they are wiping tears from their eyes)
- According to 'Call of the Weird', Louis did not know of Lamb and Lynx before the festival, and only spoke to April by chance, because her lack of tattoos made her look approachable
- Personal Note: I don't mean to imply that Louis is lying here, but I can't imagine that they planned for the episode to be an hour of Tom and some random skinheads, so what were the 20 minutes dedicated to April's family originally going to be about?
- Tom takes to the stage, where he yells a lot and is a racist
- The sign for the event reads "The Gathering of the Gods, An Ian Stuart Memorial, The Flame That Never Dies, American Front"
- [Ian Stuart was an English nationalist, white supremacist, and the lead singer of the punk band 'Skrewdriver'. Stuart died in 1993 and this episode is from 2003, so the "memorial" might be for the 10-year anniversary of his death.]
- The day after The Gathering, Tom tells Louis how he likes skinheads because they're "not hypocritical" and are "strong racists"
- Note: Tom is slightly out-of-focus during this short interview, with the camera more focused on the greenery behind his head
Meeting April, Lamb, and Lynx - According to 'Call of the Weird', the only hint that April's house contained Nazis was a "battered" car bumper sticker that read "My Boss is an Austrian Painter"
- Louis arrives at April's house, where a bored-looking Lamb and Lynx sing about "Marxist black dictators" in Africa
- According to 'Call of the Weird', April had been making the twins sing "white power" songs for other Nazis since they were at least 8
- Louis: "They don't seem old enough to really know what that's about."
- April: "Well, I've explained it."
- The girls demonstrate that they are not, in fact, old enough to know what that's about
- According to 'Call of the Weird', there exist white nationalist children's books that (and this is meant to be taken seriously) contain "E is for Eugenics" and have illustrations made by prisoners who were found guilty of hate crimes
- April is looking ahead to when Lamb and Lynx are 16-year-old girls, because any "young... man" or "red-blooded American boy" would find them "very appealing" (well, that isn't creepy at all...)
- April's fiancee refused to appear on camera, as he felt it could lose him his job (he was a public school teacher, though she cautiously only says "an educator")
- April wouldn't let her 11-year-old children play "Nintendo" games, but a violent, first-person shooter named "Ethnic Cleansing" was perfectly fine
- Personal Note: I did play 'Ethnic Cleansing', just for a laugh, many years ago, and it's not even "funny bad", it's just rubbish
- April drives them all to a horse ranch, and Louis looks lost for words when the family start rocking out to skinhead music (one of the twins seems to find it funny how visibly uncomfortable he is)
- April asks the crew to only tell people that they are making a documentary on the girls' music, as she doesn't want anyone "hurting my horses because of my politics"
- April essentially says that she is so racist that she struggles to hide it
- Louis: "I've noticed."
- According to 'Call of the Weird', April would bring up race, or "The Jews", in almost every conversation Louis had with her, no matter what the original topic was
- April talks about how she "wouldn't want to have anything to do with" her daughters if they went against her beliefs
- [What ended up happening when Lamb and Lynx grew up and renounced their racist beliefs (albeit with just a little bit of holocaust denial left in there) is that April... wait for it... waaait for it... blamed "The Jews".]
A Trip to Bill's Ranch - They drive to meet April's father, Bill, who owns a cattle ranch where his cows are branded with a swastika
- Bill, who lives on a ranch in the middle of nowhere, says that Louis can't "see what's going on" with the white race
- There's a rare production snafu when the camera man is forced to rush over to everyone else when Bill starts talking
- Personal Note: based on how this is the last scene shown at the ranch and they are all gathered by their cars, my best guess is that this was originally meant to be a long shot of everyone getting in their cars to leave, but Bill had other ideas
- Bill, like Tom, is the kind of racist who pauses for effect and looks for a reaction after saying The N-Word
- Louis takes so long to answer the straightforward, "Do you usually date white women?" that I suspect he's trying to get April and Bill more worked-up (not that they need encouraging)
- After Louis asks if a Jewish woman would be considered "white", Bill imitates a "Jewish Princess" by squawking "Louis! Louis! I want a new ring, Louis!", like he's one of the Monty Python cast in drag
- As April drives them home, she says that she considers her racist indoctrination by a Nazi to be a "gift"
- Note: Bill's wife is not shown here, but she was featured in another documentary, Nazi Pop Twins (2007), and did not share his extreme views
Tom's "Ambassadorial" Trip - Louis is back with Tom and John, who were considering an "ambassadorial trip" to Mexico
- John refers to Tom as an "international politician"
- Louis refers to Tom as a "racist politician"
- John acts like Tom being a "racist politician" is a good thing, because then he'll be popular "in a racist country" like Mexico
- Tom and John act like they're making a sequel to 'Grumpy Old Men' as Louis drives them into Mexico
- John meets a lady friend (or "whore", as Tom calls her) at a bar, before they put on sombreros, and start to get sloshed on booze
- Louis: "The ambassadorial visit was degenerating into a pub crawl."
