Prisoner cell block h
Wentworth (TV Series)
2013.09.19 00:22 SidewaysFlyingMonkey Wentworth (TV Series)
The subreddit for anything and everything related to the Australian Prison TV series "Wentworth" and it's prequel "Prisoner: Cell Block H".
2013.07.04 22:57 novaguy28 Reformed ExCons Making The World A Better Place
This subreddit was created in the hope that men and women who have been put through the system only to turn their lives around would have an outlet to let their voices be heard. This subreddit is your place to ask questions, seek advice, spread your own knowledge, and maybe help to change lives.
2013.12.26 01:37 Wind-Walker RolePlay Ponies
Because the Mane Six aren't the only ponies in town. Welcome to RolePlayPonies, where you can start any kind of RP thread you like, from slice of life to alternate science fiction universes, from light-hearted comedy to the grimmest of dark.
2023.06.08 17:27 D3ath_k1ller What's the use of #if WITH_EDITOR
Pretty much the title sums it up. I saw this code block in Lyra sample game and Im not sure what it does. Is it just to run whatever in that code block if I'm running using the editor? Is it that simple and I am just over thinking? Also do I need to define any new code in order to use it or can I just type this in any .h and .cpp file and it will run as intended?
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D3ath_k1ller to
unrealengine [link] [comments]
2023.06.08 17:27 benjaialexz Assistance with synthesizing a function with streaming variables (HLS)
So I was familiarizing myself with the concept of streaming and using it as an interface for an IP block but hit a stump with the code either not synthesizing with no particular reason on (vitis HLS 2021.1) or not synthesizing as well ( says no member named write in hls::stream... but on vitis HLS 2022.2). The C Simulation works out just fine so it's odd that it would have an issue with synthesis without valid reason.
My code just takes the input and halves it really. Nothing complicated at all.
#include "test.h" using namespace std; void myfunc(hls::stream &in, hls::stream &out) { #pragma HLS INTERFACE mode=axis port=in #pragma HLS INTERFACE mode=axis port=out for (int j=0;j<5;j++) { pkt t2=in.read(); pkt tout; //reading data from input packet myfloat in2 = t2.data; myfloat tmpOut = in2/2; //setting data to output packet tout.data=tmpOut; tout.last=t2.last; out.write(tout); } }
where test.h is:
#include "ap_fixed.h" #include "ap_int.h" #include "hls_math.h" #include "ap_axi_sdata.h" #include "hls_stream.h" typedef ap_fixed<14,6,AP_RND_CONV> myfloat; typedef hls::axis pkt; #define SIZE 5 void myfunc(hls::stream &in, hls::stream &out);
I wasn't sure if the pkt definition was abuse of notation or just not possible for what I was trying but in any case the documentation does say it should work for ap_fixed types as well. All help is of course appreciated.
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benjaialexz to
FPGA [link] [comments]
2023.06.08 16:58 P106_Senpai [US][Selling] Clearing Space, Open to offers.
Prices Include Shipping! Open to offers on most items. If you have any questions feel free to ask. Thanks for looking!
Time Stamp/Proof A. Akira Full Color Spanish Vol 2-6 150$ A Tropical Fish Yearns for snow vol 1-3 18$ A distant neighborhood Singles vol 1-2 60$(Kinda Unsure What To Price This at tbh If Int Lmk I’m sure we can work something out) B. Bloody Mary vol 1-4,6 38$ Beast Stars vol 1-15, Beast Complex vol 1, Drip drip 135$ Tokyo Tribes Vol 3 10$ Blood Blockade Battlefront Vol 1 40$ Blue period vol 1-2 13.50 shipped C. Citrus vol 1,6 18$ Shipped Cynical Orange Vol 1-9 Complete 90$ Code Geass Comic anthology Queens vol 2 25$ Code Geass Manga vol 1 15$ (Pretty messed up pm if int) Clover singles vol 4 4$ (very rough shape willing to throw it on if you buy something else.) D. Dragon Head vol 7 15$ Drrr!! Manga vol 1 7$ Dragon Ball z singles vol 7 7$ E. F. Flames of recca vol 10 15$ Full metal Panic! Manga vol 1 8$ Fire Fighter! Vol 4 20$ Fire Fighter! Vol 2-5 90$ Fire Fighter! Vol 8-10 130$ G. Golden Kamuy Vol 1 9$ Shipped H. Hunter X Hunter vol 1,5,6,10,13,14,15,18,19,20,21,,23,29,31,36 140$ (Not really tryna split unless you take a big portion) Hatsune Miku Acute 15$ Happy Mania Vol 1 15$ HighSchool Girls 1-9 Complete 90$ Hi score girl vol 1 8$ Hi score girl vol 1-8 60$ Hell’s Paradise vol 1 8$ Shipped I. Iron Wok Jan! Vol 4 35$ J. Jormungand Vol 9 8$ Jing King of Bandits vol 7 8$ K. Kodocha Vol 5 35$ Komi Can't Communicate Vol 1-20 180$ Shipped Knights of Sidonia Singles vol 4 10$ King of cards vol 4 25$ Kare Kano vol 8,11,12,13,14 38$ Shipped Kamisama kiss manga vol 7 8$ Shipped L. Lupin The 3rd Singles Vol 1 30$ M. Mobile Suit Gundam origins vol I&XII 34$ Shipped Monster girl doctor Ln vol 1 7$ N. Naruto Lot (Including vol 8,9,10,12,13,,26,27,28,39,41,42,43,50,Naruto The Official Fanbook,2 Naruto Light Novels, Naruto The unofficial guide book, 2 Naruto Ani-manga 135$ Shipped Naruto Volume 1 Hardcover Collector's Edition 175$ Shipped Neon Genesis Campus Apocalypse Vol 2 5$ NIghtmare Inspector vol 4 8$ O. One Piece Gold Foil Vol 4 30$ One Piece Gold Foil Vol 15 45$ Oh my goddess Singles vol 19 55$ Oh my goddess Singles vol 31 30$ P. Prison school vol 14 15$ Pandora Hearts Vol 23,24 23-7$ 24-7$ Q. R. Rurouni kenshin LN 7$ (some damage) Rurouni kenshin Vol 1-19,22-26,28 (Whole set -20,27) 220$ Shipped S. Sweet Rein vol 1-3 (Complete) 25$ Shipped Spy Family 1-7 55$ Shipped Brand New Spice and wolf vol 1-2,8-14 LN (These are resealed not brand new I haven't read them myself though) 90$ Shaman King Vol 1-25, 230$ Shaman King Omnibus Vol 1 10$ Plus shipping Shaman King Vol 1,2,2,3,3,5,7,7,8,8,12,12,16 2-10$ 2-10$ 3-10$ 3-10$ 5-10$ 7-10$ 7-10$ 8-18$ 8-18$ 12-23$ 12-23$ 16-23$ Stellvia Vol 1-2 10$ Shipped Steins Gate Loot Crate Vol 1 18$ Soul Eater Hc vol 1-4 60$ Shipped Saint young Men Hc Vol 1-3 40$ Shipped T. ToraDora LN vol 1 9$ Testarotho vol 1-4 35$ Shipped The alchemist who survived now dreams of a quiet city life LN vol 1-2 15$ Shipped The last Uniform vol 1 10$ 20th century boys singles vol 2 15$ Tokyo Knights vol 1 5$ The Twelve Kingdoms Ln Paper Back Sea Of Wind 15$ U. Ultimo Vol 1 13$ Shipped Uzumaki Junji ito omnibus HC 20$ V. Vampire hunter d manga vol 2 15$ (Have 2 copies) Vampire Hunter D Singles LN vol 2 10$ Shipped W. Witch craft works vol 1 8$ X. Y. Yowamushi pedal Loot box exclusive vol 1 14$ Yakitate!! Japan vol 6 9$ Z. submitted by
P106_Senpai to
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2023.06.08 16:51 MuchoAlohaK CoolCalc BTUs seem way off. Undersized?
Hello all,
So I’m building a 4,100sqft house in Webster, TX. I am the GC. I had a few companies give me a bid and one had a 2ton and 3ton… and the other bid had a 3ton and 4ton. 2ton difference seems concerning. (Quick note, I think the 7ton bid was 2tons more cause we mentioned possibly doing zones. Which we are no longer doing.)
House is spray foam open cell. R15 walls and R35+- in attic. With radiant barrier roof deck as well. (Which I’ve heard wasn’t the best choice with spray foam) We also have about 9 large oak trees that shade about 1/3 of the house most of the day.
The 2ton system feeds about 1,900sqft that has 65sqft of west facing windows.
3ton system has 90sqft of west facing windows.
All east facing windows block the sun with all the large trees we have.
10ft down stairs and 9ft upstairs with a 20ft living room ceiling.
I decided to run a CoolCalc. For the 1,900sqft system, it put cooling BTU at 18,000 and heating at 28,000
For the 2,200sqft system, cooling at 32,000 and heating at 24,000.
This 3ton system includes the 20ft living room ceiling… it’s 18x22… so roughly 7,900cuft. Rest of areas are either 10 or 8ft
I am having a HARD time believing a 4,100sqft is going to do fine with 5 tons.
Any of you seen seen 5tons cover 4,100 and do ok?
Going with Goodman 17seer 2 stage everything.
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MuchoAlohaK to
hvacadvice [link] [comments]
2023.06.08 16:43 Gizmo_Autismo Battery, speed control and mid drive predicaments - what to do?
For starters, original parts for this bike (Kettler Traveller e speed 9) are pretty much unavailable and / or cost as much as an electric bike itself, so "buy original X" is out of the window, sadly.
