Great balls of fire guitar chords

Big love for little instruments

2008.08.29 01:14 Big love for little instruments

The ukulele is a four-stringed Hawaiian instrument in the lute family with roots in the island of Madeira in Portugal. Welcome to our community of sharing and learning this wonderful little instrument of aloha!
[link]


2010.05.25 01:14 jim888lu Mando Lovers Unite

A subreddit for the wonderful world of mandolin.
[link]


2012.12.23 06:09 rustycherry Helping you figure out strumming patterns

A place to post strumming patterns, and get help with them.
[link]


2023.06.08 16:42 Miss_Femme_Fatale Surgeon wants to reinstall a drain for seroma. This doesn't sound right. (UPDATE)

Original post: https://old.reddit.com/TopSurgery/comments/12l0vjo/surgeon_wants_to_reinstall_a_drain_for_seroma/
Also, content warning for minor surgery talk
I know it's been a while since I updated, but I wanted to put information out there for those who may benefit from it. I know I would've.
Quick recap: I got top surgery on March 28th and on April 3rd my original drains were removed. Within a week after the drain was removed, I developed a seroma in the center of my chest from my left pec all the way to the right side of my sternum.
On afternoon of my first post, I inquired my local clinics and hospitals asking if they could treat my seroma. I live in a smaller town, so my options are already limited and was turned away by each local facility either because the practice did not feel confident enough to perform a fine needle aspiration or drain installation (Half of them didn't even know what a surgical drain was. My primary urgent care literally thought I was talking about a sewer drain), or because I was not able to get confirmation if my insurance would cover my visit if it was outside of my primary hospital, or because they would not get me in until weeks later. So, at around 7 of that night, I dropped everything and drove back to my top surgeon and got in the next morning.
My top surgeon as well as his clinic were all great and deeply sympathetic about the fact that I was both sleep deprived and highly strung out on caffeine (Being a person who does not drink caffeine, it hits my system very hard). The thing I really appreciated the most was the certainty in my surgeon's language which is really rare in medical setting. When he saw the extent of my seroma which was apparently a pretty big one, and he also saw me trembling from exhaustion and anxiety he looked at me and said: "This will be fixed." No 'mights' no 'maybes' but 'will.' It might sound cheesy, but I felt my uncertainty immediately evaporate when he said that.
I was able to have a (one) new JP drain install in the center of my chest within an hour of the clinic opening their doors for that day. We were able to get the procedure done with a local anesthetic which I anticipated and voluntarily blindfolded myself for the procedure so it wouldn't trigger a fainting episode (vasovagal response), to the humor of the clinic. To anyone who might be wondering, it the procedure wasn't painful at all and it was done in like 30 minutes. After that, the clinic decided to be even more awesome and allowed me to sleep in the post operative room for a few hours while I waited for check-in time for my hotel to come around.
I can't give specific numbers on how much fluid I had, but I would probably ball-park it at around 80ml on the first day. That is counting the fluid that was released from the procedure and my drain which had 47ml of fluid before I went to bed for the night.
We're not entirely sure on what caused the seroma, but I think it might because I was not wearing my compression garment tight enough.
I got more than enough sleep that night and on the following morning I left to go back home. My new drain remained in me for 2 weeks and went from 47ml down to 5ml and I wore my compression garment the entire time. We were able to have the drain removed in the house (don't do this unless your surgeon says okay!) under a video guidance by my surgeon. After the drain was removed, I will admit I was ultra paranoid of the seroma returning, the center of my chest felt a little swollen still, but the skin did not wobble like a seroma. After another 2 weeks, the swelling went down and now the chest it pretty much making the same progress as a normal time line. Two weeks ago I finally got the okay to get back to working out which currently constitutes as simple jogging and everything seems good so far. By the looks of it, I should be out of the risk window of developing another seroma.
I still wear my compression garment when I'm not working out or showering, not to keep the seroma from coming back, but because I am also wearing silicone strips on my top surgery scars to minimize scarring and the garment helps keep them from peeling off. But with all of that being said, we were able to resolve the issue and everything seems to be just fine now. I hope this information may help someone.
submitted by Miss_Femme_Fatale to TopSurgery [link] [comments]


2023.06.08 16:42 Sclay115 TWM Shift Assembly Parts

Hi everyone, say you had a Gen1 TWM shifter installed in your Speed3 that you just purchased, and you learned it's a bit of a unicorn, but you need to source the shifter ball cup for it, or need to determine if a substantial amount of slop is native to the TWM ball and socket assembly, where would you go?
The shifter in my 07 has a fair bit of slop, and it's a product of a loose fit present in the ball and socket joint at the base of the shifter. In most cars, these wear of an extended period of time, but do have a small amount of slop specced in so nothing binds up. Much to my surprise, I learn that I have a somewhat rare TWM shifter installed, which is awesome, but not great if you need to source parts for it.
I'm wondering if anyone knows if the ball cup bushing is an OEM unit? However, after looking at parts diagrams, it appears to not be available on it's own. So I'm wondering if anyone out there in the community knows what TWM used for this thing.
submitted by Sclay115 to mazdaspeed3 [link] [comments]


2023.06.08 16:41 mariusthepunkfather REMAKE: Providing some characters’ ideal real names in My Hero Academia whose real names are currently unknown and are only referred by their aliases.

