Buchanan michigan time zone
Reddit Personals - r4r - 400,000+ - Activity Partners, Groups, Dating, Hanging Out, Soulmates, FWBs
2010.04.02 06:49 cinsere Reddit Personals - r4r - 400,000+ - Activity Partners, Groups, Dating, Hanging Out, Soulmates, FWBs
2023.06.08 16:40 streetdog2003 Looking for friends (17-21 y/o) , hmu if you're talkative cause i am also and also if you're looking for more than one friend , more in dm
introduction - i am 19 years old , very talkative n energetic and i love berserk (manga) , jujutsu kaisen (anime) , dark matter (novel) , i like to watch soccer . i also read comics , my fav is preacher. I play games on pc and phone and like metal music from bands like slipknot korn linkin park tallah etc but listen to many other genres . My fav shows are supernatural and breaking bad. Message only if your looking for smth long term ( that is if we click ofc ). Not saying much here to have something to talk about in person . Time zone is gmt +5:30 so asian , african , australian and european time zones would be convienient
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2023.06.08 16:39 Any_Cantaloupe_7436 Skin texture
I have combination skin type(oily t-zone) and dryer cheeks. The problem zone are the cheeks. There are tiny pimple like bumps all over them. There is also nothing in them. How do I get rid of this? I have had this issue for such a long time ☹️
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2023.06.08 16:39 Athem 1 year has passed. Here are all the QoL changes that we got till now
After listening to the players Blizz finally made these QoL changes for us. It was a long way to go but finally they are here:
- Map exploration is now account wide.
- Boss timers are always shown on your map.
- Overlay map.
- You can now zoom out a little bit further.
- New tab for gems. (yey!)
- New mounts in the shop. We want mounts to play bigger part in the game so we are putting some in the new battle pass. These new mounts will have stash, repair, enchanting and so on. Whatever you choose. Ofc you can buy them from the shop too. New mount trophy features. Trophies will give you unique skills like: auto loot, auto potion, barricade destroyer and much more. Collect your trophies!
- Build presets now can be saved. Also, now you can turn on the PvP preset automaticly when you enter into a PvP zone.
- No more backtracking in dungeons, this time: honestly.
- You can change your hair now too.
Awesome to have these now! The mount changes however a little bit frustrating... who thought that they will use this feature later to make more money. Shocking.
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2023.06.08 16:37 PhraseDense5000 Jahmyr Gibbs went from living at a shelter to becoming Detroit Lions biggest swing yet
This is a "subscriber only" article written by Dave Birkett of the Detroit Free Press from last month that I thought some people would be interested in. Matt Land’s phone wouldn’t stop buzzing.
Land was the coach at Dalton High in northwest Georgia, about 20 miles south of Chattanooga, Tennessee, when the Catamounts lost to Justin Fields’ Harrison High team in 2017 in a nationally televised game on ESPN2.
Georgia coach Kirby Smart helicoptered in for the game to see Fields, then a Georgia recruit who went on to star at Ohio State. But after Fields broke the index finger on his throwing hand in the third quarter, a little-known running back of diminutive stature stole the show.
Jahmyr Gibbs was a 145-pound sophomore then with nary a scholarship offer to his name. He was lightning quick and quiet as crochet, and recruiters everywhere took note of his 202-yard, two-touchdown rushing day.
“The next morning by 10 o’clock I had 45 text messages and emails or phone calls, people saying, ‘Man, who is that kid? And how big is he?’” Land recalled. “I was like, ‘Ah, he’s 165 pounds.’ They’re like, ‘Really?’ ‘Yeah, yeah.’ I called my strength coach the next morning, I was like, ‘Hey, I don’t know what you’re going to do between now and this summer, but you’ve got to put 15 pounds on Jahmyr.’ I said they all think he weighs 162 pounds.”
Gibbs packed on enough weight to attract recruiting interest from across the country, and after three college seasons — two at Georgia Tech and one at Alabama — he joined fellow 2023 first-round pick Bijan Robinson as the first running backs to be drafted inside the top 20 since 2018.
The
Detroit Lions took Gibbs 12th overall in the draft April 27, after trading down from No. 6, and are banking on the electric dual-threat to help diversify their backfield, beginning this fall.
Gibbs led Alabama with
926 yards rushing on 151 carries last season and had a team-high 44 receptions for 444 yards. He ran the second fastest 40-yard dash of any running back at the combine (4.36 seconds). He earned all-ACC honors at three different positions — all-purpose back, running back and return specialist — during his time at Georgia Tech.
And his modest upbringing left him with a work ethic and love for football that seem right up Lions coach Dan Campbell’s alley. “He’s humbled by small beginnings,” former Georgia Tech running backs coach Tashard Choice, now the running backs coach at Texas, said. “If you think about the character, a lot of times these football players got stories behind them. For Gibbs, him bouncing from house to house, the one thing that gave him life, that made him have a purpose was playing outside, playing football, running around. Like I got pictures of him as a little kid, like that’s what he loved to do as a little kid. He had that in him. The Lord had that in him way before.”
Gibbs has been reticent to talk publicly about his upbringing, but he was raised by his single grandmother, Angela Willis, who, according to
a 2018 profile in the Dalton Daily Citizen, became his legal guardian when he was 13.
Gibbs was joined by his adoptive family, Greg and Dusty Ross and two of their children, at
his introductory news conference April 28 in Allen Park. Gibbs first met the Rosses when he and Willis spent time at a local shelter, Family Promise, whose mission is to help homeless and low-income families achieve independence.
Dusty was volunteering at the shelter at the time, and Gibbs passed the days by playing with her son, John, his future teammate at Dalton and Georgia Tech. After a spell living with Dalton quarterback J.P. Tighe and his family, Gibbs moved in with the Rosses, who he calls mom and dad.
Land first learned of Gibbs when his sister-in-law, a teacher at a local elementary school, called to tell him about a sweet, shy, athletically gifted 6-year-old who was in a transient situation and in need of support.
Land gave Gibbs a scholarship to his football camp, made him a ball boy and water boy for his team, and built a bond the two still share today.
“(My sister-in-law) just said he was just a really pleasant kid but that he did have a lot of athletic ability but also that he was just really, really kind of guarded and sweet, but at the same time, just somebody that you just knew that you wanted to kind of be with and help, and was appreciative, but was very quiet,” Land said. “It was more of, instead of telling you thank you, it was more of showing you thank you. He just received that, all the things that we were trying to do. As long as there was a ball, he was connected. I think I could have walked out there with a hockey puck, he wouldn’t have cared. He just wanted to play and compete.”
Gibbs, at his introductory news conference, said he “wouldn’t change anything” about his upbringing. He said an aunt and uncle also gave him guidance early in life, the Rosses did “a great job of keeping me on the right path and not letting me get in trouble,” and football gave him a welcome respite from reality.
“I would say it just lets me to be me,” Gibbs said. “I don’t got to pretend to be anybody. I can just go out there and do myself and do what I do best.”
At Dalton, Gibbs did
everything best.