Hello! Recently my acquaintance gave me an ebike battery to rebuild since it's cells are worn out and it doesn't hold much charge anymore. On top of that the charger (smart fancypants one with two additional wires for magic data communication) crapped out because it's connector got mauled. At first I thought that's not a big deal, I'll just replace it and move the original BMS to a new custom-built pack using wiredancing (better safe than sorry!). For the record it's the technique where you connect each cell group in parallel from both old and new batterypacks with reduntant wires (while they are both at the same voltage level to avoid high currents between them) to prevent the BMS from commiting suicide because it got disconnected from it's cells. It has become certain to me that it has been tampered with before me, since there were just random damaged wires pinched between the screw parts and the elephant in the room - the whole batterypack was encased in just off-the-shelf silicone "potting" that was put in a shopping bag from a popular supermarket in my country. There is no way this came from the factory like that. Fortunately even after clearing all that mess, disconnecting the old pack and putting the new one in the original housing it seems to have worked well, the BMS still gave an output of 39V at the main discharge port (in this case the positive side is switched) reacted to the button that lights up the charge-gauge, showing around half charge. At this point I didn't have the ebike at my place, since it's just the battery / charger job. So I went over to the charger's connector, fixed up the connector aaaand... it's still dead. No power draw from mains. When I opened it up (and removed a crap ton of potting) I found the reason why - fuse and the rectifier is busted. As I specialise in SMPS repair it wasn't that big of a deal, replaced both and the charger (probably) started working again, with a tiny tiny constant mains draw (around a miliamp) and a 5V pulse appearing every second or so between one of the data cables and the ground output. I assume the smarts came back alive so I plugged it into the battery for the first time in working condition. As expected the charger "woke up", power draw went up to a few watts, it started blinking a green LED a few times and then it stopped. Further disconnect / reconnect attempts resulted in the charger blinking red lights for a change. Not a good sign. Turns out the battery is also flashing red instead of showing its state of charge. No power output too which is also a bad sign. So with both the charger and the original BMS inoperatove I turned to good old simple and stupid Daly Chinesium with an extra fuse for good measure. (The original BMS is still in the same state as it was connected into a third, different scrapped batterypack just to prevent it from actually dying-dying. Still red blinking lights though.) After the battery arrived at my friend's house it turns out that the other two data cables between the battery and bike are vital for the bike to actually turn on the assist. Instead it spits out an error code that corresponds to "faulty or counterfeit battery". I had hopes the controller wasnt smart-enough-to-be-stupid, but here we are right now. The bike is at my place, so I can tamper with the ins and outs of this electronic safety nightmare all I want.
Here are a few plans or courses of action I have in mind depending on how the bike cooperates (or doesn't). The obvious problem is that both me and the bike's owner doesn't want to overspend and we preferably want to keep the bike street-legal with a functional LCD coming with fancy stuff like the speedomer, battery level etc:
-The first plan of keeping the original BMS and charger is out the window, since you need both for it to work. Original BMS would absolutely not let the pack be charged with a dumb charger. But for now it's dead anyways, so no point in thinking about this option anyway... but there might be an option of trying to trick and convince the bike's controller that chinesium is the original. Hard to tell how well it's protected since most of the big brainy IC's on the original BMS are unmarked and their datasheets are probably proprietary, stored in some big rich businessman's pants as he laughs at all the peasants buying new batteries. I did however save what was outputted by each pin of the original battery and it might be possible to emulate it with some janky resistors and more chinesium. As long as it is not a complex digital signal it should (theoritically ne possible). I will make an update if it works.
-The second plan is to ditch the original electronics im favour of a more available universal BLDC driver with some LCD stuff, but the problem is that they usually use their hall sensor assembly to asses the RPMs and therefore the speed. Since this is a middrive the bike relies on a stupid-simple rpm sensor magnet attached to the rear wheel, so the controller would print out the speed of the motor, not the bike's, regardless of wheel RPM - and that is a function that seems to be mandatory for legal ebikes in Poland as they should not provide assist above 25km/h. Some people ditch that and unlock their bikes and I honestly don't think that's that big of an issue as long as everyone is sensible. As far as I know I don't have any way of modifying universal controllers to use that to spit out accurate speed measurements. The second problem is that the motor's controller is covered in copious amounts of potting and is probably virtually impossible to free it without damaging it, so I refrain from doing so until I absolutely need to do so. Funny thing is that the label says the motor is a 36V 250W DC motor, but I'm almost certain it is not just a brushed dc motor in a funny case. That would be a pretty weird design choice, and paradoxically even worse for me, since there are pretty much no true DC ESCs with speed limiting AND LCDs on the market.
At this point I'm not sure what else to do, if anyone has any recommendations for either tricking / reviving the original electronics or a new controller setup that would actually provide a proper speed sensing option that would be swell. Sadly we are kind of struggling against forced problems since the manufacturer does not provide accessible spare parts. I thank you for reading my input and possibly providing information, maybe someone will find themselves in a similar situation one day.
[Off-topic, it's so stupid that we call everything a DC motor these days. BLDCs are just permament magnet three phase motors with an inverter.]
submitted by
Gizmo_Autismo to
ebikes [link] [comments]
2023.06.08 16:35 T3MP3R3D [USA-NY] [H] EKWB QUANTUM 011-D XL DISTRO PLATE D5, Bykski Water Block & Active Backplate 3090TUF/ 3090STRIX [W] PayPal
Timestamp:
https://imgur.com/a/0huGv0L EKWB 011D XL Distro Plate with Pump$ 350 -Bykski 3090TUF $220 -Bykski 3090STRIX $200
All items are new, except the 3090 strix block was briefly installed using my own thermal pads, but never used it.
Timestamp
https://imgur.com/a/0huGv0L submitted by
T3MP3R3D to
hardwareswap [link] [comments]
2023.06.08 16:20 MasterCashier The Prisoners of Azerbaijan (3-3) are ready to do battle with the Czech Republic White Lions (3-3)!
Box Score updated on 6/8/2023 at 9:18 EDT Prisoners of Azerbaijan 0 - 0 Czech Republic White Lions
TEAM | 1 | 2 | 3 | 4 | 5 | 6 | R | H |
AZJ | 0 | | | | | | 0 | 0 |
CZR | | | | | | | 0 | 0 |
Box
# | Prisoners | Pos | AB | R | H | RBI | BB | SO | BA | # | White Lions | Pos | AB | R | H | RBI | BB | SO | BA |
1 | At Bat: Pops Dongoria | LF | 0 | 0 | 0 | 0 | 0 | 0 | .455 | 1 | Due Up: Toastman | 3B | 0 | 0 | 0 | 0 | 0 | 0 | .364 |
2 | Daz Reference | 3B | 0 | 0 | 0 | 0 | 0 | 0 | .444 | 2 | Kries Von Kriestalhauser | CF | 0 | 0 | 0 | 0 | 0 | 0 | .125 |
3 | Thomas Thompson III | SS | 0 | 0 | 0 | 0 | 0 | 0 | .167 | 3 | Calvin Ball | RF | 0 | 0 | 0 | 0 | 0 | 0 | .333 |
4 | Ovaltine | RF | 0 | 0 | 0 | 0 | 0 | 0 | .600 | 4 | Nathanial Swenson | 2B | 0 | 0 | 0 | 0 | 0 | 0 | .300 |
5 | Good Juju | 1B | 0 | 0 | 0 | 0 | 0 | 0 | .100 | 5 | Hunter Scott | DH | 0 | 0 | 0 | 0 | 0 | 0 | .111 |
6 | Conor Sexton | DH | 0 | 0 | 0 | 0 | 0 | 0 | .286 | 6 | Joe Yoshi | SS | 0 | 0 | 0 | 0 | 0 | 0 | .636 |
7 | Lazer Dave | CF | 0 | 0 | 0 | 0 | 0 | 0 | .250 | 7 | Moe Bambino | LF | 0 | 0 | 0 | 0 | 0 | 0 | .545 |
8 | Doc Dockerson | 2B | 0 | 0 | 0 | 0 | 0 | 0 | .625 | 8 | Dickle Fingerford | 1B | 0 | 0 | 0 | 0 | 0 | 0 | .444 |
9 | Bob Winn | C | 0 | 0 | 0 | 0 | 0 | 0 | .333 | 9 | Cormac Goldhammer | C | 0 | 0 | 0 | 0 | 0 | 0 | .273 |
Pitchers
Prisoners | IP | H | ER | BB | SO | 6 | White Lions | IP | H | ER | BB | SO | 6 |
Mickey May | 0.0 | 0 | 0 | 0 | 0 | 0.67 | Jamal Fyre | 0.0 | 0 | 0 | 0 | 0 | 2.12 |
Bench
Prisoners | POS | HAND | White Lions | POS | HAND |
Spike Suzuki | 1B, UTIL | R | Eir Thorson | CF | L |
Calvin Huff | CF | R | Jon Raiinn | CF | R |
December Beckett | P | L | Mike Truk | CF | R |
Jason Redd | P | R | James St. Louis | P | L |
Joaquin Flair | P | L | Jihmih Elsher | P | R |
Junebug Wray | RF | R | Lightning Volt | P | R |
Swan Kelly | RF | L | Yung Zig | P | R |
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MasterCashier to
BaseballbytheNumbers [link] [comments]
2023.06.08 16:18 Latter-Bumblebee-268 My Boyfriend still chats with his high school Ex after he cheated on me with her, i live with him now, do i get rid?
