World war 3 countdown
World War 3
2010.07.09 08:24 flyblackbox World War 3
World War 3 is a multiplayer military FPS set in a modern, global conflict. Join the fight in massive infantry battles, gain advantage over the enemy with personalized weapons, vehicles and drones. Experience true tactical combat in the global struggle where every battle counts.
2012.01.15 19:27 facelessegg Third World War: News and Discussion
For anything and everything about World War III. For memes, visit WW3memes. For discussing the game with the same name, please visit WorldWar3Community.
2017.04.16 16:23 oppai_suika world war 3 memes
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2023.06.10 19:52 Agreeable_Rush_5965 Been looking for 20 min and I find this
2023.06.10 19:51 PoliticalIguana1 Great Potential, a few suggestions
Foreword: This is going to be an in-depth opinion based on my 6 hours of playtime with the demo, and having beaten it twice, once with a motivity (strength) build, and once with a dexterity (technique) build. I ended up finishing the demo at level 30 in each case, with a +2 weapon. I donât usually make long reviews like these, but I tried out the demo and felt compelled because I feel that this has the makings of a great souls-like, but falls short because itâs unsure of what to do with all the different mechanical elements it has and is unable to weave them together into a compelling combat rhythm.
My overall impressions are that the game has great potential, with a lot of neat ideas inspired by or reminiscent of the Souls games, but the elements here need more polish or a few changes to how they are implemented because they do not gel well together currently.
Starting with the great and the good:
The performance is very well optimized. On my Laptop (RTX 3060, 12th Gen i7-12700H), I was getting a very stable capped 75 fps at 1080p best rendering settings. (Could have pushed higher with some setting adjustments but I usually play Souls games which are capped at 60 fps and I was too lazy to overclock or anything like that). There were minimal graphical glitches, and I only really experienced pop in 3 times throughout my two playthroughs.
The atmosphere is pretty good, with the rain and âVictorianâ cyberpunk aesthetic, and the bodies and bloodshed sell the feeling of a world gone awry.
The level design, especially the main level after you reach the Hotel is well designed and I like the enemy and trap placement, shortcuts, and use of verticality. I found myself looping back quite a bit, and mentally mapping out the locations as I did, and for a souls-like, thatâs a wonderful thing to aim for in my opinion.
The enemy variety is decent, from the basic goons and dogs to the patrol officer mini-boss, enemies generally feel distinct and have different timings, ranges and hyper-armor to get used to.
Itâs rather unfortunate then, that in my opinion, the combat system is not well tuned to get immersed in the atmosphere, level and enemy design. My negatives with this demo have mostly been with some aspects of the combat system.
Starting on the player side, the player has all of these mechanical elements to be considered when engaging in combat:
- The player has a ârallyâ mechanic on blocked hits, where you can regain almost all of your lost health back by attacking enemies after blocking attacks, similar to Bloodborneâs rally mechanic.
- The player has a perfect deflect âtimed blockâ mechanic where if you time your block at the moment the enemyâs attack lands, you take no damage, similar to Sekiroâs deflect mechanic.
- The player has a dash step for a dodge when locked on, and a roll when not locked onto anything, again similar to Bloodborne.
- The player has a light attack, a heavy attack, a charged heavy attack, and usually the Fable Blade Art attack for their offensive options
- The player usually also has the Fable Handle Art for their defensive options
- The player has a Legion arm that can do a variety of things depending on your load out and is a tactical option to also be considered.
- Besides these actions, the player must manage health, stamina, the Fable Art blue slots, Legion bar for the Legion arm, and weapon durability
In these mechanical elements, my personal biggest gripe is that the dash step and the dodge roll feel very clunky, do not cover enough distance, and are generally not that useful in general combat or in boss fights. The dash step doesnât usually get you far enough away from the bossâs attack to avoid damage, and seems to have such low i-frames that you cannot dodge into attacks with long lasting hitboxes reliably to avoid them either. The only real use I found for these is to reposition yourself around a boss, and that also only when you are far enough away to not get stuck in between the bossâs limbs. This made dodging seem worthless to even attempt in most cases, and I found a lot more success in trying to block and deflect instead.
This brings me to my second issue, and that is Bloodborneâs rally mechanic doesnât really work neatly with a game that allows you to block, especially with weapons that can negate a lot of damage. On my strength playthrough, I found it a lot easier to block enemy attacks and then just hit them when they were in their recoveryâs to regain the health, while on my dexterity playthrough, given that the rapier had terrible guard negation, I just fished for backstabs, or charged into enemies to stun lock them with light attacks and avoid being hit in the first place. In either case, the combat, for the general mobs, encouraged button mashing more than any tactical play.
Guarding on smaller nimbler weapons doesnât seem like a great idea because you take a lot more damage and donât heal back as much, which combined with the clunky dash, encourages you to rush a lot more into single enemies and light attack them to death before they can do much to you; while on larger weapons, guarding is too efficient, and given the higher stun potential, also encourages you to rally for all your health back after guarding to make sure that you donât get chunked for too much un-rally-able damage given the slower startups. In either case, you are motivated to not be precise in your gameplay.
My suggestion to make this work better is to rework the rallying system to rally your health back on perfect deflects rather than on hitting enemies, and to improve the default evasive options (dash step and dodge roll) in their distance and i-frames. This introduces more options to be considered when playing tactically and rewards precise play. The question when making defensive plays becomes âdo I avoid this hit by dashing, or try to deflect it head on to regen some health?â, instead of âIâll try to deflect it, but if it doesnât happen, Iâll block it and try to regen as much on my next offensive playâ. In line with this suggestion, rallying should not only work for damage that you took while blocking, but rather for all damage, with the amount of health that can be rallied being set to the last instance of when you took damage (this discourages holding the block and just waiting for the enemy to finish a 3 hit combo for example, since the amount of health you can regen would decrease to what your health was when you got hit the third time).
The perfect deflect as it stands, is not well integrated into the flow of combat. Itâs more of a neat bonus for when you blocked perfectly rather than a thing to try to master, except for the red attacks that enemies can do, or for when you are on low enough health that blocking instead of doing a perfect deflect will mean your death.
Speaking of well-integrated, the weapon durability system felt like a chore and actively detracted from the combat experience. For level exploration, this mechanic is entirely useless, since all it amounted to was consciously making sure my sword was durable enough after I cleared a group of enemies. In boss fights, all it resulted in was moving away from the boss and repairing my weapon instead of engaging with the rhythm of the fight. Itâs just another thing to manage that forces you to take a break in between the fight for whatever reason.
This should be done away entirely in my opinion, but if the Devs do not want to, they should look for ways to incorporate it into the rest of the combat rhythm and loop. A neat idea could be giving the player a timed damage bonus, like 15 seconds or so at the instant their weapon is repaired to max durability. This now adds more tactical options to be considered when engaging in offensive plays/ capitalising on openings- âshould I use this opening to heal, regen my weapon to max to get a damage bonus for the next opening, or attack and lower my weaponâs durability even further, making it more difficult to get this damage bonus whenever I try to repair my weapon next timeâ and encourages players out of the simple dodge and light attack playstyle that most souls-likes encourage.
Moving a bit into the enemy side, the 2 main elements of enemy design that require specific responses from the player are the red attacks for when they are doing an unblockable, and the groggy state, where they can be knocked down for a critical attack if you land a fully charged heavy attack.
The red attacks are well done for the most part, although itâs very apparent that these are just regular attacks that the enemy has that now just happens to be a red attack. Iâd rather there be specific attacks that enemies and bosses do that are red attacks and nothing else, so you are not punished for not following your typical response on seeing an attack be unblockable when the exact same animation was blockable for an earlier attack. This is admittedly, a minor gripe and I understand that this is likely because of time and resource constraints, and so donât mind it too much.
As for the groggy state, I really liked the idea of enemies being worn down and then being susceptible to a knock down and critical using a charged heavy. Itâs also executed well enough in my opinion, as I never felt that my charged heavy was too slow to not get it in time. The state lasts long enough, and all my charged heavies were fast enough that with precise play, the mechanic was executable. My only gripe with it seems to be that when this groggy state occurs is unpredictable. It seems to happen around the half way mark for a mini-boss/bossâs health, but seems dependent on how often youâve hit or deflected them, and with what. I think. I donât know, because the game never tells you what causes the enemy to be groggy, or shows a groggy meter. Iâm not entirely sure why this is. If the grogginess is tied to a hidden meter that fills up when you perform certain actions like hitting the enemy or perfectly deflecting, Iâd rather that such a meter be made visible so itâs clear how close you are to getting the opportunity to do a critical, or at the very least, weapon blade parts have a grogginess rating to compare how much grogginess they cause in a hit.