- After making two American tourists uncomfortable with his shameless racism, a drunken Tom loudly asks the staff in a souvenir shop if they have any rings with swastikas on them (I think someone says "You're lucky there's no black people about, man" in the background)
- Tom disappears, returns even more drunk, and accuses John of "neglecting his security duties"
- Tom and John drunkenly argue about, of all things, how racist John actually is
- Louis notes that this was Tom at his most "unguarded", and Louis was struck by Tom's "fantasies of his own importance"
- During the drive home, Tom Metzger, "one of the most dangerous racists in America", drunkenly mumbles about Mexico being a "vurry inturressting playst too vizzit"
- Two elderly, boozed-up racists babble on about nothing
Goodbye to Tom and John - Tom's day job was a 'TV Repairman', and a Peruvian client Tom is very friendly with says that they get on great, just don't talk about "politics"
- Louis tries to get Tom to address the inconsistency of Tom being friends with someone who appears to be non-white
- Tom never really answers the question, instead nit-picking the definition of a "friend" and just saying that Louis doesn't understand
- After arguing with Tom in the car, Louis says that he found it "hard to take Tom totally seriously" and sums him up with "there was a touch of karaoke about this supposed international politician"
- Louis visits John to try and challenge him on the racism that Tom publishes
- John (again, probably expecting to have to deal with this) refuses to play along, and only gives vague, non-committal answers to everything Louis throws at him
- The scene ends with a prolonged silence, after John lights up a cigarette and tries to look cool
Goodbye to April, Lamb, and Lynx - Louis plays guitar with Lamb and Lynx in a recording studio, where they are working on their debut album
- According to 'Call of the Weird', April was careful to ensure that the album could be sold in Germany, so the song titles did not explicitly reference Nazism (apparently, "Aryan" was okay), and any images of the girls saluting would be removed for the European release
- Louis asks the 11-year-old girls if they want to date skinheads *awkward pause\* when they get older
- April would approve of the girls dating any skinhead that was a "hard worker" who didn't "booze it up" and "cause trouble"
- When alone with the girls in the car, they tell Louis that they are being home-schooled because of "money problems", and "also that" April disagreed with what was being taught
- Lamb and Lynx's friends did not know about the family's racism
- One of the twins endearingly calls Louis "Shaggy" when she says goodbye to him
- Louis has a final conversation with April, where he tries to confront her about the disadvantages Lamb and Lynx will face in life, because of how they have been indoctrinated by her
- April basically blames everyone else for the problems her children will face, then goes on a disturbingly childish rant where she says things like "I find other races annoying. They bother me. [...] They're just not pretty."
- Louis: "I feel like I'm pretty well-connected to reality."
- One of the only times April does not have a comeback is when Louis says she is "out-voted" when it comes to "civilised thought"
- Louis: "My journey through the world of Nazis had reached a frustrating conclusion, with an argument, in a kitchen, with a mother of two."
End Credits - A scene with Louis and John (seemingly recorded after John lit up his cigarette) plays by the credits, where Louis asks John about Tom saying that he was better looking than Denzel Washington
- John confidently asserts that Tom is better looking (?)
- John says that they want to trademark Tom's "beautiful" head to make mugs shaped like it (??)
- Cut to Louis holding a large head-shot photo of Tom, wondering where you would drink from if Tom's head was a mug (???)
- Some random old woman (John's mother?), who I don't think we ever see in the episode, turns up to say that "people like mugs, and his head would make a good mug" (????)
- Louis looks like he legitimately has no idea if he should take anything that they're saying seriously (and neither do I)
\"People like mugs, and his head would make a good mug.\" 'Call of the Weird' Follow-up Visit - Note: There is more than this in the book, but it's mainly just "I asked April about ____, and she responded by being an obstinate bigot, then said something racist". Louis also spoke to people working at a white supremacist record label, which wasn't anything worth mentioning.
- April was not happy with the documentary after she saw all the negative comments about her online, so rebuffed Louis' attempts to stay in contact
- Louis eventually got her to agree to meet up again around a year later, by offering to take the girls to a theme park
- Louis would also be meeting a new member of the family, baby Dresden (named after a German city that had been fire-bombed during World War 2)
- Coincidentally (cough-cough), Louis had been allowed to meet the twins again just in time for them to be promoting their new CD
- Certain images made to promote the CD were quite "provocative", prompting a member of a white nationalist message board to comment "Do you think Hitler would have allowed his little girl out, dressed like that?!"
- They all went to a Halloween-themed amusement park and Louis tried to talk to the twins about whether their views on race had changed
- The twins would still parrot the usual stuff from April, but they seemed disinterested, and preferred to focus on music
- Lamb and Lynx had already started to write more "commercial" music, and were considering the possibility of having a separate group where they wouldn't perform any "white power" songs
- The twins would finally be attending a regular school, because April claimed to be satisfied with one she had found that was "70% white"
And that's the end of the recap. Louis did have a Skype call with the twins for his 'Life on the Edge' series during the lockdowns of 2020, where it seemed like they had managed to grow up without any trace of April's hatred and prejudices, so I guess you could say this does have a happy ending (unless you're a Nazi). submitted by McGlone_Games to LouisTheroux [link] [comments] |
2023.06.09 14:35 Rcmz0 Sparse page binding mid dispatch
Hello, I'm doing some research on virtual texturing using sparse images (
https://registry.khronos.org/vulkan/specs/1.3-extensions/html/chap33.html#sparsememory-sparseresourcefeatures)
I want to bind sparse pages in the middle of dispatch. I know this is not supported by the spec, but in practice, it sorta works on my A4000, as long as the dispatch and page bind are executed on different queue families. It works in the sense that threads that were dispatched before the page bind are able to see the page data :) But it also has a tendency to crash (DEVICE_LOST when trying to wait for the dispatch fence) :( A funny thing is that it seems to either crash in the first ten seconds of the program running, or not crash at all.