He ran for 2,554 yards and 40 touchdowns and topped 1,000 yards receiving as a senior, when he was named Georgia’s 6A Offensive Player of the Year. Land fed Gibbs constantly on offense, and when he tried to rest Gibbs in practice the next week, he inevitably looked up to find Gibbs with pads on going full-contact as the team’s top cornerback on the defensive side of the field.
“I’m (going), ‘Jahmyr, I’m trying to rest you.’ And he’d be like, ‘Coach, I don’t need rest, I need work,’” Land said. “That kind of became our little tagline, I don’t need rest, I need work. And so when he got into games, I just was like — it’s kind of like that great line in ‘Secretariat’ when the daughter says, ‘Hey, let him run his race.’ It’s that thing. Just let him run. Let him do it, and he’ll do it, man. He’ll go as long as you’ll let him run.”
A four-star recruit who Land called “the best athlete in the state his senior year,” Gibbs begged to cover the other team’s best receiver most weeks, and delivered more memorable plays than Land can count on offense.
In one game against rival Creekview, Gibbs had a Jimmy Chitwood moment after Land drew up an inside zone run that called for him to be a decoy out of a formation Dalton almost always used on sweeps.
“It’s that moment from ‘Hoosiers,’ you know where he’s drawing the play for Jimmy to be decoy, and then all the guys are like … ‘Coach, let Jimmy take the shot, he’s our best player,’” Land said. “He said, ‘Coach, run (the play) Brown.’ And I’m like, ‘No, no, no. They think we’re going to run that, but we’re going to run inside zone.’ He said, ‘Coach, run Brown.’ I said, ‘I know, I know. They’re going to think that, they’re going to overshift, they’re going to stunt and we’re going to gig ‘em on the backside.’
“And he takes his hand and he puts it on my arm, and he says, ‘Coach, run Brown and I’ll score.’ And it was so — it was like this extraterrestrial moment happened, and I can’t say anything but like, ‘Brrooown,’ (real slowly). That’s like all that would come out. Well, what does he do? Goes 67 yards. I don’t even know that we got anybody outside. He runs Brown, goes 67 yards for a touchdown.”
Gibbs proved dynamic at Georgia Tech. He returned a kick 75 yards on his first college touch and led the Yellow Jackets in all-purpose yards and touchdowns as a true freshman, despite missing three games with a leg injury.
As a sophomore, he ran for 746 yards on 143 carries, and added another 470 yards receiving. He tired of losing at Georgia Tech, and put his name in the transfer portal after the 2021 season.
“He wanted to win,” Choice, the former NFL running back who also left Tech after the 2021 season, said. “See, Jah was accomplishing so much on the football field, if you go back and look at what he said, he didn’t care about none of that. He just wanted to win.”
Gibbs had his most prolific rushing season at Alabama last year and helped the Tide to an 11-2 record. After a slow start with his new team — Gibbs had single-digit rushing attempts in Alabama’s first four games — he became the Tide’s weapon of choice when the offense needed a big play.
“The Detroit Lions just got the best overall athlete in this draft,” former Alabama linebacker Will Anderson Jr., the No. 3 pick of the draft, told the Free Press at the end of Round 1. “I mean, he can line up at wide receiver, he can line up at running back. He can do it all. He’s so elusive in the backfield, his cuts are amazing, his routes are amazing. Everything he do is amazing. They really just got a really great player that can do everything and be a dynamic threat anywhere on the field for them.”
Yet almost no one — Gibbs included — expected him to go 12th overall in the draft.
Not because he wasn’t talented, because of the position he plays.
Running backs have long had short shelf lives in the NFL, and Gibbs (5 feet 9, 199 pounds) is far from the biggest back. Teams tend to split their backfield workload between two and sometimes three players. Most are wary of giving running backs big second contracts.
Saquon Barkley was the only running back to average more than 50 snaps per game last season, and both he and last year’s NFL leading rusher, Josh Jacobs, are currently slated to play the 2023 season on the franchise tag.
Lions general manager Brad Holmes said Gibbs’ talent defies positional value, and his role on offense won’t be that of a traditional back in Detroit. The Lions signed David Montgomery to a three-year contract in free agency, and he and Gibbs are expected to share backfield reps in 2023, with the ability to play side by side.
“They’re football players and if you believe that they can have an impact for you on the football field then you just go ahead and take them,” Holmes said. “Obviously, we had thoughts of maybe (he would be there with our second first-round pick) at 18, but we didn’t feel great about it and so when we were able to select him at 12, that’s when all the texts started coming in of, ‘He would have been gone by 15.’ Just a lot of picks, a lot of people saying they wanted to trade up. They wanted to get in. So I wouldn’t have even felt good of (getting) him staying at 18. But again, it’s not about just don’t pick a running back because that’s not how we really view him.”
Choice, who coached both Robinson and Gibbs, said he knows of six NFL running backs coaches who were ticked the Lions took Gibbs at 12 because they thought their teams had a chance to land him later in Round 1.
Like Robinson, the eighth pick of the draft, Choice said Gibbs’ unique skill set is worthy of a first-round pick, especially in today’s NFL.
“Because they’re going to block, and they got to run the football, and you can put them out there, have mismatches against linebackers cause they’ll beat them one-on-one in their sleep,” Choice said. “So they cause trouble for a defense because you got to account for them all three downs. And when you can do that like (Christian) McCaffrey, when you can do that like (Alvin) Kamara, when you can do that, it adds a different dynamic instead of just being a first- and second-down back and coming off the field on third down. Them dudes going to stay on the field on third down, and you better make sure you cover them because they’ll break your heart.”
When NFL teams asked Choice who was better, Robinson or Gibbs, he told them it depended on what they were looking for. Robinson is bigger, has more initial quickness and breaks more tackles; Gibbs has more game-breaking speed and big-play ability.
“Do you need one to do everything, be your bell cow to run it 20, 25 times? That’s Bijan,” Choice said. “If you need one to run it 10 or 15 times but catch it five, 10, that’s probably Gibbs if you’ve got a bigger back. It’s just whatever you deem is important for your team you can pick either or.”
Choice said one of his favorite plays from Gibbs was a block he made on a quarterback draw, when he picked up a blitzing linebacker to spring a 30-or-so-yard gain. At Georgia Tech, Choice said Gibbs turned everything into a competition, even running gassers, when he would sometimes hold back on his start to try to catch teammates from behind.
That jives with what Land experienced at Dalton, where he said Gibbs was so competitive “he’d race you to the hot dog line” and a player he never worried about doing the wrong thing off the field. In recent years, he’d often find his now eighth-grade son up late on the night before games, playing video games with Gibbs.
“If there’s ever been anybody come through the National Football League draft that deserved a moment, that kid deserved that moment from what life has dealt him, and the hard work that he’s put in, and the lemonade that he’s made from lemons,” Land said. “That kid deserved every moment that happened, so I’m just excited that he’s got it, and I’m telling you it’s going to be fun to see what he does with it.