One of the final elements of combat design that I want to focus on are the supporting elements for the combat system, namely the blade and handle weapon assembly system, the quartz p-organ âlatent abilityâ skill tree with perk system, and the healing system.
The weapon assembly system is a neat concept, allowing you to mix and match weapon blades and their base damage and blade fable art, with the handleâs scaling bonus and itâs handle fable art. I have a few gripes with the execution though:
Outside of a specific blade fable art, or weight limitations, youâd just always pick the blade with the greatest base damage. On my dexterity (technique) playthrough, the rapier was not that good for boss fights in my experience, since your guard absorption was terrible and the tactic I used for the first boss was just moving back or out of the way of anything I wasnât confident in perfectly deflecting. But having learnt of the weapon assembly system from my strength (motivity) playthrough, the second I got the item that allowed for me to assemble my own weapons (unlocked after the 2nd boss), I chucked my greatsword blade onto my rapierâs handle. And now I had an unstoppable weapon for use, having the greatsword bladeâs reach, high base damage, and high guard absorption, with the rapier handleâs dexterity (technique) scaling bonus and quick move set. The game does try to combat this by giving things that have a high base damage extra weight and costing more stamina to swing around, and I think some weight-swing calculations too (i.e. the heavier your weapon, the slower you do the moveset), but it hardly mattered. At the end of the game, I could do a light attack chain consisting of 9 attacks with my rapier before my stamina was completely depleted. I could do 6 with the greatsword blade on the rapier handle, and before my rapier could do itâs 9 attacks.
Now I get that this is the Devsâ way to encourage different weapon combinations, but in my experience, this is going to result in a lot of people just using the highest base damage and/or guard negation blade on the handle that gives them their desired move set and scaling most inline with their character. This will hurt the build variety unless the skill tree with perk system and the fable arts can provide enough varied options that suit different combinations of the blade and handle.
Iâm not entirely sure on how to combat this, especially since we arenât shown the full extent of the perk system and the skill trees, so this is something that the Devs will have to think about on their own if they plan to do anything with it.
On a slight tangent, speaking briefly about the fable arts themselves, I did not find the majority of them to be very useful and so didnât really use them all that much. They donât seem to do a lot more damage than light or heavy attacks, and the defensive options either also require strict timing, or are no more useful than a perfect deflect.
As for the latent ability + perk skill tree system, we do not know the full extent of the available choices in this system or the amount of choices weâll be given and so itâs difficult to review it, but one which definitely perked my interest was knowing that extra dodge rolls were an unlockable perk. I am not a fan of this direction. Personally, The i-frames of your dodge/dash, and the distance that it covers, like the frames of your perfect deflect, are fundamentals that the combat is built on, and should ideally be a well balanced and play tested unchangeable provided by the Devs, as opposed to an unlockable skill that players have to choose to grind for. This reminds me a lot of Dark Souls 2, tying the number of i-frames in the roll to a stat, and it was hated there as well. The other perks seem pretty decent, with things like getting more currency, or getting some Legion Ammo on killing things, or taking less damage while discharged/ in the middle of dodging are all varied, interesting and worth getting, and so the limited number of quartz and thus unlockables could make for compelling design and playstyle customization, provided that the fundamentals (dodging, perfect deflects, fable arts, etc. are all well-tuned by default design wise).
Speaking of the healing system, I like it for the most part, having finite healing but being able to regen one health potion by attacking enemies is well thought out, even if it is a bit clunky. If I could make any adjustment to this, it would simply be letting us regen health potions constantly when attacking, and capping the number of health potions as the game already does. I prefer this mostly because there is no explanation in game for why when we are discharged, we can regen precisely one health potion by attacking enemies and no more. Whatâs ideally wanted, just personally, is consistency or an explanation. The discharged state could also be made compelling gameplay wise, as the perk system alludes to, by having perks that lower your damage when youâre discharged. Other perks likes this could make for a compelling gameplay where you are constantly teetering between having one health potion and being discharged, and it would be interesting to see.
A final note on some animation clunkiness. The combat clearly seems to be built with a focus on deflecting more than just dodging, but your character does not have any way to cancel a stagger into a block like Sekiro does. This is relevant because some enemies in the game have attacks which if you get hit by, stagger you long enough to be hit by the follow up in the combo, with no opportunity to deflect, guard, or dash away. This is also true for when an enemy deflects you when you are using certain handles, most notably the rapier handle. This makes you get punished twice for making a single mistake, and that feels unfun to play with, and so youâd want to have a way for the character to either cancel their stagger early, or space out enemy attacks long enough that you can respond to the next hit in the combo.
Moving out of the combat discussion, I have 2 quick addendums which donât quite fit in other sections imo:
1) The AI needs improvement for the 2nd boss and for other humanoid bosses that the Devs may intend to release in the game. This boss is too vulnerable to circling and back stabs, and the strategy is also relatively risk free.
2) The UI and menus feels very convoluted and need streamlining
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2023.06.10 19:51 doggyinablanket My journey freelancing from 2018-2023
Hi fellow freelancers; I am a 21-year-old entrepreneur who started freelancing as a software developer. I began my freelancing journey during my senior year of high school, lured by the promises of freedom and self-determination. Like so many others, I started on Upwork. From 2018-2020, my life was a whirlwind of unpredictable highs and lows - new projects, satisfied clients, delayed payments, sudden changes, and stiff competition.
In my sophomore year of college in 2020, I discovered
Angel.co through a fellow freelancer. Intrigued by the possibility of broadening my horizon beyond Upwork, I took the next step every freelancer yearned for and established my software development agency, finding our niche in offering our services to startups (at this point, I had formed a team with some buddies I met on Upwork who lived in India and Pakistan). I found this work fulfilling and began to experience a taste of comfort and stability.
As I'm sure you all know, Upwork does not have a good reputation for keeping freelancers' best interests in mind. From stories of increased rates to fraudulent projects, I started to get sick of seeing Upwork issues in my LinkedIn feed. It reminded me why I left that platform in the first place. About 6 or so months ago, a close friend of mine was working on a long-term 2-month project when she saw her life flash before her eyes. After completing the project, she was contacted by Upwork, letting her know that the $2,000 earned for that project was being taken back out of her account. She noticed the negative account balance before Upwork even messaged her, making it worse. She was left with no word on what happened or why the money was taken out for hours before she got a message. One would think Upwork would do the right thing and compensate her in some way for her lost wages, but no. Countless attempts to get some payback, all to no avail.
Luckily in her case, she has great family and friends who were able to help her with rent and bills for that month, but this incident flipped a switch in my brain and made me realize there is a major issue in today's freelancing world where the majority of us rely on these freelancing platforms and lack the knowledge of how to sell ourselves beyond these platforms. What if someone less fortunate needed that money to pay that month's rent or buy groceries for the following week? They leave us vulnerable, and when trouble arrives, they do nothing but sit back in their beach chair and watch the hysteria unfold while sipping on a pina colada. Upwork acts like they are untouchable, and they may be right now.
Upwork has so much power over freelancers because most need to figure out how to make sales offline and don't know where to start. More than anything, freelancers need a space that can empower us with the skills and knowledge to make a living selling our services beyond the constraints of job boards; and to have our voices heard on the public stage. We as freelancers need to take the initiative to prove to Upwork and these other platforms that freelancers don't need them to make a living and that they can't just ignore us.
If Upwork was to say, "Hey guys, we are upping our fees from 10% to 20%", yes, everyone would be up in arms. But the community would have no choice but to keep using the platform. I searched online to see if anyone was putting something together to help with this. And as far as I could see, there's nothing. No courses to help educate people on how to sell themselves in the real world, the world that exists beyond the confines of Upwork. What I did find a ton of, though, were these influencers with their fancy microphone and studio claiming that they would teach me how to become "Level 1 on Fiverr" or "How to Make Six Figures on Upwork." I hope you all have a good laugh whenever you see these as I do; anyone making 6 figures on Upwork will happily keep whatever they did to get there under wraps, or at least not charge you $100 to learn their 'secrets.'