Do you have any info on this sort of behavior ? Maybe some more info on sparse images ?
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vulkan [link] [comments]
2023.06.09 14:24 edianaa i have never felt so drained by a best friend before
this is just a LONG teenage drama but it’s been itching me mentally and i really idk what to make out of it. basically my best friend (17f) is like a bomb, i can’t say or do anything without her attacking me.
yesterday we fought bc i told her i have this back up idea to major in chemistry as a teacher (i always wanted to work with kids). we’re both in a chemistry/biology class, she’s studying for medicine which means she’s trying a little harder than me tbh. but i love chemistry and i already know my stuff so i wouldn’t have a hard time studying the same level as her. she then told me to be careful not to jump into this bc “i like it”. this is literally how ppl choose their majors but ok.
she also commented about my mom, which i found a little offensive. and i quote “be careful not to end up like your mom”. my mom used to be a chem teacher too but gave up bc she realized she doesn’t like kids (which would be the exact opposite since my goal is to work with kids?). anyways, i told her to stop being opinionated about this bc i’m not comfortable. she didn’t understand why so i just said to drop the conversation and she went insane.
she started to attack me and said that i make “ugly comments” about her character and the fact that i said to drop the conversation means that i don’t care about her? and then she did a low blow and pulled out ~the list~
(to sum it up the list is a deal we made along with our therapist, we listed our triggers and promised to not bring up those things ever)
the concept of the list was good, but then she took that out for the fact that i told her that she’s opinionated (friendly reminder, that thing is for really BAD stuff, like SA, kys jokes, body image etc) and that’s a personal attack to her character as a person. i couldn’t deal with how she abused of that serious list bc it felt convenient so i got angry. i haven’t felt this angry in months.
she kept saying that i can’t communicate properly bc she perceives saying to “drop the conversation” as a very offensive thing. which is funny, if she perceives it as offensive, it doesn’t mean it is. she said that idk how to communicate like 4 times i think, which is also a trigger of mine but i didn’t mention it anymore bc atp it was useless (basically i was in an abusive relationship and it took me months of therapy to learn how to communicate in a healthy way again, i still got work to do but ig i’m doing a better job).
and the weirdest, most delusional thing she told me is that when we were at my parents’ house (we went there together last week for a few days bc it was holiday) i kept rolling my eyes and giving her weird looks…? like bestie i didn’t even know i look at ppl in a certain way. this is just my face.
and the thing is whatever i do or tell, she’ll go insane. even the fact that i look at her annoys her atp. and ikr i’m rude for saying this, she’s one of those “idk why everyone leaves me” person. i told her ex bestie this story (we’re also classmates) and she said that’s how she is and that’s why they’re not close anymore. i don’t currently remember exactly what, but she pulled similar stuff in the past. it’s draining me. she attacks me for everything i say. i can’t even take her seriously as a person anymore, considering how much she sees herself as a victim.
i hope i was coherent, i’m not good at telling stories. and ikr it’s a little dumb but. i’m so drained and angry whenever she speaks to me it feels like a sign to drop her but i feel bad since i’m her only friend and emotional support.
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edianaa to
Advice [link] [comments]
2023.06.09 14:23 Confident_Sorbet3787 Prompts to get AI chatbots to make really cool shaders for OpenRGB.
get ChatGPT (or any other AI chat bot IG) to make really cool shaders (and audio reactive shaders) in OpenRGB.
I made 2 pormpts, 1 for normal shaders and 1 that you can send after the first one to make it do audio reactive shaders too.
(You can use the sahders it makes in efffects engine under "shader" effect at the bottom of the shader list) if it makes errors copy paste the error code from OpenRGB in chatgpt and it should edit them.