For some context, me (F22) and my boyfriend (M38) who we will call Q have been dating for 3 years, so yes we started dating when i was 19, i now see why that's not cool but at the time i was young and didn't think there was a problem. I'm originally from the North and moved down to London to study my degree which started in 2020, covid meant i couldn't leave my uni accommodation apart from a daily walk which was like prison so Q asked if i wanted to stay with him for a while (we'd been chatting for 6 months at this point) so i agreed, i ended up staying with him for almost a year until the 2nd year of uni started.
I found out after this year by going through his phone (my gut told me something was not right) that he slept with a woman (Z) during this period, possibly a few times when i'd gone up north to visit family. She was his high school ex who he'd told me about perviously but said they are just friends now. Between the time of them ending in college he'd had a whole other 7 year relationship where he had a house and a child which ended due to his baby momma leaving him for someone else. Because of this i allowed them to be friends since they hadn't recently broke up, Q assured me there was nothing romantic between them and i didn't want to be controlling, rookie error i know, once an ex always an ex.
Anyways, after finding this out we split for a few months i got over it and was living uni life to the full, then he somehow wormed his way back in sending apology after apology assuring me that it wasn't anything but a mistake, that he loved me, saw a future and would do anything to get me back. I said that he cannot have any contact with this girl obviously, which he agreed to. But Z had given him some money to invest for her (Q is big into crypto) and due to the market being down he couldn't take it out right now to give her it back, so he assured me as soon as the market goes back up he'll give her the money back and that will be it between them. i agreed, stupidly, and here we are 2 years later.
I recently finished my degree and my lease ran out at my London place, so i planned to go back up north till i got a job etc sorted. Q said he'd be happy for me to stay with him for a while till i get everything sorted and it would be best for me to stay down here so i could attend interviews. I don't have the best home life in the north so was dreading going back so this was perfect. Job dependent i have a friend who i'm going to be moving in with in late July so staying here is only temporary.
Me and Q are on really good terms, we go out on date nights, are always affectionate with one another, even me and his daughter have a really good relationship when she comes to visit, everything seemed perfect. But i'd always wondered if he did stop speaking to Z, i didn't like bringing it up because it throws the whole mood off for a few days, he'd say things like 'stop living in the past and focus on us now blah blah'. So i went on his phone to find the answer and found that Z had been messaging him every 2/3 weeks with messages like 'how's you' 'long time no chat', this woman does not let go, he hadn't replied to any of them, until recently where he called her, it says the call failed and she messages him 'Are you okay, sorry i missed your call' he replied 'Hey i'm good, just thought we could catch up, hope your well etc..' just generic convo with a little banter, she replied with 'i haven't seen you in so long, we should meet up, i'm back in the UK in 2 weeks' (she lives between Mexico and the UK) that was on June 1st and he has opened the message, but not yet replied. I am monitoring the situation to see if she messages him again or he agrees to meet her, then i really will fly off the handles. But for now what do i do, do i keep monitoring? Do i bring it up and risk and argument starting and me being kicked out and forced to go up north? Do i just ask him about the him and her situation, see if he lies but that might be too obvious.
I really feel a lack of respect as he knows how much the cheating affected me, i had to go to therapy. I don't really ask him for much ever, but i told him when we got back together he cant have any contact with her but he had just carried on oblivious. I don't think theres anything going on between them but the fact that something could means i cant fully trust him, i just wish he would block her and we could get on with our relationship and future.
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Latter-Bumblebee-268 to
TrueOffMyChest [link] [comments]
2023.06.08 16:03 unknown_328 Mutual Friend of a blocked person
I blocked my abusive Ex-H - but our (adult) son is friends with both of us. If I tag my son, or he has been tagged in things from before I blocked him, what can he see now? I tag my son in a lot of things, want to know if I need to stop tagging my son or what now. Thanks!
submitted by
unknown_328 to
facebook [link] [comments]
2023.06.08 16:02 FelicitySmoak_ Song Of The Day Discussion : "They Don't Care About Us"
| "They Don't Care About Us" April 16, 1996 - 5th single from HIStory: Past, Present and Future, Book I Brazil Prison Written & produced by Michael Jackson "They Don't Care About Us" is a protest song and remains one of the most controversial pieces Jackson ever composed. In the US, media scrutiny surrounding allegations of antisemitic lyrics were the catalyst for Jackson issuing multiple clarifications, an apology, defense from director Spike Lee and re-releasing the song with a new vocal featuring altered lyrics. He countered allegations of antisemitism, arguing that reviews had misinterpreted the context of the song, either unintentionally or deliberately. https://i.redd.it/ijp8iir5nm4b1.gif The song begins with a group of children singing the chorus, "All I wanna say is that they don't really care about us". In between the chorus lines, one child chants, "Don't worry what people say, we know the truth", after which another child says, "Enough is enough of this garbage!" On June 15, 1995, a day before the release of HIStory, The New York Times reported that "They Don't Care About Us" contained racist and anti-Semitic content. The publication highlighted the lyrics, "Jew me, sue me, everybody do me/ Kick me, kike me, don't you black or white me."Jackson responded directly to the publication, stating: "The idea that these lyrics could be deemed objectionable is extremely hurtful to me, and misleading. The song in fact is about the pain of prejudice and hate and is a way to draw attention to social and political problems. I am the voice of the accused and the attacked. I am the voice of everyone. I am the skinhead, I am the Jew, I am the black man, I am the white man. I am not the one who was attacking. It is about the injustices to young people and how the system can wrongfully accuse them. I am angry and outraged that I could be so misinterpreted." https://i.redd.it/x8nqef2qnm4b1.gif When questioned further about the lyrics on the ABC News program Prime Time Live, Jackson stated: "It's not anti-Semitic because I'm not a racist person ... I could never be a racist. I love all races." He also said that some of his closest employees and friends were Jewish. That same day, Jackson received support from his manager and record label, who described the lyrics as "brilliant", that they were about opposition to prejudice and taken out of context.The following day, two leading members of the Jewish community stated that Jackson's attempt to make a song critical of discrimination had backfired. They expressed the opinion that the lyrics used were unsuitable for a teenage audience that might not understand the song's context, adding that the song was too ambiguous for some listeners to understand. They accepted that Jackson meant well and suggested that the entertainer write an explanation in the album booklet https://preview.redd.it/oetp490tnm4b1.jpg?width=500&format=pjpg&auto=webp&s=f65ec21458fa37e4b723a63d1018c9276052a05c On June 17, Michael issued another public apology for his choice of words. He promised that future copies of the album would include an apology. By this point, however, two million copies of the record had already been shipped. The singer concluded: "I just want you all to know how strongly I am committed to tolerance, peace and love, and I apologize to anyone who might have been hurt." The next day, in his review of HIStory, Jon Pareles of The New York Times alleged, "In ... 'They Don't Care About Us', he gives the lie to his entire catalog of brotherhood anthems with a burst of anti-Semitism" On June 21, Patrick Macdonald of The Seattle Times criticized Jackson, stating, "He may have lived a sheltered life, but there really is no excuse for using terms like 'Jew me' and 'kike' in a pop song, unless you make it clear you are denouncing such terms, and do so in an artful way" Two days later, Jackson decided, despite the cost incurred, he would return to the studio and alter the offending wording on future copies of the album; "Jew me" and "Kike me" would be substituted with "do me" and "strike me". The music video and some copies of the album still carry the original words, but with loud, abstract noises partially drowning them out. He reiterated his acceptance that the song was offensive to some. Spike Lee defended Jackson's use of the word, by mentioning the double standard from the media: "While The New York Times asserted the use of racial slurs in 'They Don't Care About Us', they were silent on other racial slurs in the album. The Notorious B.I.G. says 'ni**a' on "This Time Around," another song on the HIStory album, but it did not attract media attention, as well as, many years before, use in lyricof the words 'ni**er' by John Lennon" https://preview.redd.it/nd9nagivnm4b1.jpg?width=214&format=pjpg&auto=webp&s=57101678c82de8ddd03c836645a9161ea3b13956 This song gained renewed attention and relevance due to its use during Black Lives Matter protests in 2014 and 2015, and again in 2020. https://i.redd.it/npwchexwnm4b1.gif Commercially, it became a top ten hit in European countries and #1 in the Czech Republic, Germany, Hungary and Italy. In the UK, "They Don't Care About Us" peaked at #4 on the UK Singles Chart and stayed on the chart for three months. The song found particular success in the rest of Europe, peaking within the top ten in all countries, except in Spain, where it peaked at #11 and remained in the chart for just one week. European highlights came in Austria, Switzerland, France, Belgium and Sweden, where the song became a top five hit and stayed in each country's respective charts for a minimum of 21 weeks. It reached the top of the charts for three weeks in Germany and stayed a full 30 weeks in the survey, marking the longest consecutive chart run of a Michael Jackson song on the German chart The lyrical controversy surrounding "They Don't Care About Us" brought partial commercial disappointment in the US. It peaked at #30 on the US Billboard Hot 100 chart, falling short of the record breaking success of the two previous singles, "Scream/Childhood" and "You Are Not Alone", yet the