By this point, if you are still reading, maybe this will inspire one of you to create a platform for us freelancers to help teach the community how to sell themselves. Sales are freaking hard, and when I started with my agency, it was an everyday battle of doubt before I connected with a mentor who could help. They showed me many ways to find clients, LinkedIn, mom-and-pop shops in your community, referrals, cold outreach, etc. These aren't as easy as logging into Upwork and copying and pasting the same proposal to each job you see, but it's sure to give you more satisfaction when you build out your sales pipeline and are booked for the next 6 months, no worrying if someone will accept your proposals this week. Oh, and this is good to add. In the past 3 years of finding work outside of Upwork, I have never had an experience where a client could get away without paying for labor, nor ever had the experience of some intermediary changing their service fees from 5% to 10%.
I'm rereading my post and noticed how longwinded it is; guess I had to vent that all out somewhere. I'll stop my rant here, but please share your methods for finding work outside of these platforms too. Hopefully we can create a bit of a chain in the comments to help guide others who are feeling the strain of being reliant on these platforms for their livelihood
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2023.06.10 19:51 EightLegsTypedThis What going seconds are good? I don't want to play Numerons.
See title. I haven't run across anything that's impressed me on ladder in a while which is where I usually find new decks to build. When I look at the replays on mdm the ones that show replays all seem to be cherry-picked Maxx C, Evenly openers or slapping around someone who bricked so that's not helped.
Going through the top 100 list for the WC on
roadoftheking the only ones apparent to me are a clever
r8nk list at 19th and maybe the
meta beat list down at 70th. What decks am I missing here? Your personal experiences with going second, either playing a list or getting run over by one would be really helpful.
I already built Heroes a while back and Cydra back when the game launched, a lot of fun but I'm hoping to diversify my options a bit.
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2023.06.10 19:50 Rector418 ROSICRUCIAN MASS SERMON: PRAYER & RITUAL
A more in-depth exploration of this topic will be delivered exclusively to our free and paid Substack subcribers.
GNOSTIC CHURCH LVX The twice-lost sermon is presented here. In both April and May we tried to broadcast our monthly Rosicrucian Mass, with the Internet failing us. And because of no broadcast, we offered the same sermon to our attending congregation; both sermons not being recorded because of the broadcast failure. So looking into a camera on my desk, I recorded this sermon for our archive.
Prayer & Ritual Sermon Notes
- What is prayer? 1A. Superstitious Prayer 1A1. Asking for boons from god or gods by plea, persuasion or bargain. 1B. Gnostic Prayer 1B1. A means by which a sympathetic or psychic connection is made between the world around you or the Universe above, and without you, with the Universe within you. 1B2. Sympathetic Magick is the oldest form of Gnostic Prayer. 1B2a. Instead of identifying with the herd of buffalo, we are hunting the power to apprehend consciousness. 1B3. Gnostic Prayer is also ritual in much the same way oboriginals danced before a hunt.
- Who or what does one pray to? 2A. If we, ourselves are gods, there can be no supernatural deity to pray to. 2A1. Gnostic prayer is not a pleding; but again, a sympathetic magick for the greater apprehension of consciousness.
- Ritual is simply moving prayerâa moving of the soul in the performance of art. 3A. A dance, a play or dramatic ritual that is the expression of that connection between the self & the Universe. 3B. Ritual focuses the mind and body in a proactive demonstration of that connection; this in contrast with prayer that focuses the mind internally. 3B1. Internally, thinking, ruminating & daydreaming become forms of astral projection. 3B2. Images & symbols in theh mind, empower the mind to a greater depth & breadth of perception. These can be expressed internally or externally acted out in rites; called mystery plays.
- A quality that belongs to both ritual & prayer is TRANCE. 4A. Trance isthe Bhakti aspect; the emotive connection that is called adoration & results in devotion. 4A1. It is love under will or the Universe speaking through the individualâa wonder. 4A2. It can manifest as an anthropomorphic or mythologica being that has the character of a Superman, or God or hero. 4B. Mythology is then the recorded prayer when expressed poetically, and a mystery play when acted out, as either a play or a ritual. 4B1. In modern culture, Clark Kent is Dionysis & Batman is Horus. 4B2. The story of personal transformation is played out; the effeminate nature of the alter ego & the god that is hidden behind the mask.
- Re-enactments of myths become mystery plays & each generation tells these myths for itself. 20th Century superheroes have become as much our new mythology developing, as UFOâs & aliens have become the new angels. 5A. We draw our values and ideals form these. 5B. Our cultural paradigm creates itself through this and our culure becomes historic in the Heideggarian sense.
- The story is always the same; a fractured consciousness to be made whole. And yet eacy generation in its uniqueness must re-tell the story in its own terms. 6A. Sophocles, Euripedes, Aeschyus & even Sartre re-told the story of Oedipus. 6A1. This they set to mystery plays. 6B. King Arthurâthe king & the land are one & have their cycle of function & dysfunction. 6C. So many cultures have stories of a descent into the hell of psychic fracturing and the journey to restoration, resurrection and redemption.
- So again, prayer & ritual serves for us as a sympathetic magick that brings us to a greater wholeness or wellness in order that we might perceive consciousness with a greater depth & breadth. We are opening ourselves to what we are to âBECOMEâ and transforming ourselves from a fractured state to a wholeness of being.
- This change into a wholesome state of constantly BECOMING is the ability to compose our lives. We are employing the formula of âlove under will.â 8A. This must necessarily result in the knowledge & conversation of the HGA. 8A1. The K&C of HGA is the state of consciousness by which we can see and fully apprehend our being as constantly BECOMING.
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2023.06.10 19:50 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
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Skeleton Knife, B/O: $1137
â
Talon Knife, B/O: $608
â
Paracord Knife, B/O: $305
â
Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
â
Moto Gloves Transport MW, B/O: $204
â
Moto Gloves Polygon BS, B/O: $142
â
Moto Gloves Blood Pressure BS, B/O: $84
â
Moto Gloves Blood Pressure BS, B/O: $84
â
Moto Gloves 3rd Commando Company BS, B/O: $63
â
Moto Gloves 3rd Commando Company BS, B/O: $63
âŻ
â
Specialist Gloves Crimson Kimono WW, B/O: $1215
â
Specialist Gloves Tiger Strike FT, B/O: $672
â
Specialist Gloves Lt. Commander FT, B/O: $305
â
Specialist Gloves Lt. Commander BS, B/O: $140
â
Specialist Gloves Crimson Web BS, B/O: $137
â
Specialist Gloves Buckshot FT, B/O: $75
âŻ
â
Driver Gloves Crimson Weave FT, B/O: $359
â
Driver Gloves Imperial Plaid BS, B/O: $229
â
Driver Gloves Overtake BS, B/O: $77
â
Driver Gloves Racing Green FT, B/O: $48
âŻ
â
Sport Gloves Omega FT, B/O: $739
â
Sport Gloves Amphibious BS #2, B/O: $733
â
Sport Gloves Arid BS, B/O: $292
âŻ
â
Hand Wraps Giraffe MW, B/O: $212
â
Hand Wraps Leather FT, B/O: $160
â
Hand Wraps Desert Shamagh MW, B/O: $101
âŻ
â
Broken Fang Gloves Yellow-banded MW, B/O: $185
â
Broken Fang Gloves Needle Point FT, B/O: $67
â
Broken Fang Gloves Needle Point WW, B/O: $59
âŻ
â
Hydra Gloves Case Hardened BS, B/O: $65
â
Hydra Gloves Emerald FT, B/O: $65
â
Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak⢠AK-47 Aquamarine Revenge FT, B/O: $72
âŻ
AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak⢠AWP Hyper Beast FT, B/O: $68
StatTrak⢠AWP Hyper Beast FT, B/O: $68
StatTrak⢠AWP Electric Hive FT, B/O: $55
âŻ
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald JĂśrmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
âŻ
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak⢠M4A1-S Bright Water MW, B/O: $55
âŻ
M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
âŻ
USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak⢠USP-S Kill Confirmed FT, B/O: $139
âŻ
AUG Flame JĂśrmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald JĂśrmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, éžç (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame JĂśrmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral JĂśrmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (KissâĽLove, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (MjĂślnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
submitted by
_Triple_ to
Csgotrading [link] [comments]
2023.06.10 19:50 Sussy_guy123 Jurassic world reborn cover + pages 1, 2 and 3
2023.06.10 19:50 Snoo_85700 Is this too much?
| Disclaimer: I am a really good student and I keep myself really focused but I have no idea if this is just going to overload me submitted by Snoo_85700 to KSU [link] [comments] |
2023.06.10 19:49 Eydor Random thoughts this alien nightmare gave me
Scorn gets my mind racing with imagination and curiosity, the game's atmosphere is amazingly unique.