NOTE: This is a remake of the list I made way back in 2022, and it can be found here: https://www.reddit.com/BokuNoHeroAcademia/comments/vx4z7h/providing_some_characters_ideal_real_names_in_my/
Keep in mind that some entries on the list have their names changed over time because of, well, reasons. Check the old list for comparison.
Providing some characters’ ideal real names in My Hero Academia whose real names are currently unknown and are only referred by their aliases. This time, with new entries on the list!
Have you ever wondered what the real names of some characters in My Hero Academia may be? There are some who are only refered by their aliases and not their real names. For example, we know that Cementoss’ real name is Ken Ishiyama (石山堅), but Ectoplasm’s real name is unknown. So I thought I would compile a list of characters, whether heroes, villains, or neutral, whose real names are not revealed in any form of media, whether they are anime, manga, game, or light novels. Keep in mind that I made up all of the ideal real names by myself (with my limited knowledge of the Japanese language). We’ll wait if Kohei Horikoshi decided on some of the names to be designated as official real names, so there could be a possibility that if a real name is already revealed and is different from mine.
Crimson Riot: Masayoshi Shinkuyama (真紅山正義, しんくやま まさよし)
Shin (真) means true, Ku (紅) means crimson or deep red, Yama (山) means mountain, Masa (正) means correct or justice, and Yoshi (義) means righteousness. The surname Shinkuyama means deep crimson mountain, which explains his hero name. The given name Masayoshi means justice, since Masayoshi is an alternate reading of Seigi, which also means justice. His sense of justice, and to an extent, chivalry, is what motivated the life of Eijiro Kirishima on his path of training to be a pro hero.
Lunch Rush: Godan Ransei (蘭生五旦, らんせい ごだん)
Ran (蘭) means orchid, Sei (生) means raw or genuine, Go (五) means 5, and Dan (旦) means daybreak. His name is a play on British chef celebrity Gordon Ramsay, only if you mention the name in western order, since Japanese names use the surname-first, given-name order, making his name Ransei Godan instead. The Go in Godan likely refers to the 5 tastes – sweet, sour, salty, bitter, and umami, while Dan refers to breakfast, which is ironic considering that his hero name is Lunch Rush. The Sei in Ransei also likely refers to his signature insult.
Snipe: Hokori Toki (東木埃, とうき ほこり)
To or Higashi or Azuma (東) means east, Ki (木) means tree or wood, and Hokori (埃) means dust. The surname Toki roughly means “east wood”, a reference to American actor Clint Eastwood, who is known for starring in old west and spaghetti western films. The surname is also homophonous with time in Japanese, Toki (時), probably as in the phrase “the good old times” or “the good old days”. The given name might be a reference to the “Dust Bowl”, the name given to the drought-stricken Southern Plains region of the United States in the 1930’s, or the Kansas song Dust in the Wind.
Ectoplasm: Kazuhiro Masumi (増見数博, ますみ かずひろ)
Masu (増) means multiply or increase, Mi (見) means to see, Kazu (数) means number, and Hiro (博) means command or esteem or win acclaim. The surname Masumi alludes to his quirk, noting that he can multiply or clone his own self, while seeing multiple directions at once through his clones. The given name Kazuhiro is a reference to his profession, a math teacher in UA.
Backdraft: Kansho Kadome (火止看消, かどめ かんしょう)
Ka or Hi (火) means fire, Dome or Tome (止) means to stop or halt, Kan (看) means to watch or observe, and Sho (消) means to erase or extinguish, the same kanji character in Shota Aizawa’s name (相澤消太). In other words, Kadome means stopping fire, while Kansho means observe while extinguishing.
Uwabami: Mamiko Hebita (蛇田真美子, へびた まみこ)
Hebi (蛇) means snake, Ta or Da (田) means rice field, Ma or Shin (真) means true, Mi or Bi (美) means beauty, and Ko (子) means child. Hebi in Hebita refers to her appearance and quirk, alluding to the Greek mythological figure Medusa. Her given name means true beautiful child.
Gunhead: Kenshiro Tsutsuto (銃頭拳志郎, つつとう けんしろう)
Tsutsu (銃) means gun, To or Atama (頭) means head, Ken (拳) means fist, Shi (志) means will or intention, and Ro (郎) means male. The surname Tsutsuto literally means Gunhead, his hero name. Tsutsu in Tsutsuto is the same reading in Lady Nagant’s real name, Kaina Tsutsumi (筒美火伊那). Although written in a different kanji (筒), which means gun barrel, a reference to her quirk, it has the same connotation as the other one. The given name Kenshiro may be alluded to the main protagonist of Fist of the North Star of the same name, although written in katakana, noting that he is a pro hero whose agency specializes in armed combat and martial arts. Also the Ken in Kenshiro is the same kanji character in Itsuka Kendo’s name (拳藤一佳).
The Fly: Kisuke Koba (小羽黄助, こば きすけ)
Ko (小) means small, Ba or Bane or Hane (羽) means wing or feather, Ki or Ko (黄) means yellow, and Suke (助) means help or assistance. The surname Koba literally means small wings, referring to his appearance and quirk. The Ki in Kisuke means yellow, referring to his blonde hair.
Slugger: Sango Sakagami (阪神三吾, さかがみ さんご)
Saka or Han (阪) means heights or slope, Kami or Gami or Shin (神) means god, San (三) means 3, and Go (吾) means I or my. The surname Sakagami is an alternate reading of Hanshin (阪神), a reference to a popular Japanese pro baseball team, the Hanshin Tigers (阪神タイガース). In the west, the baseball team is primarily (and infamously) remembered for being associated with the curse called “The Curse of the Colonel”, a 1985 Japanese urban legend regarding a reputed curse placed on the baseball team by the ghost of the deceased Kentucky Fried Chicken founder and mascot Colonel Harland Sanders, who passed away 5 years prior at the age of 90. The given name Sango is a play on ’35, the year the Hanshin Tigers were founded, 1935; although the next year, they would be officially formed and have their first season as the “Osaka Tigers”. In 1940, amid anti-foreign sentiment, the Tigers changed the name to "Hanshin" and in 1947 changed the name back to "Osaka Tigers". The current team name was assumed in 1961.
Native: Teppei Nishiriku (西陸哲平, にしりく てっぺい)
Nishi (西) means west, Riku (陸) means land, Tetsu (哲) means philosophy, and Pei or Hei or Hira (平) means flat. The surname Nishiriku means western land, most likely referring to America. The given name Teppei is a play on the word tepee or tipi, a conical tent made by Native Americans.
Selkie: Yasuhiro Hirezaki (鰭崎安洋, ひれざき やすひろ)
Hire (鰭) means fin or flipper (body part), Saki (崎) means cape or peninsula, Yasu (安) means peaceful, and Hiro (洋) means ocean. The Hire in Hirezaki means fin or flipper, referring to his seal physique. It may also be a reference to the Japanese word Kikyakurui (鰭脚類), meaning pinniped. They are a widely distributed and diverse monophyletic group of carnivorous, fin-footed, semi aquatic, mostly marine mammals. They are also commonly referred as seals. In fact, the name "pinniped" derives from the Latin words pinna, meaning fin and pes or pedis, meaning foot, thus giving the literal meaning of fin footed.
Sirius: Miya Otomaru (音丸美弥, おとまる みや)
Oto (音) means sound, Maru (丸) means round, Mi or Bi (美) means beauty, and Ya (弥) means all the more or increasingly. The surname Otomaru means sound around, a reference to her quirk, which allows the user to hear high frequencies around her that humans normally cannot. She uses it to communicate with Selkie when they are far apart. She can also use it to detect the number of people nearby. The given name Miya can be also read as Mimi (耳), which means ear in Japanese, also a reference to her quirk and appearance.
Mr. Brave: Yuichi Kamige (上毛勇一, かみげ ゆういち)
Kami or Ue (上) means up or above or raise, Ge or Mo (毛) means hair, and Isamu (勇) means brave. The surname Kamige literally means raising hair, a reference to his quirk. The given name Yuichi means brave one, a reference to his hero name.
Death Arms: Atsuto Aratake (荒武篤人, あらたけ あつと)
Ara (荒) means rough or wild, Take (武) means military, Atsu (篤) means fervent or serious, and To or Hito (人) means person. The Ara in Aratake and Atsu in Atsuto refer to his serious and rough behavior.
Crust: Mutsuo Tatezaki (盾崎六雄, たてざき むつお)
Tate (盾) means shield (type of personal armor), Zaki or Saki (崎) means cape or edge, Mutsu or Roku (六) means 6, and O (雄) means masculine or male. The Tate in Tatezaki refers to his quirk, shield, which allows him to manifest stone-like, hexagonal shields from their body that could be utilized both defensively and offensively. His given name Mutsuo is a reference to his hexagonal shields.
Yoroi Musha: Takeyoshi Furumoto (古本武義, ふるもと たけよし)
Furu (古) means old or ancient, Moto or Hon (本) means origin or book, Take (武) means military, and Yoshi (義) means righteousness. All of the kanji characters are associated with him. The surname Furumoto can be also read as Furuhon, which means ancient book, possibly referring to old records, text, or illustrations regarding Japanese history and society. The Take in Takeyoshi refers to his hero costume, resembling a samurai, while Yoshi refers to his personality, which is ironic after what happened during the war.
Kesagiri Man: Kenjuro Kuroi (黒井剣寿郎, くろい けんじゅろう)
Kuro (黒) means black, I (井) means water well, Ken (剣) means sword, Ju (寿) means longevity, and Ro (郎) means male. The Kuro in Kuroi refers to the color of his hero outfit, while the Ken in Kenjuro refers to the literal meaning of his hero name - slashing someone with a sword diagonally from the shoulder, Kesagiri (袈裟切り).
Water Hose father: Namihiro Izumi (出水波弘, いずみ なみひろ)
Water Hose mother: Kishiko Izumi (出水岸子, いずみ きしこ)
Knowing that the Water Hose Duo is Kota Izumi’s (出水洸汰) parents, we can obviously assume that they are also named Izumi. Izu (出) means outside, and Mi or Mizu (水) means water. Combined together means flood, Izumi (出水). The surname is also homophonous with fountain in Japanese, Izumi (泉).
For the father: Nami (波) means wave or billow, and Hiro (弘) means vast or wide.
For the mother: Kishi (岸) means beach or shore, and Ko (子) means child.
Nezu: Hideyuki Nezu (根津秀幸, ねず ひでゆき)
Assuming that Nezu is his surname, I would give him his given name only. Ne (根) means root, Zu or Tsu (津) means harbor, Hide (秀) means excellence, and Yuki (幸) means happiness or fortune. His surname is meant to be a play on rat in Japanese, Nezumi (鼠), and his given name is a common Japanese male name, which fits his personality.
Kido: Ryota Kido (貴堂良太, きどう りょうた)
Ki (貴) means noble, Do (堂) means temple or hall, Ryo (良) means good, and Ta (太) means plump or thick. His surname is homophonous to that of his hero name (キドウ) and his respective quirk traject in Japanese, Kido (軌道).
Onima: Junji Onima (鬼馬淳次, おにま じゅんじ)
Oni or Ki (鬼) means demon, Ma (馬) means horse, Jun (淳) means pure, and Ji (次) means next. His surname is homophonous to that of his hero name (オニマー).
X-Less: Mitsuyuki Hoshimoto (星本光行, ほしもと みつゆき)
Hoshi (星) means star, Moto or Hon (本) means origin or book, Mitsu (光) means light, and Yuki (行) means line. His name is a reference to his quirk laser, where he fires energy beams from his right eye.
Shishido: Daisho Shishido (獅子戸大昌, ししど だいしょう)
Shishi (獅子) means lion, Do (戸) means door, Dai or O (大) means big, and Sho (昌) means prosperous or clear. His surname is homophonous to that of his hero name (シシド) and the fact that the first two syllables of his surname fits with him being called the lion hero. Shishido is also an actual surname, but written as宍戸 instead, with the initial kanji character meaning muscles or meat.
Airjet: Hayato Kamizora (上空早人, かみぞら はやと)
Kami or Ue (上) means up or above or raise, Zora or Sora (空) means sky, Haya (早) means early or fast, and To or Hito (人) means person. His surname is a reference to the fact that he can shoot blasts of air above the ground as high as he wants.
Fourth Kind: Shugo Shinomiya (四宮修悟, しのみや しゅうご)
Shi (四) means 4, Miya (宮) means temple or palace, Shu or Osamu (修) means discipline, and Go or Satoru (悟) means enlightenment. The Shi in Shinomiya refers to the fact that he has 4 arms in his appearance. Not a Kaguya reference.
Takeshita: Yoshiyuki Takeshita (竹下吉幸, たけした よしゆき)
This character in the manga and anime is named that way, which is an actual surname, which means I would give him his given name only. Take (竹) means bamboo, Shita (下) means below or under, Yoshi (吉) means good luck or joy, and Yuki (幸) means happiness or fortune. The Take in Takeshita is likely a reference to his unnamed bamboo quirk.
Eel Boy: Teruki Unagi (宇凪輝樹, うなぎ てるき)
U (宇) means roof, Nagi (凪) means calm, Teru (輝) means shine or illuminate, and Ki (樹) means tree. His surname is homophonous with eel in Japanese, Unagi (鰻), referring to his unnamed eel quirk. Interestingly, in My Hero Academia: Vigilantes, there is a character with a similar sounding name, Teruo Unagisawa (鰻沢照生), unrelated to the character above. I made that name up without realization, so I must say it’s almost a coincidence.
Briareos: Gosaku Tezawa (手澤郷作, てざわ ごうさく)
Gyges: Gosuke Tezawa (手澤郷輔, てざわ ごうすけ)
Knowing that the two guards present during the Assault on Tartarus are brothers, we can assume that they share the same surname. Te (手) means hand or arm, and Zawa or Sawa (澤) means swamp, referring to their appearance.
For Briareos: Go (郷) means village or hometown, and Saku (作) means make or prepare.
For Gyges: Go (郷) means village or hometown, and Suke (輔) means help or assistance.
Public Safety Commission President: Yasuko Hoki (保喜安子, ほき やすこ)
Ho (保) means protection or guarantee, Ki (喜) means delight or rejoice, Yasu (安) means peaceful, and Ko (子) means child. Combining both the initial kanji characters of both her surname and given name would mean security in Japanese, Hoan (保安), referring to her position in the Hero Public Safety Commission.
2nd user: Hayao Nikaido (二階堂速雄, にかいどう はやお)
Ni (二) means 2, Kai (階) means story, stair or floor, Do (堂) means temple or hall, Haya (速) means quick or fast, and O (雄) means male. For the given name Hayao, the Haya in Hayao is the same one in his quirk "Gearshift" in Japanese, Hensoku (変速). The surname Nikaido has the kanji character for 2, Ni (二), referencing the fact that he is the 2nd user of OFA. Something I would like to share - the first time I encountered the surname Nikaido came from a staff member whose name was credited with that surname in most of Mob Psycho 100's episodes in the end credits. As soon as I saw the name 二階堂 in the end credits, that gave me an idea to use that surname as a what-if name for the 2nd user, so that's how I arrived with that surname. I never intended to name him after an anime staff member whatsoever.
3rd user: Sanjiro Undo (運道三治郎, うんどう さんじろう)
Un (運) means luck or fortune, Do (道) means road or path, San (三) means 3, Ji (治) means reign or cure, and Ro (郎) means male. The surname is read as "oondo" and not in the English word as it appears to be in romanized form. Also, the aforementioned surname is homophonous with movement in Japanese, Undo (運動), as his quirk Fa Jin is used for to build up kinetic energy by repeating regular motions and store it for later use. Kinetic energy in Japanese is Undo Enerugii (運動エネルギー). The given name Sanjiro has the kanji character for 3, San (三), referencing the fact that he is the 3rd user of OFA.
6th user: Enzo Rokuhara (六原煙造, ろくはら えんぞう)
Roku (六) means 6, Hara (原) means field, En or Kemuri (煙) means smoke, and Zo (造) means create or make. The surname Rokuhara has the kanji character for 6, Roku (六), referencing the fact that he is the 6th user of OFA. The given name Enzo is a reference to his quirk Smokescreen, which would give the character's nickname as En. The surname is also the name of a Japanese railway station in Kanegasaki, Iwate. Interestingly enough, two other characters in the series, whom both of them are villains, are also named after real world Japanese railway stations. The villains in question are Twice and Re-Destro. Twice's real surname is Bubaigawara (分倍河原), named after a railway station operated jointly by the East Japan Railway Company and the private railway operator Keio Corporation located in Fuchu, Tokyo of the same name, while Re-Destro's real surname is Yotsubashi (四ツ橋), named after a railway station in Nishi-ku, Osaka of the same name.
Wolfram: Shigeki Kinzoku (金続重樹, きんぞく しげき)
Kin (金) means metal, Zoku (続) means to continue, Shige (重) means heavy, and Ki (樹) means tree or wood. The surname Kinzoku is homophonous to Kinzoku (金属), in which the latter kanji character, Zoku (属), means genus. However, the Zoku in Kinzoku (金続) means to continue, referring to how he manipulates and creates metal continuously in combat. The Shige in Shigeki refers to how generally heavy metal is. Not to mention that his villain name is named after tungsten, whose symbol W means wolfram, and it is one of the heaviest naturally stable elements you can carry or hold (but factually speaking, uranium IS the heaviest element in terms of natural stability).
Nine: Kisho Terunaga (照永起昇), てるなが きしょう)
Teru (照) means shine or illuminate, Naga or Ei (永) means eternity, Ki (起) means rouse or get up, and Sho (昇) means rise up. The Teru in Terunaga likely refers to his intimidating appearance, akin to a god, while Naga likely refers to the fact that he would be invincible like any other villain if he has a great amount of quirks, considering that he is one of the few characters to do so. The given name Kisho is homophonous with weather, Kisho (気象), a reference to his original quirk before amalgamating to All for One, weather manipulation, or Kisho Sosa in Japanese (気象操作).
All for One: Majin Shigaraki (死柄木摩甚, しがらき まじん)
According to All for One himself in a flashback, Shigaraki is his real surname; however, his given name is unknown. Shi (死) means death, Gara (柄) means grip or handle, Ki (木) means tree or wood, Ma (摩) means to scrape or grind, and Jin (甚) means extreme or intense. The given name Majin is homophonous with devil in Japanese, Majin (魔神).
Mustard: Shoki Kitai (北井祥基, きたい しょうき)
Kita (北) means north, I (井) means water well, Sho (祥) means auspicious or good omen, and Ki (基) means fundamentals or basis. The surname Kitai is homophonous with gas in Japanese, Kitai (気体), a reference to his quirk. The given name Shoki is homophonous with miasma in Japanese, Shoki (瘴気), a highly unpleasant or unhealthy smell or vapor, fitting with the properties of his quirk.
Innsmouth: Yakishi Takonuma (蛸沼焼司, たこぬま やきし)
Tako (蛸) means octopus, Numa (沼) means marsh, Yaki (焼) means burnt, and Shi (司) means administer or boss. The Tako in Takonuma is a reference to his appearance, resembling an octopus.
Moonfish: Takanari Habashi (歯橋高成, はばし たかなり)
Ha (歯) means tooth, Hashi (橋) means bridge, Taki (高) means tall or high, Nari (成) means grow or reach. The surname Habashi is a reference to his quirk blade-tooth in Japanese, Shijin (歯刃).
Ending: Shingoki Kurodo (黒道伸剛輝, くろどう しんごうき)
Kuro (黒) means black, Do or Michi (道) means road or path, Shin (伸) means to expand or stretch, Go (剛) means sturdy or strength, and Ki or Teru (輝) means shine, or gleam. The surname Kurodo means black road, referring to how he activates his quirk through a road or highway. The given name Shingoki is homophonous with traffic lights in Japanese, Shingoki (信号機).
Starservant: Noriharu Hoshimiya (星宮典治, ほしみや のりはる)
Hoshi (星) means star, Miya (宮) means temple or palace, Nori or Ten (典) means law or rule, and Haru or Chi or Ji (治) means reign or subdue. The surname Hoshimiya means star temple or star palace, referring to his villain name. The given name Noriharu can be alternatively read as Tenchi (天地), which means above and below, top and bottom, or more symbolically, heaven and earth. The third meaning could possibly be referring to the phrase “Heaven and Earth are about to collide”, one of the taglines to the 1998 asteroid disaster film Deep Impact, since the villain himself is a preacher who ensures the society that the end of the world is nigh.
Dictator: Reiji Shiki (志紀令司, しき れいじ)
Shi (志) means will or intention, Ki (紀) means chronicle or history, Rei (令) means orders or command, and Shi (司) means administer or boss. The surname Shiki is homophonous with command, direction, or supervision in Japanese, Shiki (指揮), while the given name Reiji is reverse for command or control in Japanese, Shirei (司令), both referencing his quirk despot.
Kunieda: Ikunobu Kunieda (國枝育伸, くにえだ いくのぶ)
Kuni (國) means country, Eda (枝) means bough or branch, Iku (育) means grow or raise, and Nobu (伸) means to expand or stretch. The villain name Kunieda, which is written in katakana, is an actual surname in Japan, so I had to use the kanji version of that name. The given name Ikunobu means growing and expanding, both of which are referring to his quirk that has the ability to sprout and grow gigantic flowers, spores, and fungus-like plants from the ground.
Gigantomachia: Goro Onikigawa (鬼木川吾郎, おにきがわ ごろう)
Oni or Ki (鬼) means demon, Ki (木) means tree, Kawa or Gawa (川) means river, Go (吾) means I or my, and Ro (郎) means male. The Oni in Onikigawa refers to his demonic appearance, while his given name Goro is a play on the Japanese onomatopoeia Goro Goro (ゴロゴロ), which describes the sound of thunder, earthquake, or other disasters incoming, fitting with his personality during the Paranormal Liberation War Arc.
Iceman: Geten Koriyama (氷山外典, こおりやま げてん)
Kori (氷) means ice, Yama (山) means mountain, Ge or Soto (外) means outside, and Ten or Nori (典) means law. The surname Koriyama is an alternate reading of Hyozan, which means iceberg, fitting with his quirk. The given name Geten means apocrypha, which is a story of unknown author or origin. While Geten is the real name of Iceman, it is unknown if it’s his given name or surname, so randomly assuming that this is his given name, his surname would be unknown, and that explains the surname’s existence. (NOTE: With the recent release of Chapter 387 on May 8, 2023, it was revealed that Geten happened to be from Rei's side, which means that his surname is Himura, and this made him a relative to the Todoroki family members, so his full name is Geten Himura. It was not explicitly stated how Rei (and the Todoroki family) and Geten were specifically related and just listed their relation as simply "relative". With this revelation, his full name written in Japanese would be 氷叢外典, or in hiragana, ひむら げてん. As of this writing, this is the only entry on the list with a character's officially confirmed full name in the original source, so I would discard my ideal surname in favor of the original source instead.)
Unnamed Cider House leader: Gyokoten Samukawa (寒川凝古天, さむかわ ぎょうこてん)
Samu (寒) means cold, Kawa (川) means river, Gyo (凝) means stiff, Ko or Furu (古) means old or ancient, and Ten (天) means heaven. The surname Samukawa means cold river. The given name Gyokoten is homophonous with freezing point in Japanese - Gyokoten (凝固点). The first kanji of the word Gyo (凝) is the same as in the given name. His alias or villain name was never revealed as well, so Yeti (イエティ) would be a good choice, named after the ape-like creature purported to inhabit the Himalayan mountain range in Asia of the same name.
Keigo's Father: Keiichi Takami (鷹見啓一, たかみ けいいち)
This character in the manga and anime is named that way, which means I would give him his given name only. Taka (鷹) means hawk, Mi (見) means to see, Kei (啓) means disclose, open, or say, and Ichi (一) means 1. The Kei in Keiichi is the same as his son Keigo (啓悟).
Habit Headgear: Takehiko Kito (鬼頭武彦, きとう たけひこ)
Oni or Ki (鬼) means demon, To or Atama (頭) means head, Take (武) means military, and Hiko (彦) means lad or boy. His surname is a reference to his unnerving appearance. Not a Demon Slayer reference.
Giant Villain: Kiichi Otomo (大友毅一, おおとも きいち)
O or Dai (大) means big, Tomo (友) means friend, Ki or Tsuyo (毅) means strong, and Ichi (一) means 1. His name is a reference to his appearance and personality. Ironic that he is the first villain to appear in the series, yet has a character that means friend.
Sludge Villain: Sohei Dorokawa (泥川創平, どろかわ そうへい)
Doro (泥) means mud, Kawa or Gawa (川) means river, So or Hajime (創) means begin or start, and Hei or Pei or Hira (平) means flat. His surname is a reference to his dirty mud-like appearance.
Swordkil: Takeshi Mekajiki (目梶木丈士, めかじき たけし)
Me (目) means eye, Kaji (梶) means sculling oar, Ki (木) means tree or wood, Take (丈) means height or stature, and Shi (士) means samurai. His surname is homophonous with swordfish in Japanese, Mekajiki (眼梶木), which is a reference to his unnamed sword quirk, as well as his villain name, though close.
Daigo: Daigo Saruno (猿野大悟, さるの だいご)
Saru (猿) means monkey, No (野) means field, Dai or O (大) means big, and Go or Satoru (悟) means enlightenment. His surname is a reference to his beast-like appearance, while his given name is the same as that of Daigo Yamamoto (山本大悟), the character’s voice actor, also simply known (and credited) by his given name, Daigo. He is part of the Japanese comedy duo Chidori (千鳥), who made a cameo appearance in My Hero Academia: Two Heroes as two of Wolfram’s minions.
Nobu: Nobuyuki Katai (片井信行, かたい のぶゆき)
Kata (片) means part or fragment, I (井) means water well, Nobu (信) means faith or truth, and Yuki (行) means line. His surname is can be also read as Heni, which is homophonous with displacement (physics) in Japanese, Heni (変位), a reference to his unnamed displacement quirk, while his given name is the same as that of Nobuyuki Hayakawa (早川信行), the character’s voice actor, also simply known (and credited) by his nickname, Nobu (ノブ). Like the previous entry on the list, he is also part of the Japanese comedy duo Chidori (千鳥), who made a cameo appearance in My Hero Academia: Two Heroes as two of Wolfram’s minions.
Glutton God: Shigeo Shokuzawa (食澤茂雄, しょくざわ しげお)
Shoku (食) means food, Zawa or Sawa (澤) means swamp, Shige (茂) means overgrown or grow thick, and O (雄) means masculine or male. His surname is a reference to his appearance, as well as his villain name in Japanese, Kuishin (食神).
Sanctum: Seizo Jiyumiya (自由宮聖造, じゆうみや せいぞう)
Ji (自) means oneself, Yu (由) means wherefore, Miya (宮) means temple or palace, Sei (聖) means holy, and Zo (造) means create or make. His surname means freedom temple, and Seizo means holy structure, referring to his villain name.
The Mother of Quirks: Seiko Yotsubashi (四ツ橋聖子, よつばし せいこ)
Knowing the Mother of Quirks is the mother of Chikara Yotsubashi (四ツ橋主税), I would give her given name only. Yotsu (四ツ) means 4, Hashi (橋) means bridge, Sei (聖) means holy, and Ko (子) means child. I chose Seiko as her given name for a reason, because her name, when Romanized, is an anagram for quirk in Japanese, Kosei (個性), since she was the first person to use the word "quirk" to describe meta abilities.
Shie Hassaikai boss: Takahito Saijo (斎条崇人, さいじょう たかひと)
Sai (斎) means purification, Jo (条) means article, Taka (崇) means respect or revere, and To or Hito (人) means person. The Sai in Saijo is the same character in Shie Hassaikai (死穢八斎會), while his given name fits given with his position during the time he founded the organization years before Kai Chisaki succeeded him.
Hood: Tsuyoshi Aida (会田強士, さいじょう たかひと)
Ai or Kai (会) means meeting or association, Ta or Da (田) means rice field, Tsuyo (強) means strong, and Shi (士) means samurai. His name fits since he used to be a street punk who made a living as a fierce underground fighter before being turned into a Nomu by the Doctor.
Gunga Mountain Villa Paranormal Liberation Front Commander: Kairo Dendo (傳堂会呂, でんどう かいろ)
Den (傳) means propagate or transmit, Do (堂) means temple or hall, Kai or Ai (会) means meeting or association, and Ro (呂) means spine or backbone. His surname is homophonous with electric or conduction in Japanese, Dendo (電動) or Dendo (伝導) respectively, while his given name is homophonous with circuit in Japanese, Kairo (回路), both referring to his quirk amplivolt, which can conduct and amplify electricity within their body, being able to release it afterwards. Ironic that he was never given a name, yet his quirk, as well as his ultimate move, is named in the manga and anime.