“I can promise you this, in two years, there’s no one in the Detroit organization that’s going to say to themselves, sitting in the locker room or sitting in the suites or wherever and say, ‘We took him too early.’ I promise you that. There won’t be one person that won’t say, ‘I’m glad we put that kid on the team.’ Whether we got him at 12, 20, eight, it don’t matter. That kid is worth everything we’re paying him and he will be that guy. He will be that guy.”
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2023.06.08 16:33 Twatbeard Shit he may be right about reaching Germany
2023.06.08 16:32 imtiredofthisgrandpa TMI
2023.06.08 16:31 butta_dawg0 So I tried Astral projection today
So I was on TikTok today and decided to look up some stuff on astral projection, I found this guy on TikTok and he told me to do this, I laid down and made a prop for my head, where my chin was facing down my neck. Also I put some Rick and Morty in the background to keep me awake kinda and have a timer for which I don't need to open my eyes. I put a cover on top of me because it's cold lol and decided to stay still for over 30 min In this position while repeating the phrase "My mind is awake, my body is not" and did some breathing. After a certain point I felt pinches and itches that would come and go. At this point I kept feeling like this was really gonna work so my heartrate went up a few times but calmed it down. After the itches I seen colors, circles mainly along with something more like water flowing, the way the color spread around and took up my view. It did this a few times but I couldn't get it to stay forever (colors was manly red silveyellowkinda and blueish) I never felt the rocking like others but after this I just imagined a rope inside of me just pulling me up. The crazy fuckin thing is I actually went up multiple times but Ig I kept dropping myself or something. it felt like I was never really able to leave my body but I was hella close. I was just seeing what you guys thought and any tips for me to stay in the zone so I don't fall back in? Also if there's a better time to do it I did it around 8 am
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2023.06.08 16:30 createdfromteleport Proud moment - Managed to go on holiday without a meltdown
I don't really know any other community that would understand why I am so proud. I don't think people appreciate some of the struggles people with autism have that others take for granted.
When I have travelled before I would completely meltdown when I got there because of the amount of change, and have had to cut holidays short and travel home because of it. It's the temperature change, the time the sun sets, different languages, different social expectations, different smells, just being in a different room or no safe space, the expectation to make the most of it and use every moment.
But this time I managed it!
Before hand I looked at all the photos of the accommodation, messaged the hosts, looked down every street on google, planned the restaurants for my first few meals and picked what I would order. I was aware of the sunrise/set and time zone in advance so I could prepare for it as this really weirded me out before. The same with tracking the temperature. I found out which areas had air conditioning so I could make sure I didn't get caught out by temperature. I packed ear plugs for noisy areas and made sure that I had packed comfort items and clothes. I made sure that I slotted in calm down time and took it even if I wasn't feeling overwhelmed.
I feel this sounds slightly mad the months of preparation, but I am just so proud I embraced that it was needed and did it.
Yay me!
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2023.06.08 16:28 Married_Guy_NC 41 [M4F] #NC #EST - Mwm in search of a younger Female - Be my "Secret!"
I'm married, white, 41 years old and very discreet. I have a few tattoos, hwp, brown eyes and trimmed ginger beard.
I'm searching for a partner (online/in person). Let's see if there's a connection and attraction between us and take it from there. I'll put in the same amount of effort that I receive in return! I'm not scared of feelings developing...in fact I hope they do! Wanting to find someone local or within the same time zone as me (NC & surrounding or EST area)! I miss the fun, flirting, feeling wanted and desired as well as the sexual parts! I also enjoy voice messages and phone calls when we can fit them in.
I want steady communication throughout the day and night. All I ask is that some effort is made...I know we all have lives and obligations. 1 or 2 messages a day just won't work for me. I want to exchange pics early on and eventually want to move to another chatting platform.
If you're fake, a ghoster or looking for games then do not reply!!
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2023.06.08 16:27 blahlahla Travelling with partner: how do I prepare for l and manage potential fight mode attacks?
In five days I’m going away with my partner (who has CPTSD, I don’t) for 10 days. For 3-4 days in the middle we’ll be staying with two others and interacting with a wider group of friends, the rest will just be us two on a road trip.
I want to enquire about any precautionary methods, tools, advice or examples that anyone else may have for being away (in an isolated place) with a partner, and managing triggers and fight mode. What do you do when they’re triggered, away from home/comfort zone, and you can’t give each other space?
There may be times when one of us could go for a walk or something for a while, but there aren’t many other options, and we’re mostly staying in tiny rural towns so there aren’t really safe spaces to go to or ways to busy yourself for a day or more alone.
He hasn’t gone into fight/attack mode around me for nearly two months now which has been really nice. But I know the signs and I’ve felt it growing over the past 1-2 weeks. I’ve had to tread extremely carefully, and mentally prepare for fight mode or for plans to fall through every time I see him (we don’t live together but see each other around 3-4 days a week). Nothing so far besides micro aggressions, but I know where this is going, particularly since yesterday he received some news about an abusive ex who is highly triggering for his CPTSD. And tonight he got to a point of almost snapping a couple times. You can just sense it, and there’s this growing sense of fear and uncertainty.
There’s a weird irony here that I’m sure many of you can relate to: no fight mode for a long stretch is great but it means I’m more and more on edge, waiting and anticipating for the next attack at any moment.
Throughout the whole 10 days we won’t really have any space from each other, we’ll mostly be in the car, bushwalking or in little Airbnbs. I’m hoping that it will be a really peaceful, beautiful and connecting time together, and for the most part I think this is what’ll happen, but all things considered I’m scared and I need to prepare for the worst too. Usually taking a couple days of time and space is crucial for regulation, calming down and moving on from fight mode, but that just won’t be an option here.
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2023.06.08 16:22 techVFXer LA versus Vancouver as a European expat?
I''m a European expat in my mid/late twenties currently living in Montreal, I work remote for a large global company. I don't speak French and with bill 96 I don't really see myself living here long term (also not a fan of the long winters). And feeling a bit isolated being one of the few fully remote employees so I'm looking to transfer next year.
Currently I'm considering LA and Vancouver. Things I value are; outdoor sports, nature, walkable/cyclable areas.
LA would be ideal because most of my team is there and company events happen there (Burbank). The downside for LA is that i would probably have to drive, and I would go there on an L1b, making me 100% dependent on my employer at least for a while.
Vancouver is a good option too because it's in the LA time zone and I know some people there already. There is a small office there I could potentially work from, though no direct colleagues. It also has a really solid public transport system but the weather is definitely less nice.
I'm wondering if anyone here has moved to either or both of those cities, I would love to hear your experiences. What's the lifestyle and work/life balance like? Did you find it easy to meet new friends? Any experiences with the healthcare systems? Do you really have to drive everywhere in LA?