It is so bleak, abysmal, the world is in complete desolation. I imagine what led to what we see, whether it's some alien world being handed a most cruel hand of cards by the uncaring cosmos or this planet thousands if not millions of years in the future.
Whatever the case, I imagine that its inhabitants made a series of last ditch efforts at survival after a cataclysmic war, natural disasters, or simply the unrelenting march of time and entropy.
Maybe they discovered marvelous power sources which keep the lights on in the dreary corridors of what is left of civilization, or a way to keep some semblance of life or a pitiful imitation through the engineering of the astonishing genesis wall. Maybe the last resource remaining on the completely barren planet is humanoid flesh and that is keeping the lights on from some unseen mix of a power plant and a slaughterhouse. With the state the world is in, it doesn't matter anymore.
In the end, civilization could not escape the cruelty of the universe but devised a way to transcend and devoted its every effort towards that goal. There are no traces of amenities nor of anything else that isn't pure mechanical function. The art and sound design are absolutely top notch, and the silence interrupted only by some distant and mysterious mechanical or biological noise reinforces the feeling of desolation.
The thing that terrifies me the most about Scorn, even if it is pure diction, is that in Earth's future or on some other cursed planet existence could actually devolve into the living hell we get to experience in the game. And that thought will probably haunt me forever.
submitted by
Eydor to
Scorn [link] [comments]
2023.06.10 19:49 matt7733 18+ long term 1.20 brand new world! Looking for buddies and pals:3 friendly to all<3
As the name suggests I just created a brand new world for 1.20 and have been playing on it with some friends (it's only a couple days old as I wanted friends to get dibs on base locations and situated first). If interested in joining feel free to contact me through discord! My names pathtoast (I hope that's all you need as idk how this new discord name thing works lol) or message me here!
submitted by
matt7733 to
MinecraftBuddies [link] [comments]
2023.06.10 19:48 fatguyonacouch Shiny droids hit my porch today!!!
2023.06.10 19:48 AutoModerator [Genkicourses.site] [Get] Perry Belcher â F.I.B.S. Offer Creation Masterclass - Full Course Download
| âĄď¸ https://www.genkicourses.site/product/perry-belcher-f-i-b-s-offer-creation-masterclass/âŹ
ď¸ Get the course here: [Genkicourses.site] [Get] Perry Belcher â F.I.B.S. Offer Creation Masterclass - Full Course Download What You Get: Part 1: Why Offers Matter Everything Starts With an Offer - Most Valuable Skill in the World
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- 30 Years of Experience in 2 Days
- My Usable âFake It Till You Make Itâ Formula
Phase 1: Understanding Human Buying Behavior The Five âCult Lawsâ That Drive Sales â Module One, 30 Minutes Buying Behavior â Module One, 60 Minutes Phase 2: Critical Research 5 Big Questions â 60 Minutes Competitive Research â 30 Minutes Planning â 30 Minutes Writersâ Tools â 60 Minutes Phase 3: The Offer Formula Now we start writing or dictating Things to Remember: Sequence Matters â 30 Minutes Promise â 60 Minutes Intro â 60 Minutes Commitment â 30 Minutes Part 2: Your Solution Clearly Define Their Desired Outcome (Better Be Right) What They Donât Want You to Know (Hidden Secret) Might Know, Probably Know, Donât Know - Explain the âWhatâ Step by Step
- Good but Incomplete
- Give Context to the Importance of the Solution
- Help Them See the Vision
- Show SOME of the Steps-Within-Steps
Name the Solution (i.e. F.I.B.S.) - Explain the Pain to Create
- Stress the Ease of Use
- Demonstrate the Speed of Results
- Sell the Idea (Not the Product)
How It Works â Day Two, 30 Minutes Pre-Close â Day Two, 60 Minutes Transition â Day Two, 30 Minutes Offer â Day Two, 90 Minutes Close â Day Two, 90 Minutes Phase 4: Profitable Copy Editing Editing Exercises â Day Two, 90 Minutes - Use Stronger Verbs, Eliminate Passive Language
- Cut Boring & Redundant Text
- Assure Readability Score of 4th Grade or Below
- Voice Test 3X With Live Edit
- Perform the Standalone Scan Test
- Run the I.O.U. Test
- Hold a C.U.B. Review
- Create Image Captions
- Underline, Bold, Italics & Caps, Spelling, Grammar & Punctuation
- Explain the Pain to Create
Courses proof (screenshots for example, or 1 free sample video from the course) are available upon demand, simply Contact us here submitted by AutoModerator to Genkicourses_Com [link] [comments] |
2023.06.10 19:47 Uselesseagle234 Paliperidon side effects?
Hey,
Iâm male and 28 years old just went through a horrible psychotic episode 2 month ago. I had the episode cause of cannabis use.
First they gave me risperidon 10mg 3x per day which didnât do much but when they gave me a 150mg injection of invega (xeplion/paripelidon) I suddenly realized that all my prior thoughts were crazy and a âwhat have I doneâ-moment hit me very hard.
Now they gave me 2 more shots each 100mg one injection just couple days after the first load and another one couple days ago. So totally 3 injections within a month.
I have no feeling of happiness whatsoever, slowly gaining weight, sweating like crazy, no interest in basically anything at all and very crazy anxiety I canât DO ANYTHING. Taking a shower was my daily thing before and now itâs very hard for me to go and take a shower and brush my teeth. My thoughts are driving me crazy aswell, just negative thinking.
Iâve read that itâs the side effects of it but my problem is that the psychiatrist said I have to take it for a year so the schizophrenia wonât come back because they say I also am schizophrenic eventho i didnt hear voices or anything I had a huge episode tho in which I thought I saved the world and that I became the real neo from the matrix.
Iâm scared as to what to do now, the injections are not forced on me but everyone around me tells me âtake the syringe instead of getting schizophrenic againâ itâs the most horrible situation I was ever in. I need help..
submitted by
Uselesseagle234 to
Psychosis [link] [comments]
2023.06.10 19:47 Rusted-1 Stronger Together 15
That last chapter was so sweet, ahhhhh, itâs nice to see the two have such a good relationship. Well letâs move on to a more suspicious chapter shall we? This is quite the big chapter so strap in, get a nice drink or snack and get comfortable. This fanfic is based off the fanfic The isolationists, by
Seeyouon_otherside. Another thank you to
Demon_Deity for allowing me to make another reference to his series marred migration.
Constructive criticism is appreciated.
Memory Transcript Subject: Armanne, Zeyzell toddler.
Yay! Objects! âSqueak!â I was playing with the orange cubes that daddy got me! They are very fun! Stack them. Make them into shapes! Fun fun fun! I was making a grand tower, like the one back on the white covered home we lived on. Before we went to the stars!
*thudding noises*
Aww, they fell over.
I put them back up when I see red-eyed brother in the vents! Hello- aw heâs gone. The door opened. Oh! Daddy and mommy! They brought in my fishy brother, since thatâs what daddy calls him, into our room! Heâs asleep. He has a blanket around him. What happened?
I tilted my head in confusion. âSqueak?â
âHey there Armanne! Howâs my best juggler!â Yay mommy!
âSqueak! Squee!â
âAw thatâs a good girl! Are you playing with the blocks that daddy got you?â
Yes I am! They are very fun! âSqueak!â
âThatâs a good girlâŚhey Alvaro?â I looked over to daddy as he was putting wet brother into his bed.
âYeah sweetheart?â
âDo you think itâs a good idea to bring Armanne onto the station?â Station? What station? I look to daddy for answers.
âHmmmmm, no, not yet.â
What? Hey, I want to go! âSqueak! Squee sqeuuu!â
Dad looks at me again. âSorry my little juggler, you're not ready yet. Nor is it clean enough yet.â
Hmph! Weâll see about that! Oh there leaving! Not without me! Quickly! After them!