song peaked at #10 on the US Billboard Hot R&B Singles chart. https://preview.redd.it/q4e1jsl0om4b1.jpg?width=300&format=pjpg&auto=webp&s=34ddb440a97f60287deeca52e48fdfcc3113c1cc Larry Flick from Billboard noted that the song's much-documented offending words were obscured by sound effects. He wrote, "With or without those words, this song comes across as less an intended indictment of the world's oppressive forces and more as lightly shrouded ramblings of personal paranoia. There is nothing wrong with an artist pouring personal experience into a song, of course, but the range of emotion displayed in Jackson's snarling vocal would be far more affecting within a more direct lyrical context." A reviewer from Music Week rated "They Don't Care About Us" four out of five, adding, "With echoes of Bad, Jackson's next single from HIStory sees him in tougher mode, with some real raucous guitar backing his soaring vocals." The magazine's Alan Jones described it as "a slim, sylph-like tirade, economical and angry." He concluded, "The quality of the song is there however, and Jacko's on a roll. Number one?" Jim Farber of New York Daily News said that Jackson "snarled" while singing, that the song "clicked" and has an "original clattering rhythm". https://preview.redd.it/dafxj5d2om4b1.jpg?width=267&format=pjpg&auto=webp&s=8482d8beb3c3f6bc135e201eac3dd283ef5d5d2f Jon Pareles from The New York Times stated that Jackson was calling himself "a victim of police brutality" and a "victim of hate". He continued, "A listener might wonder just who 'Us' is supposed to be ... To make the songs lodge in the ear, Jackson uses elementary singsong melodies – a 'nyah, nyah' two-note motif in 'They Don't Care About Us' ... and he comes up with all kinds of surprises in the arrangements". James Hunter of Rolling Stone magazine noted that, musically, Jackson was no longer trying to hide any eccentricities he had and added that, with "They Don't Care About Us", the pop musician sounded more embattled than ever. The review of HIStory in The Washington Times noted of "They Don't Care About Us": "[it] follows fast, inviting more pathos – and more controversy. With haunting clapping and a police scanner in the background". The Sacramento Bee described it as a "looped reggae-lite dance beat". "They Don't Care About Us" was accompanied by two music videos directed by Lee. The first was shot in two locations in Brazil: in Pelourinho, the historic city center of Salvador; and in Santa Marta, a favela of Rio de Janeiro.State authorities tried to ban production over fears the video would damage their image, the area and prospects of Rio de Janeiro staging the 2004 Olympics. Still, the residents of the area were happy to see Michael, hoping their problems would be made visible to a wider audience. The second video was shot in a prison and contained video footage of multiple references to human rights abuses Producing the first music video for "They Don't Care About Us" proved to be a difficult task. State authorities unsuccessfully tried to ban him from filming in Salvador (Pelourinho) and in Rio de Janeiro. Officials in the state of Rio feared images of poverty might affect tourism and accused Jackson of exploiting the poor. Ronaldo Cezar Coelho, the state secretary for Industry, Commerce and Tourism, demanded editing rights over the finished product, stating, "I don't see why we should have to facilitate films that will contribute nothing to all our efforts to rehabilitate Rio's image". Some were concerned that scenes of poverty and human rights abuses would affect their chances of hosting the Olympics in 2004. Others supported Jackson's wish to highlight the problems of the region, arguing that the government were embarrassed by their own failings. https://i.redd.it/8epcs755om4b1.gif https://i.redd.it/kfiguhk6om4b1.gif A judge banned all filming but this ruling was overturned by an injunction. Although officials were angry, the residents were not and Jackson was surrounded by crowds of enthusiastic onlookers during filming. One woman managed to push through security to hug Jackson who continued dancing while hugging her. https://i.redd.it/gkddpl99om4b1.gif https://preview.redd.it/4wnozmwjom4b1.jpg?width=2208&format=pjpg&auto=webp&s=afcfc137679ec3fecad44dba52b6ea97400acd4c Another woman appeared and hugged him from behind. He then fell to the ground as police pulled the two women off him and escorted them away. After the director helped Jackson get up off the street, he continued to sing and dance. This incident made it into the music video. https://i.redd.it/pzgq8lryom4b1.gif 1,500 policemen and 50 residents acting as security guards effectively sealed off the Santa Marta favela. Some residents and officials found it offensive that Jackson's production team had negotiated with drug dealers in order to gain permission to film in one of the city's shantytowns. https://i.redd.it/vcw5555pom4b1.gif https://i.redd.it/z8m38tbqom4b1.gif The music video was directed by Spike Lee. Asked why he chose Lee to direct the video, Jackson responded: "'They Don't Care About Us' has an edge, and Spike Lee had approached me. It's a public awareness song and that's what he is all about. It's a protest kind of song ... and I think he was perfect for it" Jackson also collaborated with 200 members of the cultural group Olodum, who "swayed to the heavy beat of Salvador's 'samba-reggae' music". The media interest surrounding the music video exposed Olodum to 140 countries around the world, bringing them worldwide fame and increased credibility in Brazil. At the beginning of the video, a Brazilian woman says, "Michael, eles não ligam pra gente" (Portuguese for "Michael, they don't care about us"), recorded by Angélica Vieira, producer of Manhattan Connection https://i.redd.it/57hk8vw2pm4b1.gif Speaking of the music video, in The New Brazilian Cinema, Lúcia Nagib observed: "When Michael Jackson decided to shoot his new music video in a favela of Rio de Janeiro ... he used the favela people as extras in a visual super-spectacle ... All the while there is a vaguely political appeal in there ... The interesting aspect of Michael Jackson's strategy is the efficiency with which it gives visibility to poverty and social problems in countries like Brazil without resorting to traditional political discourse. The problematic aspect is that it does not entail a real intervention in that poverty" In 2009, Billboard described the area as "now a model for social development" and claimed that Jackson's influence was partially responsible for this improvement https://i.redd.it/e24zlo16pm4b1.gif As of April 2023, the music video has received over 1 billion views. It became Jackson's second music video (after "Billie Jean") to achieve this feat, Making Jackson the first male solo artist from the 20th century to have two music videos achieve one billion views. For the first time in his career, Michael made a second music video for a single. This second version was filmed in a prison with cell mates; in the video Jackson is seen handcuffed. It also contains real footage of police attacking African Americans (including the beating of Rodney King), the military crackdown of the protests in the Tiananmen Square, the Ku Klux Klan, war crimes, genocide, execution, martial law, and other human rights abuses. This version is rarely to never played on television and has less than a tenth of the views of the Rio video on YouTube. https://i.redd.it/q70h3sa9pm4b1.gif The first music video of the song appears on the box set Visionary: The Video Singles, as well as on the video albums HIStory on Film, Volume II. The prison version is included on Vision https://i.redd.it/wds62wngpm4b1.gif In 2020, Spike Lee put together a third music video that incorporates pieces of both the Brazil and prison versions, as well as footage from various Black Lives Matter protests occurring around the world at that time. "They Don't Care About Us" was only performed as part of the opening medley for the HIStory World Tour, along with "Scream" and "In the Closet". The segment for "They Don't Care About Us" began with a short, military-style dance sequence and contained an excerpt of "HIStory". A short unedited video clip released after Jackson's death of the June 23, 2009 rehearsal for the This Is It concert series shows him performing the song as the main song in a medley with parts of "HIStory," as well as "Why You Wanna Trip On Me" and "She Drives Me Wild" from Dangerous. https://preview.redd.it/aaipon8lpm4b1.jpg?width=736&format=pjpg&auto=webp&s=b37576b29a2f6b1f25dd46b3f7fce96a8046a9a7 "They Don't Care About Us" was remixed with parts of songs such as "Privacy" (from the album Invincible) and "Tabloid Junkie" (from HIStory), and released on the Immortal album, in November 2011. The song was covered by the band Beast in Black as a bonus track on their 2021 album Dark Connection It has been sampled in 31 songs, including: "Shittin' on the World" (1996) by Dr. Dre feat. Mel-Man, Hands-On and D-Ruff "They Don't Care" (2010) by Meek Mill and DJ Drama "Bad Kids" (2011) by Lady Gaga "This Time"(2020) by A Boogie Wit Da Hoodie https://preview.redd.it/wtm5w0vmpm4b1.jpg?width=329&format=pjpg&auto=webp&s=f3b26039b8ae539118fc548526060cf6c688251e submitted by FelicitySmoak_ to MichaelJackson [link] [comments] |
2023.06.08 15:58 buyerandseller [USA-AL][H] EVGA RTX 3090 ftw3 with Optimus block, Vcolor ddr5 8200 2x24gb, Hardwarelab 560mm radiator, Mora 420 [W] Paypal, cash
https://imgur.com/a/4OTEUZP Rtx 3090 works perfectly but cant find original heatsink $730 shipped
Vcolor ddr5 2x24gb 8200 bought here last week but have another kit already. Heatsink was removed to put ram on water and still have heatsink with this kit $350 shipped
Hardwarelab 560mm ready to use have a little bent fins but works fine $250 shipped
Mora 420 has a dead d5 pump and little bent fins but works fine. $350 shipped
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2023.06.08 15:38 MuchoAlohaK CoolCalc BTUs seem way off. Undersized?
Hello all,
So I’m building a 4,100sqft house in Webster, TX. I am the GC. I had a few companies give me a bid and one had a 2ton and 3ton… and the other bid had a 3ton and 4ton. 2ton difference seems concerning.
House is spray foam open cell. R15 walls and R35+- in attic. With radiant barrier roof deck as well. (Which I’ve heard wasn’t the best choice with spray foam) We also have about 9 large oak trees that shade about 1/3 of the house most of the day.
The 2ton system feeds about 1,900sqft that has 65sqft of west facing windows.
3ton system has 90sqft of west facing windows.
All east facing windows block the sun with all the large trees we have.
10ft down stairs and 9ft upstairs with a 20ft living room ceiling.
I decided to run a CoolCalc. For the 1,900sqft system, it put cooling BTU at 18,000 and heating at 28,000
For the 2,200sqft system, cooling at 32,000 and heating at 24,000.
This 3ton system includes the 20ft living room ceiling… it’s 18x22… so roughly 7,900cuft. Rest of areas are either 10 or 8ft
I am having a HARD time believing a 4,100sqft is going to do fine with 5 tons.