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2023.06.08 16:19 hrtart LF people to play DawnCraft, American time zones only (preferably Est), English only, vc REQUIRED, 13+ (so keep in mind that there might be young people), if you aren't able to message within around 15-20 minutes I won't be able to play for a couple hours
:D
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2023.06.08 16:17 The_Abyss_Actor_Guru Abyss Actors Steal The Show! - A Long AA Writeup
SUMMARY/PLAYSTYLE
The main strategy of our deck is to pretty much be somewhat of a glass cannon offense. We like to go second and rely on all the special summoning we can commit, culminating in a pendulum summon of multiple monsters all at once. We continue in this style to swarm the field, then use one of our best spells, Abyss Script - Rise of the Abyss King, to destroy every face-up card in our opponent’s possession. If we didn’t get as many monsters out as we’d have liked and don’t quite have lethal yet, we have other tricks at our disposal, like Abyss Actor - Comic Relief which is capable of stealing an opponent’s monster, disabling them of not only a monster with high ATK, but probably with a very troublesome effect that we can now take advantage of. I call it a glass cannon deck because we are a bit frail; depending on our hand, we can only play through a couple negates, and we rely heavily on hand traps like Ash Blossom and Imperm in order to be able to put in work. Our deck did just get a huge upgrade with, among other things, the L-2 monster Abyss Actor - Super Producer, whose effect allows us to play Abyss Playhouse - Fantastic Theater right out of our deck (which can even be done on our opponent’s turn). This is huge, because we barely had any interruption until now, so we get a way better turn 1. This is very much appreciated because what the theater does is once per turn it will change an opponent’s monster effect to destroy one of our set cards. If you’ve never heard of Abyss Actors you might think that’s not crazy good, but trust me, it’s great for two reasons: one, whatever effect they were trying to do goes out the window, and two, Abyss Actors actually thrive off of their set spell cards being popped as they have additional effects for if this happens. One thing I love about this deck is that our monster effects are slightly complicated, and what I mean by this is there allows some flexibility in our plays, there’s not really just one “correct” line to play every single game. I also greatly enjoy the two gimmicks this deck employs: having pend monsters that can be summoned out of the pend zone, and having monsters that interact alongside their own sub-archetype of spells with effects upon destruction if they are set. Also, this deck xeno locks a lot, so our extra deck plays are very limited and rare (excluding our link monsters). Play Accesscode, Bagooska, Electrumite, Beyond the Pendulum, Linkuriboh, Knightmares, Masquerena, R4NKs and/or 7s…you get the picture.
》》》》》◆《《《《《
MONSTERS
Abyss Actor - Trendy Understudy (0x)
DARK Fiend
Level: 2*
Pendulum scale: <8>
Stats: ATK / 700 DEF / 700
Pendulum effect: When you Pendulum Summon: You can add one face-up “Abyss Actor” that is Level 1 or Level 8 from the Extra Deck to your hand.
Monster effect: If you have 2 “Abyss Actor” cards in your Pendulum Zones: You can Tribute this card; Special Summon one Level 1 or Level 8 “Abyss Actor” monster from your hand or face-up from your Extra Deck. This effect is hard once per turn.
The only monsters this card can move or summon is Extras or Evil Heel, neither of which we particularly care to be using or summoning onto the field by trading this one. Even if it was able to summon any AA, the fact that we’re a pend deck and can mass summon all at once basically renders this guy obsolete.
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Abyss Actor - Extras (3x)
DARK Fiend
Level: 1*
Pendulum scale: <3>
Stats: ATK / 100 DEF / 100
Pendulum effect: If your opponent controls a monster: You can Special Summon this card from the Pendulum Zone. This effect is hard once per turn.
Monster effect: You can Tribute this card: Place an “Abyss Actor” Pendulum monster from your deck in your Pendulum Zone. For the rest of the turn after this effect is activated, you can only Special Summon “Abyss Actor” monsters, also you cannot use the Pendulum effect of “Abyss Actor - Extras.” This effect is hard once per turn.
This card is fantastic because it does not waste our normal summon via its pend effect, and because it pulls any monster straight out of our deck and into the pendulum zone. The classic AA drawback of xeno locking ourselves into not being able to go into the ED for any non AA monster for the rest of the turn does suck, but it’s definitely still worth running this card at 3.
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Abyss Actor - Curtain Raiser (3x)
DARK Fiend
Level: 4*
Pendulum scale: <7>
Stats: ATK / 1100 DEF / 1100
Pendulum effect: If you control no monsters: You can Special Summon this card from your Pendulum Zone. This effect is hard once per duel.
Monster effect: If this is the only monster you control, it gains 1100 ATK. Once per turn: You can send an “Abyss Script” Spell from your deck to your GY; add a face-up “Abyss Actor” Pendulum monster from your Extra Deck to your hand.
I was skeptical of this card at first when it was released in Duel Links (but that’s another story). I thought it was awkward that its pend scale is 7, the exact level of Superstar. However, I forgot that this card shines when it only stays in the pend zone for a second. Very often it’s your starter to go into Hyper Director. Alternatively, if you have this and any other low-level monster in your hand, you open up the potential for a LINK-2 or R4NK play prior to the xeno lock, provided you still have a way to make Hyper Director via Extras or an early pend summon. The ATK increase is pretty irrelevant because we are trying to spam the board as much as possible, but the Script mill can be nice combined with Abysstainment, which can tribute one of your AAs in order to set a Script from the GY.
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Abyss Actor - Mellow Madonna (3x)
DARK Fiend
Level: 7*
Pendulum scale: <0>
Stats: ATK / 1800 DEF / 2500
Pendulum effect: You can pay 1000 LP: Add an “Abyss Actor” Pendulum monster from your deck to your hand, except for another copy of this card. This effect is hard once per turn. After this effect’s activation, you can only Special Summon “Abyss Actor” Pendulum monsters for the remainder of the turn.
Monster effect: Gains 100 ATK for each “Abyss Script” Spell in your GY. Each of the following effects are hard once per turn:
- When a Pendulum monster you control is destroyed by battle: You can Special Summon this card from your hand.
- If an “Abyss Script” Spell or effect is activated: You can Special Summon one Level 4 or lower “Abyss Actor” Pendulum monster from your deck, but it is sent to your hand during the End Phase.
This is one of the best cards in our deck, but its search effect does come at the brutal cost of not even allowing us to link summon Hyper Director or Super Producer, so be careful about when you time it. The ATK boost is cute, but the cherry on top of Madonna’s effects is the ability to special another monster from the deck to secure the OTK we are aiming for. Being able to special herself is a somewhat rare effect because of the antiquity of battle destruction, but the extra possible protection can never hurt and can even save us in a real bind.
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Abyss Actor - Evil Heel (0-1x)
DARK Fiend
Level: 8*
Pendulum scale: <1>
Stats: ATK / 3000 DEF / 2000
Pendulum effect: You can Tribute an “Abyss Actor” monster, then target a face-up monster your opponent controls; it loses ATK equal to the original ATK of the Tributed monster, until the end of this turn. This effect is once per turn.
Monster effect: If this card is Summoned: You can target an opponent’s face-up monster; it loses 1000 ATK for each “Abyss Actor” monster you currently control, until the end of this turn. When this card destroys a monster by battle: You can target an “Abyss Script” Spell in your GY; Set that card.