I crawl as fast as I can! They have longer legs! Faster! Yes Iâm gaining! Faster! Faster! Oh there stopping! Hide!
Weâre through? There! The box. Oh hey itâs comfy in here! Lots of blankets, no donât fall asleep now, butâŚIâm so tired from crawling, no donât fall asleep âŚdonâtâŚdooooâŚ.
[Significant time pass detected, jumping to next conscious moment.]
Ahhhh! That was a nice nap! Weâre am I? Hey, the top is closed. Oh! Voices?â
ââŚyeah this is our area to cleanâŚitâs a mess, protector help me I donât wanna meet the thing that did this.
âWell you're gonna, heâs in command of this station.â
âWhat?! Oh thatâs great. What is he?â
âSome sort of cyborg Velil.â
âLike a deathwatch guard?â
âNoooo, much more scary.â
âWonderful, let me grab the cleaning rags. Wow, thatâs a long way down. How far do you think?â
âDunno, deep. When we get this place cleaned up I call dibs on the room with the comfortable bed.
âThey all have comfortable beds, dumbass, this place was built for, well an invasion of a galaxy. The Feds would need a place to relax and hang the heads of our kits.â
âYeah, man am I ever glad weâre getting out of that crazy place of a galaxy, dang the zippers stuck.â
Oh! Someone is opening the top! It opens! I pop out to say hello.
âSQUEAK!â
âAHHHHHHH!â
Oh! Iâm falling? Why am I falling? WowâŚthatâs deepâŚuh oh. Back into the bag-OFF! OW OW OW!
*thudding noises*
OwâŚthat hurt! Where is daddy? Mommy?
âSqueakâŚsqueak?â
I look up, wow I fell a long way down. Good thing the bag cushioned my fall! Weâre am I? It's weird down here.
I crawl around to see if I can find anything. Maybe down this hall? Oh hey thereâs someone here! Why are they lying against the wall?
I crawl over to them. Wow they smell really badâŚI donât like that smell. It smells badâŚare you ok?
I touch them, ewwww, they're all slimy, why do they have feathers? Did my paw just go through his arm? Are you okâŚ
âS-s-squeak?â Why are they leaning over like that? They're sliding down against the wall. Oh no, they're going to hit their head on the ground! Donât worry I canâŚ
*pop*
D-d-d-did their headâŚj-j-just fall off? Itâs rolling towards meâŚit-it has no eyes. Whatâs in its mouth? Is that a worm? Whatâs a wormâŚ
*Hissing noise*
ââŚâ
âSQQQUUUUEEEAAKKKKKK!!!â
Run away! Get away! Mommy daddy! Help me I donât wanna be here! Help anyone. I pass by more people slumped against the walls!
*bang* what did I slip�
âSQUUUUEEAAAAAAAA!â
No no this is a nightmare! They're dead!? Is this what being dead looks like! I donât wanna die! Mommy! Daddy! Anyone. A room! Get into it! I dive into it andâŚthereâs someone in here? Who is that? They are very big, they have metal all over their body. Wow! It has a screen coming out of his stomach thatâs glowing orange, but I canât see their face, hey there talking.
ââŚthe human and Zeyzell are very important to my plans for my children. You know this.â Uh oh, I walked into a conversation again! Whoops! Daddy doesn't like it when I do that. I move very fast behind a box thing.
âYes I do.â
âYou also know my children desireâŚno, crave to no longer be alone in this galaxy. The Humans and Zeyzell are fundamental, no, Vital for my childrenâs future. Mainly the Humans with their unique abilities to pack bond. Also since my children can pack bond, they will amplify each other's pack bonding ten fold creating unbreakable bonds. The Zeyzell are also changing. Even when exposed to a single human I have observed much change in them. They no longer shy away from xeno like foods, activities, or media and entertainment. They embrace and enjoy it.â Wow, whoever is talking from that screen has a very odd voice. Loud and powerful. YetâŚmore? I dunno. Maybe daddy or mommy might know?
âYeah, I know that effect very well. You couldnât have picked a better species to bring to your children. Theyâll get along VERY well. AHAHAHA!!â Wow he laughs weirdly.
âYes indeed. The Zeyzell are no longer the Zeyzell they think they are. They are open to new species. They no longer use the term Xeno. This is all from the effect of only one Human, imagine what the Zeyzell will become when they are met with over twenty thousand!â âReally?! You know weâre more are?! All the way out here?! WaitâŚdo you meanâŚâ
âYes, I have located two ARK ships, ARKâs eight and twelve. Each has a population of over ten thousand. They have been wandering the stars for a while now. Searching for a home. I intend to give them, and the Zeyzell that have arrived at your station, a home. A place they can not only survive in, but thrive, a place to nurture and protect.â âThatâs a lot of humans! Iâm all for it but can your children handle a population that big?
âYes, Iâve been sending them more raw materials than normal, they will have more than enough. A lot of their planet is still wilderness so colonization shouldnât be a problem. The surface area is also much larger than earths. Although Iâm worried about the fragility of the humans on my childrenâs planet, the planet has much higher gravity then there earth, among other things. â âYeah, humans can be pretty tough, but they're still one of the most fragile and vulnerable species I have ever encountered. Like a child in a giant war suit. They may appear scary and intimidating, however all they wanted was to be loved, to be held and told, welcome to the greater galaxy, yet they got near genocide.â
âYes it is despicable what happened to them, no species that kind and caring should have that happen to them. Protect the Humans and the Zeyzell, please. They are not the last of their kind, but I fear for them. I canât bear to see anymore of their kind killed simply because of the way they look and what they eat. It breaks my heart. On this note however, I must also now keep a much closer eye on the Tesh and Wurnta. Since my discovery of them after their societal collapse I saw born survivors. However now they are threatened by a Sivkit herd that crash landed on their planet and Iâm uncertain if they can survive a hatred so potent as these federation fanatics.â âAh, these two species again! You discovered them on one of your wanderings, yes?â
âIndeed, I remember it like it was yesterday. I passed by a planet of ice and snow, that I sensed once had a great life, imagine my surprise when I bumped into an artificial satellite. It was old, very old. It was ready to burn up in the atmosphere. My presence was obscured by the raging snow storms on their world so they did not see me. So I took a look at them. They are so full of promise these two are, working together to survive a harsh and dangerous environment. Many died and many lived. Now I see that their civilization is back. They are recovering from the collapse of their first civilization. Now however they face a danger that they have never faced before. Pure hatred, by an enemy who is pure evil to them. This Sivkit herd wishes for their extinction, their only crime? Their existence. To the Sivkits that is enough for extermination, and that makes my core BOIL. The two species are linked on a deep level for surviving on a planet together for so long. Something Iâm hoping that my children will achieve with the Humans and Zeyzell. âTWO SENTIENT SPECIES LIVING ON THE SAME PLANET IN DECENT ENOUGH HARMONY! IT IS A GLORIOUS THING! AHAHAHAH!â
âYes it is. I do believe that my children and the Humans would find themâŚvery cute.â The metal man looked surprised. âCuter thanâŚme?â
âMmmmm, possibly.â âWHAT?! Thatâs HERESY! I DEMAND TO SEE THESE BEINGS AT ONCE!â
The belly screen changed color but I still couldnât see anything on it. The metal manâs hands went up to his face.
âAHHHH! THERE ADORABLE! I JUST WANNA HUG AND SQUEEZE THEM AND-!â The metal man dropped their hands to their hips. âHmph! Guess I do have some competition. Anyway, I will do everything in my power to protect the Humans and Zeyzell, my lord. For I am your disciple.â
âOh for- donât say that! Or call me that! Weâre friends Hazard!â âHAHAHAHAHH! I know! I just like to get under your metal!
âOhhhh, sometimes I swearâŚalright Iâll leave you to it, please donât die too quickly. I can only bring you back so fast!â âHehehehhe! Yeah yeah! I know! Have a good day!â
âYou too Hazard, you too.â The screen went dark and it went back into his belly, he turned around andâŚ
âWhy hello there little one? Where did you come from?â
Heâs huge! Bigger than daddy, I thought no one was bigger than daddy, he looks really scary. Where is his mouth? Why is his eye like that?