That is all I can present. If you know a character whose real name is unknown, comment down below and formulate his or her real name based on the character's qualities. Thank you!
submitted by mariusthepunkfather to BokuNoHeroAcademia [link] [comments]


2023.06.08 16:37 Huge_Kangaroo_4569 Politics

I started working for WFM in 2007. For the first couple of years, I loved my job. Before Amazon took over it was a Great company that treated their TM'S with respect. Over time the blatant favoritism of lazy people gets paraded around in your face and it's disheartening. Idk how it is at other stores but some of the laziest people at my store are paid the most and often given gift cards for doing Nothing. They post for positions and waste people's time making them interview knowing full well they already know who they are going to promote. You have to pretend to be happy at all times about every single decision made or they will find a reason to fire you.
submitted by Huge_Kangaroo_4569 to wholefoods [link] [comments]


2023.06.08 16:37 EarlyOwlNightBird Algonquin Park 2 Rivers

Hi there, I have a trip booked for tomorrow and Saturday (June 9th an 10th), at "2 Rivers" in Algonquin park. I'm bringing up 2 little ones under the age of 10. Is it safe to go camping when there are these fires nearby + Air quality? Is it worth it? Any tips, info would be greatly appreciated
submitted by EarlyOwlNightBird to ontariocamping [link] [comments]


2023.06.08 16:37 PhraseDense5000 Jahmyr Gibbs went from living at a shelter to becoming Detroit Lions biggest swing yet

This is a "subscriber only" article written by Dave Birkett of the Detroit Free Press from last month that I thought some people would be interested in.
Matt Land’s phone wouldn’t stop buzzing.
Land was the coach at Dalton High in northwest Georgia, about 20 miles south of Chattanooga, Tennessee, when the Catamounts lost to Justin Fields’ Harrison High team in 2017 in a nationally televised game on ESPN2.
Georgia coach Kirby Smart helicoptered in for the game to see Fields, then a Georgia recruit who went on to star at Ohio State. But after Fields broke the index finger on his throwing hand in the third quarter, a little-known running back of diminutive stature stole the show.
Jahmyr Gibbs was a 145-pound sophomore then with nary a scholarship offer to his name. He was lightning quick and quiet as crochet, and recruiters everywhere took note of his 202-yard, two-touchdown rushing day.
“The next morning by 10 o’clock I had 45 text messages and emails or phone calls, people saying, ‘Man, who is that kid? And how big is he?’” Land recalled. “I was like, ‘Ah, he’s 165 pounds.’ They’re like, ‘Really?’ ‘Yeah, yeah.’ I called my strength coach the next morning, I was like, ‘Hey, I don’t know what you’re going to do between now and this summer, but you’ve got to put 15 pounds on Jahmyr.’ I said they all think he weighs 162 pounds.”
Gibbs packed on enough weight to attract recruiting interest from across the country, and after three college seasons — two at Georgia Tech and one at Alabama — he joined fellow 2023 first-round pick Bijan Robinson as the first running backs to be drafted inside the top 20 since 2018.
The Detroit Lions took Gibbs 12th overall in the draft April 27, after trading down from No. 6, and are banking on the electric dual-threat to help diversify their backfield, beginning this fall.
Gibbs led Alabama with 926 yards rushing on 151 carries last season and had a team-high 44 receptions for 444 yards. He ran the second fastest 40-yard dash of any running back at the combine (4.36 seconds). He earned all-ACC honors at three different positions — all-purpose back, running back and return specialist — during his time at Georgia Tech.
And his modest upbringing left him with a work ethic and love for football that seem right up Lions coach Dan Campbell’s alley. “He’s humbled by small beginnings,” former Georgia Tech running backs coach Tashard Choice, now the running backs coach at Texas, said. “If you think about the character, a lot of times these football players got stories behind them. For Gibbs, him bouncing from house to house, the one thing that gave him life, that made him have a purpose was playing outside, playing football, running around. Like I got pictures of him as a little kid, like that’s what he loved to do as a little kid. He had that in him. The Lord had that in him way before.”
Gibbs has been reticent to talk publicly about his upbringing, but he was raised by his single grandmother, Angela Willis, who, according to a 2018 profile in the Dalton Daily Citizen, became his legal guardian when he was 13.
Gibbs was joined by his adoptive family, Greg and Dusty Ross and two of their children, at his introductory news conference April 28 in Allen Park. Gibbs first met the Rosses when he and Willis spent time at a local shelter, Family Promise, whose mission is to help homeless and low-income families achieve independence.
Dusty was volunteering at the shelter at the time, and Gibbs passed the days by playing with her son, John, his future teammate at Dalton and Georgia Tech. After a spell living with Dalton quarterback J.P. Tighe and his family, Gibbs moved in with the Rosses, who he calls mom and dad.
Land first learned of Gibbs when his sister-in-law, a teacher at a local elementary school, called to tell him about a sweet, shy, athletically gifted 6-year-old who was in a transient situation and in need of support.
Land gave Gibbs a scholarship to his football camp, made him a ball boy and water boy for his team, and built a bond the two still share today.
“(My sister-in-law) just said he was just a really pleasant kid but that he did have a lot of athletic ability but also that he was just really, really kind of guarded and sweet, but at the same time, just somebody that you just knew that you wanted to kind of be with and help, and was appreciative, but was very quiet,” Land said. “It was more of, instead of telling you thank you, it was more of showing you thank you. He just received that, all the things that we were trying to do. As long as there was a ball, he was connected. I think I could have walked out there with a hockey puck, he wouldn’t have cared. He just wanted to play and compete.”
Gibbs, at his introductory news conference, said he “wouldn’t change anything” about his upbringing. He said an aunt and uncle also gave him guidance early in life, the Rosses did “a great job of keeping me on the right path and not letting me get in trouble,” and football gave him a welcome respite from reality.
“I would say it just lets me to be me,” Gibbs said. “I don’t got to pretend to be anybody. I can just go out there and do myself and do what I do best.”
At Dalton, Gibbs did everything best.
He ran for 2,554 yards and 40 touchdowns and topped 1,000 yards receiving as a senior, when he was named Georgia’s 6A Offensive Player of the Year. Land fed Gibbs constantly on offense, and when he tried to rest Gibbs in practice the next week, he inevitably looked up to find Gibbs with pads on going full-contact as the team’s top cornerback on the defensive side of the field.
“I’m (going), ‘Jahmyr, I’m trying to rest you.’ And he’d be like, ‘Coach, I don’t need rest, I need work,’” Land said. “That kind of became our little tagline, I don’t need rest, I need work. And so when he got into games, I just was like — it’s kind of like that great line in ‘Secretariat’ when the daughter says, ‘Hey, let him run his race.’ It’s that thing. Just let him run. Let him do it, and he’ll do it, man. He’ll go as long as you’ll let him run.”
A four-star recruit who Land called “the best athlete in the state his senior year,” Gibbs begged to cover the other team’s best receiver most weeks, and delivered more memorable plays than Land can count on offense.
In one game against rival Creekview, Gibbs had a Jimmy Chitwood moment after Land drew up an inside zone run that called for him to be a decoy out of a formation Dalton almost always used on sweeps.
“It’s that moment from ‘Hoosiers,’ you know where he’s drawing the play for Jimmy to be decoy, and then all the guys are like … ‘Coach, let Jimmy take the shot, he’s our best player,’” Land said. “He said, ‘Coach, run (the play) Brown.’ And I’m like, ‘No, no, no. They think we’re going to run that, but we’re going to run inside zone.’ He said, ‘Coach, run Brown.’ I said, ‘I know, I know. They’re going to think that, they’re going to overshift, they’re going to stunt and we’re going to gig ‘em on the backside.’
“And he takes his hand and he puts it on my arm, and he says, ‘Coach, run Brown and I’ll score.’ And it was so — it was like this extraterrestrial moment happened, and I can’t say anything but like, ‘Brrooown,’ (real slowly). That’s like all that would come out. Well, what does he do? Goes 67 yards. I don’t even know that we got anybody outside. He runs Brown, goes 67 yards for a touchdown.”
Gibbs proved dynamic at Georgia Tech. He returned a kick 75 yards on his first college touch and led the Yellow Jackets in all-purpose yards and touchdowns as a true freshman, despite missing three games with a leg injury.
As a sophomore, he ran for 746 yards on 143 carries, and added another 470 yards receiving. He tired of losing at Georgia Tech, and put his name in the transfer portal after the 2021 season.
“He wanted to win,” Choice, the former NFL running back who also left Tech after the 2021 season, said. “See, Jah was accomplishing so much on the football field, if you go back and look at what he said, he didn’t care about none of that. He just wanted to win.”
Gibbs had his most prolific rushing season at Alabama last year and helped the Tide to an 11-2 record. After a slow start with his new team — Gibbs had single-digit rushing attempts in Alabama’s first four games — he became the Tide’s weapon of choice when the offense needed a big play.
“The Detroit Lions just got the best overall athlete in this draft,” former Alabama linebacker Will Anderson Jr., the No. 3 pick of the draft, told the Free Press at the end of Round 1. “I mean, he can line up at wide receiver, he can line up at running back. He can do it all. He’s so elusive in the backfield, his cuts are amazing, his routes are amazing. Everything he do is amazing. They really just got a really great player that can do everything and be a dynamic threat anywhere on the field for them.”
Yet almost no one — Gibbs included — expected him to go 12th overall in the draft.
Not because he wasn’t talented, because of the position he plays.
Running backs have long had short shelf lives in the NFL, and Gibbs (5 feet 9, 199 pounds) is far from the biggest back. Teams tend to split their backfield workload between two and sometimes three players. Most are wary of giving running backs big second contracts.
Saquon Barkley was the only running back to average more than 50 snaps per game last season, and both he and last year’s NFL leading rusher, Josh Jacobs, are currently slated to play the 2023 season on the franchise tag.
Lions general manager Brad Holmes said Gibbs’ talent defies positional value, and his role on offense won’t be that of a traditional back in Detroit. The Lions signed David Montgomery to a three-year contract in free agency, and he and Gibbs are expected to share backfield reps in 2023, with the ability to play side by side.
“They’re football players and if you believe that they can have an impact for you on the football field then you just go ahead and take them,” Holmes said. “Obviously, we had thoughts of maybe (he would be there with our second first-round pick) at 18, but we didn’t feel great about it and so when we were able to select him at 12, that’s when all the texts started coming in of, ‘He would have been gone by 15.’ Just a lot of picks, a lot of people saying they wanted to trade up. They wanted to get in. So I wouldn’t have even felt good of (getting) him staying at 18. But again, it’s not about just don’t pick a running back because that’s not how we really view him.”
Choice, who coached both Robinson and Gibbs, said he knows of six NFL running backs coaches who were ticked the Lions took Gibbs at 12 because they thought their teams had a chance to land him later in Round 1.
Like Robinson, the eighth pick of the draft, Choice said Gibbs’ unique skill set is worthy of a first-round pick, especially in today’s NFL.
“Because they’re going to block, and they got to run the football, and you can put them out there, have mismatches against linebackers cause they’ll beat them one-on-one in their sleep,” Choice said. “So they cause trouble for a defense because you got to account for them all three downs. And when you can do that like (Christian) McCaffrey, when you can do that like (Alvin) Kamara, when you can do that, it adds a different dynamic instead of just being a first- and second-down back and coming off the field on third down. Them dudes going to stay on the field on third down, and you better make sure you cover them because they’ll break your heart.”
When NFL teams asked Choice who was better, Robinson or Gibbs, he told them it depended on what they were looking for. Robinson is bigger, has more initial quickness and breaks more tackles; Gibbs has more game-breaking speed and big-play ability.
“Do you need one to do everything, be your bell cow to run it 20, 25 times? That’s Bijan,” Choice said. “If you need one to run it 10 or 15 times but catch it five, 10, that’s probably Gibbs if you’ve got a bigger back. It’s just whatever you deem is important for your team you can pick either or.”
Choice said one of his favorite plays from Gibbs was a block he made on a quarterback draw, when he picked up a blitzing linebacker to spring a 30-or-so-yard gain. At Georgia Tech, Choice said Gibbs turned everything into a competition, even running gassers, when he would sometimes hold back on his start to try to catch teammates from behind.
That jives with what Land experienced at Dalton, where he said Gibbs was so competitive “he’d race you to the hot dog line” and a player he never worried about doing the wrong thing off the field. In recent years, he’d often find his now eighth-grade son up late on the night before games, playing video games with Gibbs.
“If there’s ever been anybody come through the National Football League draft that deserved a moment, that kid deserved that moment from what life has dealt him, and the hard work that he’s put in, and the lemonade that he’s made from lemons,” Land said. “That kid deserved every moment that happened, so I’m just excited that he’s got it, and I’m telling you it’s going to be fun to see what he does with it.
“I can promise you this, in two years, there’s no one in the Detroit organization that’s going to say to themselves, sitting in the locker room or sitting in the suites or wherever and say, ‘We took him too early.’ I promise you that. There won’t be one person that won’t say, ‘I’m glad we put that kid on the team.’ Whether we got him at 12, 20, eight, it don’t matter. That kid is worth everything we’re paying him and he will be that guy. He will be that guy.”
submitted by PhraseDense5000 to detroitlions [link] [comments]