I’ll be honest - objectively, this card is not very good (I just have a soft spot for it). All of this card’s effects are basically useless, considering our game plan is to pop all face-up cards with Abyss King. Therefore lowering our opponent’s ATK or setting cards from our GY after destroying something by battle is somewhat moot if we’re clearing the board in another way. In addition, using this card, a level 8 monster, almost forces you to have Wild Hope in the pend zone to make its pend summon possible (Twinkle sucks, don’t use her). The reason I play this card as a 1-of is because us AA players need all the ATK we can get, because it can be summoned by other ways like with Hyper Director, and for the unlikely scenario where our opponent has a monster indestructible by card effect, meaning Abyss King wouldn’t work on it, but is not untargetable.
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Abyss Actor - Superstar (2-3x)
DARK Fiend
Level: 7*
Pendulum scale: <3>
Stats: ATK / 2500 DEF / 1800
Pendulum effect: You can Tribute one “Abyss Actor” monster, then target an “Abyss Script” Spell in your GY; add it to your hand. This effect is once per turn.
Monster effect: When this card is Summoned, your opponent’s Spell/Trap cards and effects cannot be activated. You can Set one “Abyss Script” Spell directly from the deck, but it is sent to the GY during the End Phase. This effect is once per turn.
Another amazing hitter in our lineup, and appropriately so, being the closest we have to a boss monster. This monster’s power lies in the fact that it, and whatever you pend along with it, cannot be floodgated. But it doesn’t stop there: the ability to set any Script we want straight from the deck is also an egregiously spectacular effect. Don’t worry about its pend effect; the only reason we’d be putting Superstar into the pend zone is to cheat it out with Hyper Director. But if you really need it, it’s pretty much more copies of Abysstainment. We’d normally rather not be using this card as a spell, though.
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Abyss Actor - Sassy Rookie (0-1x)
DARK Fiend
Level: 4*
Pendulum scale: <2>
Stats: ATK / 1700 DEF / 1000
Pendulum effect: If your “Abyss Actor” monster would be destroyed by battle or an opponent’s card effect, you can destroy this card instead.
Monster effect: This first time this card would be destroyed each turn, it is not. If this card is destroyed by battle or an opponent’s card effect: You can Special Summon one Level 4 or lower “Abyss Actor” monster from the deck, except another copy of this card. If this card in the Pendulum Zone is destroyed: You can target one Level 4 or lower monster your opponent controls; destroy it.
You’re rarely, if ever, putting this card in the pend zone (Madonna + Comic Relief is the usual pair), but it’s got a decent protection effect that can proc its other effect, destroying a low-leveled monster in your opponent’s possession. A niche use of this effect could be for Super Producer to destroy it on the opponent’s turn for some interruption, something which our deck has had a lack of until now. However, the main use of this card (besides being another name to get popping with Abyss King) is the sheer annoyance it is to get rid of. Not only will it simply not die the first time it normally should, but on top of that, once it finally is destroyed, well guess what, now we get a float of Wild Hope or Leading Lady for a potential search or ATK reduction on top of having another body to be dealt with, so thanks! This goober is just a little lovable sponge.
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Abyss Actor - Wild Hope (2-3x)
DARK Fiend
Level: 4*
Pendulum scale: <2>
Stats: ATK / 1600 DEF / 1200
Pendulum effect: If you have another “Abyss Actor” monster scaled in your opposite Pendulum Zone, you can change its scale to 9 until the end of this turn. This effect is once per turn. You cannot Special Summon for the remainder of this turn, except to Summon “Abyss Actor” monsters.
Monster effect: Until the end of this turn, you can have this card gain 100 ATK for each “Abyss Actor” monster you control with different names. This effect is once per turn. If this card is destroyed: You can add one “Abyss Actor” card from the deck to your hand, except for another copy of this card. This effect is hard once per turn.
Yeehaw, pardner. The slight ATK buff is cute and sometimes may be necessary to get every last drop of power we need to kill in one turn, but the effect we really care about is the search upon destruction. Simple as that! Search with it, pendulum summon it back out, and give it a baboost while you have the max number of AAs on your side of the field to utilize it to its fullest.
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Abyss Actor - Liberty Dramatist (1-2x)
DARK Fiend
Level: 4*
Pendulum scale: <8>
Stats: ATK / 1500 DEF / 1500
Pendulum effect: When an attack is declared: You can discard one card; Special Summon this card to your opponent’s field. This effect is hard once per turn.
Monster effect: If this card is Special Summoned out of the Pendulum Zone: Reveal 3 “Abyss Script” Spells from your deck. Your opponent randomly chooses one to be Set to your field, and shuffle the others back into your deck. The card Set by this effect will be destroyed at the End Phase. If this card is destroyed: You can shuffle one “Abyss Script” Spell from your GY into the deck. Each of these effects are hard once per turn.
Alright, from what I’ve personally seen throughout my research on other AA decks out there, this card is a little bit slept on. Up until her release we only had Comic Relief and Fantastic Theater to force the opponent to pop our set Scripts, and I think that any card that reinforces that sentiment is appreciated. Yes, it does suck that you’ll have to discard a card to make it happen - maybe that cost is a bit too much to make her worth running, we can find that out. I also think, though, that its other effect of being able to set a Script upon being summoned out of the pend zone works fantastically alongside Hyper Director. Finally, let’s say you lost access to Abysstainment being able to recur Scripts out of the GY: she can send one back into the deck for you to search, play, or set later on. We also love running as many unique AA names as we can to be sure that Abyss King can get popping. No, I’m not saying she’s the best card to ever come out for AAs, but I think she has a multitude of decent effects and that a chance should be given for her.
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Abyss Actor - Twinkle Little Star (0x)
DARK Fiend
Level: 4*
Pendulum scale: <9>
Stats: ATK / 1000 DEF / 1000
Pendulum effect: You can target one “Abyss Actor” monster you control: During this turn, it can make up to 3 attacks on monsters, also your other monsters cannot attack. You cannot Pendulum Summon monsters, except “Abyss Actors.”
Monster effect: This card is not destroyed by battle on your turn. This card can make up to 3 attacks on monsters.
These effects are nothing but more of a detriment than anything, unless for some reason you’re playing 3 Evil Heel and no Abyss King, please don’t put her in your deck. The spiciest play you could make with her is to play Fantasy Magic and swing into up to 3 monsters, but you’re offing yourself in the battle damage you take from it, plus your opponent will just resummon those monsters next turn regardless, making all of that work meaningless. Abyss King is a million times easier and more effective.
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Abyss Actor - Leading Lady (0-1x)
DARK Fiend
Level: 4*
Pendulum scale: <2>
Stats: ATK / 1500 DEF / 1000
Pendulum effect: When you take battle damage from an opponent’s attacking monster: You can activate one of these effects;
- That opponent’s monster loses ATK equal to the damage you took.
- Add a face-up “Abyss Actor” monster from your Extra Deck to your hand with ATK less than or equal to the damage you took. This effect is once per turn.
Monster effect: When battle damage is inflicted: You can target one face-up monster your opponent controls; it loses ATK equal to the damage dealt. This effect is once per turn. If this card is destroyed by battle or an opponent’s card effect: You can Set one “Abyss Script” Spell directly from the deck.