âSqueak?â
âAw you poor thing.â He bent down and I shifted away. âHey hey donât worry, Iâm not going to hurt you! Iâm a friend! AH, what would Alvaro do?"
Heâs a friend of daddy? I perked my ears up.
âAh you know that name? You must be one of his kits! Great to meet you!â
He very gently picked me up. Then put me in his lap. I look over at the wall and I hear a faint sound. It sounds likeâŚwhy is that person being ground up in that device?!?
âSQUEAK!â
âWhat? Are you-OH, Iâm sorry you're too young to see something like that! Heâs um, dead so Iâm turning him into, uhhhhhh, fertilizer!
Is that what happens to us once weâŚdie? âSsss-sss-queak?â
âOh sorry, uh your too young for that, oh I have just the thing!
He opened his chest and turned around, so I couldn't see the person anymoreâŚoh! A plushie! Yay!
âThat belonged to someone close to me. However the plushie seems to like you too. Iâll let you take care of him for now? Ok?â
Yay! Of course! âSqueak!â
âGlad you like him! Iâll turn on my heaters and get you a blanket. Better?
Hmmmmm, warm! âSqueak!â
âGlad you like my lap heaters! Built them just for this! I have an idea, Iâll tell you a story. Do you like stories?â
Yes, yes I do! âSqueak!â
âAlright letâs seeâŚgot one! This story is about a unique Venlil who was turned into a being of rage, but caring for others at the same timeâŚIâm gonna need to work on that title. well lets get startedâ
The metal man clasped his hands and made a beep noise with his speaker mouth thing.
âNot too long ago on a planet called Venlil prime, a unique Venlil was born. He had odd thinking, horns, and sharper then normal teeth!â
Sharp teeth? Doesnât everyone have those? Even daddy has some.
âNow this Venlil was strange from the beginning, he would use his sharp teeth to eat hard and tough plant foods. He would use have to hid his horns, but when he didn't he would put stuff on them, like flashlights, lights, small flags and other Knick knacks. You know what Knick knacks are right?â
I didnât but I nodded my head yes so he would continue with the story. I love stories!
OK then! Now these oddities on him got him many odd looks. His parents however used their influence to keep the bad people away. With their tubes of fire, their suits of foil, and their tanks of flames. He would spend much of his younger years alone, but alive. Then he started school. He was shunned and bullied by all his peers, casting him out of anything they did together.â
Hey thatâs mean! âSQEUAK!â I stamp my legs in protest.
âHehe, indeed! It was very mean! They would call him names, horrible names!â His metal skin moved around. Up and downâŚcooool.
âHe never liked his own kind much, always preferring to be around the Yotul. As they were very nice, and never judged you at first glance. They were oh so kind and very sweet. They became fast friends. This is when he developed his curiosity with technology! Always testing and building something new to show his friends! They would play and sing, and use the things the Venlil built. They would look to him for help and he would look to them for friendship. One day the little Venlil was walking on the dark side of the planet. He would walk there often. Then one day he came across a dead bird. That had been EATEN!â
Huh? We eat meat all the time. Whatâs so strange about that?I gave him a very confused look.
âOh right uh you eat meat. Anyway, this was very unusual. What was more unusual was this young Venlil was not scared, he was curious! He followed the trial the creature had left behind and found an injured night hound, at least thatâs what he called them. These would roam the night, hunting for anyone out in the dark side of Venlil prime. The night hound had been caught in an exterminator trap. The night hound was starving because it had had no food for a long time. So, the Venlil walked back to the dead bird and brought it back to the night hound. And feed it. The night hound was very grateful! It yelled in delight and happiness. The Venlil felt happy that he had saved a life, freeing the night hound from the trap it bounded away! The next day, the Venlil went through his daily routine, wake up, hugged his loving parents, go to school, get harrassed and bullied, meet up with his Yotul friends, and walk home by the woods. Then the same night hound appeared! The two became fast friends! Spending much time together! The two were inseparable! He would show the night hound his amazing inventions! It was a very happy timeâŚâ
Why did he look so sad?
âThen the bad people came. They had heard about the strange Venlil boy, they wanted to meet him, and so they did. They followed him home one day, and tried to kidnap him! The Venlil boy screamed in fear! Then the night hound tried to rescue him, but he was no match for the tanks of fire. ThenâŚthe night hound was no moreâŚthe boy cried and wailed, the bad people laughed and laughed at the boy. They take him and he never sees his parents againâŚheâs taken to a strange place. A place he did not like. They did things to the boy, cried about how the boy was the worse case of predator diseaseâŚThey kept him there for many years, transforming the boy, taking his teeth, his horns, hisâŚlife. After they added things, they addedâŚmetal.â
His hand formed a fist, wait? How does he and the boy both have metal skin? Maybe they can be friends!
âThen, the Arxur came. They took everyone, even the boy. They brought them to an even more horrible place. A place of misery and pain. A place where the boy was hunted for sport. The boy was very injured on one of those hunts. He was going away to the other side. Then someone saved him. A powerful being, a chaotic being. It made a deal with him. Take revenge on the Arxur and the Federation, and he shall never truly die. The boy agreed, eager to take revenge against them. So when the Arxur were preparing to eat him, he LEAPED UP! Then the hunters became the hunted. When the boy took many Arxur lives, they trapped him and put him in a dark cold place. There was no light and little food. The boy however hung in with the fire of revenge. Then the humans came, his angels, he saw them for the amazing things they were. True people! Ones who would care about you. He traveled with them, then the powerful being came back in a dream and gave the boy new orders. Protect the humans, and so the boy did, and does, to this very day.â
Wow! That was an amazing story! âSqueak squeak!â I clap my paws together.
âThank you thank you! Now letâs call your parentsâŚwaitâŚI forgot to call them!â He then put his hand up to his ear. âHe Alvaro? Yeah I know sheâs lost. How? Because sheâs on my lap! Yeah Iâll come up. Iâll be there as fast as possible! Bye! Alright, time to see your dad again my little listener! I probably need to work on my sorry telling, not that age appropriate.â
I did not care I liked it! âSqueak!â
First/
Previous/Next
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2023.06.10 19:47 KabeerS52 My GF [18f] says I [18M] have no right to say a single word about her conservative parents.
My GF [18F] says I [18M] have no right to say a word about her conservative parents.
We've been dating since almost 2 years, we've known each other since we were 12. She's recently fought a seemingly terminal deasese. I've recently gained control over my situation of extreme parental abuse (drunk dad who physically beat me and mom). We've both been there for each other through this.
Over the last year, through the things she tells me, I've noticed some things about her parents which bother me. and today I finally confessed it to her.
Here are the things that bother me.
1) her dad has 3 kids despite having a govt job, my GF is middle child, who is officially not their child, not on paper. Not only this thing could cause her legal issues related to her rights, but it also indicates that they are extremely conservative. How? My GF is born almost 10 years after her sister. Why? Apparently they kept trying for a baby for all that time but her mom had multiple abortions due to her being unfit for a child. But they kept on trying for 10 fucking years and finally has their 2nd child(my GF), who was also born prematurely, and yes, she had to face many deaseses, including this terminal desease(pulmonary Fibrosis). Had to live her entire childhood with restrictions.
You would think her parents would stop after barely having a second child, who is unfit and will have to face hell. But no, they went for a 3rd one, immediately. Yes, the 3rd child who is the only boy is born less than a year later.
And the reason for this I think, is obvious. They wanted a boy (lots of Indians used to have a hate for girlchild), and her father would rather break the law and risk the life of his wife multiple times for years, just for a boychild. (Not to mention he is born with extreme harmonal issues)
Correct me if I'm wrong but this is the first thought that comes to my mind based on the facts, please tell me if there's another possible reason.
2) After that there are other things like how he actively and verbally hates people of other religion, and is possibly also castiest, which concerns me since I'm SC (lower caste in India, it's like being black in US)
3) Then there are other concerns like how parents have left her alone while she was in ER on fucking life support, and her parents were legit "attending a family funtion" or paying a visit to family members who lived near the hospital. But they were mostly absent.
4) They were reluctunt for letting her eat nonveg which was recommended by the doc. Especially her mom was very against it. They are vegitarians for religious reasons. Actually it's since I almost forced her to go against them and eat nonveg more often and in her house, when her issues regarding weightloss and immunity statrted to go away.