2023.06.08 16:35 RedsModerator Game Thread: Dodgers @ Reds - Thu, Jun 08 @ 12:35 PM EDT

Dodgers @ Reds - Thu, Jun 08

Game Status: Pre-Game - First Pitch is scheduled for 12:35 PM EDT

Links & Info

NLC Rank Team W L GB (E#) WC Rank WC GB (E#)
1 Milwaukee Brewers 34 28 - (-) - - (-)
2 Pittsburgh Pirates 32 29 1.5 (100) 3 - (-)
3 Cincinnati Reds 29 33 5.0 (96) 7 3.5 (98)
4 Chicago Cubs 26 35 7.5 (94) 9 6.0 (96)
5 St. Louis Cardinals 26 37 8.5 (92) 11 7.0 (94)
Probable Pitcher (Season Stats) Report
Dodgers Clayton Kershaw (7-4, 3.25 ERA, 69.1 IP) No report posted.
Reds Graham Ashcraft (3-4, 6.64 ERA, 62.1 IP) No report posted.
Dodgers Lineup vs. Ashcraft AVG OPS AB HR RBI K
1 Betts - RF - - - - - -
2 Freeman, F - 1B - - - - - -
3 Martinez - DH - - - - - -
4 Muncy - 3B - - - - - -
5 Peralta - LF .000 .000 2 0 0 0
6 Vargas, M - 2B - - - - - -
7 Taylor, Ch - SS - - - - - -
8 Outman - CF - - - - - -
9 Barnes, A - C - - - - - -
10 Kershaw - P - - - - - -
Reds Lineup vs. Kershaw AVG OPS AB HR RBI K
1 Newman - 1B - - - - - -
2 McLain - SS - - - - - -
3 India - 2B .200 .400 5 0 0 2
4 De La Cruz - 3B - - - - - -
5 Steer - LF - - - - - -
6 Stephenson, T - DH .200 .400 5 0 1 2
7 Hopkins - RF - - - - - -
8 Barrero - CF .000 .000 2 0 0 1
9 Casali - C .000 .000 8 0 0 5
10 Ashcraft - P - - - - - -

Division Scoreboard

BAL @ MIL 02:10 PM EDT
CHC @ LAA 09:38 PM EDT
Posted: 06/08/2023 10:35:00 AM EDT
submitted by RedsModerator to Reds [link] [comments]


2023.06.08 16:34 Gomihyang How The Hedon God Created Materialistic Spirituality

The Hedon God was once a merchant in the Mughal Empire, until he began working with djinn. He eventually came to an agreement with one that he would take his place after his death so the djinn could die, and upon his death he arose to become The Hedon God.
A group of those who followed him would be largely atheistic and devoid of inner spirituality, but provide him with gifts and offerings in exchange for the material things they wanted. They were broken inside and spiritually empty, but they lived lives that were improved greatly by the boar god. They gave him fruit, and he turned them into women to keep around his court. They gave him offerings of candles, and he used them to create spirits from the smokeless fire. They even gave him gold, which he multiplied by the thousands. The Hedon God had literally everything he wanted, but he never worked on his internal wellbeing, so he would not reach the level of happiness or spirituality that he could have otherwise.
submitted by Gomihyang to Lavenderism [link] [comments]


2023.06.08 16:30 meerkatopia [US][SELLING] Manga; Lots For Sale!! Clearing Shelves Summer Sale Odyssey: The Final Stretch! Come Get These Deals Before They Are Gone!

Hey,
I am having another sale to help clear my shelves up. Prices can be negotiated within reason, please feel free to send a chat after leaving a comment. Have a great summer everyone!
Pics are from last week, check the list for what's available.
Check out my page for weekly updates to library. Thanks all!
I dont have any other account on Reddit so if you see a message with a similar tag as me avoid replying. There are scammers who steal photos and rip people off.
Please request detailed photos of the ones you are interested in
Shipping price excluded unless you are buying multiple sets of books.
See Photos (timestamp)
https://imgur.com/a/1Rddiyg)
https://imgur.com/a/zpDrcDj%5D(https://imgur.com/a/zpDrcDj%5D(https://imgur.com/a/zpDrcDj)))

I would like to keep things in sets as much as possible- if possible I will annotate “**” as cant split and "*” for can split.
Packaging is carefully planned and dropped off 2-3 times a week so day or 2 in advance orders are shipped regularly. I might make a buying post after some more cleaning out. Thanks for taking a look at my sale!
Rare stuff at the top
BOOKS
Inuyasha 32 Volumes 1-4, 10, 15, 17-20, 22, 23, 29, 31-33, 36, 37, 43-46, 48-56 $550\* G3-G4 Some Ex library, only missing 6 hard to find books in later half of series
Vagabond 1-12 Vizbig, 37 $500\*\* G3-G4 Vol 1 has a little page separation on a couple pages but still intact/fixable
Welcome to NHK 1st Print 1-8 $230 \*\*G4
Midori Days 1-8 $145\*\* G4
Mushoku Tensai 1, 2 + Roxy 1-2 G4 $45
Persona 3-4 17 volume lot G4-G5 $150
A Certain Scientific Accelerator 1, 3, 4, 6, 7 $60 G4
Battle Angel Alita 1-9, Last order 1-18 G4- 5 $370
One Piece -1-100 G4/G5 first 15 Omnibus + Singles $365
One Piece 24-100 G4/ mostly G5 $333
Spare 46-70 G5 $97
Ai No Kusabi English Vol 8 G3.5 $300
Zatch Bell 1-25 minus #20 $680 G4\*\*
Lady Snowblood 1 $25 G3.5
Pet Shop Of Horrors 1-10, Tokyo 1-8 $320 G3/G\*
Ace Attorney 11 volumes complete $320\\\\\\\\\\\\\\\*
Blade of the Immortal 1-31 + Novel G2-G4 Some ex library $180
Delicious Dungeon 1-5 G4 $39

Maximum ride 1-9 + witch $24.50 G4
Devil is a part timer Light novel 1-11 G5 $52
Devil is a part timer High school 1-5 G4 $65
Puella Magica 37 volume lot G4\G5 $535
Parasyte 1-2, Neo G3/G4 $20
Juion G4 $15
Re:Monster 1-5 G5 $25
Machimaho 1-2 G5 $7
Sorcerer Hunters 1-3 G4 $24
Utena Box set $95 G4
Hack 11 volume lot G4 $54
Alice hearts 1-3 G4 $35
Magical girl raising project 1-2 G5 $14
First love monster 1-2 G5 $14
Big Order 1 G4 $5
Cardcaptor sakura 1-5 G5 $28
Cardcaptor Omnibus 1-4 G4G5 $120 One small crease on vol 1
Tomodachi monster 1 $10
Those who hunt elves 1-2 G4 $14
Tokyo Babylon 1-6 G4 $100
Sherlock Bones 1-7 G4 $25
Hellsing 8, 9 $36
Ouran HS 1-18 G4 $65
Danganronpa 13 volume lot G4-G5 $60
Cells at work box set G5 $30
The story of Saiunkoko 1-3, 6-9 G4\\\\\\\\\\\\\\\\G5 $50
Fuishigi Omnibus 1-3 G4 $20
Neon Genesis 1-5, Shinji 1-5 omnibus G4\\\\\\\\\\\\\\\\G5 $150
Afterschool charisma 1-12 G4 $49
Magic Rayearth omnibus 1 G5 $17
Crimson spell 2-5 G4 $20
Pichi Pichi Pitch 1 G4 $15
Sakuran G3-G4 1 crease on cover $25
My solo lesbian G5 $15 for all volumes
Dragon half 1-3 G5 $30
Lone wolf and cub singles 13 vol half set $140 G3-G4
Eden 2 $23 G4
New lone wolf 1-4 G4 $65
Triage x 1-3, 6, 8 $40
Emma 1-2 G3 $20 ex lib
Tokyo 1-2 G4 $22
One piece omnibus 1-45 with gaps (9 vols) $50 G3/G4 one has writing on bottom side
Land of the Lustrous 1-3 G4/G5 $20
20th century boys 1 G4 $11
Arm Of Kannon 1-3, 5 G3/G4 $40
Jyu oh sei 3 G4 $5
Arppegio 4 G4 $20
Clover omnibus G3 $6
Terraformers 1, 3 G4 $15
Mobile Suit thunderbolt 1-2 G4 $15
Blade immortal spares (7) spine fade G3/G4 $30
Oishibo 1 G4 $5
Lone wolf 1988 tpb $15
Wounded man 4 G4 $14
Get backers 10 vols G3-G4 $40
Samurai kyo 12 vols $40
Flowers bees 2-3 G4 $30
Monster hunter orage 1-3 G3/G4 $35
Emanon 1-3 G4 $30
Barakamon 1-9, 18 G3 $70
Appleseed black Magic, Dominion, Orion G2-G5 $39
Eurekai Seven (5 vols) $30 #G3/G4
Initial D 8 Volumes $120 G2-G4
Tokyo Tribes 1-5, no #3 G4 $35
Crying freeman journey $6
Tenchi- $3
Fire Punch 1 $5
Exaxxion 1 $5
Sacred blacksmith 1-3 G4 $20
Karneval 1 G4 $10
First master 2 G4 $30
Banana fish 1-5, 9-12 G4 half have yellowing $60
Black Jack 1, 3, G4 $30
Wotakoi 1 G5 $5
JJk 0-3 $17
Psycho Pass 1-4 G4 $35 1st print
Spare volume 3 $10 1st print
Golgo 1-10 Missing #2 G4-G5 $110
Golden Kamuy 1-19 G4 $140
Bleach 1-27, 32 $90
All other spares Bleach G3-G4 $1.50- 3.50 each based on condition
Skullman 2-7 G4 $115
Raqiya 1-2 G4 $60
Monster 1st 1 G4 Single $12
High School DXD 3, 6, 10 G5 6, 10 Sealed $50
Fist Of The North Start Viz Graphic 1-4, Blue Sky 1-4 G4 $180
fist spare graphic novel edt 3-4 $50 G4
Crayon Shin 2-7 G3 $80
Dance In The Vampire Bund 1-3, 7-9, 18-21 G4 $45
Attack On Titan 1-34, xtra 34- Kinokuniya w board, $200
Attack On Titan 1-34 G4 $180
The king of fighters 1-6 G5 $40
Lone Wolf & Cub Omnibus Complete G4/G5 unread 1st print $500
Berserk 16 DMP volumes G3/G4 $114
Spares available
Blood Blockade Battlefront 3, 10 G4 $48
Bt'x 13 G4 $17
Captain Ken 1, G4 $10
Chainmail Novel LN 1 G4 $10
Cyborg 009 1, 2, 4 G4 $35
Dororo 1 G4 $7
Fire Punch 1-4 G4 $25
Gantz 1-2, 11-13, 15, 34 G4 $80
Spare 1-2 $34 G3
Gundam books $15 each
Gyo 1 G4 $22
Ichiroh 5, G4 $5
Infini T Force 1-4 G5 $18
Judge 1 G4 $6
Junji Ito Lot Remina, Sensor, Uzamaki HC G4 $40 for 3 HCs
Kagerou Daze 1-7 $130
Kurohime 8 volumes G4 $40
Knights Zodiac 2, 4, 11, 13 G4 $35
Shugo chara 2-6 G3/G4 $20
Drifting classroom 1-3 G4 $30
Lum Viz 1st Print 1-2 G4, Unread $20
Magic Knight Rayearth 1st 3 G3 $3
Mai The Psychic Girl 3, 4 G4 $40
Jojos pt 3 tpb 6, 8, 12 G5 $60
Mermaid Saga 1-4 G4 $50
Ode To Kirihito 2 G4 $10 Spare Available
Oh My Goddess Omnibus 1-3 G4 $60
Pandora's Heart 1, 2, 10, 14, 18 G4 $40
Extra #10 $7.50
Peepe Choo 1 G4 $13
Reborn 3 G4 $15
Resident Evil Marhawa 2 G4 $15
Strawberry 100% 1, 3 $20
Street Fighter 8 Volumes $80
Spare Ryu Final 3 G4 $18
Uzumaki HC G4 $15
submitted by meerkatopia to mangaswap [link] [comments]


2023.06.08 16:28 Unfair_Cry1702 (Beginner) Is this a good reroll or should I continue?

(Beginner) Is this a good reroll or should I continue?
So yeah I just started the game and have been rerolling for like 2 days. Not sure if I should keep this or keep going
submitted by Unfair_Cry1702 to grandsummoners [link] [comments]


2023.06.08 16:24 lindelofia Has anyone here significantly improved their coordination skills, and what would be the best way to do that?