Any of you seen seen 5tons cover 4,100 and do ok?
Going with Goodman 17seer 2 stage everything.
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2023.06.08 15:35 Seraphim2527 How My Hero Academia should have ended (Ft. Lady Nagant)
It was a dark and rainy day; Shigaraki had been on his way towards U.A. High.
He destroyed everything in his path: Hospitals, Pet Stores, McDonalds, Orphanages...
"Heh, those fuckin idiots, they'll never see this coming hehe."
But then, as he finally sees U.A. High on the horizon, he is sudden knocked back by a mysterious sound.
Bang!
"What the- Gah!"
The Symbol of Terror looked down to see that he had been shot by a quirk erasing bullet.
"N-no way... H-how!?"
He uses one of his quirk [Scope] to take a far away look at the direction of the bullet as he falls.
"W-what?! L-Lady Nagant!?!?"
//////------//////------//////------//////------
Appox. 2 hours ago
//////------//////------//////------//////------
Lady Nagant smirks as she looked upon the footage of Izuku Midoriya's victory.
Click!
The door shook, and there was Eraserhead. His eyes weren't as cold and empty as she used to remember. And besides him was... Eri Chisaki?
Aizawa spoke:
"Hey, Shigaraki is coming towards U.A. and it just so happen that I know only one person capable of taking him down."
Kaina Tsutsumi leans her head over as she quietly asked:
"Izuku?"
To which a person, coated in shadows said:
"No, it's not him, it's you."
He emerges from the darkness to reveal himself.
"Oh my god, it's you... Overhaul? But ho-"
Aizawa then interrupts:
"We managed to secure a deal with him, in exchange for his service, that he can see his boss and daughter again."
But then, Kaina, with fear and pity in her eyes, look to Eri and asks:
"But Eri, are you really okay with this?"
The young girl that Deku saved all those time ago, abused and broken time and time again, is now voluntering to get broken apart yet again in service of society.
Eri looked back at her with determination, her voice was steadfast, yet it never shook despite her age:
"Of course! I came up with the idea, I thought, even if I had to suffer, if these bullets can save the world. I'd gladly die a thousand times for it!"
Such conviction drove Nagant to tears as she got up from her bed.
"E-Eri... You truly are a hero..."
Then, Overhaul explains as he walks over to her:
"The bullet itself is quite potent and powerful compare to the previous version, whilst I was in prison, I had time to develope a newer, more efficient design."
The bullet dropped into Kaina's hand, and she began using her hair to mold it to her desired shape.
"What's the range?"
Kaina asks, and Aizawa answered:
"Approximately 4 and a half kilometer."
Overhaul then comments:
"That's totally impossible, Izuku himself said that her range doesn't exceed 3 kilometers. And the current world record only comes to about 3.5 kilometers, unless Kaina here is undisputably the greatest marksman in history we'll never be able to make the shot."
Eri then ran up to Kaina for an embrace:
"But I know you can, Miss Kaina! Izuku told me about you before I came! He said that if there's only one person that he knows can accomplish this feat, it'll be you!"
Kaina stutters in embarrassment as she blushes:
"H-he did?"
Aizawa then approaches her, he has never been seen by anyone as being so desperate before in his life:
"Please, Miss Kaina, you're our only hope."
Overhaul only sigh as he says:
"Do it for the boy, Kaina, you know how much he believes in you."
Kaina hesitates for just a moment as her memories of Deku flashes through her heart...
"His gentle smile, his comforting words, he trusts me... A woman who never deserved such joy. My dearest Izuku... Fire of my life, light of my sorrow. I dedicate this life... To you."
She nods, and the staffs helped her get on the roof of the hospital. As Overhaul overlooked the beautiful skies alongside his daughter, he whispers to himself:
"There's ony one shot, one oppotunity, to seize everything we've ever wanted, in one moment, would you capture it, or just let it slip?"
Her palms are sweaty, knees weak, arms are heavy, there's Shigaraki already.
The Lovely Lady Nagant took one last deep breath, and as she pulls the trigger, she remembers Izuku and the love he had given her.
"I am the bone of my rifle.
Steel is my body, fire is my blood.
I have killed over a thousand men.
Unknown to good, nor known to evil.
Have withstood pain to create a better world.
Yet these bloody hands have found redemption.
So as I pray...
UNLIMITED RANGE WORKS!!!"
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2023.06.08 15:30 UAV_Wave A Nazi exclaims hell
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2023.06.08 15:29 SUPREMEGOTBANDZ Anyone on ps5 down for sum rec? Tired of randoms and just want to play with people who wanna win and play the right way
2023.06.08 15:24 BellicoseDingo AP won’t stay out of my life.
I’m gonna write in bullets and this is really more of a rant bc I’m so triggered this AM.
situational context - WP blocked AP when we decided on R - blocked her on socials - blocked on personal phone (which was easy bc they had a call history so I just blocked the number from there - he never save her number as a contact) - didn’t block her on his work cell (they didn’t have text/calls here and in order to block the number he would have to save her as a contact and I didn’t want her number saved so we left it. He also
thought she didn’t have his work number)
- on DDAY, AP and WP planned a meet up at a bar each bringing friends with them, those friends coincidentally know each other (that’s actually how WP met AP)
- AP proceeds to add WP’s friends on IG following that encounter (WP’s friends over the course of our relationship became mine too)
- our friends didn’t know about the A and when I confided in I’ll call her Fiona and her husband about the A they both felt duped and upset to be used as pawns that night.
- Fiona kept AP on socials so she could monitor her content so I didn’t have to stalk anymore
AP won’t leave us alone - AP obv tried to infiltrate WP’s circle that night by adding the friends on socials - after WP sent AP the “breakup” DM on IG and blocked her on everything she started engaging a bit with Fiona on socials (liking stories, making comments) - Memorial Day weekend, WP and I attended a concert that originally was a plan for him and AP. Instead, WP and I went together. (Yes I knew she’d be there along with hundreds of ppl, no we didn’t physically see her there) - during the show AP texted WP’s work number, he didn’t know who it was for a few texts and then he and I both figured it out at the same time at which point he turned to me and said ‘oh, I think it’s AP’ and then proceeded to text ‘bye’ and then go to block the number which I immediately was like no. — acknowledge you know now who she is and that you’re at the concert with me. And that you want her to stop contact and delete your number. He did and then he blocked her. - this AM Fiona texts me saying that AP requested to follow her IG using her dog account.
This B*tch won’t leave my life alone! Why can’t she stop trying to infiltrate. She’s so desperate. WHY keep WP’s friends on IG when WP blocked you there? Why keep interacting with his friends when he’s told you to go away. Ughhh she’s trying to hard to weasel her way back in and stay relevant with WP and try to catch glimpses of him I’m sure by still following his friends.
I’ve never confronted/contacted AP. I’ve always stuck to my “ im not sinking to your level and I’m not giving you the time of day and I’m not letting you think that I’m phased by you (obv I am) “
I have such a want now to mark my goddamn territory and tell her off! So I’m ranting here instead so I can hold my composure.
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2023.06.08 15:18 ant1973 Two Shoe Rotation
Age 50
Runs - 20 -30k per week (5k - 10k, but may go up to half marathon)
Weight 72kg 6ft/4inches
Current Shoes Guide 14
Best Pace 13.5 km\h for 5k (4.26 per km), but my average speed is a little lower. I can generally do a 10k in just under 50 mins.
Question: which two shoe rotation for faster and more comfortable runs?
I came to running later in life 47. I have been running in two pairs of Guides since 2021. I have recently discovered that I barely over-pronate and can dispense with the Guides (which have always been a bit meh).
I have a pair of Ultraboost DNA from 2021 which are gerat for walking in but feel "squidgy" for running in. I previously had a pair of Asics Noosa FF trainers which were much firmer and which I enjoyed running in.
I would like to see if I can push myself to a 20 min 5k. I am under no illusions that they shoes will not be the limiting factor! I have a slightly broad foot, so have been looking at shoes in wide (EE) or at least having a wide toe box in runrepeat. The Guide 14 is not a wide shoe. I have been wearing it in a size 10 to accomodate the width of my feet, but even then it can feel "cosy". As a result, I have too much room at the front. Lace locking has resolves the issue of slipping. Few shoes are available in wide fitting in the UK, sadly (e.g. Nike, Adidas, Asics, Saucony and Puma). Better brands for EE sizing are New Balance, Brooks and Hoka. My plan was to buy a quickish pair of shoes for up to a half marathon and then something more comfortable for recovery\slower runs.
So far I have looked at:-
Boston 11 - liked the rocker and the slightly firmer feeling. Wide toe box. (cf the Boston 10 which was v. tight like for like)
Glycerin 20 - felt ok but nothing inspiring (available in EE)
Kyano 29 - meh
Ride 16 - meh
To look at:
Puma Nitro elite - wide toe box (faster)
Puma velocity nitro 2 - wide toe box (recovery)
NB 1080/12 or More v4 (EE) (recovery)
NB Fuel Cell Supercomp (faster - but only a medium toe box)
NB Fuel Cell Elite (wide toebox)
Asics Novablast 3 - (bit of both but only medium toebox)
Hoka Mach 5 (EE) (faster).
Takuma San 8 (faster - wide toe box)
Asics Magic speed 3 - (faster toe box position not clear)
Brooks Hyperion Range (wider toebox only)
I know there is the Adios Pro 3 (wide toebox I am told) but I am not sure it would benefit someone in my position.
Thoughts and suggestions welcome. I had discounted the usual range of shoes for recovery runs e.g. Ghost, Clifton, Nimbus, but maybe I was a little quick to do so.