I stated my concerns that their conservative behaviour is causing her issues and will definately become an issue when it comes to marriage (yes, we are stupid for thinking that far. But consider the ammount of suffering we have faced together, I can't imagine a life without her, and she says she feels the same. Also know that we've known each other since more than 5 years)
After I said all that, her response was "shut up". Followed by how I have no right to say anything about her parents, how she owes me zero explaination for these concerns and that her parents are always right.
If her parents are always right as she says, will she also listen to them when they tell her to stay away from me? Which they will Since I'm SC and they're hella conservative.
Not just that, she said stuff like...
They've been there for her and I haven't. This hurts because she used to call me from the ER, with a tired breathless voice, just because her parents were absent and she'd feel alone. I left everything when I used to see her call, even abandoned college classes in the middle, basically left anthing at hand once I saw her call. Because sometimes she'd talk about giving up and I had to give her hope. Now she's saying I haven't been there for her?
When I found out her desease was terminal, I legit went dark for 20 days, Didn't go to college, didn't see anyone except my parents maybe once a day. Stayed locked in my room trying to scour through all the 100s of pages research papers which were so hard to find it since it was a rare desease and most of the patients were above 65. It's a lung desease which was said to be 100% fatal. I stayed up all nights, made a mess of my own health while doing so, until I came accros a study, which showed only 5 patients in the entire world, who susrvived, all were minors, I figured the desease is said to be fatal because it mainly attacks old people and they don't have any regen power in their lungs. But a 17 year old girl's lungs are constantly growing, she should survive this. (I was right)
I gave her hope, that alone improved her health from needing support to walk to jumping around in just one day. I forced her to get more involved in her medical process and make the doctor give her curative care instead of end-of-life support like her parents wanted. and it worked, she went to a doctor in Pune and the retests showed she's curing that desease (which is impossible on paper).
In this process, I lost 15 kgs of my weight and the will to eat anything due to severe deppression. I still haven't recovered from the physical impact. After all of this, she compleatly discredits me and my concerns, says I wasn't there for her and all that.
I feel deeply hurt.
I legit feel like I'm nothing to her, I feel like she always thought like this about me.
In her defense. She's a mature person and doesn't have traditional or conservative thoughts, neither does she seem all that proud of her parent's being so conservative. So I know she doesn't share her parent's thoughts. she was never like this, NEVER. And maybe this isn't the person in her talking, maybe she just said this because she got triggered, I understand many Indians are conditioned to blindly trust their parents and never question them, so I'm not sure if I blame her.
Please don't start teasing about age, we're not nibba-nibbi. We've both supported each other through life threatening situation. I have got physically injured due to family fights, have had to lock myself in a room for days with my mom to fend from my dad. Been forced to spit on my own mom, hit her with a sandal and other types of torture. she has had to face extreme pain and illness all her life, had to witness a rape and murder as a pre-teen, been through therapy. So please understand our bond is really strong after been through all this.
Should I let it go or should I say something more to her? How can I let her know what she can simply counter my opinion if she has an answer or agree with it? How can I let her know she doesn't have to gatekeep her parents?
And what mistakes am I making on my end?
TL:DR GF's parents show extreme signs of being conservative and casuing a problem for us. GF gets hella triggered and says I have no right to talk about them, they are always right and she owes me no explaination regarding this. I feel undervalued and basically got shut up for stating my concerns.
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2023.06.10 19:46 Proof_Light_2412 War of The Worlds (2019) - Does it Resolve?
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2023.06.10 19:46 cschuftan NATURE: 1; HUMANITY: 0 ...OR THE OTHER WAY AROUND?
Human rights: Food for a life or death thought âThe right of natureâ
HRR 682
[TLDR (too long didnât read): If you are reading this, chances are you care about HR.
This Reader is about three arbitrarily-selected issues related to the rights of nature. For a quick overview, just read the bolded text].
Traducitraduire los/les Readers; usautiliser
deepl.com --The destruction of nature is the destruction of ourselves. (Louis Casado)
Three subthemes (some unsystematic tidbits) Climate --As Greta Thunberg once put it: â
Avoiding climate breakdown will require cathedral thinking. We must lay the foundation while we may not know exactly how to build the ceilingâ.
- It is clear that having a specific limit, rather than fighting to stop every fraction of a degree in temperature rise, has actually been counterproductive. There is a perennial problem with targets, and that is that they are always still reachable --until they are not! In this way, they can be used to justify inertia right up until it is too late. And this is exactly how fossil-fuel corporations, world leaders and others have used the 1.5C target, that is, as a get-out-of-jail card to justify inaction on emissions. Continuing to present this temperature threshold as doable provides a fig leaf for business as usual. Take it away, and this dangerous jiggery-pokery is exposed for all to see.
- Only if the Conference of the Parties (COP) acknowledges that 1.5C is now lost, and that dangerous, all-pervasive climate breakdown is unavoidable, will corporations and governments no longer have anywhere to hide, and no safety net that they can use as an excuse to do little or nothing. (Bill Mcguire)
- Pledges made by duty bearers, including funding commitments, are not meaningless yet are not meaningful as results either. Let us not lose our focus and get distracted by comforting words. Biodiversity loss and climate crisis goals must be taken together, and it is action with results that must be demanded! As usual, any good news remains suspect and highly compromised until proven. (David Zakus)
Energy - There are a number of issues to which human rights (HR) law has paid inadequate attention. I will mention one here: Energy. While energy for heating and food has been addressed repeatedly by international HR bodies in the context of the right to adequate housing, there has as yet been no recognition of a free-standing right to energy. Given the recognized impact of (the lack of) access to energy on a range of different HRs, it was strongly argued before the current crisis whether there ought to be a solo HR to energy linked to other rights such as the right to housing or to the right to health. However, the linkage between energy and HR has been thrown into sharp dispute by the current crisis as pertains to both individuals and collective rights.
Has the time come to make an argument for a universal human right to energy? (Aiofe Nolan)
- If so, five questions here:
¡
What should this right look like
? ¡
Should it be a right to energy for
specific, limited life-sustaining activities (for instance, cooking, home-heating or cleaning)
or should it be conceptualized more broadly
? ¡
How may its components --adequacy, availability, access (including affordability), sustainability, appropriateness, acceptability, and quality-- be
defined? ¡
What obligations (progressive, immediate, core, or otherwise) should it
impose? and, crucially,
¡
How may the recognition and implementation of that standard impact on, and be
balanced against other HR, on both the here and now and on future generations
? - These questions (and their implicit recognition that the right to energy requires careful definition if it is not to undermine other rights) cannot be ignored given the damage done by the established global energy system in relation to ecosystems, as well as the fact that it continues to pose the greatest environmental health hazards to those who have benefited the least from increased energy production.* (A. Nolan)
*:
Swapping oil for electricity is just another business opportunity. The question is who controls the production. [The European Union has decided that, after all, nuclear energy has its advantages --among them that of generating profit...] (L. Casado)
Does Nature have Rights? Why not? (Colin Tudge)
- The nay-sayers to these questions fall into three main categories:
¡
First, there are those who say that to grant nature rights is not rational. Morality, in the end, is non-rational, it is said. The idea that Nature has rights is indeed in large measure non-rational. But it is certainly not irrational, meaning mad. Indeed, if we aspire to live in a harmonious world then the idea is entirely rational. It is certainly irrational to reject what is non-rational out of hand.
¡
Second: Some theologians argue that the idea that Nature has rights is somehow blasphemous. This line of thinking implies that man is in a quite different category from the rest of Nature and further suggests that the norms that attach to us (including the idea of HR) need not and indeed should not apply to the rest.
¡
Third: Many simply declare, peremptorily, that there should be no rights without responsibilities. But does it mean Nature has responsibilities�
- For the benefit of the hard-heads, we can point out: There are very good practical reasons to declare that Nature has Rights!
Why we should declare that Nature does indeed have Rights --The concept of Rights
helps to prevent abuse and therefore helps to protect
. - Human beings need to protect the natural world much better than we do now, because only Nature can protect us against the extremes of Nature. We should protect wild nature for its own sake. It ought to be self-evident. The feeling that Nature really matters should never be overridden. It must be cultivated.