Hi all!
I've been working on strength training on and off for a year now and have made a huge amount of progress. Cardio and endurance are also going well, and generally I'm in the best shape I've ever been (turned 30 this year). However, the one thing that's holding me back from feeling athletic or physically capable is that I'm just really uncoordinated. I'm not clumsy in everyday life, but I don't feel like I can ever just go with the flow when trying to coordinate my limbs in more complex ways, or naturally react quickly to things unless it's just a simple reflex. I overthink it, and completely forget what I'm supposed to do with my hands if I focus on my feet, and vice versa. I can catch items people throw me just fine, but using any sort of racket or other extension makes it impossible. I always sucked at soccer too, and basically any other ball sport (except maybe volleyball). Cartwheels? Hahahaha.
I used to do martial arts as a teen, which I think helped a lot and I probably had decent coordination back then, though as far as I can remember I was always better at wrestling type stuff than copying specific patterns of rapid fire kicks and punches. I would absolutely love to get involved in martial arts again, but my schedule isn't great at the moment for regular weekly lessons, or commuting to a gym in the first place. So ideally I'd like something I can do at home (with or without equipment) or at basically any nearby gym just by myself. Something like tennis with my husband or coworkers might also be an option since it's easier to be flexible with that, I just feel like I would suck waaay too much at first for it to be motivating at all lol. (I remember when our office got the dreaded ping pong table and I tried to dodge people asking me to play a few rounds - sorry, you have no idea how bad I am at this, literally no one is going to have fun if I agree to play! I tried it once, they now believe me.)
Dancing is another hobby I think might work well. I know you can find a lot of dance routines on YouTube, but I haven't found anything great so far - I guess when it comes to dancing, I'm looking for something with a clear progression from the basics to more challenging stuff, and ideally some actual instruction on cues and flow. It would be great to complete a systematic program to feel like I really learned something to the point where I have the basic building blocks ingrained, and can reasonably quickly grok new movement patterns as well.
But honestly, I'm not even sure if good coordination is learnable, or if I'm doomed to having two left feet forever. There's a lot of material everywhere for improving strength, endurance, and speed, but way less on coordination, and maybe it's just something you're either born with or not. I know I'm probably never going to be amazing, but just getting to an okay level where I can spontaneously play pickleball or naturally dance along if a fun track comes on would be great. Would be overjoyed to hear from people who started from a similar place and improved, and of course any recs for activities, equipment and approaches! I'm open to basically anything I can do at home, and especially interested in creative suggestions. Please tell me there is hope?
submitted by lindelofia to xxfitness [link] [comments]


2023.06.08 16:23 External-Practical Meditation Spot in Weird Bedroom Nook

I have this space next to my fireplace in my bedroom that I want to make into a meditation corner, but I am sooo lost as to how to have the things I want in/around it while also keeping it from feeling cluttered.
Currently I am doing my morning rituals on my fireplace hearth and I want to move that to a low table that’s big enough for Tarot or journaling, but also fit for my coffee. I would also like to be able to have something in which to place my books and journals and hide away charging cables while not in use so they are also not on the hearth.
A chair for reading when not meditating would be great! But where to put it?!
I want to add soft mood lighting (even though there’s a window) but where?
Fire is a huge part of what drew me to this spot so I want to still be able to see the fireplace. I also sometimes read and/or fall asleep on the rug in front of the fireplace.
I feel like I’m trying to fit too much into this space, but maybe I’m just not seeing it’s potential.
Help?
submitted by External-Practical to DesignMyRoom [link] [comments]


2023.06.08 16:22 ThrowRAgolde What can I (21m) do to help this girl (22f) out of a toxic relationship?

She (21f) was my friends gf but I (22m) had also been close friends with her. I did hook up with her and I was basically the “white knight” (I know, I hate the term as much as anyone else) she did end up going back with her boyfriend.
Ok problem is I don't understand why she is staying with a person who isn’t good to her when she knows it’s bad.
In the 4 years I’ve been close friends with her when she’s talking about her relationship she would complain about many issues with her bf.
So eventually she broke it off and we end up having a fling. She went on about how I’m everything she ever wanted and all that and I believed it (I was naive as well as stupid) but after a week her bf called her. After that call she no longer liked me and was conflicted with getting back with her ex. She told him the ball was in his court and they got together.
So fast forward to now and she says that everything is already back to the way it was. She says their relationship isn’t great and she honestly doesn’t even like talking to the guy but she sticking with her decision. She has this idea that hating each other and fighting every single day is normal??
she recently tells me I’d treat her better and we’re a perfect match, talks about how she’ll be jealous when I move on, that she tried to pick me instead but she is staying with him. I asked her why on a few occasions and I’ve gotten different answers. From what I’ve gathered her reasoning is
Im trying to move on from the fact that she didn’t choose me but mention how I’m perfect for her. she makes a point to tell me all the fucked up immature shit he does. Along with that she asks me what I would do in certain situations and then compares it to what he did do which is somewhat annoying. Always ends with her acknowledging that’s I’m more reasonable the struggling to find a way to defend putting up with him. Makes it kinda hard for me to move in but I digress.
I just wanna ask anyone out here, is there anything I can do to help her out of this? She is someone I care deeply for and hate to see her hurt. Should I just leave it alone? At this point it’s just causing me to get hung up on things and stress out.
submitted by ThrowRAgolde to relationship_advice [link] [comments]


2023.06.08 16:21 harlequinhawk I'm unsure if it's climate change or the world is ending, but there is still ice cream!

I'm unsure if it's climate change or the world is ending, but there is still ice cream!
I'm a tiny pine needle in a big wide Pine forest. Being in south jersey we are kind of used to smoke from wildfires or prescribed burns. As I've written before, fire and the pines go to together like peanut butter and jelly. But this Canadian smokescreen is a bit much. Making it hard to get out and catch one of the 33 species of rare orchids in the Pines just starting to bloom. The only thing I could think of to raise my mood was Emery's blueberry donut with blueberry ice cream. The outdoors is usually my coping method with anything stressful in my life. It was great during covid as life seemed pretty good being both my daughters were home a lot and we went out in the Pines to get fresh air. How are you coping with the poor air quality?

P.S. If you don't like blueberries they also have apple cider donuts chalked full of vanilla ice cream. Do one thing to add a smile to your face today!
https://preview.redd.it/oznt7kbzzs4b1.jpg?width=945&format=pjpg&auto=webp&s=fdef451d725e74e70efacef744ab98ff439fad44
submitted by harlequinhawk to newjersey [link] [comments]


2023.06.08 16:17 The_Abyss_Actor_Guru Abyss Actors Steal The Show! - A Long AA Writeup

SUMMARY/PLAYSTYLE


The main strategy of our deck is to pretty much be somewhat of a glass cannon offense. We like to go second and rely on all the special summoning we can commit, culminating in a pendulum summon of multiple monsters all at once. We continue in this style to swarm the field, then use one of our best spells, Abyss Script - Rise of the Abyss King, to destroy every face-up card in our opponent’s possession. If we didn’t get as many monsters out as we’d have liked and don’t quite have lethal yet, we have other tricks at our disposal, like Abyss Actor - Comic Relief which is capable of stealing an opponent’s monster, disabling them of not only a monster with high ATK, but probably with a very troublesome effect that we can now take advantage of. I call it a glass cannon deck because we are a bit frail; depending on our hand, we can only play through a couple negates, and we rely heavily on hand traps like Ash Blossom and Imperm in order to be able to put in work. Our deck did just get a huge upgrade with, among other things, the L-2 monster Abyss Actor - Super Producer, whose effect allows us to play Abyss Playhouse - Fantastic Theater right out of our deck (which can even be done on our opponent’s turn). This is huge, because we barely had any interruption until now, so we get a way better turn 1. This is very much appreciated because what the theater does is once per turn it will change an opponent’s monster effect to destroy one of our set cards. If you’ve never heard of Abyss Actors you might think that’s not crazy good, but trust me, it’s great for two reasons: one, whatever effect they were trying to do goes out the window, and two, Abyss Actors actually thrive off of their set spell cards being popped as they have additional effects for if this happens. One thing I love about this deck is that our monster effects are slightly complicated, and what I mean by this is there allows some flexibility in our plays, there’s not really just one “correct” line to play every single game. I also greatly enjoy the two gimmicks this deck employs: having pend monsters that can be summoned out of the pend zone, and having monsters that interact alongside their own sub-archetype of spells with effects upon destruction if they are set. Also, this deck xeno locks a lot, so our extra deck plays are very limited and rare (excluding our link monsters). Play Accesscode, Bagooska, Electrumite, Beyond the Pendulum, Linkuriboh, Knightmares, Masquerena, R4NKs and/or 7s…you get the picture.

》》》》》◆《《《《《

MONSTERS


Abyss Actor - Trendy Understudy (0x)

DARK Fiend

Level: 2*

Pendulum scale: <8>

Stats: ATK / 700 DEF / 700
Pendulum effect: When you Pendulum Summon: You can add one face-up “Abyss Actor” that is Level 1 or Level 8 from the Extra Deck to your hand.

Monster effect: If you have 2 “Abyss Actor” cards in your Pendulum Zones: You can Tribute this card; Special Summon one Level 1 or Level 8 “Abyss Actor” monster from your hand or face-up from your Extra Deck. This effect is hard once per turn.

The only monsters this card can move or summon is Extras or Evil Heel, neither of which we particularly care to be using or summoning onto the field by trading this one. Even if it was able to summon any AA, the fact that we’re a pend deck and can mass summon all at once basically renders this guy obsolete.

____

Abyss Actor - Extras (3x)

DARK Fiend

Level: 1*

Pendulum scale: <3>

Stats: ATK / 100 DEF / 100

Pendulum effect: If your opponent controls a monster: You can Special Summon this card from the Pendulum Zone. This effect is hard once per turn.

Monster effect: You can Tribute this card: Place an “Abyss Actor” Pendulum monster from your deck in your Pendulum Zone. For the rest of the turn after this effect is activated, you can only Special Summon “Abyss Actor” monsters, also you cannot use the Pendulum effect of “Abyss Actor - Extras.” This effect is hard once per turn.

This card is fantastic because it does not waste our normal summon via its pend effect, and because it pulls any monster straight out of our deck and into the pendulum zone. The classic AA drawback of xeno locking ourselves into not being able to go into the ED for any non AA monster for the rest of the turn does suck, but it’s definitely still worth running this card at 3.

____

Abyss Actor - Curtain Raiser (3x)

DARK Fiend

Level: 4*

Pendulum scale: <7>

Stats: ATK / 1100 DEF / 1100

Pendulum effect: If you control no monsters: You can Special Summon this card from your Pendulum Zone. This effect is hard once per duel.

Monster effect: If this is the only monster you control, it gains 1100 ATK. Once per turn: You can send an “Abyss Script” Spell from your deck to your GY; add a face-up “Abyss Actor” Pendulum monster from your Extra Deck to your hand.

I was skeptical of this card at first when it was released in Duel Links (but that’s another story). I thought it was awkward that its pend scale is 7, the exact level of Superstar. However, I forgot that this card shines when it only stays in the pend zone for a second. Very often it’s your starter to go into Hyper Director. Alternatively, if you have this and any other low-level monster in your hand, you open up the potential for a LINK-2 or R4NK play prior to the xeno lock, provided you still have a way to make Hyper Director via Extras or an early pend summon. The ATK increase is pretty irrelevant because we are trying to spam the board as much as possible, but the Script mill can be nice combined with Abysstainment, which can tribute one of your AAs in order to set a Script from the GY.

____

Abyss Actor - Mellow Madonna (3x)

DARK Fiend

Level: 7*

Pendulum scale: <0>

Stats: ATK / 1800 DEF / 2500

Pendulum effect: You can pay 1000 LP: Add an “Abyss Actor” Pendulum monster from your deck to your hand, except for another copy of this card. This effect is hard once per turn. After this effect’s activation, you can only Special Summon “Abyss Actor” Pendulum monsters for the remainder of the turn.

Monster effect: Gains 100 ATK for each “Abyss Script” Spell in your GY. Each of the following effects are hard once per turn:

This is one of the best cards in our deck, but its search effect does come at the brutal cost of not even allowing us to link summon Hyper Director or Super Producer, so be careful about when you time it. The ATK boost is cute, but the cherry on top of Madonna’s effects is the ability to special another monster from the deck to secure the OTK we are aiming for. Being able to special herself is a somewhat rare effect because of the antiquity of battle destruction, but the extra possible protection can never hurt and can even save us in a real bind.

____

Abyss Actor - Evil Heel (0-1x)

DARK Fiend

Level: 8*

Pendulum scale: <1>

Stats: ATK / 3000 DEF / 2000

Pendulum effect: You can Tribute an “Abyss Actor” monster, then target a face-up monster your opponent controls; it loses ATK equal to the original ATK of the Tributed monster, until the end of this turn. This effect is once per turn.

Monster effect: If this card is Summoned: You can target an opponent’s face-up monster; it loses 1000 ATK for each “Abyss Actor” monster you currently control, until the end of this turn. When this card destroys a monster by battle: You can target an “Abyss Script” Spell in your GY; Set that card.

I’ll be honest - objectively, this card is not very good (I just have a soft spot for it). All of this card’s effects are basically useless, considering our game plan is to pop all face-up cards with Abyss King. Therefore lowering our opponent’s ATK or setting cards from our GY after destroying something by battle is somewhat moot if we’re clearing the board in another way. In addition, using this card, a level 8 monster, almost forces you to have Wild Hope in the pend zone to make its pend summon possible (Twinkle sucks, don’t use her). The reason I play this card as a 1-of is because us AA players need all the ATK we can get, because it can be summoned by other ways like with Hyper Director, and for the unlikely scenario where our opponent has a monster indestructible by card effect, meaning Abyss King wouldn’t work on it, but is not untargetable.

____

Abyss Actor - Superstar (2-3x)

DARK Fiend

Level: 7*

Pendulum scale: <3>

Stats: ATK / 2500 DEF / 1800

Pendulum effect: You can Tribute one “Abyss Actor” monster, then target an “Abyss Script” Spell in your GY; add it to your hand. This effect is once per turn.
Monster effect: When this card is Summoned, your opponent’s Spell/Trap cards and effects cannot be activated. You can Set one “Abyss Script” Spell directly from the deck, but it is sent to the GY during the End Phase. This effect is once per turn.

Another amazing hitter in our lineup, and appropriately so, being the closest we have to a boss monster. This monster’s power lies in the fact that it, and whatever you pend along with it, cannot be floodgated. But it doesn’t stop there: the ability to set any Script we want straight from the deck is also an egregiously spectacular effect. Don’t worry about its pend effect; the only reason we’d be putting Superstar into the pend zone is to cheat it out with Hyper Director. But if you really need it, it’s pretty much more copies of Abysstainment. We’d normally rather not be using this card as a spell, though.

____

Abyss Actor - Sassy Rookie (0-1x)

DARK Fiend

Level: 4*

Pendulum scale: <2>

Stats: ATK / 1700 DEF / 1000

Pendulum effect: If your “Abyss Actor” monster would be destroyed by battle or an opponent’s card effect, you can destroy this card instead.

Monster effect: This first time this card would be destroyed each turn, it is not. If this card is destroyed by battle or an opponent’s card effect: You can Special Summon one Level 4 or lower “Abyss Actor” monster from the deck, except another copy of this card. If this card in the Pendulum Zone is destroyed: You can target one Level 4 or lower monster your opponent controls; destroy it.

You’re rarely, if ever, putting this card in the pend zone (Madonna + Comic Relief is the usual pair), but it’s got a decent protection effect that can proc its other effect, destroying a low-leveled monster in your opponent’s possession. A niche use of this effect could be for Super Producer to destroy it on the opponent’s turn for some interruption, something which our deck has had a lack of until now. However, the main use of this card (besides being another name to get popping with Abyss King) is the sheer annoyance it is to get rid of. Not only will it simply not die the first time it normally should, but on top of that, once it finally is destroyed, well guess what, now we get a float of Wild Hope or Leading Lady for a potential search or ATK reduction on top of having another body to be dealt with, so thanks! This goober is just a little lovable sponge.

____

Abyss Actor - Wild Hope (2-3x)

DARK Fiend

Level: 4*

Pendulum scale: <2>

Stats: ATK / 1600 DEF / 1200

Pendulum effect: If you have another “Abyss Actor” monster scaled in your opposite Pendulum Zone, you can change its scale to 9 until the end of this turn. This effect is once per turn. You cannot Special Summon for the remainder of this turn, except to Summon “Abyss Actor” monsters.

Monster effect: Until the end of this turn, you can have this card gain 100 ATK for each “Abyss Actor” monster you control with different names. This effect is once per turn. If this card is destroyed: You can add one “Abyss Actor” card from the deck to your hand, except for another copy of this card. This effect is hard once per turn.

Yeehaw, pardner. The slight ATK buff is cute and sometimes may be necessary to get every last drop of power we need to kill in one turn, but the effect we really care about is the search upon destruction. Simple as that! Search with it, pendulum summon it back out, and give it a baboost while you have the max number of AAs on your side of the field to utilize it to its fullest.