Once again, the effects that lower ATK can be counted as backup, assuming we were stopped from getting Abyss King going. Alternatively, moving a monster from the ED to our hand might be nice sometimes. Its monster effect ATK reduction can be a decent way to protect yourself from lethal on the opponent’s turn, for it goes off even if she herself is attacked and before she is destroyed. Looking at the effect offensively, Supreme King Dragon Dark Rebellion plus Leading Lady (and Evil Heel) can be a cheeky way to deal massive amounts of damage if we do not want to or cannot wipe the field and attack directly for whatever reason. And her replacement effect is nifty. Another easy-to-summon AA name with somewhat okay effects = more pops with Abyss King.
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Abyss Actor - Comic Relief (3x)
DARK Fiend
Level: 3*
Pendulum scale: <8>
Stats: ATK / 1000 DEF / 2000
Pendulum effect: You can target one face-up “Abyss Actor” Pendulum monster you control and one monster your opponent controls; switch control of the two monsters, then destroy this card. This effect is hard once per turn.
Monster effect: This card’s controller takes no battle damage from attacks involving this card. During your Standby Phase: Give control of this card to your opponent (this effect is once per turn). If control of this face-up card changes: Activate this effect; this card’s owner (yourself) can destroy one Set “Abyss Script” Spell on their field. This effect is also once per turn.
BEST CARD IN THE GAME BAYBEE HA YOU IDIOT TAKE THIS 100 ATK MONSTER IN EXCHANGE FOR THAT BOSS MONSTER YOU SPENT YOUR WHOLE TURN MAKING oh yeah it also is a great tool to destroy your own set Scripts for them to pop off aaand it’s a scale 8 so we can basically pend anything we want with it wooo
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Abyss Actor - Funky Comedian (0x)
DARK Fiend
Level: 1*
Pendulum scale: <8>
Stats: ATK / 300 DEF / 200
Pendulum effect: You can Tribute an “Abyss Actor” monster, then target one face-up “Abyss Actor” monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.
Monster effect: If this card is Summoned: You can make it gain 300 ATK for each “Abyss Actor” monster you control, until the end of this turn. You can target one other “Abyss Actor” monster you control; until the end of this turn, it gains ATK equal to this monster’s current ATK. This card cannot attack the turn this effect is activated. This effect is hard once per turn.
While we are a bit desperate to get as much ATK as we can muster to push for the OTK we would love to see, it’s not really worth playing a monster whose only function is that, unless you’re going for an attack-oriented aggro Evil-Heel-centered build. You don’t need to run this guy, our little baboosts and monster swarming is usually sufficient.
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Abyss Actor - Hyper Director (3x)
DARK Fiend
1 “Abyss Actor” Pendulum monster
Link Rating: LINK-1
Stats: ATK / 800
Effect: You can target one card in your Pendulum Zone: Special Summon it, then place an “Abyss Actor” Pendulum monster with a different name from your deck or face-up Extra Deck into your Pendulum Zone. For the rest of this turn after this effect is used, you cannot Normal or Special Summon a monster, except to Summon an “Abyss Actor” monster. This effect is hard once per turn.
A la Extras, here we have a very good L-1 monster that not only sets a pend scale from the deck but also cheats out whatever we want from the pend zone, adding a monster onto our frontrow like we love to do. The big new play that we’re usually gonna want to do is to use Hyper Director and whatever he called from the pend zone in order to link summon the next monster on our list.
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Abyss Actor - Super Producer (3x)
DARK Fiend
2 monsters, including 1 Fiend-Type monster
Link Rating: LINK-2
Stats: ATK / 1600
Effect: During the Main Phase (Quick Effect): You can target one face-up card you control; destroy it, then you can apply one of these effects. This effect is hard once per turn. Place one “Abyss Playhouse - Fantastic Theater” from your deck to the Field Zone. Place one “Abyss Actor” Pendulum monster from your deck in your Pendulum Zone.
Such a wonderful card, as previously mentioned in the summary. Destroying one of our monsters is an effect that we like to see, since it procs Wild Hope’s search, Sussy Rookie’s effect in the pend zone, or Liberty Dramatist’s Script recursion. But that’s just a bonus: the real reason we love this card so is the fact that Fantastic Theater can be played right out the deck (dodging Ash Blossom, since it is not being added to the hand but to the field), negating an opponent’s next monster effect. Super Producer’s effect can be chained onto an opponent’s monster effect, and after the chain resolves, their effect will be changed after Theater hits the field, meaning we can time it to block whatever we want, then reap the rewards of having our set Scripts destroyed by our opponent. Or use the second effect and put something in the pend zone, that effect is also good if we already have Fantastic Theater up.
》》》》》◆《《《《《
SPELLS
Abyss Prop - Wild Wagon (0x)
Continuous Spell
Effect: The first time each “Abyss Actor” monster you control would be destroyed by battle each turn, it is not. You can target one face-up “Abyss Actor” monster you control; your opponent cannot target it with card effects until the end of their turn. This effect is once per turn. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can return all cards your opponent controls to the hand.
As nutty as this card’s effects seem, one big reason no one runs it is because its name is “Abyss Prop,” not “Abyss Script.” This makes it unsearchable, making it luck of the draw. It also means Comic Relief cannot pop it when it swaps control over to your opponent. Additionally, this card has some oversights and it’s not quite what it may be cracked up to be. For one, I should not have to say that negates or destruction by card effect are extremely common, meaning the one-time protection by battle for our monsters is fairly negligible. While the next effect, temporary untargetability for a monster, may be useful going first to prepare for something your opponent might be planning on doing, unfortunately this effect kind of falls flat on its face because at any other time, all your opponent has to do is chain to this effect, targeting your monster and getting their disruption off anyway. Lastly, while this card does have the potential to bounce your opponent’s entire board, this will only work if they do not destroy this card near the start of their turn or lack recovery. And even if it does pop off, your opponent will simply re-set any backrow that was bounced. Don’t get me wrong, removing every monster off their field they just established would be insane, but it’s not like you no longer have to worry about playing through anything. Anyway, after this long-winded discussion of this debatable card, what follows is a much better spell that we are going to want to use.
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Abyss Script - Dramatic Story (2x)
Normal Spell
Effect: Target one “Abyss Actor” Pendulum monster you control; Special Summon one “Abyss Actor” monster from your deck with a different name, then place the targeted monster in your Pendulum Zone or destroy it. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can return up to 2 cards on the field to the hand. This card’s activation is hard once per turn.
Now this is what we like to see: an actual Abyss Script spell to use alongside the plethora of AA monsters that have effects related to them! In fact, this is the newest one, and its effect goes hard, vastly increasing consistency (I can see a case being made to run 3 of this card, for sure). Now, right off the bat what jumps out to me is that this card special summons from the deck, meaning that it cannot be abused while Ash Blossom is so prevalent. Does that mean we should not play this card at all, for fear of it being negated? Absolutely not. This card does four amazing things all in one - it can summon any monster we need out of the deck, it can set a pend scale for us, it can destroy our monster (let’s say we only opened this + Wild Hope and a bunch of hand traps, we’re definitely destroying Wild Hope for a search to make more plays possible), and it can bounce (non-targeting) up to 2 pesky cards on the field. With the versatility this card provides, I fail to see why it would not be run.