- As we look more closely at nature, as indeed Darwin did, we find more and more examples of cooperativeness within species and between species. Overall, Nature is far more cooperative than it is competitive and if it were not so life itself could not have come about. (C. Tudge)
Claudio Schuftan, Ho Chi Minh City
Your comments are welcome at [
[email protected]](mailto:
[email protected])
All Readers are available at
www.claudioschuftan.com Postscript/Marginalia --John Locke argued that whoever used land most efficiently --which really meant most productively, in material terms-- had the most right to make use of it. Since the white-manâs agriculture produced more food per acre than the native farmers using their own kinds of farming, the âincomersâ had more claim on it. (C. Tudge) âŚ?
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2023.06.10 19:46 CrisGR1993 A new God of War in Norse Land
| https://preview.redd.it/ytsjhf6t985b1.png?width=1831&format=png&auto=webp&s=041f6430347190a03ce8f503401f481c024aedd7 Let's start from the assumption that God of War was a beautiful conclusion to Norse history... even if in my opinion TOO hasty! We still have some outstanding points: - The Mask : where does the mask come from? Why waste so much time picking up the pieces and then disappear so suddenly? what if the entity inside the gash is the true creator?
- Hellheim and the new keeper : since the eagle wants to abdicate the "throne" who will take his place? and why point it out if the game is currently the last of the saga?
- Sinnmara Surtur's wife : In Niflheim her weeping is heard... but it leads nowhere in the world... no "special" area
- Sindri and Brock's 4 Soul Pieces : Sindri informs us in a moment of the game that his brother's 4 soul pieces are hidden in Hellheim, but this did not lead to any special mission ..
- Sindri and the hatred for Atreus : At the end of the game Sindri has sworn eternal hatred towards Atreus.. for causing Brock's death... this could be a possible "casus belli" so in the near future, Sindri may return to claim "revenge" towards Atreus.
- Thyr and his travels ... : what will he have in mind?
- Valhalla is recreating itself : At the end of the game it is announced that Valhalla has begun to play the role of him again ...
Here, for me these are still many open and unfinished points, which in my opinion should be resolved in a new chapter ... with only Kratos as the protagonist, and perhaps why not also with Freya ... but the latter deserves one spin off all of her... But now... going back to the title.. why Valhalla? Simple, after an apparent period of peace, the serenity will be upset by a malevolent entity, who wants to subjugate all the kingdoms .... and this is none other than the Goddess of Death HELA, returned to possession of her mask and determined to abandon his dimension to conquer all of midgard (in the absence now of Odin and Thor) and also all the other realms... so it's up to our Kratos who after an unexpected death, was taken straight to Vallhalla! but since the entire creation was in serious danger, he was granted a second chance, regaining life thanks to the Valkyries, and also new powers and a new weapon, to face and defeat Hela once and for all! trivia : (the + only gives access to 3 weapons... curious right?!) As for Atreus....that's another story... What do you think ? let me know your thoughts submitted by CrisGR1993 to GodOfWarSecrets [link] [comments] |
2023.06.10 19:45 rx303 Fight Club near Under the Fat Goose Inn
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- How to use AI to create proposals for new projects and follow-ups for prospects in a fraction of the time these significant tasks require.
- How to implement AI fulfillment and supplement with inexpensive, high-credibility real-time experts with impeccable credentials to be part of your consulting team for pennies on the dollar.
- How to deploy your AI-enabled and tech-enabled solutions to service your customers, keep them happy, solve their challenges, and follow up to get even more paid coaching and consulting engagements.
- The critical ethical considerations for using AI in coaching and consulting
Week 3 Lesson Topics AI Tools and Techniques for Coaching and Consulting - An overview of the latest cutting-edge AI tools and techniques commonly used in coaching and consulting and how to determine which tools you should use for yourselfâŚ
- How to use AI to improve efficiency and deliver better results for clients while lowering labor and related overhead, allowing you to keep more dollars in your pocket!
- Real case studies of AI tools and techniques in actionâŚ
Week 4 Lesson Topics Real-World Applications of AI in Coaching and Consulting - Case studies of AI are being used successfully in coaching and consulting, so you can see exactly how to copy or model whatâs working now.
- The most important lessons weâve learned and best practices from real-world applications of AI
- Important insights that will help you integrate AI and tech-enabled services quicker, easier, and more profitably than ever before.
30 Day Coaching + Consulting Sprint Launch And Grow Your Coaching / Consulting Business In 30 Days Or Less⌠- Learn exactly how to use AI-enabled marketing to get new consulting and coaching clients without sacrificing the quality of your customers.
- The techie-free step-by-step breakdown of setting up your AI-enabled consulting and coaching service platforms, tech stack, and tech-enabled back-office.
- Your first client: Using AI LIVE to get paid and virtually assist your consulting services with any client.
- Follow-up marketing and client services using tech and AI-enabled strategies.
Next Steps + The Road Ahead Next Steps + The Road Ahead - Weâll summarize the most important lessons and key takeaways from the training, so you have the clarity and confidence to take meaningful action to get results!
- Next steps for implementing the AI-enabled and tech-enabled solutions in your coaching or consulting business
BONUSES: 7 LEVELS OF SCALE (LEVEL 7 MASTERCLASS) THE CEO CRASH COURSE THE EPIC MASTERMIND SPRINT + SOP submitted by AutoModerator to GenkiCourses_Cheapest [link] [comments] |
2023.06.10 19:45 waxlez Ohne Sozialversicherung (help)
Hallo liebe Leute.
TLDR: Ich bin als Selbstständiger fßr 6 Monate fßr eine Selbstversicherung gesperrt und weià nicht, was ich jetzt machen soll.
Normalerweise poste ich sehr ungerne persĂśnliche Dinge, aber hier kĂśnnte ich wirklich Hilfe brauchen. Ich war gestern auf einem wilden Konzert, mit Moshpit und allem, als mich meine Mutter ziemlich sauer angerufen hat. Sie hat einen Brief gefunden, in dem steht, dass ich mit 1. Juni nicht mehr versichert bin und wegen Nichtbezahlung 6 Monate dafĂźr gesperrt bin. Seit diesem Anruf hab ich Angst vorm Duschen, habe eigentlich heute eine Motorradtour geplant, die ich natĂźrlich abgeblasen habe. Mich wundert die Situation allem voran, weil ich vor 2-3 Monaten dort angerufen habe, um mich zu versichern, dass mit meinem Versicherungsstatus alles ok ist, und darauf eine positive RĂźckmeldung bekommen habe.
Zu meiner Lebenssituation: 29M, BA seit Jänner. Seither selbstständig als Kßnstler und Mediendesigner.
Was mache ich jetzt am Besten, wie kann ich mich mĂśglichst schnell wieder effizient versichern? Ich habe bereits einen Antrag fĂźr KĂźnstlerversicherung gestellt, aber ich finde noch nicht mal Infos darĂźber, ob ich denn rĂźckwirkend ab Antragsstellung schon versichert bin, oder wie lange das im Allgemeinen dauert. ĂGK ist wohl vorerst keine Option mehr?
Bin Ăźber jeden Input dankbar!
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2023.06.10 19:44 autotldr âCollective punishmentâ: Israel demolishes Palestinian homes
This is the best tl;dr I could make,
original reduced by 84%. (I'm a bot)
Demolishing the homes of Palestinians "Suspected of carrying out attacks" on Israelis is a long-held practice of Israel.
Thousands of Palestinian people have lost their homes to demolitions in what human rights groups say is a policy by Israel of "Collective punishment" that may amount to war crimes.
"The Israeli occupation insists to practise a policy of collective punishment against us," Harbi Faroukh added.
"The policy of collective punishment is a policy of terror against all Palestinian people and an attempt to intimidate every Palestinian citizen," he added.
Visiting what was left of the Faroukh family home following the Israeli demolition operation, Palestinian Prime Minister Mohammad Shtayyeh said Israeli forces were engaged in a "Full-scale reinvasion of the West Bank through its daily raids into Palestinian towns and cities".
Describing a policy of "Collective displacement" being carried out against Palestinians through such collective punishments and home demolitions, Shtayyeh added that Israeli forces were being shielded by "The immobility and double standards of the international community".
Summary Source FAQ Feedback Top keywords: Israeli#1 Palestinian#2 home#3 Faroukh#4 family#5
Post found in /worldnews, /AlJazeera, /AutoNewspaper and /ALJAZEERAauto.
NOTICE: This thread is for discussing the submission topic. Please do not discuss the concept of the autotldr bot here.
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