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2023.06.08 15:08 Worldly_Minimum_1301 Dream match
2023.06.08 15:00 oomin H: Trade List W: specific armor types with 15b/blocking
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2023.06.08 15:00 Grandidealistic Balance Ideas: Survivors version
Hello, I am a game analyst and mostly play some random games for fun. After playing this game since season 5, to my interest, compared to games like League for instance, IDV stands out as one of the worst balanced game ever. I am not trying to disregard it as a bad game, but compared to DBD/League that usually has a balance patch every 2 weeks or so, IDV has one like, every 2/3 months?
Here's my take on why IDV is so heavily unbalanced:
- Too low balance patches. Balance patches usually take place at the end of the season, so survivors are usually either broken ass or underwhelming for the entire season.
- NE wants to make money. Some survivors have been in spotlight for over 3 years. Not because they can't be fixed, but because they simply sell skins better than others.
- Survivors suffered from design issues that cause them to always be better than some, and numbers simply can't fix the problem right away. Antiquarian has 3 stuns, 1 dash and 1 move boost; Priestess walks through walls and stun. What does Lawyer have? A map? Even if NE tweaks the number, it wouldn't be making any difference outside of a rework.
So here, I am just going to try to elaborate on the problem of every single survivor and write down some adjustments that they need. The ones I didn't list out, I think they are just decent enough to not need an adjustment.
Doctor (Adjustment) The problem with Doctor is that she is specialized in countering a very specific type of mechanic: healing - making her super aggressive to those like Hermit or Clerk but incredibly fragile against hunters that have a great pressure pursuit skill like Gamekeepe26/Bonbon/Gala or Joker. Not only that, Doctor struggles to do anything meaningful unless she is the one being in chase, or when there are a lot of injured teammates. And even then her skill is really hit or miss.
Another thing to note is that while Doctor can play very aggressively, it doesn't reflect the normal image of a Doctor (who the fuck spam confused emotes when hitting others with pallets); just a small nitpick, but at least right now she doesn't have to be in chase to be effective at doing her job.
- [Nerf] Bonus self-healing speed is removed (from 20%)
- [New] When being [8-0m] close to the hunter, Doctor gains [0%-40%] bonus self-healing speed. The closer she is to the hunter, the faster she can heal herself.
- [Buff] Vaulting speed debuff is removed.
- [Buff] Doctor can now see the auras of all injured survivors and gain 5% bonus movement speed when moving towards them.
- [Buff] Upon healing a teammate, both of them gains vision of each other. The effect ends when either are incapacitated.
Lawyer (Overhaul) Lawyer is fine as a concept, but his item is just garbage in a 4v1 game, especially where he is on a 4 players side - where he is simply doing too little to justify using him over someone like Prisoner who can't compete with decoding but makes up a lot for that with his global transmission. Simply reworking his item into a different stuff and rehauling some of his decoding speed to balance him out.
- Foresight: When used, the auras of Dungeons, Cipher Machines, Lockers and Chests are revealed for 5 seconds. When moving towards them within 15m during the period, movement speed + 20%. Has a cooldown of 30 seconds.
- Heartless: No longer remove Terror Shock. Now grants self a 20% Rocket Chair delay.
- Take Notes: Upon decoding for 10 seconds or more, decoding speed + 15%. The bonus is removed when Lawyer stops decoding.
- Veterans (Unchanged)
Gardener (Overhaul) Gardener keeps getting buffed occasionally, but the main reason why she feels so clunky to use stems from her item Toolbox, which is the nichest of item you can get. I want to transfer some of her power back into the Toolbox, and make her shield do less, as she is dominating COA and pro play mainly with her shield, not with the toolbox.
Ingenuity: - Carries around a toolkit that is used to destroy Rocket Chairs.
- Rocket Chairs can be destroyed in 2 uninterrupted seconds, afterwards unable to be used by hunters for 15 seconds upon breaking. The same Rocket Chair cannot get broken twice within 120 seconds.
- Successfully breaking a Rocket Chair when the hunter is within 18m will increase movement speed of self and all survivors nearby by 50% for 2 seconds. If a survivor gains this buff while being on the balloon, it will be put on hold and start again when they successfully wiggle out.
- The Toolbox has a duration of 12 seconds.
Protection: - The Gardener can block one incoming damage instance in the entire game. This effect expires when attacked by the Hunter. When the shield is broken, Gardener gains the same movement speed boost as if she was hit.
- When the shield holds, Gardener gains 10% bonus Vaulting speed and 10% bonus decoding speed.
Confidence - Due to her familiarity with the structure of Rocket Chairs, Gardener is less scared and can locate Rocket Chairs nearby.
- When a hunter puts a survivor on the balloon and Gardener is in their Terror Radius, their struggling speed is increased by 20% and Gardener gains 10% bonus movement speed.
Veterans (Unchanged)
Lucky Guy (Buff) Lucky Guy is simply helpless now considering how the game has abandoned chests as a mechanic just like Lockers. I am just going to increase his numbers to make sure that IF he wants opening chests to be his mechanic, then he MUST be good at it.
- [Buffed] Chest's searching speed is increased by 200%. (From 60%).
- [Buffed] The game automatically adds 3 chests when Lucky Guy is present. (Does not stack)
- [Buffed] All chests are revealed to Lucky Guy for 25 seconds at the start of the match.
- [Buffed] Searching a chest grants 3% decoding speed for the rest of the match (Can stack)
Mercenary (Nerfs) With how important rescuing is, Mercenary saw a sharp rate in usage throughout the years which has still becoming too oppressive in all levels of play. Since I do not want to nerf his Elbow Pad, just kneecapping the Steel Will is enough to push him slightly away from the meta without causing a trouble in lower ranks. To skew the nerf for pro play over lower division, have some fun for the compensated buff.
- [Nerfed] The Steel Will effect will only take place if Mercenary is within 16m of a Rocket Chair with a survivor on it. If he gets hit, his fear gradually increases for 15 seconds during the period. This effect can only be triggered twice per match.
- [Buffed] Decoding speed reduced by 25% -> 15%
- [Buffed] Healing debuff reduced to 5% per hit (up to 20%) from 15% (up to 75%)
- [Buffed] Elbow Pad counts increased to 4 from 3
Mechanic (Adjustment) The problem with Mechanic is her capability to turn herself into a 5v1 game which has totally withered with her robots nerfed about 10 times. There is one thing that NE is steering right, and that is leaning her capabilities into the kiting area instead of forcing her to be a dead survivor that only decodes on chair (which is why she is so popular in higher divisions).
Because of that, a buff to her kiting skill would well be appreciated, as well as increasing the incentive of using her as a Minds' Eye who focus on completing a single cipher instead of doing 2 ciphers at once, which is mainly why she is so strong.
Operator: - The Robot's battery only gets reduced when decoding, and battery decoding consumption is increased to 1%/second when decoding (was 0,56%/s)
- If the Robot is being chased and it is not crouching, it will automatically move even if it is not being controlled by Mechanic.
- The Robot cannot heal other survivors except for Mechanic, and its healing speed towards Mechanic is increased by 50%.
- Remove the effect during which the robot can be used on chair.
Fragile: - Vaulting speed debuff is reduced to 5% (was 15%).
Mech Master: - Mechanic’s default decoding speed has been removed.
- Robot's decoding speed is reduced to 40% of original decoding speed (was 100%), but does not get calibrations when decoding.
- When decoding with Mechanic, its decoding speed is increased to 75% of the original decoding speed. (Both of them still receive the normal coop decoding speed penalty, thus the total decoding speed is only about ~125%, lower than 130% of Mind’s Eye)
Cowardly (removed)
Explorer (Buff) Kurt's lackluster win rate and pick rate are mainly from the fact that he takes more time using his skills (1. Go to a password page; 2. Dig a password page; 3. Go to a cipher to spend the page) than decoding normally on a cipher in early game. A single buff to his decoding speed to increase the incentive of decoding early rather than digging the password pages would be enough to increase back his popularity as a hyper decoder late game.
- [Nerf early game, buff late game] Digging up Password Pages takes [40 – 20 seconds, scales with game time, digging speed is increased by 5% each 10 seconds, up to 100%]
- [Buffed] No longer trigger notification when finish decoding a page.
- [Added effect] Curiosity: The Explorer is curious about his new environment. When the Explorer starts decoding, his decoding speed is increased by 30% for 15 seconds. The effect is removed after 30 seconds from the start of the match.
- Energy Reserved: The time required to trigger is reduced to 5 seconds from 10 seconds, and the bonus movement speed is increased to 15% from 10%.
Mind's Eye (Buff) Even if Mind's Eye is not blind, she would still be bad. When Composer and Prisoner are identified as a Decoder, Mind's Eye "so-called kiting skill" is a complete joke. But to fulfill the wish of her mains that want her to be blind, I want to keep that fantasy while making her bulkier at all stages of the game.
- [Buffed] Using the cane now does not alert the hunter when it's used nor does it creates the sound wave effect nor indicate the hunter of the effects in their HUD, but the animation of Mind's Eye striking her cane is still visible.
- [Buffed] Hunters who are affected by the sound wave within 20m have their next Interaction Speed reduced by 45% for 6 seconds.
- [Buffed] The cooldown of the cane by default is 20s (reduced from 50s). If the Hunter performs an action that triggers the Interaction speed debuff from the cane, the cooldown is increased by 25 seconds.
- [Buffed] The “blind” visual effect is now turned into a greyscale-like effect instead.
- [Nerfed] Decoding speed is reduced to 120% from 130%. Calibrations will now appear normally.