____

Abyss Actor - Liberty Dramatist (1-2x)

DARK Fiend

Level: 4*

Pendulum scale: <8>

Stats: ATK / 1500 DEF / 1500

Pendulum effect: When an attack is declared: You can discard one card; Special Summon this card to your opponent’s field. This effect is hard once per turn.

Monster effect: If this card is Special Summoned out of the Pendulum Zone: Reveal 3 “Abyss Script” Spells from your deck. Your opponent randomly chooses one to be Set to your field, and shuffle the others back into your deck. The card Set by this effect will be destroyed at the End Phase. If this card is destroyed: You can shuffle one “Abyss Script” Spell from your GY into the deck. Each of these effects are hard once per turn.

Alright, from what I’ve personally seen throughout my research on other AA decks out there, this card is a little bit slept on. Up until her release we only had Comic Relief and Fantastic Theater to force the opponent to pop our set Scripts, and I think that any card that reinforces that sentiment is appreciated. Yes, it does suck that you’ll have to discard a card to make it happen - maybe that cost is a bit too much to make her worth running, we can find that out. I also think, though, that its other effect of being able to set a Script upon being summoned out of the pend zone works fantastically alongside Hyper Director. Finally, let’s say you lost access to Abysstainment being able to recur Scripts out of the GY: she can send one back into the deck for you to search, play, or set later on. We also love running as many unique AA names as we can to be sure that Abyss King can get popping. No, I’m not saying she’s the best card to ever come out for AAs, but I think she has a multitude of decent effects and that a chance should be given for her.

____

Abyss Actor - Twinkle Little Star (0x)

DARK Fiend

Level: 4*

Pendulum scale: <9>

Stats: ATK / 1000 DEF / 1000

Pendulum effect: You can target one “Abyss Actor” monster you control: During this turn, it can make up to 3 attacks on monsters, also your other monsters cannot attack. You cannot Pendulum Summon monsters, except “Abyss Actors.”

Monster effect: This card is not destroyed by battle on your turn. This card can make up to 3 attacks on monsters.

These effects are nothing but more of a detriment than anything, unless for some reason you’re playing 3 Evil Heel and no Abyss King, please don’t put her in your deck. The spiciest play you could make with her is to play Fantasy Magic and swing into up to 3 monsters, but you’re offing yourself in the battle damage you take from it, plus your opponent will just resummon those monsters next turn regardless, making all of that work meaningless. Abyss King is a million times easier and more effective.

____

Abyss Actor - Leading Lady (0-1x)

DARK Fiend

Level: 4*

Pendulum scale: <2>

Stats: ATK / 1500 DEF / 1000

Pendulum effect: When you take battle damage from an opponent’s attacking monster: You can activate one of these effects;

Monster effect: When battle damage is inflicted: You can target one face-up monster your opponent controls; it loses ATK equal to the damage dealt. This effect is once per turn. If this card is destroyed by battle or an opponent’s card effect: You can Set one “Abyss Script” Spell directly from the deck.

Once again, the effects that lower ATK can be counted as backup, assuming we were stopped from getting Abyss King going. Alternatively, moving a monster from the ED to our hand might be nice sometimes. Its monster effect ATK reduction can be a decent way to protect yourself from lethal on the opponent’s turn, for it goes off even if she herself is attacked and before she is destroyed. Looking at the effect offensively, Supreme King Dragon Dark Rebellion plus Leading Lady (and Evil Heel) can be a cheeky way to deal massive amounts of damage if we do not want to or cannot wipe the field and attack directly for whatever reason. And her replacement effect is nifty. Another easy-to-summon AA name with somewhat okay effects = more pops with Abyss King.

____

Abyss Actor - Comic Relief (3x)

DARK Fiend

Level: 3*

Pendulum scale: <8>

Stats: ATK / 1000 DEF / 2000

Pendulum effect: You can target one face-up “Abyss Actor” Pendulum monster you control and one monster your opponent controls; switch control of the two monsters, then destroy this card. This effect is hard once per turn.

Monster effect: This card’s controller takes no battle damage from attacks involving this card. During your Standby Phase: Give control of this card to your opponent (this effect is once per turn). If control of this face-up card changes: Activate this effect; this card’s owner (yourself) can destroy one Set “Abyss Script” Spell on their field. This effect is also once per turn.

BEST CARD IN THE GAME BAYBEE HA YOU IDIOT TAKE THIS 100 ATK MONSTER IN EXCHANGE FOR THAT BOSS MONSTER YOU SPENT YOUR WHOLE TURN MAKING oh yeah it also is a great tool to destroy your own set Scripts for them to pop off aaand it’s a scale 8 so we can basically pend anything we want with it wooo

____

Abyss Actor - Funky Comedian (0x)

DARK Fiend

Level: 1*

Pendulum scale: <8>

Stats: ATK / 300 DEF / 200

Pendulum effect: You can Tribute an “Abyss Actor” monster, then target one face-up “Abyss Actor” monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.

Monster effect: If this card is Summoned: You can make it gain 300 ATK for each “Abyss Actor” monster you control, until the end of this turn. You can target one other “Abyss Actor” monster you control; until the end of this turn, it gains ATK equal to this monster’s current ATK. This card cannot attack the turn this effect is activated. This effect is hard once per turn.

While we are a bit desperate to get as much ATK as we can muster to push for the OTK we would love to see, it’s not really worth playing a monster whose only function is that, unless you’re going for an attack-oriented aggro Evil-Heel-centered build. You don’t need to run this guy, our little baboosts and monster swarming is usually sufficient.

____

Abyss Actor - Hyper Director (3x)

DARK Fiend

1 “Abyss Actor” Pendulum monster

Link Rating: LINK-1

Stats: ATK / 800

Effect: You can target one card in your Pendulum Zone: Special Summon it, then place an “Abyss Actor” Pendulum monster with a different name from your deck or face-up Extra Deck into your Pendulum Zone. For the rest of this turn after this effect is used, you cannot Normal or Special Summon a monster, except to Summon an “Abyss Actor” monster. This effect is hard once per turn.

A la Extras, here we have a very good L-1 monster that not only sets a pend scale from the deck but also cheats out whatever we want from the pend zone, adding a monster onto our frontrow like we love to do. The big new play that we’re usually gonna want to do is to use Hyper Director and whatever he called from the pend zone in order to link summon the next monster on our list.

____

Abyss Actor - Super Producer (3x)

DARK Fiend

2 monsters, including 1 Fiend-Type monster

Link Rating: LINK-2

Stats: ATK / 1600

Effect: During the Main Phase (Quick Effect): You can target one face-up card you control; destroy it, then you can apply one of these effects. This effect is hard once per turn. Place one “Abyss Playhouse - Fantastic Theater” from your deck to the Field Zone. Place one “Abyss Actor” Pendulum monster from your deck in your Pendulum Zone.

Such a wonderful card, as previously mentioned in the summary. Destroying one of our monsters is an effect that we like to see, since it procs Wild Hope’s search, Sussy Rookie’s effect in the pend zone, or Liberty Dramatist’s Script recursion. But that’s just a bonus: the real reason we love this card so is the fact that Fantastic Theater can be played right out the deck (dodging Ash Blossom, since it is not being added to the hand but to the field), negating an opponent’s next monster effect. Super Producer’s effect can be chained onto an opponent’s monster effect, and after the chain resolves, their effect will be changed after Theater hits the field, meaning we can time it to block whatever we want, then reap the rewards of having our set Scripts destroyed by our opponent. Or use the second effect and put something in the pend zone, that effect is also good if we already have Fantastic Theater up.

》》》》》◆《《《《《

SPELLS


Abyss Prop - Wild Wagon (0x)

Continuous Spell

Effect: The first time each “Abyss Actor” monster you control would be destroyed by battle each turn, it is not. You can target one face-up “Abyss Actor” monster you control; your opponent cannot target it with card effects until the end of their turn. This effect is once per turn. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can return all cards your opponent controls to the hand.

As nutty as this card’s effects seem, one big reason no one runs it is because its name is “Abyss Prop,” not “Abyss Script.” This makes it unsearchable, making it luck of the draw. It also means Comic Relief cannot pop it when it swaps control over to your opponent. Additionally, this card has some oversights and it’s not quite what it may be cracked up to be. For one, I should not have to say that negates or destruction by card effect are extremely common, meaning the one-time protection by battle for our monsters is fairly negligible. While the next effect, temporary untargetability for a monster, may be useful going first to prepare for something your opponent might be planning on doing, unfortunately this effect kind of falls flat on its face because at any other time, all your opponent has to do is chain to this effect, targeting your monster and getting their disruption off anyway. Lastly, while this card does have the potential to bounce your opponent’s entire board, this will only work if they do not destroy this card near the start of their turn or lack recovery. And even if it does pop off, your opponent will simply re-set any backrow that was bounced. Don’t get me wrong, removing every monster off their field they just established would be insane, but it’s not like you no longer have to worry about playing through anything. Anyway, after this long-winded discussion of this debatable card, what follows is a much better spell that we are going to want to use.

____

Abyss Script - Dramatic Story (2x)

Normal Spell

Effect: Target one “Abyss Actor” Pendulum monster you control; Special Summon one “Abyss Actor” monster from your deck with a different name, then place the targeted monster in your Pendulum Zone or destroy it. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can return up to 2 cards on the field to the hand. This card’s activation is hard once per turn.

Now this is what we like to see: an actual Abyss Script spell to use alongside the plethora of AA monsters that have effects related to them! In fact, this is the newest one, and its effect goes hard, vastly increasing consistency (I can see a case being made to run 3 of this card, for sure). Now, right off the bat what jumps out to me is that this card special summons from the deck, meaning that it cannot be abused while Ash Blossom is so prevalent. Does that mean we should not play this card at all, for fear of it being negated? Absolutely not. This card does four amazing things all in one - it can summon any monster we need out of the deck, it can set a pend scale for us, it can destroy our monster (let’s say we only opened this + Wild Hope and a bunch of hand traps, we’re definitely destroying Wild Hope for a search to make more plays possible), and it can bounce (non-targeting) up to 2 pesky cards on the field. With the versatility this card provides, I fail to see why it would not be run.

____

Abyss Actors’ Dress Rehearsal (3x)

Normal Spell

Effect: At the start of Main Phase 1: Add one “Abyss Actor” card and one “Abyss Script” Spell from your deck to your hand. For the remainder of this turn, you cannot Pendulum Summon any monsters except for “Abyss Actor” monsters.

Pretty self-explanatory: it’s a search of 2 cards, so it’s quite nice. The caveat of it being usable only at the start of MP1 means we replace Pot of Extravagance for it, and the fact that it prevents us from pend summoning anything other than AAs means literally nothing to us when every main deck monster we want to summon is an AA.

____

Abyss Playhouse - Fantastic Theater (1-2x)

Field Spell

Effect: You can reveal one “Abyss Actor” monster and one “Abyss Script” Spell in your hand; add one “Abyss Script” Spell from the deck to your hand, with a different name from the one you revealed. While you control a Pendulum Summoned “Abyss Actor” monster, any monster effect activated by your opponent becomes “Destroy one Set Spell/Trap your opponent controls”. Each effect of this card is hard once per turn.

I pretty much already explained this card in the summary, so I’ll try and keep it concise. It gives us a search for a Script? Nice. It says “fuck you” to an opponent’s monster once per turn and allows us to take advantage of our Scripts’ second effects? Even better.

____

Abyss Script - Rise of the Abyss King (2x)

Normal Spell

Effect: Target face-up cards on the field, up to the number of face-up attack position “Abyss Actor” monsters with different names you control; destroy them. If you control a Level 7 or higher “Abyss Actor” monster when this card is activated: Your opponent cannot chain a card or effect onto it. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can add up to 2 “Abyss Actor” cards and/or “Abyss Script” Spells with different names from the deck to your hand.

Undoubtedly our best spell in the entire deck, as it makes the OTK possible. Not only that, but the fact that it has Super Poly’s “your opponent can’t activate anything in response to this card” effect while we have a high-level AA out is incredible. Finally, we search 2 if this card is destroyed while it is set and we have an AA in the ED, which is very much welcomed.

____

Abyss Script - Abysstainment (1-2x)

Continuous Spell

Effect: You can Tribute 1 “Abyss Actor” monster, then target one “Abyss Script” Spell in your GY; Set it to your field. This effect is hard twice per turn. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can Special Summon any number of “Abyss Actor” Pendulum monsters from your deck.

Pretty good effect, allows you to use Abyss King multiple times in one turn. And not to mention a pretty cracked second effect, literally allowing you to special summon up to 5 monsters right out of the deck in one go.

____

Abyss Script - Opening Ceremony (1-2x)

Normal Spell

Effect: Gain 500 LP for each face-up “Abyss Actor” monster you control. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can draw until you have 5 cards in your hand. Each effect of this card is hard once per turn.

The LP gain effect can actually be pretty tremendous since we are continuously going -1K for the Madonna search and we love to swarm the field, making 500 per monster not the worst. However, the real reason I would play this card is because YOU CAN DRAW 5.

____

Abyss Script - Romantic Terror (0x)

Quick-Play Spell

Effect: Return one “Abyss Actor” Pendulum monster you control to the hand, and if you do, Special Summon from your Extra Deck in defense position, one face-up “Abyss Actor” Pendulum monster with a different original name from the monster you returned. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can Set any number of “Abyss Script” Spells directly from your deck. This card’s activation is hard once per turn.

Ehhh this is pretty jank, the summon effect is pretty nothing and the effect to set any Script(s) is unnecessary and slower compared to Abysstainment or Superstar on our turn.

____

Abyss Script - Fire Dragon’s Lair (0x)

Normal Spell

Effect: Target one “Abyss Actor” monster you control; if it destroys your opponent’s monster by battle this turn, your opponent chooses 3 monsters from their Extra Deck and banishes them. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can look at your opponent’s Extra Deck, also banish one monster from it. This effect of this card is hard once per turn.

Pretty hollow card. We have no interest in using any copies of it.

____

Abyss Script - Fantasy Magic (0-1x)

Normal Spell

Effect: Target one “Abyss Actor” monster you control; if it battles an opponent’s monster this turn, but does not destroy the monster it battled, return that monster to your opponent’s hand at the end of the Damage Step. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can target one card your opponent controls: Place it on top of their deck.

Now I haven’t seen a list utilize this card and its first effect is pretty useless, I just love that its second effect is spell version of Raiza spin and I think that makes it decent enough to play at a single copy for shits and giggles.

》》》》》◆《《《《《

TRAPS


Abyss Actors Back Stage (0x)

Normal Trap

Effect: If you have two “Abyss Actor” cards in your Pendulum Zones: Add two “Abyss Actor” Pendulum monsters with different names from your deck to your Extra Deck, face-up. This effect is hard once per turn.

This is slow and for literally nothing, wtf

____

Abyss Actors’ Curtain Call (0x)

Normal Trap

Effect: If an “Abyss Script” Spell or effect is activated this turn: Add face-up “Abyss Actor” Pendulum monsters from your Extra Deck to the hand, up to the number of “Abyss Script” Spells in your GY. Then, you can Special Summon “Abyss Actor” monsters from your hand with different names, up to the number of cards added to the hand. You cannot Special Summon for the remainder of this turn, except “Abyss Actor” Pendulum monsters. This effect is hard once per turn.