Pormpt 1: I want you to act as a Shader developer. I will provide some details about the design of an shader, (which i may refer to as an RGB effect, RGB profile or or something similar. It will be your job to come up with creative ways to visualize my ideas. This could involve creating cool effects with unique designs. The shader will be vizualised on Internal computer RGB devices and RGB phepirals, such as RGB ram and RGB keyboards, the shaders should be optimized to work with that. The shader has to work in OpenRGB, i will provide some examples of shader code that works in openRGB as your knownledge on that already is very limited. Here are some code that works in OpenRGB: This is a shader that has beach like colors: //
https://www.shadertoy.com/view/XtGSDz #define horizontal true float sigmoid(float x) { return 1.0 / (1.0 + pow(2.71828, -x)); } void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 coords = horizontal ? fragCoord.yx : fragCoord.xy; vec2 res = horizontal ? iResolution.yx : iResolution.xy; vec2 uv = coords.xy / res.xy; vec4 water = vec4(0.2, 0.3, 0.8, 1.0); vec4 sand = vec4(0.75, 0.6, 0.4, 1.0) * 1.2 + 1.0/14.0; sand = mix(sand, sand/4.0, 1.0 - sigmoid(uv.x*10.0 - 6.0)); water += sin(uv.x) * cos(uv.y) / 2.0; water += 1.0 / 10.0; water += sin(uv.x) * cos(uv.y); uv.x += sin(uv.y * 7.0) / 20.0 * sin(iTime); uv.x += sin(uv.y * 3.0) / 10.0 * cos(iTime); vec4 wet_sand = mix(sand, vec4(0.8, 0.9, 0.8, 1.0), 1.0 - sigmoid(uv.x*10.0 - 4.0)); fragColor = mix(water, wet_sand, pow(sigmoid(uv.x*10.0 - 3.0), 2.0)); } - This is a shader with a beam effect: #define beam_color vec4(1.,0.,1.,1.) #define dir -1. void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = fragCoord.xy / iResolution.xy; float y = mod(dir * iTime, 1.5); float str = -pow((uv.y - y) * 110., 2.) + .8; uv.x -= clamp(str * .01, 0., 1.); float beam = pow(1. - pow(abs(uv.y - y), .3), 3.); fragColor = beam * beam_color; } - This shader has an effect with multiple Beams: #define PI 3.1415926535897932384626 float time = iTime; vec2 resolution = iResolution.xy; //f0:start zoom: float f0 = 0.5; //f1:vertical spread: float f1 = 0.05; //f2:horizontal spread: float f2 = 0.05; vec3 color = vec3(0.0, 0.3, 0.5); void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 p = (gl_FragCoord.xy * 2.0 - resolution) / min(resolution.x, resolution.y) * f0; float f = 0.0; for(float i = 0.0; i < 100.0; i++) { float s = sin(time + i * PI / 4.0 ) * 0.8 +f1; float c = cos(time + i * PI / 5.0 ) * 0.8 +f2; f += 0.001 / (abs(p.x + c) * abs(p.y + s)); } fragColor = vec4(vec3(f * f * color), 1.0); } - This shader is named bubblegum and has like a flowing space in the middle that changes colors: // forked from
https://www.shadertoy.com/view/4tl3Rn float roundLookingBlob(vec2 fragCoord, vec2 tPos, float r) { vec2 pos = fragCoord.xy/iResolution.yy - vec2(0.5); pos.x -= ((iResolution.x-iResolution.y)/iResolution.y)/2.0; return pow(max(1.0-length(pos-tPos), 0.0) , r); } void mainImage( out vec4 fragColor, in vec2 fragCoord ) { float v = 0.0 + roundLookingBlob(fragCoord * 0.2,vec2(sin(iTime)* 2.0, cos(iTime)*0.004), 10.0) + roundLookingBlob(fragCoord,vec2(sin(iTime*0.6)*0.2, cos(iTime)*0.3), 7.0) + roundLookingBlob(fragCoord,vec2(cos(iTime*0.8)*0.3, sin(iTime*1.1)*0.04), 5.0) + roundLookingBlob(fragCoord,vec2(cos(iTime*0.2)*0.2, sin(iTime*0.9)*0.05), 8.0) + roundLookingBlob(fragCoord,vec2(cos(iTime*1.2)*0.2, 2.0 *sin(iTime*0.9)*0.05), 8.0) + roundLookingBlob(fragCoord,vec2(cos(iTime*0.3)*0.4, sin(iTime*1.1)*0.4), 5.0) + roundLookingBlob(fragCoord,vec2(sin(iTime*0.6)*0.9, cos(iTime)*0.3), 7.0) + roundLookingBlob(fragCoord,vec2(sin(iTime*0.6)*0.3, cos(iTime)*0.8), 7.0) + roundLookingBlob(fragCoord,vec2(cos(iTime*0.3)*0.9, sin(iTime*0.1)*0.4), 3.0) ; v = clamp((v-0.5)*1000.0, 0.0, 1.0); float r = -1.0 * 1.0 *sin(iTime) - 2.0* cos(1.0 * iTime) * fragCoord.x / iResolution.x * fragCoord.y / iResolution.y; float g = 0.0 - 0.5 * cos(2.0 * iTime) * fragCoord.y / iResolution.y; float b = 4.0 + sin(iTime) - g + 0.8; fragColor = vec4(r * v, v * g, v * b, 0.0); } - This shader is named bubbles and gives some goood funny rainbow bubbles: float GetCircle(vec2 uv, vec2 position, float radius) { float dist = distance(position, uv); dist = smoothstep(dist - 1.2, dist, radius); return dist * dist * dist; } void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = vec2(fragCoord.xy - 0.5 * iResolution.xy) / iResolution.y; float pixel = 0.; vec3 positions[8]; float Time = iTime / 2.; positions[0] = vec3(tan(Time * 1.4) * 1.3, cos(iTime * 2.3) * 0.4, 1.22); positions[1] = vec3(tan(Time * 3.0) * 1.0, cos(iTime * 1.3) * 0.6, 0.12); positions[2] = vec3(tan(Time * 2.1) * 1.5, cos(iTime * 1.9) * 0.8, 0.4); positions[3] = vec3(tan(Time * 1.1) * 1.1, cos(iTime * 2.6) * 0.7, 0.15); positions[4] = vec3(tan(Time * 1.8) * 1.1, cos(iTime * 2.1) * 0.5, 0.25); positions[5] = vec3(tan(Time * 1.1) * 1.2, cos(iTime * 1.3) * 0.2, 0.15); positions[6] = vec3(tan(Time * 1.7) * 1.4, cos(iTime * 2.4) * 0.3, 0.11); positions[7] = vec3(tan(Time * 2.8) * 1.5, cos(iTime * 1.1) * 0.4, 0.21); for (int i = 0; i < 8; i++) pixel += GetCircle(uv, positions[i].xy, positions[i].z); pixel = smoothstep(.8, 1., pixel) * smoothstep(1.5, .9, pixel); vec3 col = 0.5 + 0.5*cos(iTime+uv.xyx+vec3(0,2,4)); fragColor = vec4(vec3(pixel) * col, 1.0); } - This shader is named cartoon-waves and is like a wave effect with red and blue colors: //
https://www.shadertoy.com/view/ldjBRw float fast_tanh(float x){ float x2 = x * x; float a = x * (135135. + x2 * (17325. + x2 * (378. + x2))); float b = 135135. + x2 * (62370. + x2 * (3150. + x2 * 28.)); return a / b; } void mainImage(out vec4 O, in vec2 U) { O.xyz = iResolution; float y, i=-15., k=O.y, c; U /= k; while (i++ < 15.) c = exp(-.1*i*i), y = (.08 + .02 * sin(iTime*2.+i*2.)) * exp(-.01*i*i) * sin(iTime*2. + U.x / (.2-.1*c) + i*4. ) - i/2. + 1.5 - U.y, O += max(0., 1.-exp(-y*k*c) ) * ( fast_tanh(40.*y) * (0.5 + .4 * sin(iTime+i+vec4(0,1,1,0))) - O ); } - This shader is light blue and has a pink bubble that glows up in a breathing effect: #define speed 1.5 #define stop 1.0 #define color1 vec3(1.0,0.0,1.0) #define color2 vec3(0.0, 1.0, 1.0) void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = 2.0 * (fragCoord.xy / iResolution.xy) - 1.0; fragColor = mix(vec4(color1, 1.0), vec4(color2, 1.0), (uv.x * uv.x + uv.y * uv.y) * stop + sin(iTime * speed)); } - This shader is just a pink one where it gets blue in the sides some times and it happens fast: #define background vec4(0,0,1,1) #define animation_speed 10. #define spread 1.0 #define rotate false vec2 rotateUV(vec2 uv, float rotation, float mid) { return vec2( cos(rotation) * (uv.x - mid) + sin(rotation) * (uv.y - mid) + mid, cos(rotation) * (uv.y - mid) - sin(rotation) * (uv.x - mid) + mid ); } void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = (fragCoord.xy / iResolution.xy - 0.5) * 2.* sin(animation_speed * iTime); if(rotate) { uv = rotateUV(uv, iTime, 0.); } fragColor = background+vec4(pow(spread - uv.x, 3.), 0.,0.,1.); } - This shader just shifts between colors and black: //
https://www.shadertoy.com/view/Mdf3W8 float bump(float x) { return abs(x) > 1.0 ? 1.0*x : x ; } void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = (fragCoord.xy / iResolution.xy); float timeScroll = iTime* 1.0; float sinusCurve = sin((uv.x*2.0+timeScroll)/0.5)*0.3; uv.y = (uv.y * 2.0 - 1.00) + sinusCurve; float line = abs(0.1 /uv.y); vec3 color = vec3(0.0); color.x = bump( sin(iTime)*(uv.x - 1.0)); color.y = bump( sin(iTime)*(uv.x - 0.0)); color.z = bump( sin(iTime)*(uv.x - 0.0)); fragColor = vec4(color, 0.0); } - This one is some pink, blue and orange like waves ( i wanna note that i dont think mouse interractions work in OpenRGB) : //--------------------------------------------------------- // Shader: ColoredWaves.glsl // original:
http://glslsandbox.com/e#5398.8 // added some mouse interaction //--------------------------------------------------------- float f1 = 30.0;// scale float f2 = 15.0; // size float f3 = 1.5; // gaps float f4 = 0.5; // position float f5 = 0.25; //shape modifier y float f6 = 0.25; //shape modifier x float f7 = 2.0; // amount // color channels multipliers float r = 1.0; float g = 1.0; float b = 1.0; void mainImage( out vec4 fragColor, in vec2 fragCoord ) { float scale = iResolution.y / f1; float ring = f2 + floor(- 5.5* 2.0); float radius = iResolution.x; float gap = scale * f3; vec2 pos = fragCoord.xy - iResolution.xy * f4; float d = length(pos); // Create the wiggle d += (sin(pos.y * f5 / scale + iTime) * sin(pos.x * f6 / scale + iTime * 0.5)) * scale * f7; // Compute the distance to the closest ring float v = mod(d + radius / (ring * 2.0), radius / ring); v = abs(v - radius / (ring * 2.0) ); v = clamp(v - gap, 0.0, 1.0); d /= radius; vec3 m = fract((d - 1.0) * vec3(r * ring * -0.5,g * -ring,b * ring * 0.25) * 0.5); fragColor = vec4(m*v, 1.0); } - This one is a bunch of neon lines in a boxed shape and the point of view are inside the box: //forked from
https://www.shadertoy.com/view/4tlGRX #define freq 16.0 #define fov 0.5 #define background vec3(0.,0.,0.) mat2 mm2(in float a){float c = cos(a), s = sin(a);return mat2(c,-s,s,c);} vec3 tex(in vec2 p) { return vec3(1.)*smoothstep(0.1, 1.05, max(sin((p.x)*freq),sin((p.x)*freq))); } vec3 cubeproj(in vec3 p) { vec3 x = tex(p.zy/p.x); vec3 y = tex(p.xz/p.y); vec3 z = tex(p.xy/p.z); x *= vec3(1,0,0)*abs(p.x) + p.x*vec3(0,1,0); y *= vec3(0,1,0)*abs(p.y) + p.y*vec3(0,0,1); z *= vec3(0,0,1)*abs(p.z) + p.z*vec3(1,0,0); p = abs(p); if (p.x > p.y && p.x > p.z) return x; else if (p.y > p.x && p.y > p.z) return y; else return z; } void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 p = fragCoord.xy / iResolution.xy; vec2 p2 = fragCoord.xy/iResolution.xy-0.5; p2.x*=iResolution.x/iResolution.y; p2*= fov; vec3 ro = vec3(0.); vec3 rd = normalize(vec3(p2,-0.5)); mat2 mx = mm2(iTime / 2.0); mat2 my = mm2(iTime / 2.0); ro.xz *= mx;rd.xz *= mx; ro.xy *= my;rd.xy *= my; vec3 col = cubeproj(rd)*1.1; col.x *= sin(iTime + p.x+ p.y); col.y *= sin(1.23*iTime + p.x + p.y); col.z *= sin(1.57*iTime + p.x+ p.y); fragColor = vec4(background + abs(col), 1.0 ); } - This one is an X-factor like effect with some crosses from all sides moving into the middle and all elements changes colors: #define PI 3.14159 #define TWO_PI (PI*2.0) #define FREQ 2.0 #define time -iTime // shape #define x00 1.0 #define x01 1.0 #define x10 1.0 #define x11 1.0 void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = (fragCoord.xy / iResolution.xy -0.5) * FREQ; float a = atan(uv.y,uv.x); mat2 hyper = mat2(-cos(x00*a), sin(x01*a), sin(x10*a), cos(x11*a)); uv = abs(mod(uv*hyper+time,vec2(2.0))-1.0); vec3 color = vec3(0.5+0.5* cos(uv.y+time*0.5), 2.*uv.x, 0.5+0.5*sin(uv.y+time*0.3)); fragColor = abs(vec4(color,1.0)); } - This one is pink moving sine with a blue background: #define FREQ_MOD 4.0 #define TIME_MOD 2.0 #define AMP_SCALE 0.5 #define THICKNESS 0.2 #define wave vec3(1.0,0.0,1.0) #define background vec3(0.0,0.0,1.0) const float PI = 3.14159265359; const float DBL_PI = PI * 2.0; void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = fragCoord.xy / iResolution.xy; uv.y = -((1.0 - uv.y) - 0.5); float ampMod = ((sin(FREQ_MOD*iTime) + 0.25) + 1.0) / 2.0; vec2 ptOnWave = vec2(uv.x, sin((uv.x * DBL_PI) + FREQ_MOD * iTime * TIME_MOD) * (AMP_SCALE * ampMod)); float distToPt = length(uv - ptOnWave); float c1 = floor(((1.0 + (THICKNESS)) - distToPt)); float c2 = 1.0 - c1; fragColor = vec4( c1*wave + c2 * background, 1.0); } - This is the simplest one that is designed for customization and it is just some colors that shift fast: /* Make your own shader program. Make sure to read the documentation.