Priestess (Nerf) Although Priestess has never been weak, she has never been truly broken as a kiter either but broken as a supporter that set up portals to transition survivors. A nerf to her Holy Key support capability and her random qualities of life that make her so frustrating to play against, a slight buff to her normal kiting pace. Now everyone's happy.
- [Adjusted] Portal cooldown is reduced to 60s (was 70s), but recovers 40% slower when not in chase, up to 100s (was 70s).
- [Buffed] Vaulting speed debuff is removed.
- [Nerfed] A survivor can only walk through a portal once. This includes Priestess.
- [Adjusted] Priestess's healing speed is increased by 20% and she gets healed 20% faster. She no longer passively reduces the healing speed of the entire team and herself.
- [Nerfed] If Priestess is not in pursuit, portal’s stun duration is reduced by 50%, and the speed at which it disappears is doubled.
- [Nerfed] Hunter can't be stunned or involuntarily walk through two consecutive portals within 2 seconds. This remove the logic in which if Priestess sets up two portals in narrow areas, the hunter can fall directly into another portal.
- [QoL] The portal will now have an indication of when it will disappear to both hunters and survivors, and the aura of it is visible with 8m to both sides.
Female Dancer (Adjustments) Dancer currently relies too much on her music box, which is one of the most powerful items in the game. But that is honestly not a healthy way to design a character, as a nerf to the music boxes can make her entire kit falls apart. I am giving her a completely new trait while simultaneously reducing the highlights she could do with the boxes.
- [Nerfed] The boxes now only reduce/increase Movement speed and the same box effects no longer stack. The Dancer can no longer pick up boxes. The dash is removed.
- [New] Dancer recovers a music box each 60 seconds, up to 3. A music box lasts for a maximum of 8 seconds and cannot be broken by the hunter. Dancer starts the match with 2 music boxes. Dancer will immediately drop the music box instead of having to place it down.
- [Buffed] The movement speed modification is increased to 25%.
- [New Trait] Focus: All windows and pallets are highlighted within 16 meters. Dancer gains 125% bonus interaction speed when vaulting over them (Has a cooldown of 120 seconds, reduced by 10 seconds each time she vaults)
- [New Trait] Footwork: When Dancer takes damage, her movement speed buff is extended by 1 second, increased to 3 seconds if she is within the range of a music box.
Coordinator Among the game, Coordinator is the only survivor who aged super poorly. Although her strength remains the same through patches and patches, Trump Card (allowing for Excitement -> Teleport), new stun resist personas, and the appearance of new stunners really force her to become reliant on her gun which is not reliable at all. Here’s giving her way more room to play while simultaneously making her more comfortable with the Flare Gun.
- [Buffed] The gun silences the hunter for 5 seconds, disabling their ability to use skills or traits. This includes persona branches.
- [Buffed] Remove the decoding debuff when a survivor is put on chair.
- [Buffed] Upon using the gun, Coordinator gains 50% bonus movement speed for 2 seconds, regardless of if the gun shot hit or not.
- [Nerfed] Flare Gun duration reduced to 2.5 seconds from 4.5 seconds. Coordinator’s Flare Gun duration reduced to 3.5 seconds from 5 seconds.
- [Buffed] If Coordinator stuns the hunter when they are carrying a survivor, the stun will be applied after the survivor drops to the ground.
Perfumer (Buff) As a survivor, Perfumer has faded away from the meta even before Journalist was released. Her item either feeds presence for the hunter early game or becomes useless once she gets injured, which becomes more polarizing in later ranks. A strong buff to her can automatically get her to the territory of pick/ban, so giving her some QOLs to at least mitigate her early game while removing her most frustrating feature.
- [Buff] Perfumer gains 50% movement speed for 1 second when the effect of Euphoria ends without her being injured during the process.
- [Buff] If Perfumer is knocked down during the effect of Euphoria, she receives Last Effort for the rest of its duration.
- [Nerf] Getting too far away from the perfume will immediately end it. (descending to first floor; using Holy Key; etc.)
Seer (Nerf) Seer is balanced around the ban button, plus he only really has one skill to play around. While it's safe to assume he does not need a nerf, a QOL nerf can lift people from that ban button to give him some spotlight in all divisions.
- [Nerfed] Maximum number of Owl reduced to 1 (from 5)
- [Nerfed] Time required to get an Owl increased to 25/28/31s for each successful blocked attempt, up to three times (from 25s across the board)
Embalmer (Buff) In circumstances where Embalmer cannot be good when facing certain hunters, he is bad, so I'm lowering the chance for those circumstances to happen.
- [Buff] During Resurrection, the first 2 seconds no longer reveal the coffin’s aura.
- [Buff] The resurrected survivor's invulnerability duration is extended to 15 seconds, during which interacting with Pallets, Windows or Cipher Machines or Rocket Chair will linger the duration by an extra 2 seconds then instantly ends the duration and convert the remaining time into Tide Turner effect instead.
- [Nerf] The Embalmer still gets affected by control effects during the Invulnerability window.
Barmaid (Nerf) Barmaid has been having the time of her life across all skill brackets, from lower divisions to pro play. While she is fair to play against, she shouldn't be too oppressive.
- [Nerf] D.U.P.H.R.I.N now grants 10% bonus movement speed and 10% bonus vaulting speed (was 50% movement speed for 2 seconds).
- [New] Barmaid can drink both drinks at once. She will still lost 25% of her health during the period. If she did, the bonus from Duphrin is increased to 25% bonus movement speed and 10% bonus vaulting speed.
- [Buff] Each stack of Tipsy no longer reduces decoding speed.
Postman (Buff) Postman has seen a drastic drop in usage in lower ranks as the latest nerf hits him a little bit too hard. Since the problem was always cipher rushing with the decoding letter, I would buff him with a small QoL adjustment that directly buff his two most underused letters, while removing his most problematic letter in game. Yes, getting to ciphers faster still let you finish them faster, but at least you will have to actually decide if you really want to use it or not.
- [Overhaul] Bravery Letter: The next controlling effect within 20s (Patroller, Ann's cat,...) has its duration reduced by 80%. Successfully resisting one will grants 50% bonus movement speed for 3 seconds.
- [Buff] Farewell Letter: In addition to the bonus movement speed upon vaulting, the recipient's next vault also has a 25% bonus vaulting speed.
- [Overhaul] Tranquility Letter: For the next 8 seconds, self can see the hunter’s location and gains 20% bonus movement speed when not in chase.
Toy Merchant (Adjusted) Anne has been having a bit of a blast in pro play, though her normal performance in lower divisions does not speak much. Sharply nerfing the coordination though leaving her own performance untouched.
- [Nerf] The distance that Toy Merchant can throw her toys is reduced to 3 meters. The action has a 45 second cooldown.
- [Buff] Gain 20% bonus movement speed upon landing from a height for 3 seconds.
Weeping Clown (Buff) Weeping Clown's item is not bad, but it is simply described through the word average. Giving him more impact instead of simply increasing his numbers.
- The cooldown of Rocket is reduced to 6s (from 20s). If Weeping Clown cancels the Rocket, he retains it but loses 60% of its charges.
- No longer has a cast time when using the Rocket.
- [Nerf] Each used Rocket reduces decoding speed by 8%.
Antiquarian (Nerf) Antiquarian is overperforming and causing problems in both pro play and normal play. Giving her a nerf to her comeback potential which makes her a tad too spamable while still maintaining her identity.
- [Nerfed] Antiquarian now has a 30% healing speed debuff and gets healed 30% slower.
Little Girl By design, Little Girl is one of the few that I utterly despise because of her unhealthy Leeching mechanic. While she isn’t THAT strong, the mechanic removes a lot of interactions and force the hunter to be careful at dealing with her or otherwise she can leech onto a stronger kiter and be unstoppable for the rest of the game, especially if you are tunneling her.
Memory Fragment, is an extremely fun concept and one of the best ability in the game, giving her more power in that; while reworking her most frustrating ability. Now she can become more sufficient on her own, and not having to bind to a Forward or Batter to survive.
Memory Fragment - [Buff] Self knockback effect is increased to 6m to 4,1m. The radius of the memory fragment is increased. No longer have a delay upon using.
- [Nerf] The hunter's knockback is reduced from 4,1m to 2m.
- [Buff] Initial Charge increased to 2 from 1,25.
Memory Sync (Reworked) - No longer increasing their decoding speed by 70%, vaulting speed by 15%, and pallet dropping/Rocket Chair-rescuing speed by 30%
- Memory Fragments cannot be recharged during Memory Sync.
- [Sudden Impact] Memory Sync will stop and linger for another 5 seconds when the survivor uses an ability or does anything that would progress the game (decoding, dropping pallets, vaulting, etc), then Memory and the survivor gain 45% bonus movement speed for 2 seconds.
Esthesia - Little Girl's vaulting speed by default is increased by 15%
- All survivors with less than 100% vaulting speed gains Ambience with Little Girl. (does not count persona branches)
- When Little Girl is not injured and in the effect of Memory Sync, the Ambience Survivor gains 30% bonus vaulting speed and 45% bonus pallet dropping speed. Furthermore, Memory Fragment is enhanced: Self knockback increased to 7.5m, Hunter knockback increased to 3m.
- The Ambience Survivor will not be affected from the [Sudden Impact] effect, but can cancel Memory Sync at any times to gain the movement speed buff. The movement speed duration is increased by 2 seconds.
Novelist Ah yes, good idea but horrendous execution. Novelist is the strongest survivor in the entire game speaking from a mechanically standpoint. But his kit is just super unhealthy, so here's an entire rework.