Too situational and slow. Our ED is only ever gonna have like 1 or 2 face-up AAs in it anyway, so a straight up pendulum summon outclasses this. However, it is searchable off Wild Hope, so I guess I could see this being played at 1 for a defensive strategy if we end up going first, so long as it doesn’t end up being popped before it can be played to its fullest extent, which is ironically something we do encourage our opponent to do. Hence why I find this card somewhat risky and not the best to be running.

》》》》》◆《《《《《

SAMPLE DECK - 40 CARDS


2x Maxx “C”

3x Ash Blossom & Joyous Spring

3x Abyss Actor - Extras

3x Abyss Actor - Comic Relief

2x Abyss Actor - Sassy Rookie

1x Abyss Actor - Leading Lady

2x Abyss Actor - Wild Hope

3x Abyss Actor - Curtain Raiser

2x Abyss Actor - Liberty Dramatist

2x Abyss Actor - Superstar

3x Abyss Actor - Mellow Madonna

1x Harpie’s Feather Duster

1x Abyss Script - Opening Ceremony

2x Abyss Script - Rise of the Abyss King

3x Abyss Actors’ Dress Rehearsal

1x Lightning Storm

1x Abyss Playhouse - Fantastic Theater

2x Abyss Script - Abysstainment

1x Abyss Script - Fantasy Magic

2x Infinite Impermanence

》》》》》◆《《《《《

EXAMPLE LINE (GOING SECOND)


(Set Extras in the pend zone

Special Summon Extras

Tribute to) set Curtain Raiser in the pend zone

Special summon Curtain Raiser

Link into Hyper Director

Set [any AA] in the pend zone

Special summon [any AA], and set Madonna in the pend zone

Link into Super Producer

Search Wild Hope with Madonna

Set Wild Hope in the pend zone

Destroy Wild Hope with Super Producer

Search off Wild Hope + set Comic Relief in the pend zone

Pendulum summon [any AA] + (Curtain RaiseExtras) + [any AA(s) in hand]

If Superstar was summoned:
Set Abyss King


If Abysstainment was in your hand instead of Superstar:
(Power up Wild Hope if you have one out)
Use Curtain Raiser, milling Abyss King
Use Abysstainment, Tribute something to set Abyss King


Use Abyss King

Special summon from the deck if Madonna was on the field

(Power up Wild Hope if you have one out)

If your opponent still has a strong monster: Use Comic Relief, trading Extras for it

SWING FOR GAME!
submitted by The_Abyss_Actor_Guru to masterduel [link] [comments]


2023.06.08 16:15 PudgeHug Shed to Cabins?

Has anyone in here done a shed to cabin build in Arkansas? I've been trying to search the legal side of it but the best thing I've found is the number to call a bookstore about buying a copy of the fire code for Arkansas. I'm in a rural area in a tiny little town. Looking to do like a 10x30 or maybe even a 14x40. Bedroom, bathroom, and great room with a woodstove.
submitted by PudgeHug to Arkansas [link] [comments]


2023.06.08 16:10 dannomanno1960 SixZero DBD 14mm review

I know several people are still waiting for their SixZero paddles so I thought I would share my experience so far. I've been playing for about 18 months. Like many, I started with cheap Walmart paddles to see if I was going to enjoy the game. I'm totally hooked now and play 6 days a week. My first higher end paddle was a Diadem, very well built and held up great. I've had Franklin Max Grit (not a fan) and the paddle I just retired is the Hyperion. I've been playing with the SixZero for about a month and it has improved my game more than any other paddle I've tried. My control and spin is noticably better and my serve is more consistent. With the top spin it imparts on the serve I can get very deep and fast making it difficult to return with control. I hear about large sweet spots all the time but this is really noticable on the DBD. My out balls have decreased dramatically as well. Being a control paddle I have lost a little power on smashes, to be expected and will experiment with a little lead tape. I was skeptical with all the marketing hype that accompanies every new paddle but I'm totally sold on this one! I'm not sure how much the thermoforming adds to the equation. Other new thermoformed paddles may play like this one. The grip is super soft and comfortable. I won't know about durability for a while if course but so far so good. I did try the power version for one game. It really pops, too much of a transition to adapt to in just one game. I'm putting more effort into control than power so I will stick with this one. Highly recommend trying this paddle. Thanks for reading .
submitted by dannomanno1960 to PickleballEquip [link] [comments]


2023.06.08 16:03 Im_Reina It seemed the menu was stuck in a time warp.

It seemed the menu was stuck in a time warp.
Clermont Brewery Company: Where Rock Ruled and My Taste Buds Drooled! 🍺🎸
Oh, Clermont Brewery Company, you transported me back to the era where big hair and guitar solos reigned supreme. But alas, it seems the rock gods forgot to bless your brews and bites.
As I walked in, my taste buds trembled with anticipation. Would I be greeted by an 80s rock anthem in every sip? Alas, my hopes were dashed as the drinks left me feeling flatter than a Def Leppard ballad.
And the food selection, oh dear! It seemed the menu was stuck in a time warp. Don't get me wrong, I love a good slice of pizza or a juicy hamburger, but today my stomach craved something different. The only respite came in the form of golden chicken fingers and crispy French fries, which were more rockin' than any power chord.
However, amidst my culinary disappointment, two saving graces shone through like David Lee Roth in spandex. First, the concert-like atmosphere transported me back to the days when rock ruled the world. The energy in the air was infectious, making up for the lackluster libations.
But the true hero of the evening was our server, Johnathan. With a smile as bright as a stadium light show, he made us feel like VIPs in a sea of groupies. His top-notch service was the real rock star of the night, leaving me with the feeling that, even if the beer didn't rock my world, at least the service did.
So, my friends, if you seek a blast from the past and don't mind sacrificing your taste buds on the altar of nostalgia, head to Clermont Brewery Company. Just remember to order the chicken fingers, crank up the volume, and let the concert-like vibes with Johnathan's stellar service transport you to a time when hairspray ruled the hairs. 🎤🍻
submitted by Im_Reina to Crown_Critic [link] [comments]


2023.06.08 16:02 Prestigious_Ebb_6046 [IOS][2010ish?] A game similar to age of war but with human vs robot background like terminators.

Platform(s): IOS
Genre: A base defence strategy game where you can build units that auto attack enemy units and base. Sci-fi
Estimated year of release: I played it around early 10s, so I think it was released roughly the same period
Graphics/art style: Realistic, dark and yellowish wasteland. The game layout is very similar to age of war and cartoon war where it is a 2d battlefield with my base at the left and enemy base at the right, but the art style is quite different to age of war and cartoon war. The enemies are all robots so is kind of like the terminators where you are controlling humans to defeat the robots.
Notable characters: NA
Notable gameplay mechanics: The core mechanics is that enemy will spawn units to try and destroy my base, and I need to also spawn unit to defeat enemy unit and destroy enemy bases. I remembered that I have the ability to fire a blue plasma ball at the enemy as a way of self defence.
Other details: I remembered the different stages of the game are just the different US states, so the stage selection menu is just an US map. I remembered that the units I can spawn includes but not limited to infantry with rifle, infantry with machine gun, infantry with rocket launcher, armoured car, katyusha, tank and helicopter. Thanks so much for the help.
submitted by Prestigious_Ebb_6046 to tipofmyjoystick [link] [comments]


2023.06.08 16:02 cruisingNW Foundations of Humanity 29 (Healing Words) - an NoP fanfic

Foundations of Humanity 29 (Healing Words) - an NoP fanfic

Thank you u/SpacePaladin15 for establishing the Nature of Predators Universe, and for allowing Fanfics to flourish! Thank you again, u/Braquen, u/Acceptable_Egg5560, u/BiasMushroom721, and last but not least u/Liberty-Prime76 for proofreading! This is my side of the Nature of a Giant crossover!
First -- Previous -- Next

Memory transcription subject: Valek, Venlil tourist
Date [standardized human time]: Sept 11th, 2136. Middle of 3rd Claw
Tarlim was the first to see me as I marched toward the table, tossing the still-open pad into its center.
“Predator Disease is anything! Whatever they need to put you away!” I cried, vacillating between grief and outrage while Tarlim looked through my research.
“They don't work! None of them do! Hundreds are being thrown into those facilities for everything from active murder, to jaywalking,” And Tarlim met my gaze, “to complaints. Complaints! The most positive source said ‘a dozen cured every year’. From a sample of hundreds! No names! No sources! Just their word and a ‘trust me, bro!’ And that’s only maybe from the ‘jaywalking’ section, not even the people who need real help!”
I pulled my ears down taut, embracing the pain to distract my panic, blind to Alvi’s desperate attempts to calm and comfort me. “The facilities don't help anyoneI But every one of them punishes, no, tortures Venlil for something they cannot control or choose. Not criminals, not those who did something, just… just so many people who did nothing wrong! Who had no record beyond a-a single half-shorn screening!!"
I stopped to breathe, my voice faltering as I started again, “And we sent you there. I checked, you did nothing! Not even a complaint! The only charge on your record, even according to that pro-exterminator trash ‘Moralen’s Pred Guide,’ was ‘resisting arrest’; whatever the brahk that’s supposed to mean. You were only barely an adult, and… we still sent you there. I’m… I don’t… I’m so sorry, Tarlim. I won’t plead innocence; we did this. Our people, all of us, failed you in the most impossible, embarrassing way. I’m…”
You’re what?? Sorry?!
My body went limp as I felt the weight of my people’s sins against all of us, distilled into this Person’s real experience. “No. Just a sad ‘sorry’ doesn’t even begin to make up for what happened to you. I don't know how to make this right, or if it’s even possible to do so at this point. But for what it’s worth, I’m sorry.”
I looked up at him. At Tarlim. He… he had begun breathing erratically, short and fast, tossing his chest wool about. His ears twitching in fear. Had- had I said something wrong? I saw Alvi lean towards him with worry in her affect. “Hey, you okay?”
Tarlim didn’t show any sign of having heard. He grabbed onto his knees and pulled them to his chest. Jacob stood and began running his hand along Tarlim’s back. I didn’t know what to do! How do I fix this? Should I do something? Wait? I-
I heard a chime coming from Tarlim’s shoulder pack. As soon as it was heard, it was like he transformed. The look of panic and confusion was replaced by a determined calm as he began taking steady breaths. He seemed to be coming around again.
Maeve leaned forward, looking uncertain at her words. “It’s alright Tarlim. We are here with you. You’re not alone. ”
“C’mon buddy, you got this.”
A murmur, too small for a Venlil of his size, “Th-Thank you.” Then Tarlim’s ears swiveled back to me, “Valek… you… you are the first to say that. To really say that, and to mean it, too.”
My tail swayed in honest joy, while I closed my eyes to give him comfort, as he started again, choking on phlegm brought on by tears,
“It has been years since my lawsuit. In that time, I can count the people who supported me on one paw. One paw!” He held up four claws for emphasis. “They helped me get on my feet. Let me release my feelings. And just… they were there for me. They gave sympathy, but you…” I panted, trying to control my breathing. “You didn’t. You called me dangerous. Feared me. You were… you were them.” He swept his arms at the oblivious crowd below, “In all those years, all that time, nobody, not one, had ever apologized. Not sincerely.”
I tried to show kindness and welcome, happy to have another friend. “You’re a good person Tarlim. I know I won’t be the last.”