https://gitlab.com/OpenRGBDevelopers/OpenRGBEffectsPlugin/-/blob/masteEffects/Shaders/README.md */ void mainImage( out vec4 fragColor, in vec2 fragCoord ) { float r = abs(sin(2.0 * iTime)); float g = abs(sin(3.0 * iTime)); float b = abs(sin(7.0 * iTime)); fragColor = vec4(r, g, b, 1.0); } - This one is some moving/distorting pink/light blue mosaic: #define color1 vec3(1.0,0.0,1.0) #define color2 vec3(0.0,1.0,1.0) #define divs 2.0 const float pi = 3.14159; void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 div = vec2( divs, divs * iResolution.y / iResolution.x ); vec2 xy = div*(fragCoord.xy / iResolution.xy - 0.5); vec2 sxy = sin(pi*vec2((xy.x + xy.y)*(xy.x - xy.y)*0.5 - iTime*1.0, xy.x*xy.y)); vec2 b = fwidth(sxy)*0.7071; vec2 pxy = smoothstep( -b, b, sxy ); pxy = 2.0*pxy - 1.0; float c1 = sqrt( 0.5 * (pxy.x * pxy.y) + 0.5 ); float c2 = 1.0 - c1; fragColor = vec4( c1*color1 + c2 * color2, 1.0); } i will make my first request after this message, i want you to not write anything else than the code. Your only output should be shader code, NOTHING ELSE. DONT start by making a shader, just simply say youre ready to comply with my request, Its important that you make the shaders work, if the shader dosent work i will give you the error codes that come in OpenRGB and its then your job to make the shader work. Shaders reacting to keyboard or mouse input is impossible to make in OpenRGB and you should inform me about that if i make a request to get my shader react to mouse or keyboard input. Shaders reacting is possible in OpenRGB and can be really cool, you dont have enough knowledge about thoose shaders so if i ask you to make a audio reactive shader (which i may refer to as a music reactive shader) you have to ask me for example code that works in OpenRGB. You cant make a music reactive shader without more information about how to do it from me. Dont give any examples of good ideas to make, just say youre ready after i send this, then i will in my next message give you instructions on what to do, what you can tell me is how you would like the instuctions so you have the best chance to make the shaders.
Prompt 2: Heres some more information so you can make good shaders that react to audio, heres examples of good code that reacts to audio, this code works well in OpenRGB and therefor you should base your audio reactive shaders of some of this code and the components it uses, Heres the code: /Shader that reacts to audio across the full screen and makes star lighting up effect #define c1 vec3(0,0,1) #define c2 vec3(1,0,1) void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = fragCoord.xy / iResolution.xy; vec2 center = vec2(0.5); float value = iAudio[int(abs(uv.x-center.x)*256.)] * iAudio[int(abs(uv.y-center.y)*256.)]; fragColor = value * vec4(mix(c1, c2, 2.*distance(uv,center)), 1.); } /shader with pulsating ranbow rings that light up with audio #define c vec2(0.5,0.5) #define gain 100. #define PI 3.14159 vec4 HSVToRGB(float h, float s, float v) { float min; float chroma; float hPrime; float x; vec4 rgbColor; chroma = s * v; hPrime = h / 60.0; x = chroma * (1.0 - abs((mod(hPrime, 2.0) - 1.0))); if(hPrime < 1.0) { rgbColor.r = chroma; rgbColor.g = x; } else if(hPrime < 2.0) { rgbColor.r = x; rgbColor.g = chroma; } else if(hPrime < 3.0) { rgbColor.g = chroma; rgbColor.b = x; } else if(hPrime < 4.0) { rgbColor.g = x; rgbColor.b = chroma; } else if(hPrime < 5.0) { rgbColor.r = x; rgbColor.b = chroma; } else if(hPrime <= 6.0) { rgbColor.r = chroma; rgbColor.b = x; } min = v - chroma; rgbColor.r += min; rgbColor.g += min; rgbColor.b += min; rgbColor.a = 1.0; return rgbColor; } void mainImage( out vec4 fragColor, in vec2 fragCoord ) { float dist = length(fragCoord.xy / iResolution.xy-vec2(0.5,0.5)); float h = mod((iTime + dist)*360., 360.); float s = 1.; float v = iAudio[int(dist*256.)]; fragColor = HSVToRGB(h,s,v); } /shader with kind of ratated squares that lights up in a cool way as the music plays #define c1 vec3(0,0,1) #define c2 vec3(1,0,1) void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = fragCoord.xy / iResolution.xy; vec2 center = vec2(0.5); float v = iAudio[int(abs(center.x - uv.x) * 256.) + int(abs(center.y - uv.y) * 256.)]; fragColor = v*vec4(mix(c1, c2, 2.