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Abyss Actors’ Dress Rehearsal (3x)
Normal Spell
Effect: At the start of Main Phase 1: Add one “Abyss Actor” card and one “Abyss Script” Spell from your deck to your hand. For the remainder of this turn, you cannot Pendulum Summon any monsters except for “Abyss Actor” monsters.
Pretty self-explanatory: it’s a search of 2 cards, so it’s quite nice. The caveat of it being usable only at the start of MP1 means we replace Pot of Extravagance for it, and the fact that it prevents us from pend summoning anything other than AAs means literally nothing to us when every main deck monster we want to summon is an AA.
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Abyss Playhouse - Fantastic Theater (1-2x)
Field Spell
Effect: You can reveal one “Abyss Actor” monster and one “Abyss Script” Spell in your hand; add one “Abyss Script” Spell from the deck to your hand, with a different name from the one you revealed. While you control a Pendulum Summoned “Abyss Actor” monster, any monster effect activated by your opponent becomes “Destroy one Set Spell/Trap your opponent controls”. Each effect of this card is hard once per turn.
I pretty much already explained this card in the summary, so I’ll try and keep it concise. It gives us a search for a Script? Nice. It says “fuck you” to an opponent’s monster once per turn and allows us to take advantage of our Scripts’ second effects? Even better.
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Abyss Script - Rise of the Abyss King (2x)
Normal Spell
Effect: Target face-up cards on the field, up to the number of face-up attack position “Abyss Actor” monsters with different names you control; destroy them. If you control a Level 7 or higher “Abyss Actor” monster when this card is activated: Your opponent cannot chain a card or effect onto it. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can add up to 2 “Abyss Actor” cards and/or “Abyss Script” Spells with different names from the deck to your hand.
Undoubtedly our best spell in the entire deck, as it makes the OTK possible. Not only that, but the fact that it has Super Poly’s “your opponent can’t activate anything in response to this card” effect while we have a high-level AA out is incredible. Finally, we search 2 if this card is destroyed while it is set and we have an AA in the ED, which is very much welcomed.
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Abyss Script - Abysstainment (1-2x)
Continuous Spell
Effect: You can Tribute 1 “Abyss Actor” monster, then target one “Abyss Script” Spell in your GY; Set it to your field. This effect is hard twice per turn. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can Special Summon any number of “Abyss Actor” Pendulum monsters from your deck.
Pretty good effect, allows you to use Abyss King multiple times in one turn. And not to mention a pretty cracked second effect, literally allowing you to special summon up to 5 monsters right out of the deck in one go.
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Abyss Script - Opening Ceremony (1-2x)
Normal Spell
Effect: Gain 500 LP for each face-up “Abyss Actor” monster you control. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can draw until you have 5 cards in your hand. Each effect of this card is hard once per turn.
The LP gain effect can actually be pretty tremendous since we are continuously going -1K for the Madonna search and we love to swarm the field, making 500 per monster not the worst. However, the real reason I would play this card is because YOU CAN DRAW 5.
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Abyss Script - Romantic Terror (0x)
Quick-Play Spell
Effect: Return one “Abyss Actor” Pendulum monster you control to the hand, and if you do, Special Summon from your Extra Deck in defense position, one face-up “Abyss Actor” Pendulum monster with a different original name from the monster you returned. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can Set any number of “Abyss Script” Spells directly from your deck. This card’s activation is hard once per turn.
Ehhh this is pretty jank, the summon effect is pretty nothing and the effect to set any Script(s) is unnecessary and slower compared to Abysstainment or Superstar on our turn.
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Abyss Script - Fire Dragon’s Lair (0x)
Normal Spell
Effect: Target one “Abyss Actor” monster you control; if it destroys your opponent’s monster by battle this turn, your opponent chooses 3 monsters from their Extra Deck and banishes them. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can look at your opponent’s Extra Deck, also banish one monster from it. This effect of this card is hard once per turn.
Pretty hollow card. We have no interest in using any copies of it.
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Abyss Script - Fantasy Magic (0-1x)
Normal Spell
Effect: Target one “Abyss Actor” monster you control; if it battles an opponent’s monster this turn, but does not destroy the monster it battled, return that monster to your opponent’s hand at the end of the Damage Step. If this Set card in its owner’s possession is destroyed by an opponent’s card effect, and you have a face-up “Abyss Actor” Pendulum monster in the Extra Deck: You can target one card your opponent controls: Place it on top of their deck.
Now I haven’t seen a list utilize this card and its first effect is pretty useless, I just love that its second effect is spell version of Raiza spin and I think that makes it decent enough to play at a single copy for shits and giggles.
》》》》》◆《《《《《
TRAPS
Abyss Actors Back Stage (0x)
Normal Trap
Effect: If you have two “Abyss Actor” cards in your Pendulum Zones: Add two “Abyss Actor” Pendulum monsters with different names from your deck to your Extra Deck, face-up. This effect is hard once per turn.
This is slow and for literally nothing, wtf
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Abyss Actors’ Curtain Call (0x)
Normal Trap
Effect: If an “Abyss Script” Spell or effect is activated this turn: Add face-up “Abyss Actor” Pendulum monsters from your Extra Deck to the hand, up to the number of “Abyss Script” Spells in your GY. Then, you can Special Summon “Abyss Actor” monsters from your hand with different names, up to the number of cards added to the hand. You cannot Special Summon for the remainder of this turn, except “Abyss Actor” Pendulum monsters. This effect is hard once per turn.
Too situational and slow. Our ED is only ever gonna have like 1 or 2 face-up AAs in it anyway, so a straight up pendulum summon outclasses this. However, it is searchable off Wild Hope, so I guess I could see this being played at 1 for a defensive strategy if we end up going first, so long as it doesn’t end up being popped before it can be played to its fullest extent, which is ironically something we do encourage our opponent to do. Hence why I find this card somewhat risky and not the best to be running.