Metaphor (cooldown: 20 seconds) - Novelist can gather information from hunters by looking directly at their face. The time it takes to gather information is 16 seconds. (Increased to 16/32/48/64s when more than 1 novelist) Novelist starts the match with 8 seconds of the information progress available.
- Upon using the Metaphor, the hunter will become a helpless survivor for 2.5 seconds and will automatically act as if Novelist is the hunter, moving away from him. During this time, they have greatly obscured vision. Novelist gains 10% bonus movement speed for 2.5 seconds upon using Metaphor. Novelist can only hold one hunter’s information at the same time.
Outline (cooldown: 30 seconds) - Novelist can learn the behaviors of other survivors by looking directly at their face. The time it takes to gather information is 12 seconds (increased to 12/24/36/48s when more than 1 novelist)
- Upon using the Outline, both Novelist and them gain 40% movement speed for 3 seconds, reduced to 20% if Novelist is 32m away from the survivor. This ability can only be used once for each survivor. Novelist can hold multiple individual’s Outline at the same time.
Resonance - Upon using either Metaphor or Outline, Novelist gains resonance with them.
- Using Metaphor causes both of you to see each other’s aura for 5 seconds. Using Outline increases healing speed towards each other by 10% for the rest of the match.
Foreshadowing - Becomes obsessed with the beginning of a new novel and gradually slow down the pace.
- When decoding a cipher with less than 50% of its progress, calibrations rate is increased by 30%. When decoding a cipher with more than 50% of its progress, decoding speed is reduced by 5%, calibrations rate is reduced by 20%, and a great calibration will increase the progress by an additional 0,4%.
[Now allowed in Duo hunters]
Psychologist Though the Stress reduction time window is kind of interesting to play with, it mostly leads to some inconsistencies to both sides, whether chip damage chipping her down too quick; or her being able to back up a second kite after chair which is super frustrating to play against. Though reducing the duration would be beneficial to both sides, Psychologist herself also gets a bonus buff to her support capabilities as a compensation for the seemingly nerf.
- [Adjustment] Stress window is now considered as an additional health bar that will immediately consumed when damaged (from 32 seconds)
- [Buff] Empathize duration reduced to 4 seconds from 5 seconds.
- [Buff] Healing penalty changed to 5/20/35% from 10/20/30/40/50%
- [Buff] The healing penalty will not take effect if Psychologist still has her additional health bar active.
Professor [Rework] Professor is one of the few survivors who has a good concept, but in practice he is just a less attractive version of Seer. While it is not healthy to discuss which survivor is better, it is not wrong to say that the playstyle of him really feels like a discounted version of Seer who is much more flexible with all hunters. The hunters he counters, should not be countered that hard and the hunters that he struggles to play against should not be too oppressive for him.
Scale Hardening - The Professor can harden the scales on his body for 2 seconds, granting him the ability to negate all normal attacks and abilities during the duration. A scale takes 30 seconds to charge up. Professor can hold up to 2 scales at a time.
- Upon a successful block, Professor explodes all scales in his possession, stunning the hunter for 1,8 seconds (increased to 2,4 seconds if he has another scale exploded). During the duration, Professor gains 100% bonus movement speed for 1,8 seconds (increased to 2,4 seconds if he has another scale exploded)
Scale Shedding - Scales now stuns the hunter for 0,8 seconds and raises the survivor movement speed by 100% for the same period. Survivors cannot pick another one for 120 seconds.
- Whenever Professor receives damage not from a basic attack, he gains 30% bonus movement speed for 3 seconds. The ¼ shield is removed.
Insanity - Professor’s decoding speed is reduced by 10%. If Professor did a successful block on his scale, the decoding speed is further reduced by 5%, up to 20% decreased decoding speed.
Painter There are three problems when it comes to Painter. First, while his Paintings are among some of the most powerful in the games, it is negated by its lackluster number, creating a dilemma where hunters can completely avoid the painting by looking away or simply using Excitement. Secondly, Painter struggles at late game where he has little self-peel to help himself, just like Perfumer. And finally, his painting is just not good in a chase compared to others who have a much easier time controlling their stuns (i.e., Prospector). Here’s to removing one of his most frustrating features of him, while simultaneously getting his own kiting pace more acceptable.
Artistic Sensitivity - The number of drawing boards is increased to 3 (from 2)
- Painter automatically draws when he is directly looking at the hunter. The time it takes to draw is increased to 12 seconds from 9 seconds.
- When walking to the painting, hunter’s POV no longer gets fixed towards it.
- If Painter is not in pursuit, the stun duration is reduced by 50%. (Nerf)
Aesthetic Resonance - No longer increases movement speed.
- Now increased vaulting speed by 5%/10%/15%
Journalist Journalist is utterly broken, and people are just starting to realize it by now. Even though her identity is a rescuer, her kiting skills are insane and is basically a better version of Perfumer who doesn’t even need to be healthy to kite. Imagine Seer, with three owls right at the start of the match. Her main persona isn’t even 36, but 39, as kiting with her is insanely strong and the rescue image isn’t anything special. Giving her a tad more power in the rescue department while gutting her kiting skills down.
- The image can now only block basic attacks. Also, it cannot receive damage from anything other than a basic attack.
- The rescue image will automatically block the attack even if Journalist is attacked, as long as she is within 3m of a Rocket chair.
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2023.06.08 14:58 CaspianX2 Nintendo Switch Online June 2023 Releases for Nintendo Entertainment System, Super Nintendo Entertainment System, and Game Boy - Review
Nintendo Switch Online June 2023 Releases for Nintendo Entertainment System, Super Nintendo Entertainment System, and Game Boy - Review
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Review:
I'll start by saying that this isn't going to be a normal review. Much as with my collective reviews of the games on the
Nintendo Entertainment System App,
Super Nintendo Entertainment System App, and
Game Boy App, I'm not including a review score at the end, for much the same reason I opted not to do so for those. However, since this is a significant release, I still wanted to give people an idea of what to expect of these games:
Nintendo Entertainment System App
Game | Genre | # of Players | Score | tl;dr |
Mystery Tower | Puzzle-Platformer | 1 | C+ | Previously never released outside of Japan, this Puzzle-Platformer has a tricky mechanic that only lets you flip the direction of blocks you're carrying when you're holding it and change directions (Hint: swap things around by putting blocks on half-steps). It's a bit clunky and slow-paced, but the puzzles here are clever enough to be worth a look for fans of the genre. |
Super Nintendo Entertainment System App
Game | Genre | # of Players | Score | tl;dr |
Harvest Moon | Management Simulation | 1 | C- | This is the first game in both the Harvest Moon and Story of Seasons franchises due to the odd history of copyright and ownership those two franchises share. The core elements of what this series would become are all in place here, but everything is quite primitive – the visuals and soundtrack are unimpressive, the variety of activities and different plants you can work with are extremely limited, and the game doesn't even have menus or item descriptions. This makes for a fascinating look back at the birth of the “Farming RPG” subgenre, but it's woefully outdated by today's standards. |
Game Boy App
Game | Genre | # of Players | Score | tl;dr |
Kirby Tilt ‘N’ Tumble | Arcade / Misc. | 1 | B | This marks the first time that this game has ever been released outside of its original platform, the Game Boy Color, with the Nintendo Switch's gyroscopic motion controls being used for the game's original tilt sensor controls. Those controls are gimmicky and somewhat unwieldy, but this game makes up for it with fun level design, a lot of variety, plenty of creativity, and a ton of charm. As long as you can get past this game's controls, you'll probably enjoy this game. |
Blaster Master: Enemy Below | Metroidvania / Top-Down Action | 1 | C+ | This is a competent sequel to Master Blaster, but without a map the limited screen size and repetitive environments really makes exploration a pain. Still, fans of the original may enjoy this. |
Once again, out of this entire group, Kirby is the clear highlight. This the first time Kirby's Tilt 'N' Tumble has been ported off of its original platform, making this a rare treat. But in addition to that, this is a fairly unique and original game that doesn't play quite like anything on Nintendo Switch. It's not going to be for everyone – gimmicky motion controls ensure that some will bounce off of this one in disgust. However, if those controls don't exasperate you, I think you'll find this to be a real standout here.
And while the other games all rate in the C-range for me, I do believe they all have something to offer. Harvest Moon is primitive compared to the likes of Stardew Valley, but if you haven't played Stardew and want a taste of that genre, this will be a good indication. Blaster Master: Enemy Below is a solid sequel in this Metroidvania series that just suffers a few problems that tie back to the game's age and platform of origin. And Mystery Tower is a decent (though not great) Puzzle-Platformer previously unreleased in the West. Even though I think that all of these titles are middling on their own, they each have a niche, and cover a wide variety of genres, so I feel like there's going to be a little something for everyone here.
So not the best month ever for game releases on Nintendo Switch Online's legacy apps, but a pretty decent one, all things considered.
tl;dr – Nintendo Switch Online gets four new games across three different platforms in this month's selections. The highlight here is clearly Kirby Tilt 'N' Tumble, but I believe that all of the games in this month's addition have a niche, meaning there's probably something here for everyone. Grade: N/A
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2023.06.08 14:52 Janius [H] Pixel Pride, June Choice, Aground, Mail Mole, Medal of Honor [W] Bug Fables, Oaken, Chernobylite, Dreamscaper, Offers
IGS Rep My barter.vg page Games that I want most currently:
Bug Fables, Oaken, Chernobylite, Vanaris Tactics, Miasma Chronicles and Dreamscaper My full wishlist is below, but I will consider other games that I don't know about/aren't on the list. I really like to play Roguelites, RPGs, Strategy, Card games, and certain sims.
I also have some games on the EA Store, if you're interested just ask.
Tradeable:
Wishlist:
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