A short silence fell over us all, before Maeve spoke up, “Not to give conversational whiplash, but absolutely to change the subject: What do you think about Venlil Cuisine, Jacob? I am quite partial to the Juicefruit, even if I need a small towel for every bite.”
“Good subject change,” he took a drink of his soda and set it on the table. “There’s this thing that translates to Firefruit, and it’s amazing! Got this nice zest like a lime but a sweet spice like a jalapeño! Its juice goes great on a lot of things!”
“Oh then you may like this,” she shifted a plate of fried veg across the table, “This one is fried Deeproot. It’s got quite a ginger kick to it, but the fry brings out a lot of sweet too!”
Tarlim’s affect softened as we spoke on kinder things. “Deeproot? That’s rather tasty.” He uncurled himself and swung his ears genially, “Have you… have you been on the planet long?”
Maeve met my eye, and pulled Alvi onto her lap, her voice taking on a wistful remembrance, “Feels like a new life… but my calendar says just over two weeks! A lot has changed since I walked on the station.” Her voice trailed off, while my tail flicked comfort and Alvi leaned her weight against Maeve.
Tarlim continued his curiosity and asked Maeve, “So what do you think of our planet? Apart from the… poor welcoming.”
Maeve waved her hand dismissively, “Oh those poor pups were just doing as nature intended; honestly it just made your planet more familiar! Really that’s the surprising thing, despite twenty lightyears across the galaxy, everything is still so familiar! You have trees that remind me of the Redwoods, you have cities that are just like ours, if shinier, and Alvi here worked in customer service!” She ruffled Alvi’s crown affectionately. “I never imagined I would feel so at home on another world!”
I stepped back from the conversation and helped myself to what was left of the food, enjoying the sharp tang of the Deeproot.
Maeve breathed a contented sigh under her veil, before facing Jacob, “How about you, Jacob? How are you handling the planet?”
Jacob finished another drink of his soda. “Ah would say that outside of the station incident, it has been going well. After we’re done here, ah am going to be getting my own apartment to live in since Tarlim’s isn’t big enough!” He snorted in amusement. “Don’ worry about me living in an apartment. Ah have mah ways of winning people over.” He picked up the last of his fried dough. “Relatedly, be careful with Venlil drinks. Their ‘lite beer’ is our equivalent to distilled whiskey.”
Maeve laughed lightly, “Glad to see they know how to party! It’s an equal trade though, what they call an ‘energy drink’ is on par with weak tea. I was so glad my handler got me a 10lb bag of beans and a french press.”
“Lite beer? What do you guys consider strong?” Alvi asked, and I had to agree with her concerned tone.
“Tarlim called it distilled Ipsom,” Jacob responded. “60% alcohol. That’s pretty strong fer most humans. Our whiskey is usually 40-50%. What about y’all? What do you call strong?”
Alvi perked up, excited to share one of her happy memories, “I used to hang out at The Roost when I was in the capital, and they kept a bottle of 90% behind the counter for Venlil only: distilled and fermented Goji juice, aged in Nishtalian hardwood casks. It was really good, but I’ve had stronger.” I had to admire how proud she was to say that. Even I would struggle at that amount!
Jacob leaned back, his shoulders tense with surprise. “Jeezus! And this is just drinkable Ethanol, right? Not Methanol?”
I recoiled at the awful memory of my first time with Methanol. That disgusting stuff? Blech!
“Ew, no, I hate the taste it leaves on your tongue. And after what happened at my 16th, I’m not touching that stuff any time soon.” Alvi seemed to share in my distaste for that glorified spoiled speh.
“Yeah,” Tarlim chimed in between sips of his Sprunk, “I hear the Zurulians experiment with drinking that stuff specifically, but it seems to be just them. Even they don’t usually drink at our level.”
“That’s incredible!” Maeve chimed in, “That stuff makes us go blind. Doesn’t stop people from homebrewing it anyway though.”
My tail flicked in concern; I mean, methanol is bad, but were humans so frail that it would make them go blind?
Tarlim, however, seemed somehow amused! “You guys are crazy. Why would you do something that would cause you to be disabled?”
“I never said we were smart!” Maeve, to my astonishment, laughed along with Jacob. “Seriously though, it's complicated. The insultingly short version is: humans experimented with alcohol for literally our entire history, some post industrial nits thought it was evil and banned it, so people made their own. Bootlegging Moonshine became its own culture, even the not so smart parts, so methanol based drinks are still around.”
“But seriously though, to turn blind.” Tarlim’s voice was full of worry, and his tail didn’t hide it. “Why do something that would cause them to be cast out?”
“Cast out??”
A silence fell over the table, while Maeve and Jacob watched Tarlim, who began to shrink under their gazes. I hadn’t been expecting this reaction; wouldn’t humans do the same? Isn’t that what… Wait. Maeve wouldn’t, not in a million years! Why did I think that humans would do this?
“Why,” Jacob asked, “would you think we would cast someone out?”
“B-because that’s what… we… oh Speh!” Tarlim did his best to bury his face in his paws, and I hid behind my ears. “Why did I think that? It isn’t true- of course it isn’t! The exterminators said it! Gods!”
“Yeah,” Jacob said as he shook his head slowly, “that ain’t what we do. We try to help them live as normal a life as possible.”
“Yeah,” Maeve agreed. “We teach them how to use guiding sticks, give correctional implants, or help them learn braille!”
That last word caught my attention. The translator seemed to struggle with it, saying it was some form of communication for people who couldn’t see, but not how. “Braille? What’s that? The translator didn’t quite get it.”
“It’s a kind of writing.” Maeve explained, “Little bumps whose patterns translate to a letter. A blind person can pass their fingers over the bumps to feel the pattern and thus read through their hands.”
“Don’t y’all have something similar?” Jacob directed his question at Tarlim, “you told me once that the Xeno-what’s it hospital.” He twirled his hand dismissively, “You said it had classes. Don’t they teach stuff like that there?”
“Those…” Tarlim spoke up, then hesitated. “Those classes are for families. Teaching them how to care for their herd members. Not for… us.”
Jacob shook his head. “Okay? Ah mean, that’s fine fer families, but what about someone without one? Or if they go somewhere the rest of their herd doesn’t?”
"It depends on the family," Alvi added her voice, "some will go without to stay with the weak, but some will just…" Her ears fell, "leave them. And for those that don't have… don't have a herd they…"
A deep sadness drifted from the Giant, “Sleep on the streets.”
“Bullshit!” Jacob slammed his hand against his table. “I’m not gonna lie and say we humans don’t have homeless, but no support if they don’t have a family or herd? None? What about shelters? Food banks? Those… those bunkers everybody evacuated to in panic!”
“We have food banks!” I piped up, wishing to add some hope to the gloom, “We don’t let people just starve! If people are tight on money, they are completely free to visit one of the social centers or food banks! They have services there to match you with a herd, and sometimes they give community service. It's considered pre-disease treatment.” But I couldn’t ignore the Tarlim in the room. "Sometimes people fall through the cracks. And sometimes, as I just learned… they are dropped through."
"Oh my god…" Maeve sighed, her face pointed at nothing.
“Hold it. Pre-disease?” Jacob’s voice dripped with skepticism. “So you're saying that someone visiting one of those places would be saying they have your Predator Disease?”
I answered immediately, "Not necessarily. It is more supposed to prevent herdless behavior. I've never been in the system, though, so I don't know what it looks like inside."
“It’s a big room.” I wince at Tarlim’s tone as he interrupts. “A bunch of bunk beds crammed together in the center with Exterminators watching over at all hours as you eat, sleep, and… everything else. Watching for the slightest excuse to cry Predator Disease.” He let out a huff of distaste. “When I was in the facility, there were five inmates who tried to stick around me despite what the faculty said.” He stared directly at me as he said the final words. “Three of them were snatched in one of those places. There’s a reason I slept in the streets.”
“But… but they wouldn’t…”
I remember the photo. I remember the corruption on Emerald Marble. I remember the testimony from Clegal Falls. So many children, abandoned by their families.
"Who am I kidding. I want so badly to believe we aren't like that, but…" I pointed despondently at my pad in the center of the table.
"It's ok, Valek, this is actually familiar to us." Maeve's voice soothed my melancholy, as she tried to rub my head with her elbow, "We haven't solved those problems ourselves, but we have made huge strides. Hopefully, more opportunities and less facilities may give them a fighting chance."
“Here’s hoping,” Jacob agreed.
I heard Tarlim sigh, but his tail… wagged?. “And as little as it may be, there is now at least one city with no Facility at all.”
A city with no facility. Somewhere that people with… possible Predator Disease roamed free. For two years. And yet, this place… it wasn’t bad. It wasn’t in chaos. There weren’t people being devoured in the streets at all times. There was… there was nothing. Just a normal city…
How could so few have realized…
“By the way,” my train of thought was interrupted by Jacob’s voice, “bit of a subject change, but Maeve. Are you going to eat any of your food?” He gestured to our plate. “You haven’t even touched that since we arrived.”
Maeve flipped her hand, and her voice was light and kind, "It's quite a pain to eat through this. I'd already had enough before you guys got here, I'll be fine."
Jacob shook his head. “Ah don’t buy that. There’s only one plate in front of you, and it’s only been nibbled.” He leaned forward, placing his elbow on the table. “It’s the teeth thing, isn’t it?”
Tarlim signaled concern, while his ears locked onto Maeve. “Are you not eating just so I don’t see your teeth?”
Maeve was quiet for a moment. She was thinking about her next words, like I had seen so many times before. "... I'm sorry I lied to you, I should have seen you're more comfortable than the average Venlil. Teeth is a part of it, yes, but I have had the most intense reaction from my eyes and hair. I'm red-headed, rather brightly I'll add."
Jacob leaned back in his chair, and chuckled, "Oh, No!"
Tarlim’s affected slid to confusion, "I don't get it, what am I missing?"
"Uhh, there's no easy way to say this bud, but her hair makes it look like she's doused and speckled in Venlil blood."
Of course, there really isn’t a good way to say that. It was the most alarming thing about Maeve when we first met, and Alvi took almost three paws to get used to it! I hoped that Tarlim wouldn’t freak out too badly.
He stared blankly. “Ooookaaay? And why is that a problem?”
Whut.
“Wait,” Alvi was the first to speak, “you aren’t bothered?”
Tarlim cocked his head quizzically, “Why should I be? It’s a fur color. I have seen pictures of Sulians with a pigment that makes them look like the color of our blood.” I could only stare in shock as he simply sipped from his soda. “Don’t starve yourself on my account.”
Ok Tiny, you're laying it on a little thick. You don’t have to be that nonchalant.
My ears focused on him as I called him out, “Alright, how are you so calm about this? Even the braver Venlil on the station were nervous around humans that weren’t their partners. Why aren’t you?”
“Guys, look at me. I tower over all of you. What could they do to me that a prey couldn’t? That…” His whistling laugh dripped with irony, “that a prey hasn’t already done?”
What they… that hasn’t… that has to be the most cynical reason for bravery I’ve heard.
I remembered the video of the station incident. My father’s rifle, ready to fire. The shuttle driver dropping us in the middle of a forest. And through it all, Maeve’s smile never left me.
I joined the four of them in boisterous laughter at the ridiculous reversal of everything I have ever known and been taught. When the world is upside down, what can you do but laugh?
Shortly after, Maeve regained her breath and answered, "I'm glad you can laugh about it! Well, consent given…" and she removed her veil entirely.
I watched as Maeve removed her head covering, marveling at the luscious waves of sunset falling against her shoulder. I couldn’t stop my tail from swaying as I saw her bright smile light up the entire room, and set my heart ablaze; a fire more hungry than any Exterminators’ torch. And in that moment I wanted nothing more than to feel her hair in my paws, scent her salt on my tongue, and hear our jubilations rattle off the walls of wherever we stood. To know her, completely. And maybe ‘biblically’.
Tarlim spoke with certainty, as if stating a fact that was beyond obvious, “You have very nice eyes,” Damn right, she does. And my snout bloomed at the well deserved compliment. “The color reminds me of a freshly sprouted Darkwood leaf.” Tarlim turned his attention to me, “From what I understand, you two are very brave to have seen her without her mask.”
I flapped my ears to shake off my reverie, and I breathed deeply as I remembered how we began. "It took time. We had talked by text for a couple weeks before the meetup, and our introduction in the room went smoothly. But when she took off her hair wrap, I… I could hear the sound of blood on the ground. I tried to dive under the bunk, but I missed. Woke up in the clinic with a nasty bump." and I laid my paw on the place of impact, now well healed.
Jacob chuckled. “You certainly weren't the only one to react by freaking out.” He turned his visor towards Alvi. “What about you?”
"My first time was in the forest." Alvi started, "Maeve was… having a hard time. I caught her eyes when I was trying to talk to her and… I uhh… I fainted!" She pulled her ears in front of her face, "and the second time! We were in Valek's b-" her voice caught in her throat.
I met Alvi’s eye while she sat on Maeve’s lap, reaching out to offer comfort as I picked up her story, "It's ok, Alvi. Our first rest at the farm we were all sharing a bed, Maeve's spare room wasn't finished yet. Maeve's uncovered face was the first thing Alvi saw when she woke, and she locked up. At least we took the opportunity to get used to eye contact."
"How about you two?" Maeve spoke to Tarlim directly, "You mentioned you were from the first wave on Prime Station? I'm glad you both made it out of the attack!"
“Nah,” Jacob waved his hand, palm facing out, “Only one of us was on the station.”
Tarlim sighed in disappointment, “Yeah, I’m certain you can guess why it wasn’t me.”
Maeve sympathetically returned his disappointment, “Ah. I can see why your size would be a prohibitor. Though I’m certain a human would have gotten creative to make a fix. But no use lamenting what is already done. And you, Jacob?” She switched to facing Jacob, and asked through a bite of fried sweetwood. “How did you fare in the attack?”
Jacob shrugged, “ah volunteered to help recover drifters after the raid cause, well, Spacesuit.” he gestured at his sadly un-blue pelts, “But Ah’m sure we can talk about that even more in a bit. Fer now,” he shook the now empty fried dough bags, “Ah don’t think these were filling enough. Do any of y’all have suggestions on what else to eat?”
“Not around here if you’re looking for ‘filling’,” Maeve answered, “If I’m being honest, as delicious as I find their food, everything has been very calorie-light. I would ki-- uh… be very excited for some pasta. This girl needs her carbs!” Her giggle was adorable. I could tell she was about to say something else, but she recovered well.
“Well why not eat some Stringfruit?” Tarlim offered, excited to be helpful, “It’s one of the more dense foods, more content and less juice, and has a good amount of protein inside. Good savory taste, in my opinion. Or maybe some more Bunt leaf salad. Hearty plant. Bit neutral, but that makes it good with just about everything. And even though it’s not my taste, firefruit is a good option for calories.”
I was impressed; He was more familiar with some of our foods than even my parents! Maeve and Jacob looked at him in surprise before he clarified, “I’m big! Need to eat more to fuel my size!”
Maeve lit up in another smile, “I will take those notes! The three of us can check a cafe that we passed on the way. But Jacob, what were your first impressions when you got to Venlil habitations? The smell took some getting used to, but at least it’s not sour…” Her question surfaced memories of her teeth on my neck, and I hoped my bloom wasn’t noticeable.
Tarlim’s ears turned in confusion, “Smell? What scent do you mean?”
Maeve shrugged, “It’s just something I noticed while on the station. Humans have their own scents, some stronger than others, but I noticed that the Venlil are especially thick; might be a consequence of having to taste the air. You, for example, remind me of when I took a nap in a field of honeysuckle.”
In response to Maeve’s words, Tarlim leaned forward for a scenting breath.
It was an interesting part of our biology. While our lack of a physical nose caused many to assume that we Venlil had no sense of smell, that wasn’t quite true. Our mouth and tongue had more taste receptors than most other races, so we could taste the air much like other races could smell it; though we were less sensitive and more specialized. We would be able to discern the difference between fruits one day apart in age, but things like petroleum products were completely scentless to us. Maeve and I had a wonderful conversation about the differences in our biology when that was first brought up.
Tarlim appeared to approve of our choice of shampoo. “Interesting. If multiple people were using the same scented fur-care, I can see how it would be overwhelming at first. But Jacob is going to get his own apartment. We’re just waiting to hear from the magistratta with news. Should be on this paw or the next. I’m sure that sleeping on a couch wouldn’t be an accurate impression.”
“Certainly not,” Jacob agreed. “Just thankful the apartment is tall enough!”
“Yeah, I can stand straight with my ears flat. Barely fitting for me, but good headroom for humans!” Tarlim flattened his ears, mimicking his issues with low ceilings, before laughing amiably.
“But fer now,” Jacob calmly stood from the table, “my stomach demands to be satisfied. Perhaps we could all check out that cafe y’all noticed?”
Alvi’s ears excitedly perked, “That would be fantastic! They had a stringfruit soup bowl with spiceleaf and nightberry on the window that I’d love to try! They're just leeward of the Dome, about two streets over.” Maeve set her down before standing as well.
Tarlim was next to rise, agreeing and swinging their tail in clear joy and friendliness. Maeve and Jacob reapplied their coverings before we all walked as a herd to the exit.

First -- Previous -- Next
submitted by cruisingNW to HFY [link] [comments]


2023.06.08 16:01 j2112a [Gear] Multi-effects pedal choices in 2023

Hi everyone, I'm looking to purchase a new multi-effects pedal and would like some advice.
I've been playing guitar for the best part of 20 years but haven't gigged in over 10. I've recently signed up to a single gig for a work event with some colleagues I've never played with before, and am using this as a good excuse to buy myself a new multi-effects pedal which I've needed for years. We'll be playing primarily rock-type covers and some others - thinking the Doobie Brothers, Dire Straits, The Beatles, Black Crowes, Queen, The Police, Jimmy Buffett, Tom Petty..
I have a few stand-alone effects pedals but really need something that will cover a lot of ground and will serve me well for small gigs and playing and practicing at home.. possibly recording. Something that will be easy to use, too, as I'm out of practice with pedals!
I'm looking at the Boss ME-80 which has great reviews and from YouTube demos sounds good, but is quite old now. Does that matter? I like its user-friendliness, and how much is packed into it for the price. YouTube video demos sound good, albeit the distortion possibly lacking. I have some favored stand-alone effects pedals for drive/distortion, though. I also like the physical knobs on the ME-80 over digital buttons, but am open to either.
Are there better options than the ME-80 for my needs in 2023? I don't think I need something overly complex, but I also want something that sounds great that will last me for years. Money is not an issue, I'm not frivolous but I will spend the money where it's worth it. I'm just terrible at making decisions when there are lots of options; analysis paralysis. Based on reviews, many of the more expensive option don't seem all that better than the ME-80? For context I have a Fender Strat.
Any input or advice is much appreciated!
submitted by j2112a to Guitar [link] [comments]


2023.06.08 15:59 jande48 Adapt my employer's product to new industry?

I was the first software developer hired by a couple of non-technical founders in a specific industry, let's say hotels. Over the past two years, we've built out a platform that's working great for their clients, but could be adapted for other industries. I've brought up the idea to the founders about expanding but they're not interested in the short term.
What are the implications of me going off on my own and adapting the product and market to say car dealerships. I've reviewed my contract and it says 'can't work for hotel for one year after leaving'. Obviously, I don't want to get fired, but think it's opportunity that they're not interested in. Thanks for the feedback
submitted by jande48 to Entrepreneur [link] [comments]