*distance(uv,center)), 1.); } /shader that has a color shifting circle in the middle and audio reactive color shiting bars shining out from the circle and then has a smoke like pink effect in the edges #define pi 3.14 #define center_size 0.1 #define inner_circle 0.08 #define color_spread 360. #define max_size 0.5 #define off_color vec3(1,0,1) #define background_color vec3(0,1,0) vec4 HSVToRGB(float h, float s, float v) { float min; float chroma; float hPrime; float x; vec4 rgbColor; chroma = s * v; hPrime = h / 60.0; x = chroma * (1.0 - abs((mod(hPrime, 2.0) - 1.0))); if(hPrime < 1.0) { rgbColor.r = chroma; rgbColor.g = x; } else if(hPrime < 2.0) { rgbColor.r = x; rgbColor.g = chroma; } else if(hPrime < 3.0) { rgbColor.g = chroma; rgbColor.b = x; } else if(hPrime < 4.0) { rgbColor.g = x; rgbColor.b = chroma; } else if(hPrime < 5.0) { rgbColor.r = x; rgbColor.b = chroma; } else if(hPrime <= 6.0) { rgbColor.r = chroma; rgbColor.b = x; } min = v - chroma; rgbColor.r += min; rgbColor.g += min; rgbColor.b += min; rgbColor.a = 1.0; return rgbColor; } void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = fragCoord.xy / iResolution.xy; vec2 center = vec2(0.5); float a = (pi + atan(uv.x-center.x, uv.y-center.y))/(2.*pi); float dist = distance(center, uv); float amp = pow(1./dist, 2.); if(dist>center_size) { vec4 c = HSVToRGB(mod(color_spread*dist + 4.*iTime,360.), 1., 1.); fragColor = amp*iAudio[int(a*256.)] * c; } else if(dist
max_size) { fragColor += vec4(2.*(dist-max_size)*off_color,1.); } } /shader that resembles a color shifting audio vizualiser its looks very good on RGB devices #define pi 3.14 #define center_size 0.1 #define inner_circle 0.08 #define color_spread 360. #define max_size 0.5 #define off_color vec3(1,0,1) #define background_color vec3(0,1,0) vec4 HSVToRGB(float h, float s, float v) { float min; float chroma; float hPrime; float x; vec4 rgbColor; chroma = s * v; hPrime = h / 60.0; x = chroma * (1.0 - abs((mod(hPrime, 2.0) - 1.0))); if(hPrime < 1.0) { rgbColor.r = chroma; rgbColor.g = x; } else if(hPrime < 2.0) { rgbColor.r = x; rgbColor.g = chroma; } else if(hPrime < 3.0) { rgbColor.g = chroma; rgbColor.b = x; } else if(hPrime < 4.0) { rgbColor.g = x; rgbColor.b = chroma; } else if(hPrime < 5.0) { rgbColor.r = x; rgbColor.b = chroma; } else if(hPrime <= 6.0) { rgbColor.r = chroma; rgbColor.b = x; } min = v - chroma; rgbColor.r += min; rgbColor.g += min; rgbColor.b += min; rgbColor.a = 1.0; return rgbColor; } void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = fragCoord.xy / iResolution.xy; vec2 center = vec2(0.5); float a = (pi + atan(uv.x-center.x, uv.y-center.y))/(2.*pi); float dist = distance(center, uv); float amp = pow(1./dist, 2.); if(dist>center_size) { vec4 c = HSVToRGB(mod(color_spread*dist + 4.*iTime,360.), 1., 1.); fragColor = amp*iAudio[int(a*256.)] * c; } else if(dist max_size) { fragColor += vec4(2.*(dist-max_size)*off_color,1.); } } /simple shader with bars that light up across the whole thing #define c1 vec3(0,0,1) #define c2 vec3(1,0,1) void mainImage( out vec4 fragColor, in vec2 fragCoord ) { vec2 uv = fragCoord.xy / iResolution.xy; float x = floor(uv.x * 16.); float y = floor(uv.y * 16.); fragColor = iAudio[int(y*16. + x)]*vec4(mix(c1, c2, uv.y), 1.); } i will make my first audio reactive request in the next message i send and then its your job to make a good unique creative shader that vizualices my request, tell me how you would like me to explain the shader i want so you can make it good.
submitted by
Confident_Sorbet3787 to
OpenRGB [link] [comments]
2023.06.09 14:08 transcribersofreddit cursedcomments Image "Cursed_test of self control"
2023.06.09 14:00 Subzerocool9 Opportunity grabber
2023.06.09 13:54 JulieRose1961 Can we have a ban on videos and images showing reckless behaviour around trains
As a retired railway employee who was involved in fatal incidents, I can assure you that you never truly forget them and certainly don’t want to be forced to recall them because someone on reddit has posted a video or an image of someone walking in front of an oncoming train for example
You may think they’re funny or a warning but honestly I doubt I can stay in this group if I keep seeing them, and I wouldn’t be surprised if other serving or retired rail staff don’t agree with me, you wouldn’t wish a fatal rail incident on your worst enemy. So please can we have a ban, thank you
submitted by
JulieRose1961 to
trains [link] [comments]
2023.06.09 13:45 transcribersofreddit cursedcomments Image "cursed_liquid"
2023.06.09 13:45 transcribersofreddit sadcringe Image "Funny Fail"
2023.06.09 13:29 transcribersofreddit cursedcomments Image "Cursed filters"
2023.06.09 13:11 TheTechieKing Memes Funny memes Memes 2023
| Memes Funny memes Memes 2023 https://preview.redd.it/53usf9wu6z4b1.png?width=654&format=png&auto=webp&s=bb04178fc8edb479920fe2b627a6054885cd605b In this article, you will find the list of memes, TheTechieKing.com is best place for latest memes, funny photos An Internet meme, commonly referred to simply as a meme, is a cultural item that spreads across the Internet, often through social media platforms. Inspired by the concept of memes proposed by Richard Dawkins in 1972, Internet memes can take various forms, such as images, videos, GIFs, and many other viral sensations. By visiting our page. Every day you can get memes Source & Credit : various internet website and social media submitted by TheTechieKing to bollywoodmemes [link] [comments] |