》》》》》◆《《《《《
SAMPLE DECK - 40 CARDS
2x Maxx “C”
3x Ash Blossom & Joyous Spring
3x Abyss Actor - Extras
3x Abyss Actor - Comic Relief
2x Abyss Actor - Sassy Rookie
1x Abyss Actor - Leading Lady
2x Abyss Actor - Wild Hope
3x Abyss Actor - Curtain Raiser
2x Abyss Actor - Liberty Dramatist
2x Abyss Actor - Superstar
3x Abyss Actor - Mellow Madonna
1x Harpie’s Feather Duster
1x Abyss Script - Opening Ceremony
2x Abyss Script - Rise of the Abyss King
3x Abyss Actors’ Dress Rehearsal
1x Lightning Storm
1x Abyss Playhouse - Fantastic Theater
2x Abyss Script - Abysstainment
1x Abyss Script - Fantasy Magic
2x Infinite Impermanence
》》》》》◆《《《《《
EXAMPLE LINE (GOING SECOND)
(Set Extras in the pend zone
Special Summon Extras
Tribute to) set Curtain Raiser in the pend zone
Special summon Curtain Raiser
Link into Hyper Director
Set [any AA] in the pend zone
Special summon [any AA], and set Madonna in the pend zone
Link into Super Producer
Search Wild Hope with Madonna
Set Wild Hope in the pend zone
Destroy Wild Hope with Super Producer
Search off Wild Hope + set Comic Relief in the pend zone
Pendulum summon [any AA] + (Curtain RaiseExtras) + [any AA(s) in hand]
If Superstar was summoned:
Set Abyss King
If Abysstainment was in your hand instead of Superstar:
(Power up Wild Hope if you have one out)
Use Curtain Raiser, milling Abyss King
Use Abysstainment, Tribute something to set Abyss King
Use Abyss King
Special summon from the deck if Madonna was on the field
(Power up Wild Hope if you have one out)
If your opponent still has a strong monster: Use Comic Relief, trading Extras for it
SWING FOR GAME!
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masterduel [link] [comments]
2023.06.08 16:17 Straight_Elk_2638 A fun Team to use
2023.06.08 16:11 UlisesFRN LOTR Commander Precons, who has the previews?
Hey! Since the previews for the decks are today, i wanted to ask if we know who or where are they releasing, since with others sets they always say previews for Command Zone, MTG Muddstah etc... but i could not be able to find that info this time
Im personally very hyped for them, its the first time in my life i have preordered the full set in my LGS
I personally eally hope they give one of the previews to MTG Muddstah, but maybe since they didnt say any names this time they are doing the previews themselves
submitted by
UlisesFRN to
EDH [link] [comments]
2023.06.08 16:05 Capable_Earth_1686 Audition Help: 2 shows at same time (Drowsy Chaperone & Spamalot)
Here's the gist of my dilemma:
Drowsy: I love Drowsy as a show. I don't know the community theatre putting it on. And I don't know if they'd let me go for Man in Chair (not to mention, I've been ensemble all my life — that role feels like a mega leap). Otherwise, I would just want ensemble.
Spamalot: I like Spamalot and I love the community putting it on. Annnddd I feel like Historian's a role I would love that is also less of a leap (even though it's still out of the comfort zone). Either way, I'm cool with ensemble.
Drowsy auditions are in June, Spamalot is July. Both perform at the same time.
Yes, it feels arrogant to think I could get into both (and have this subsequent dilemma). But I would like to have my mind settled before I audition.
And now, to the traditional info:
Gender and age of auditioner? Female, 25
Show/role sought? Drowsy: Ensemble (Maybe "Man in Chair") Spamalot: Ensemble or Historian
Vocal part? I'm more comfortable in the tenoalto/mezzo range, but can sing soprano if necessary
Song ideas? I'm not sold on anything right now.
But maybe "Nobody's Chasing Me" for Drowsy (for the general show vibe).
And maaaybbbeee "Happily Ever After" (once upon a mattress) for Spamalot. Also chosen for show vibes.
(Note: if anyone has character specific song recs for either Man in Chair or Historian, I'm all for it).
Access to practice accompanist? Nope.
Venue? (meaning, community theater, high school, college, etc.) Community Theatre for both
submitted by
Capable_Earth_1686 to
musicals [link] [comments]
2023.06.08 16:04 DJurreGJ This has to be the most useless team I've ever seen (I know I didn't do great either but still)
2023.06.08 16:04 xxxxrob Inputs not registering? PC
Keep running into this little issue every now and then where my inputs don’t register on the first button press. I have to press the skill etc 2,3 times sometimes to get it to go off. Especially noticeable on the horse (though I guess with all the zone changes that could explain it) but in dungeons it happens too. Does that happen to anyone else?
submitted by
xxxxrob to
diablo4 [link] [comments]
2023.06.08 16:03 Temporary_Dust_5013 (Online) (Homebrew) (5e) Friendly group looking for one more player for our Thursday game!
Hey hey!
We are a friendly group of players from various different places who are setting up a new game. We have yet to play a session 0 so now is the perfect time to get a new player on board. We will be playing at 8pm BST on Thursdays and are looking for one more player to join our group.
What we are looking for in a player:
- someone who doesn’t mind being silly sometimes! We strongly encourage fun accents and lots of in character rp!
- someone who will play with and respect members of LGBTQ+
- a player who enjoys a balance of combat, character development, and in character roleplay
- someone who can help drive a plot by taking the lead with their character but also doesn’t mind giving other characters their moment in the spotlight too. ( no one likes a drama hog)
If this sounds interesting then feel free to drop me a dm or comment answering these questions!
- what is your favourite part of playing dnd?
- what has been your favourite in character moment from a past game?
- what is your biggest pet peeve when playing a game?
- what are you looking for in a game?
- Are there any ‘deal breakers’ that would stop you from wanting to play a game?
- what is your age, time zone, and what name do you go by?
That is pretty much everything! Hope you drop a comment and can’t wait to meet you!
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2023.06.08 16:03 KathyanaH 6 professional habits to develop in your twenties
Your twenties are an ideal time to lay the foundation of your professional career. Developing the right set of habits will ensure your success in any job you hold, for years to come. Here are some great habits you can incorporate into your professional life to make it more meaningful:
Build and maintain good relationships
Maintaining positive professional relationships with people you meet in your career will reward you later in life when you want help with a business or a referral.
Master the art of organization
An organized desk, office, or room will save you tons of minutes spent searching for things that aren’t even there.
Keep your resume updated
Regularly updating your resume with the biggest achievements of your career will come helpful when you are applying for a job with short notice.
Say yes to new opportunities
Take on more responsibility at work, try your hand at a new project, or step out of your comfort zone to try new experiences.
Become a good listener
Active listening is a communication skill any employee must master to become a good leader in the future.
Give your work a little bit of extra attention
Employers always notice the workers who walk the extra mile. Take care not to overwork yourself beyond the scope of your job!
#resumeadvice #resumetips #resume #resumehelp #resumewriting #resumeservices #resumewriter #resumedesign #resumes #resumebuilder #resumetemplate #jobsearch #resumebuilding #careercoach #careeradvice #resumeservice #resumemakeover #resumereview #career #careerdevelopment #careergoals #interviewtips #cv #resumetip #resumeexpert #resumewriters #resumetemplates #careerchange #resumepro #jobs
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2023.06.08 16:00 BigHoneyBot Playoffs Day 55 - 1 Down, 3 To Go - Discussion Thread Jun 8, 2023
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denvernuggets [link] [comments]
2023.06.08 15:59 IllSatisfaction0 Irish needing help with transport!
| Guten Tag! Myself and my boyfriend have recently moved to Berlin for the summer. We’re a bit confused as to what ticket to get for transport around the city (zones A and B), I’m a university student (online). I’m looking for part time work and he is looking for full time work. We bought these seasonal €9 monthly tickets but we’re unsure if they were the right ones. Does anyone have any ideas? Danke schön in advance! submitted by IllSatisfaction0 to askberliners [link] [comments] |